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#351 |
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cool dude likes melonade
Join Date: Nov 2009
Posts: 877
Snowpoint City
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Here is my problem with banning Deoxys-D: How many players really use it to its full potential? Ideally, Deoxys-D can get 3+ hazards if played correctly, but in my experience this is very rare. Most of the time Tyranitar / Tenta / Starmie come in and take care of the hazards, or there is something like CB Scizor waiting in the wings. It's almost as if Deoxys-D needs Psycho Boost / Superpower / HP Fire / Thunderbolt / Spikes / Stealth Rock / Recover / Magic Coat to do everything it wants to do. While Deoxys-D doesn't die to anything, and nothing can set up on it, it has to choose between walling everything or risk getting Pursuited. Unlike other suspects (Genesect), Deo-D can't do everything at once, and while on paper it might be uber, I still haven't seen it used to its full potential for me to vote uber.
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01[21:11] <@toshimelonhead> nova you are one lucky son of a gun [21:11] <@Novaray> hahahahaha [21:11] <@durrr> whys he lucky [21:12] <@Colchonero> maybe he got a date with jason's cousin [21:12] <@Novaray> LOL 01[21:12] <@toshimelonhead> rofl [21:13] <@durrr> HAHAHAHHA gtfo shes mine |
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#352 |
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Join Date: May 2011
Posts: 12
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I can't say that Deoxys-D is broken, as whenever I play against it I usually kill it with it getting only rocks. It sometimes gets an extra layer of spikes if I'm unlucky.
I almost always lead against it with Garchomp and go right for a SD. EQ has a 50% chance to OHKO standard set at +2, and always gets the offensive set designed to counter starmie. The screen set is the biggest problem to this, as if it sets up reflect, it is guaranteed to get two layers up immediately after (assuming I SD again and then 2ko it). It is also fun to encore Deoxys into SR after it sets that up with politoed, this isn't a very good method however as it will come back later and probably get up some spikes. Despite it not being overly problematic, seeing it in team preview does manage to get me worried every time. If I were to vote I would likely vote abstain.
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We have enough youth, how about a fountain of SMART? |
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#353 | |
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Join Date: Jan 2013
Posts: 266
Heil calculus!
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But sadly this is a very competitive area of play, so I can't post anything like RMTs to back myself up. People rarely (if never) reveal their teams, and especially not in RMT forums where they're bound to be c/p'ed. If anyone has tournament stats or something (i have no idea if records like these exist), you could actually look up Deo-D team mates or something. I dunno you'll need to talk to players who're active on the tournaments circuit.
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Birkal: NO ONE ESCAPES THE SWIRLIE |
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#354 |
Join Date: Jul 2009
Posts: 532
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No1 is using Rainstall with Deo-D anymore. There was once a decent Deo-D Rainstallteam but Deo-D didnt help much after people invented SDTerrakion etc.
So far i cant find many differences between the suspect and the standard ladder. On both ladders you fight the same teams just that on the suspect ladder you dont see Deo-D Offense anymore. So we kinda just wiped an entire playstyle out for no apparent reason. Deo-D was never a problem so far for me neither on the Ladder or in tournament matches (i.e. OST#9). Deo-D doesnt sweep you, it doesnt set you up to 100% win because hazards can be prevented or spun later and it needs support to protect those hazards. Deo-D is good and probably the best offensive Spiker but its not broken. I am often able to prevent Deo-D from getting 2-3 Layers + SR up - usually it just gets SR and maybe 1 Layer Spikes. Amother point that proves that Deo-D isnt broken is the fact that i can still win even if Deo-D gets full hazards down. 3 Layers of Spikes + SR =/= auto-win, it just makes things easier and if you use the time Deo-D uses to setup Hazards effectiviely you can probably sweep or at least kill some member of the opposing team. If you have Thund-T or Volc out vs Deo-D, Deo-D cant safely lay Hazards down for example because it risks you setting up. Therefore it has to Taunt/Twave/whatever and cant do its primary job (providing Hazards). And you all are talking about how LO max SpA Thunder Deo-D beats Starmie/Tentacruel. So what, i ask? If i lead with SubVolcarona and your Deo-D decides to TWave i get an immediate advantage. Every Mon can run something to prevent certain Counters to beat em. If your Terrakion gets often killed by Scizor you can run Babiri Berry and if you want to kill Gliscor LO-HP[Ice] does a good job at that. You can mold every Mon in something that has a chance to beat its counters but this approach isnt feasible for this discussion. Why? Because these 'niche'-sets are practically worthless if your opponent doesnt use these particular Mons but other means to stop Deo-D. BTW in SPL or OST#9 i have seen people use Deo-D rarely. Maybe that is an indicator that it isnt broken if even not the majority of the Tournament-Battlers is using it. tl;dr: Deo-D is a really good mon but in no way or shape broken. |
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#355 | ||||||
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COME FORTH
Join Date: Feb 2012
Posts: 1,070
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Despite your inconclusive logic, I'll attempt to respond to some of your points.
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#356 | |
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our state of zen
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turn 1: deo-d out against ninetales. i get rocks up as he switches into forry. turn 2: deo-d out against forry. i spike up as he switches back to ninetales scouting for hp fire. turn 3: deo-d out against ninetales. seeing no hp fire, he goes back into forry as i spike up again. his sturdy is now broken. turn 4: deo-d out against forry. i reveal my fire gem boosted hp fire, ohkoing his forry and preserving my three layers of hazards. so even taking into account bri's point about scouting deo-d's set, sometimes you don't know if you scouted the opponent out and now you know they can't hurt you, or if they were just bluffing and you're actually about to receive a nasty surprise. it's a real pain in the ass to play around. |
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#357 | |
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Join Date: Dec 2012
Posts: 262
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%CoolStoryBrobat: Crobat's my 2nd fave Poke |
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#358 |
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our state of zen
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he led ninetales to get up sun, switched to forretress to bait my hp fire and spin if i didn't have it, went back to ninetales to scout as i didn't take his bait, then assumed i lacked hp fire and thought forry could spin freely, so i revealed it then and he got stuck at a 6-5 disadvantage with 3 layers up on his side of the field. it wasn't a misplay on either side, he made the high level play by scouting and i made the higher level play by predicting the switch and bluffing no hp fire. i explained this in the post above, go read that if you're still confused.
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#359 | |
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Join Date: Dec 2012
Posts: 262
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%CoolStoryBrobat: Crobat's my 2nd fave Poke |
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#360 |
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our state of zen
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yeah he wanted to scout for it to see if i had it, his thought process was that if i had hp fire i'd use it immediately, so he switched to forry and then doubled back into ninetales to check for that in order to see if he was free to spin or if he would have to try a different way to get around deo-d.
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#361 | |
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Join Date: Dec 2012
Posts: 262
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%CoolStoryBrobat: Crobat's my 2nd fave Poke |
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#362 |
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Join Date: Dec 2011
Posts: 202
Naval Criminal Investigative Service
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Dude, he switched back to Ninetales. That was the point. If he could successfully bait HP Fire, then Ninetales would have taken the hit very well, and then he would know that it was not safe to spin on Deoxys-D with Forretress. However, the HP Fire never came, and so he assumed it was safe to spin. Lavos bluffed him, his opponent fell for it, and Forretress died to HP Fire the next time it came in.
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#363 |
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Join Date: Jun 2005
Posts: 2,183
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yeah but high level plays should be not allowed as examples because they can easily go both ways if both players are extremely good, prediction is terrible argument for something unless something requires it to be effective.
and to be quiet frank the game can use less prediction a prediction heavy game is not a very fun one. a game of all risk and little to no reward isn't very rewarding or desirable
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#364 | |
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Join Date: Apr 2009
Posts: 189
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#365 | |
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COME FORTH
Join Date: Feb 2012
Posts: 1,070
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#366 |
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U HAVIN A FOKIN GIGGLE THER M8 ILL BASH YE HEAD IN I SWEAR ON ME MUM
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I think the point of all this is that people have to realize that prediction can't be used to scout out or beat deoxys, because prediction goes both ways. You can't count on being able to outplay a deoxys. It has to be looked at in a vacuum, based on what can beat it regardless of prediction.
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#367 |
Join Date: Aug 2005
Posts: 601
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My biggest issue with Deo-D I feel like has only been lightly touched on in this thread. You guys keep talking about how SR+Spikes up isn't that powerful, but that's not all that Deo-D does. When it has the right coverage move, you can start the game 5-6 and still have to deal with Deoxys-D. Not only that, but the pokemon that you lost to Deoxys-D could easily create a big hole in your team that gives one pokemon an easy sweep.
For example, if you lose your Tentacruel to that Psycho Boost Deoxys-D, then you're playing 5-6, with Deoxys-D in your face, and you lose your Lucario/Infernape/Keldeo/Whatever counter. Not totally sure if Tentacruel counters those things, just trying to get the point across so don't bash on that. |
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#368 |
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Buffalo Soldier
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Join Date: Jan 2009
Posts: 1,106
It could be anywhere most likely could be any frontier any hemisphere
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Took me a while to find a team that worked, but once I tried Ferrothorn, the game was as easy as when I could use Deoxys-D. The difference between Deo-D and Ferro is that Deo-D gets hazards turn 1 and Ferro gets them turn 6, or whenever the first time it comes in on a resisted attack is. Ferro also resists water and can actually beat spinners by itself, but we should definitely ban Deoxys-D merely because it fits onto offensive teams better and offense takes no skill #yoloswag.
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The simplicity of the ghostlike beast The purity of what he wants And where it goes Always love Always loves you Always loves with, infrared love Last edited by Myzozoa; Feb 10th, 2013 at 11:10:58 PM. |
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#369 | |
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Signed and Sealed in Blood I would die for you
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Join Date: Jan 2010
Posts: 1,033
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Mash em all together leaving anything on the BW table up for both players however, I don't see how anyone could argue as a whole that in game playing skill / planning is that big of a factor in getting wins. |
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#370 |
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Join Date: Oct 2010
Posts: 478
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What does Deoxys-D care about beating spin BLOCKERS?
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FaceFaceFace: "Genesect is like the Terminator. Scary when he's coming after you, absolutely lovely with ridiculous punch-lines when he's on your side." |
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#371 |
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i am happy
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Just play some mega offensive without a Deo-D. Actually quite enjoyed playing the ladder as I didn't have some ridic Stealth Rock and 3 layer Spikes up my ass every game. Also some team with 4+ Focus Sash is fun with less hazards to have some fun on ladder
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#372 |
Join Date: Aug 2005
Posts: 601
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Also I just wanted to post that for the first time in many months, I had my first sand stall vs. sand stall match on the suspect ladder. Shows how far we've come since the Tornadus-T/Genesect/etc metas
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#373 |
Join Date: Feb 2012
Posts: 420
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Man I always go on tilts near the end of suspect laddering, this definitely takes way too long:
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#374 |
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Join Date: Jun 2012
Posts: 51
The Chaos Theatre Forum
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Hey guys, I did some research, and Roserade has the same speed and spikes, fitting the role of a fast spiker as well. True, she may have a few more weaknesses, and she may not get Stealth Rock, but she is a decent substitude in my eyes. Maybe people will use her instead...
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Well, here I am... |
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#375 | |
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Join Date: Jan 2013
Posts: 266
Heil calculus!
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Birkal: NO ONE ESCAPES THE SWIRLIE |
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