|
|||||||
![]() |
|
|
Thread Tools |
|
|
#1 |
|
Woo-hoo, woo-hoo-hoo, woo-hoo-hoo-woo-hoo-hoo-hoo!
![]() ![]() ![]() ![]() ![]() ![]()
Moderator
Join Date: Jul 2010
Posts: 2,252
GONER
|
Needs a writer [Overview]
[SET] name: Support move 1: Close Combat move 2: Sucker Punch / Fake Out move 3: Helping Hand / Feint / Fake Out move 4: Detect / Fake Out / Wide Guard item: Fighting Gem ability: Intimidate nature: Careful evs: 252 HP / 84 Atk / 4 Def / 164 SpD / 4 Spe [SET COMMENTS]
[ADDITIONAL COMMENTS]
[Other Options]
__________________
|
|
|
|
|
|
#2 |
|
Serenely Graciously Flinching
![]()
Moderator
Join Date: Jul 2011
Posts: 682
Vancover, Ability Region
|
If the statistics for Hitmontop in the wi-fi tourneys is any indication...
Fake Out should be de-slashed and placed as moveslot #1, as pretty much every hitmontop runs Fake Out. Although some would say that the threat of fake out can be good enough, Fake Out is way too useful of a move for Hitmontop to reasonably pass up. As such, things will shift to having a moveset of Fake Out + Close Combat + 2 other moves. With Sucker Punch / Helping Hand / Feint for move 3, and Detect / Wide Guard for move 4. Mention something about using Adamant Hitmontop, since that is probably more used than Careful. I'm not that familiar with the EV spreads that many people use for Hitmontops though, since I've never really had much success with using one on my teams. All I know is that EVs invested into speed can vary greatly. |
|
|
|
|
|
#3 |
|
stranger'n a snake's suspenders, but sweeter'n a stolen kiss
Join Date: Jun 2009
Posts: 952
Mississippi
|
Adamant 252 Gemmed Hitmontop should be the first set period. Its close combat isn't all /that/ strong, but it's enough to ohko reasonably bulky stuff like ludicolo, kingdra and chople ttar, which is too good to pass up. A careful set should probably go second with all its bells and whistles in that AC.
also, this is how the first set should be imo: [SET] name: Standard Support move 1: Fake Out move 2: Close Combat move 3: Feint / Sucker Punch / Helping Hand move 4: Wide Guard / Helping Hand / Detect item: Fighting Gem ability: Intimidate nature: Adamant evs: 252 HP / 252 Atk / 4 Def (basic evs are basic) detect isn't all that great on hitmontop since it's usually doing so many other great things with its time, but protect is protect i guess. also feint as the first option because sucker punch really isn't powerful at all, but it can 2hko latios (50% damage iirc....) which is cool i guess? kind of makes me wonder about the europeans with their dark gem hitmontop, but w/e. feint is just so useful for netting KO's through protect and if you can predict right you can feint right through a double protect or something first turn for a free ko
__________________
|
|
|
|
|
|
#4 |
|
Join Date: Jan 2012
Posts: 817
Philadelphia
|
Low Kick >>> Low Sweep and also should mention why LK is a decent alternative to CC
Get rid of the Rock Slide mention RS is pathetic on Top; mention Mach Punch due to how Sucker Punch can easily be predicted around
__________________
Newark VGC 2011: First round loss Philadelphia VGC 2012: 3-4 74th place Philadelphia VGC 2013: 5-3 29th place Art Thread |
|
|
|
![]() |
| Thread Tools | |
|
|