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#2226 | |
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Join Date: May 2011
Posts: 1,115
Wherever the food is.
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If you would "put all of your money on it", post a link to the source. This is most definitely talking about X and Y. |
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#2227 | |
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Join Date: May 2007
Posts: 355
Make way for magic bounce espeon!
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Anyhow, rumors. They sound interesting but I can't say much since rumors and all.
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Dream ability hoarder extraordinare!
Breeding up dream world ability breeders on request since... whenever. Can't guarantee good IVs though. Pokémon Black 2 Code - 5072 1749 8695 |
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#2228 | |
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Join Date: Jun 2012
Posts: 254
UK
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However, not too keen on the range idea. It could make battles more interesting, but at the same time more complicated.
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TEAM CHESPIN although i am sorta leaning towards Froakie at the moment |
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#2229 |
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Join Date: Jan 2013
Posts: 132
Mountains
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I posted most of the 2ch related rumors and even I am pretty skeptical of whether they are true or not. I'm pretty sure they arent but Im very hopeful that they are.
Nothing has been confirmed at all about this "leak". This platypus icon dude needs to realize this. His translation was actually quite flawed and I had to find a better one because of said flaws. This entire discussion is pure speculation. |
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#2230 | |
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I have to get to GOLDENROD for myEnemy ???????
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As for the moves themselves, Code Break sounds interesting, though likely not very useful competitively. Melt Away seems overpowered though; there's a reason Knock Off does negligible damage and returns items at the end of battle. Could you imagine how sucky it would be if a move that destroys items that aren't berries was on an opponent in game? OH there goes your only Charcoal! Shucks. Just as bad, competitively a move that can actually HURT things AND remove their item would be crazy overpowered, since you're no longer risking wasting a turn on a Pokemon whose item you've knocked off already. And that Mind Force move... I'm missing something I think, since I have no idea why it'd be less likely to work in a row, since you seem to be describing an attacking move. Though that is an interesting idea; a semi-powerful move that doesn't work well successively. A new type of drawback instead of lower accuracy at the start or lowered stats. The whole not being able to hit them with physical attacks the next turn just adds too much to a single move though. How the hell would they even pack all that information into the little move explanation thing they have in game? As for Range, i think that'd be complicating and changing way too much for a mainstream Pokemon game. It'd probably work better in a side game. It'd just be way too much for casual and young players to wrap their head around.
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Credits for avatar go to my friend Seraphinu! My Scramble Challanges: Found here Current Challange: Hard Emerald Scramble No more video updates, sorry! The Gauntlet Challenge! Need help learning how to battle or getting into the Smogon community? Use the Mentorship Program! |
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#2231 | |
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Join Date: Sep 2010
Posts: 326
Louisiana
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Also. Hammerhead shark pokemon. Water/Steel with great SpecAtk. Learns electric moves and is based on Mjolnir. X and Y. 2013. Tell your friends. |
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#2232 | |
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Join Date: Jan 2013
Posts: 132
Mountains
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I want to see Gullinbursti and Fenrir become pokemon. |
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#2233 |
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Join Date: Jan 2013
Posts: 49
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We already have one hammerhead shark pokemon,and he's good enough.
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I think Dialga and Palkia have the best design of all 649 pokemon. |
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#2234 | |
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Join Date: Jan 2013
Posts: 16
Unova
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#2235 | |
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Join Date: Sep 2010
Posts: 326
Louisiana
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Also, we have multiple birds, bugs, insects and other fish... We have 2 different bee pokemon. Etc... |
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#2236 |
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Join Date: Jan 2013
Posts: 16
Unova
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I wonder what gym typings are going to be, right now it looks like there is a Psychic gym, Bug Gym and possibly a grass type gym. I think the gyms are: Normal, Grass, Electric, Water, Bug, Fighting, Psychic, and Fire.
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#2237 |
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I could be banned!
Join Date: Jan 2013
Posts: 630
From the House of Precious
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Save range for a spinoff game. the next time they decide to outshine Pokemon conquet is when i'd expect something like attacking distance to become a vital part of gameplay.
I think that fire area with the flame pillars might belong to an elite four member. it looked a little too dramatic to be a gym. |
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#2238 | |
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Join Date: Dec 2009
Posts: 78
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Code Break could just become Haze, and remove all stat changes on the opponent. For Mind Force, how about making it into a Rapid Spin. It picks up all obstacles on your side of the field and flings them at your opponent. The more obstacles the higher the damage. If there are any Toxic Spikes, then the attack has a chance to poison the opponent. It's a Psychic attack, so Dark types are immune (meaning that Sableye, and Spiritomb are key Spin-blockers). How about this? An Ice/Dark type wolf Pokemon. His ability? Deals extra damage to legendaries! |
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#2239 |
Moderator
Join Date: Feb 2010
Posts: 2,309
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#2240 |
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Join Date: Apr 2011
Posts: 100
Holland
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I don't think the leak is real, still good discussion food.
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#2241 |
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Join Date: Jul 2010
Posts: 1,683
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Thief needs to be upgraded to 60 damage, like Covet, so that we can have another decent utility move for Technician pokemon.
Similarly, pickpocket needs to be fixed to work on any physical contact - offense or defense.
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Pearl FC: 4685 0290 3336 G4 Trading SS2 FC: 1076 5964 1610 (G4 Battle FC) White FC: 1334 7033 2830 G5 Trading Black FC: 3052 6866 4059 (G5 Battle FC) My Trade Thread: http://www.smogon.com/forums/showthread.php?t=3462950 Please respond to all "CMTs" in my thread, or I won't see it! Rate my OU team: http://www.smogon.com/forums/showthread.php?t=3464802 |
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#2242 |
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I could be banned!
Join Date: Jan 2013
Posts: 630
From the House of Precious
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Game freak doesn't really know what to do with HMs, since they keep changing them up. Flash and Rock smash aren't HMs anymore, but that's undersatandable since they weren't really required in the latest games to get anywhere.
You guys, we need our obnoxious field moves to remain special. If you're like me and you don't go on a hunting rampage until after beating the main story, HMs mean a lot more to you. They require building a good set of pokemon to get you across forests, rivers and mountains. Besides, how can you not be happy with the Move Deleter? |
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#2243 |
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Join Date: Aug 2012
Posts: 31
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I'm hoping for Xerneas to be Steel/Grass and Yveltal to be Dark/Flying. It balances the types and goes well with the designs.
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#2244 |
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Join Date: May 2010
Posts: 2,016
Reflecting ourselves in the blood of all the beings we slay.
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What has Technician that needs a Dark-type move over something else? Persian already has Bite, which is a lot more useful.
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#2245 | |
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Join Date: Mar 2009
Posts: 426
US East Coast
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![]() Hi. My name is Garchomp. I'm based on a shark, specifically a land-based hammer-head with the protrusions on the sides of my head like hammer-heads. Pleasure to meet you. On a total side conversation, I know a few people have noticed the strange amount of times the adds and even Direct said something about the stronger your bond being, the more powerful your Pokemon become. Yes, this could be referencing the EV system, but what it it's something more? Thoughts? The craziest idea I came up with when I was coffee'd up was a fifth move, but that's nuts as I said before.
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This is a haiku. Professional Lurker since March, 2009Sometimes haiku's do not rhyme. Refrigerator. (And it's Vilo: veye-low, like the i in pie) {Projects: How do I pronounce that Pokemon...?; ...} |
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#2246 |
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I have to get to GOLDENROD for myEnemy ???????
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Because you can't access him when you need him most; when you're learning a goddamn move (by level up). HM slaves exists for a reason and I really, really wish we did not require them. I hate ruining my good Pokemon with bad HM moves, but I also hate being forced to carry less than a full team at a time in order to NOT ruin my Pokemon.
Just make them all TMs, problem solved. You can't get rid of TMs anymore so there's no danger of not being able to reteach a move if you accidentally delete it. There is literally no reason to have HM moves be non-deletable anymore. It'd make everything so much less annoying and all Gamefreak has to do is rewrite one goddamn line of code on all these moves...
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Credits for avatar go to my friend Seraphinu! My Scramble Challanges: Found here Current Challange: Hard Emerald Scramble No more video updates, sorry! The Gauntlet Challenge! Need help learning how to battle or getting into the Smogon community? Use the Mentorship Program! |
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#2247 |
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Copy Cat
Join Date: Aug 2010
Posts: 414
ROAR!
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I want contests to be more like gen 3. I liked those contests to be much more fun. Then again this is all opinion based.
Also gym leader for post game would be cool. I imagine it being like the battle subway but you must use monotype. While not being required to use the same monotype for multiple sets of battles. Secret bases to rebattle upto at least 3 friends with a competent ai. Edit: if you can forget hms imagine if you are surfing and learn over surf... What happens
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Check Out my RMT 4th Gen RMT: Sub For Your Life If the enemy thinks of the mountains, attack like the sea; and if he thinks of the sea, attack like the mountains. Member of the UU and RU QC team, VM me for a check |
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#2248 |
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Join Date: Nov 2011
Posts: 708
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One thing I'd like to see one day is Darkness as a weather. Yep, the kind you've encountered in caves since Gen. I and (never bothered to) banish with Flash.
Don't know too much about its battle effects, though. Knowing GameFreak, they would probably give it accuracy-reducing effects. This would suck for the metagame, but that isn't very important in the big picture. We'd send it the way of DrizzleSwim, Double Team and Brightpowder. Us banning it wouldn't prevent GameFreak from putting it in their games. Darkness could just as well be a boon to Ghost- and Dark-Pokémon too/instead. It could boost any single of their stats except for Speed and Accuracy, and I'd be content (NOTE: Not all of them at the same time. I just say that it could work just as well for either raising their evasion, their offensive stats, or their defensive stats). Most Dark moves have pretty low base power, so perhaps it could work well as an offensive boost, similar to Water moves in Rain and Fire in Sun. It could even work as a bonus for "sneaky" playstyles. For instance, doubling passive damage or increase the chance of side effects happening. After all, everything gets worse in the dark... As far as weathers go, I don't see any other plausible candidates. Remember that the key characteristics of weather (aside from the overworld effects): it does not stack, and affects both sides equally. Trick Room is not a weather per the first definition, while Tailwind would fail to the second. Perhaps some strong winds could be a weather, but... nah. It would be a stupid premise to require the Pokémon to take positions so that they both get the wind from the side. Especially in wild battles. |
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#2249 | |
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No, I do not speak German, but I wish I could.
Join Date: May 2012
Posts: 775
ON A GIRL ROOM :3 :3 :3
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A prime candidate for this hipothetical Darkness weather would be Tyranitar. Although it has vulnerability to Dugtrio, a boost to Crunch is nothing to scoff of. Boosting Pursuit would be also a boon. It could be the king of both sandstorm and darkness. Apart from Tyranitar, I can't imagine much other candidates, other than Hydreigon, and Jellicent. I'm sure that if this sort of weather existed, they would invent a specific inducer for it.
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I am a 18 year old guy that lives on Brazil. I have my own desires and goals, for example, I plan to become a voice actor. I also plan to become a mangaka. |
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#2250 | |
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Join Date: Mar 2011
Posts: 72
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Black: 0432 7698 4556 |
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