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#1451 | |
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Join Date: Jan 2013
Posts: 721
From the House of Precious
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That ability would give him only two weaknesses, albeit common weaknesses
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Serving up shade since it was relevant. Nothing ever breaks except for my spirit, and even that much is self-inflicted. |
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#1452 |
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Join Date: Mar 2011
Posts: 199
In The House Bathing My Cyndaquils
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Rock needs a serious overhaul in offense.
The low accuracy thing is very, very, VERY annoying.
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PO: Tienty Tier: UU |
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#1453 | ||
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Join Date: Jul 2010
Posts: 1,684
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And yeah, I'm not saying Magcargo's ever going to be Trick Room's go-to fire or rock type... but GF should really try to make it a plausible alternative.
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Pearl FC: 4685 0290 3336 G4 Trading SS2 FC: 1076 5964 1610 (G4 Battle FC) White FC: 1334 7033 2830 G5 Trading Black FC: 3052 6866 4059 (G5 Battle FC) My Trade Thread: http://www.smogon.com/forums/showthread.php?t=3462950 Please respond to all "CMTs" in my thread, or I won't see it! Rate my OU team: http://www.smogon.com/forums/showthread.php?t=3464802 |
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#1454 |
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Join Date: Nov 2012
Posts: 17
Hardon Paradise
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counterpoint: make dual-typed moves so swampert can use muddy water on Magcargo because that would make me laugh
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#1455 | |
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Join Date: Jul 2007
Posts: 353
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Still the whole deal with dual-type moves is actually kind of terrifying. It could be nice, I suppose, with certain moves. But....man |
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#1456 |
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Join Date: Feb 2012
Posts: 96
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Dual type is scary alright.
Fire/flying move on a parasect would deal 6 times more damage than if it was only 1 type. Solar power+sun+choice makes it even scarier. (oh look a Charizard) |
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#1457 |
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Join Date: Oct 2010
Posts: 237
United States
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Sorry to be "that guy" but while the corsala and clownfish bonus would be cool. Clownfish don't shelter in coral more than any other reef fish does they're known for their symbois with anemones. So GF needs to give corsala an evo possibly with a water poison typing (to make of more accurate), and then have nemopyre pair with it for maximum awesome.
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SS FC: 3439 0156 2549 White FC:1549 5311 6603 |
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#1458 | |
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Join Date: Jan 2013
Posts: 30
Formerly known as Ladykiwi
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Just a heads up, it's Corsola. |
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#1459 |
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Join Date: Sep 2010
Posts: 334
Louisiana
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I personally think any Farfetch'd evolution won't be nearly as cool or good as we think it would be, so I'm hoping he never evolves if only not to spoil the potential.
Also, Eviolite Shuckle... in a sandstorm... meep... scary, no thanks.
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We figured out which pokemon he was talking about, Pokemon names aren't the easiest thing to spell. |
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#1460 |
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Join Date: Apr 2009
Posts: 281
C-City
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oh shit guys...I just thought of something...do ANY of you think that Gamefreak will pull a Soul Dew with Eviolite?
As in you cannot trade over Pokemon holding items/having HMs from previous games? That might make things REALLY interesting...
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Black 2: 2151-5964-8727 (Add this one) No Unreleased Dream World Pokemon. Standard rules+use as many items as you want but only one focus sash a team. I use Legal hacks so they are allowed when battling me. My Chat & My Channel |
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#1461 |
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Join Date: Aug 2007
Posts: 692
SaffronCity: The Fighting Dojo
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I haven't played a Pokemon game since Pearl (haven't been on Smogon in just as long) but I saw the announcement trailer and I have to say.... wow! I'm so pumped for this game. Yveltal and Fennekin look absolutely amazing. Not a fan of Froakie, but I'm sure he'll grow on me. Now I've just got to read up on all the stuff I've missed in the past five years. :P
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#1462 | ||
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Join Date: Jul 2010
Posts: 1,684
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1. Post pearl, games got more user friendly. 2. GV gave us random wifi battles (w/o fcs) and triples. 3. Evolite exists. Enjoy!
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Pearl FC: 4685 0290 3336 G4 Trading SS2 FC: 1076 5964 1610 (G4 Battle FC) White FC: 1334 7033 2830 G5 Trading Black FC: 3052 6866 4059 (G5 Battle FC) My Trade Thread: http://www.smogon.com/forums/showthread.php?t=3462950 Please respond to all "CMTs" in my thread, or I won't see it! Rate my OU team: http://www.smogon.com/forums/showthread.php?t=3464802 |
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#1463 | |
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Join Date: Dec 2012
Posts: 40
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#1464 |
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Join Date: Aug 2007
Posts: 302
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I'm OK with more entry hazards and weather options. However, if they do that, they MUST make counterplay to entry hazards and weather much more accessible. Like I said, an item that absorbs entry hazards, or a bunch of new elemental rapid spins distributed across a variety of pokemon, hopefully via TM, would go a long way towards making entry hazards less overbearing.
It would also make entry hazard battles a lot more tight for both players, since there would be a lot more switching around trying to find that right moment to blow the spikes away. No herp-derping Jellicent in there every time their spinner comes out. Electric or ghost type rapid spin say hi. (though I feel that a rapid spin move should always be of a type that has at least one immunity.)
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It's safe to say that Mudkip dominates the meme metagame. With Bidoof being its only counter, and even then it can STILL use attract to make you like it. |
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#1465 | |
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Join Date: Apr 2010
Posts: 438
Ever since "Location" began appearing with posts, users have filled it with witty titles. BUT NOT I!
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However, I just realized a way that GameFreak could make dual-type moves without actually giving all moves 2 types though... they could make them weaker 2-hit moves like Double Kick which hit twice, except the 2nd hit has a different type. Something like... Muddy Water 50bp 85acc Hits Twice, first hit is Water-type, second is Ground-type, 10% chance to lower acc.
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Black FC: 3739 8911 3318; HeartGold FC: 0389 1057 3667 Showdown: 5hroomz 82-40 randbat, 28-12 NU YouTube Channel: http://www.youtube.com/user/WaywardSquire Wifi Battle Video (49th win over Super Single Boss): 26-39851-63183 |
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#1466 |
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Join Date: Sep 2010
Posts: 334
Louisiana
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Ya know how old oil rigs are sunk and coral grows on them, thus expanding coral reefs.
GF could use that idea with Corsola. The man made reefs are made from old steel and rigging therefore making Corsola Steel instead of Rock. I don't find regenerator a far off idea at all for a reviving coral reef. |
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#1467 |
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Join Date: Jul 2010
Posts: 1,684
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Muddy Water could be dual type w/o dual typing other moves. However, I really like your multihit-suggestion. Dual Chop variants with 2 different types could be pretty cool... in fact, it could be slightly better (more accurate?) than dual chop, since often they wouldn't be used by someone who got both STABs. So while Dual Chop is usually a better Dragon Claw, Water/Ice Dual Chop would almost never be a better Scald...
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Pearl FC: 4685 0290 3336 G4 Trading SS2 FC: 1076 5964 1610 (G4 Battle FC) White FC: 1334 7033 2830 G5 Trading Black FC: 3052 6866 4059 (G5 Battle FC) My Trade Thread: http://www.smogon.com/forums/showthread.php?t=3462950 Please respond to all "CMTs" in my thread, or I won't see it! Rate my OU team: http://www.smogon.com/forums/showthread.php?t=3464802 |
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#1468 |
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Join Date: Nov 2012
Posts: 17
Hardon Paradise
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This is actually a super interesting idea, but the first hit should be ground and the second one water so you can get sick skillshots on Kecleon.
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#1469 |
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Copy Cat
Join Date: Aug 2010
Posts: 414
ROAR!
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Kind of off topic but how do you guys think the game is designed? They come up with theme, spit ball new pokemon, make a general story, design key land marks, general map, fill in with cool stuff.
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Check Out my RMT 4th Gen RMT: Sub For Your Life If the enemy thinks of the mountains, attack like the sea; and if he thinks of the sea, attack like the mountains. Member of the UU and RU QC team, VM me for a check |
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#1470 |
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Join Date: Jul 2012
Posts: 92
Hashtag Fancy
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I bet the game will have the exact same characteristics as the others if thats what you mean.
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Avatar http://www.silver-islands.com/avatars |
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#1471 | |
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Join Date: Jan 2013
Posts: 721
From the House of Precious
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The game's production process takes place in a couple of different areas almost all at the same time. The thirteen some odd monster designers all create a rough idea of the pokedex while Ken Sugimori oversees the starters and legendaries personally. The programmers and designers, under the leadership of Shigeki Morimoto most likely start creating rough towns and cities in the game engine to be expanded upon when the story, character designs and pokedex come together. The theme is very likely decided upon and specified very early on to give every branch of the game's development team an idea to keep them busy until they get to compiling a version of the game used for beta testing. But really, a lot of games are made in this manner nowadays. extra gameplay elements are decided in a number of ways, probably based on what the story demands and what the regioinal pokedex has inside of it. Also there needs to be appropriate tie-ins to the anime and the ability to playtest new trading cards in time for their respective releases. The storyline for the main runthrough is most likely the epicenter around which everything, even the core gameplay elements of NPC interaction, traveling, catching, training, and battling with pokemon revolve around. tl;dr The game is made with an in-house game engine.
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Serving up shade since it was relevant. Nothing ever breaks except for my spirit, and even that much is self-inflicted. |
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#1472 |
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Join Date: Jun 2012
Posts: 168
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If there was going to be a Psychic/Dark Pokemon, I'd like it to be another Kirlia evolution. Switch Gardevoirs speed with its sp. def. And give it Trace or Justified or something
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#1473 |
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Join Date: Nov 2012
Posts: 3
San Francisco, CA
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Gen 6 will make it pretty weird for simulators due to the 3D. I wonder if GF did something to stop use of PokeGen and stuff as well. All the EV training... nightmares..
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#1474 |
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Join Date: Jan 2013
Posts: 721
From the House of Precious
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WAIT, GUYS I JUST REALIZED!!!
What if Pokerus becomes deadlier?
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Serving up shade since it was relevant. Nothing ever breaks except for my spirit, and even that much is self-inflicted. |
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#1475 |
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Join Date: Apr 2012
Posts: 48
In my secret base, it's a secret.
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I actually feel that many first and second gen Pokemon don't need evolutions or pre-evolutions. There are only a handful of Pokemon from gen 1 which are still single stage, and I kinda hope that can persist. I feel as though some single stage Pokemon are necessary to help balance out the feel of the game from a non-competitive point of view.
That being said, I do feel that gen 3 could use some additional evolutions. I personally think that it would be awesome if sharpedo became a megalodon or ichthyosaur after learning ancient power. I would also like to see a fire/water dolphin with a heat vent on its back that evolves into a whale with a volcano or chain of volcanoes on its back. |
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