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Old Dec 8th, 2012, 4:04:47 PM   #51
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spiritomb should be ghost/ground. i mean, it's attached to a rock! where does the dark-typing come from????
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Old Dec 8th, 2012, 4:47:47 PM   #52
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Quote:
Originally Posted by Fat chuckeroo777 View Post
Well, it still looks like it has an exoskeleton.
It has armor-like scales, most obvious when you look at Fraxure


who looks to be wearing actual armor

Just because it seems to be segmented and spiny, doesn't make it an exoskeleton
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Old Dec 8th, 2012, 4:59:53 PM   #53
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Originally Posted by Fat Blueman900 View Post
spiritomb should be ghost/ground. i mean, it's attached to a rock! where does the dark-typing come from????
If its attached to a rock then shouldn't it be part rock?
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Old Dec 8th, 2012, 5:23:18 PM   #54
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I think it's Ghost/Dark because it is wooooOOOooo evil and spooky and such

The rock is just what seals it or something? An unsealed form would actually be kind of novel, thinking on it....
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Old Dec 8th, 2012, 10:04:33 PM   #55
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Farfetch'd should be Fighting/Flying, which could give it SOME merit.
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Old Dec 8th, 2012, 10:52:40 PM   #56
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how does spiritomb siting on a rock make worth rock or ground...........?
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Old Dec 9th, 2012, 1:09:11 AM   #57
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Oh, gee; a base 65 Atk Flying/Fighting type that's slower than a frickin' boulder. Scary as hell.
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Old Dec 9th, 2012, 11:51:00 AM   #58
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Would unsealed Spiritomb be Wondertomb?
Anyway I think its meant to be cursed with the number of times the number 108 comes up with regards to it.

...and Farfetch'd will be Fighting/Flying when it evolves. And that's totally going to happen. Gamefreak wouldn't just forget about it...would they?
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Old Dec 9th, 2012, 8:01:52 PM   #59
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...and Farfetch'd will be Fighting/Flying when it evolves. And that's totally going to happen. Gamefreak wouldn't just forget about it...would they?
That would be the second option.
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Old Dec 11th, 2012, 9:11:07 PM   #60
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I'm afraid the game's coding has no room for tertiary type.

Why did Gamefreak not give Lugia the Water type? I understand Psychic with the whirlpools, but Flying? They could have just made it Water/Psychic and maybe even less birdlike...

If any among the Unova starters were Fighting type, I would have at first expected Oshawott's line and not Tepig's. Seriously, Gamefreak. Doesn't the scalchop that eventually becomes Samurott's swords make it look like a Fighting type? Tepig would have been better off evolving into a Ground or even Dark type than a Fighting type.

If Flygon were Bug/Dragon wouldn't Trapinch logically be Bug/Ground? Makes sense as their line is in the bug egg group.

Bulbasaur is the only starter Pokémon that has two types in its base form (namely Grass/Poison) compared to 5 middle-stage and 8 final-stage starters that have two types. So what if Bulbasaur (and possibly its evo's) had been pure Grass? Venusaur would have been that much better in the gen 1 meta (might possibly survive even Mewtwo's Psychic without the dreaded Poison type) and the so-so Tangela wouldn't have been voted the best gen 1 grass-type. Plus they don't even look like Poison types anyway (and for that matter neither do the Oddish and Bellsprout lines)! I do understand the Roselia line being Grass/Poison though (thorns on the rose).
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Old Dec 12th, 2012, 2:58:31 AM   #61
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Quote:
Originally Posted by Fat The Cicada View Post
how does spiritomb siting on a rock make worth rock or ground...........?
same logic that makes gurdurr fighting/steel
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Old Feb 8th, 2013, 3:01:23 AM   #62
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Default Competitive Retypings

Hello to all you out there! I decided to start this thread after seeing the competitive retyping articles in The Smog and, after finding that there was no thread for this already on the Orange Islands, decided to start it up to see what ideas you have. Anyway, the format you can use is below:

EDIT: Also feel free to suggest retypings for moves, although I can't think of any atm

Pokemon: The pokemon is question. It would be great if you could use sprites as well.
Old Type: The pokemon's current type
New Type: Your supposed new type
Why: Why this typing suits the pokemon, in terms of design, movepool, abilities etc.
Advantages and Disadvantages: What are the advantages of the new type? What cost will the new type come at?
Example set: (optional) you can put an example set in to show the use of the typing. Don't add any moves without good reason, though.

So; to get things started, here is one of my own:


Old Type: Rock/Flying
New Type: Rock/Dragon
Why: Archeops looks pretty draconian to me. Also, his movepool contains stuff like DragonBreath, Dragon Claw and Dragon Pulse, so the typing is justified by the movepool.
Advantages and Disadvantages: First and most important, the new type wil remove that ever-annoying Stealth Rock weakness, A blessing for all pokemon but especially the frail Archeops. The 4x Ice weakness remains, as does the Steel weakness, and they are compounded with a new Dragon weakness, but it also comes with the removal of a Water weakness and the addition of a resistance to Electric attacks.
Example set:

Archeops @Dragon Gem
- Draco Meteor
- Stone Edge
- Earthquake/Earth Power
- Dragon Claw/U-turn/Acrobatics
I know I said not to add moves, but all dragons get Draco Meteor so I think this is fair speculation. Anyway, Archeops can now become a fierce mixed attacker, with Dragon Gem- boosted Draco Meteor probably putting the hurt on much of RU. Stone Edge is the best secondary STAB, Earthquake/Earth Power defeats the steel-types that resist the STABs. Dragon Claw can be used for the coverage if you have already used Draco Meteor, while U-turn and Acrobatics also have some utility.
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Last edited by CJorex; Feb 8th, 2013 at 4:04:20 PM.
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Old Feb 8th, 2013, 3:43:41 AM   #63
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It never had a 4x Ice weakness since Ice does neutral damage on Rock so it would be 2x originally. With the new type, it would still have a 2x weakness to Ice. Also it would gain a 2x Fighting and Ground weaknesses since it lost its Flying type. So it basically has the same number of weaknesses as it did before.
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Old Feb 8th, 2013, 4:24:30 AM   #64
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Pokemon: Gyarados
Old Type: Water/Flying
New Type: Water/Dragon
Why: do i even need to explain? gyarados is based off a fucking dragon. this is literally self-explanatory.
Advantages/Disadvantages: herp only weak to outrage derp, no more 4x electric weakness, no more random SR weakness, stab outrage, nobody cares about bounce

meh this is really obvious, this is basically kingdra with a bigger emphasis on physical offense and has some extra bulk in exchange for... 8 points of speed. and swift swim too.
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Old Feb 8th, 2013, 4:54:36 AM   #65
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One thing can be said for sure, the collective memory of this forum isn't the greatest I've seen:
http://www.smogon.com/forums/showthread.php?t=3475587

or even http://www.smogon.com/forums/showthread.php?p=4477984

Sure, they are both approximately two months old, but the contents and ideas of this thread should be exactly the same as those of one of the other two.

- CRoll - Always there to slate those who don't search before posting a new thread.

P.S.: Steel/Water Cloyster.
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Old Feb 8th, 2013, 5:13:37 AM   #66
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Archeops has nothing to do with dragons-- it's a throwback to the Archaeoptrix, bird/dino. duh. Besides, Archeops's problem isn't its typing-- it's the ability. If Archeops could have any other ability (Regenerator please, lol), it would be amazing.

As for Gyarados, I get the appeal of Dragon/Water but I think you underestimate the value of Gyarados's typing. Sure getting rid of SR weak is nice, but flying's immunity to Toxic Spikes/Spikes is big, as are the immunities to Fighting and Ground. Without its Flying type, Gyarados wouldn't be able to set up nearly as easily. Plus, Water/Flying is a very good typing, and valuable to the metagame. If Gyara was Water/Dragon, we'd just have two Kingdra and no Gyara as we know it. Big loss for the metagame IMO.
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Old Feb 8th, 2013, 5:18:57 AM   #67
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Yeah, part of the appeal of Gyarados is coming on a Choice-locked Earthquake/Close Combat and setting up that Subsitute or just going straight for the Dragon Dance. I think the problem isnt the actual Flying typing itself, but the fact that it doesnt really have that good of Flying STAB.
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Old Feb 8th, 2013, 11:44:22 AM   #68
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Surely this is another wishlist thread, and will therefore be locked?

inb4 Fire/dragon Charizard
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Old Feb 8th, 2013, 4:38:01 PM   #69
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Pokemon: Weezing
Old Type: Poison
New Type: Poison/Dark
Why: The only arguments I have are that it's commonly used by Villains in-game and that it can learn dark pulse IIRC. But competitively speaking, it would be another pokemon with no weaknesses when considering levitate. The disadvantage I see is... it doesn't resist bug/fighting anymore? Oh dear.

It's design wouldn't justify it being a dark type though. lol... if only Weezing was black.
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Old Feb 8th, 2013, 5:01:42 PM   #70
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Pinser has Mold Breaker, which would make STAB Earthquake hit levitating Pokemon. It would also remove Pinser's SR weakness, and give it a useful T-Wave immunity. With STAB Bug + STAB Ground + Stone Edge, Pinser may close the gap with Heracross.



Water / Normal would have great offensive coverage, and Return has a great base power.
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Old Feb 8th, 2013, 5:09:38 PM   #71
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What about competitive retyping of moves? The one I have in mind is Barrage. It clearly should be Steel and given some decent distribution. Barrage has to be the most overlooked move ever. It is one of only four Gen. I moves that were never shown in the Anime. It's Physical, yet can only be learned by the Special-based Exeggcute family. Flavour-wise, it doesn't even make sense to keep it exclusive to them either. I mean, it's a barrage of hard, round objects! Coconuts, you say? Nope, its Japanese name is Ball Throw. Everybody and their cousin should have this move, flinging steel balls around and having a jolly ol' time...

Now, combine this with Water/Steel Cloyster, and you have a decent move in the hands of a decent user. Or heck, give it to Minccino or Ambipom if Cloyster throwing balls don't make sense to you (yadda, yadda, pearls). Cloyster actually has another -would-have-been-Steel-had-it-come-later-move: Spike Cannon. I can't fathom how this is still a Normal move. All Pokémon learning it are Water types connected to hardness (three of them are Water/Rock, the fourth and fifth have numerous Pokédex entries mentioning their impenetrable shells). Make it Steel and have it hit... umm... well, Cloyster actually has stronger multi-hit-moves that take care of Rock and Ice Pokémon, but hey. At least it would bring a multi-hit Steel move to the table.
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Old Feb 8th, 2013, 5:23:36 PM   #72
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Quote:
Originally Posted by Fat BdB4445 View Post
Pokemon: Weezing
Old Type: Poison
New Type: Poison/Dark
Why: The only arguments I have are that it's commonly used by Villains in-game and that it can learn dark pulse IIRC. But competitively speaking, it would be another pokemon with no weaknesses when considering levitate. The disadvantage I see is... it doesn't resist bug/fighting anymore? Oh dear.

It's design wouldn't justify it being a dark type though. lol... if only Weezing was black.
I think Weezing could be dark. After all, not all dark-types are black (Cacturne and Crawdaunt the most obvious) and it has a skull-and-crossbones on its body-they do represent poison but if you really think about it you realise they could also mean darnkess or evil
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Old Feb 8th, 2013, 8:00:08 PM   #73
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Pokemon: Staraptor
Old Type: Normal / Flying
New Type: Fighting / Flying
Why: The main reason for this suggestion is that Staraptor learns Close Combat as soon as it becomes a Staraptor. Plus, his design looks Fighting-type-ish (or at the very least, threatening / intimidating).
Advantages / Disadvantages: it gives him 2 delicious STABs to spam, which along with his decent stat spread (100 base speed is nice and 120 atk is even better) allow him to be rather threatening. It also helps that he has 2 good abilities in Intimidate and Reckless. The fighting-type also makes it neutral to Stealth Rocks. Defensively, it gives him a resist to Fighting-type attacks and a neutrality to Rock-type attacks. He is now weak to Psychic- and Flying-type attacks though, and he is no longer immune to Ghost-type moves.
Example set:
Staraptor @ Choice Scarf
252 Atk / 4 Def / 252 Spe
Reckless
- Close Combat
- Brave Bird
- U-Turn
- Double-Edge / Tailwind

Reckless gives Brave Bird and Double-Edge a power boost, STAB Close Combat destroys the main Flying resist (Steel-type) while hitting Electric-types neutrally. U-Turn is for scouting. Double-Edge is there as a filler move. Tailwind can be used as a last-ditch move before you die to give your teammates a speed boost. Pretty much the same, except with STAB Close Combat and better typing.
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Old Feb 8th, 2013, 8:28:47 PM   #74
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Quote:
Originally Posted by Fat The Reptile View Post

Pokemon: Staraptor
Old Type: Normal / Flying
New Type: Fighting / Flying
Why: The main reason for this suggestion is that Staraptor learns Close Combat as soon as it becomes a Staraptor. Plus, his design looks Fighting-type-ish (or at the very least, threatening / intimidating).
Advantages / Disadvantages: it gives him 2 delicious STABs to spam, which along with his decent stat spread (100 base speed is nice and 120 atk is even better) allow him to be rather threatening. It also helps that he has 2 good abilities in Intimidate and Reckless. The fighting-type also makes it neutral to Stealth Rocks. Defensively, it gives him a resist to Fighting-type attacks and a neutrality to Rock-type attacks. He is now weak to Psychic- and Flying-type attacks though, and he is no longer immune to Ghost-type moves.
Example set:
Staraptor @ Choice Scarf
252 Atk / 4 Def / 252 Spe
Reckless
- Close Combat
- Brave Bird
- U-Turn
- Double-Edge / Tailwind

Reckless gives Brave Bird and Double-Edge a power boost, STAB Close Combat destroys the main Flying resist (Steel-type) while hitting Electric-types neutrally. U-Turn is for scouting. Double-Edge is there as a filler move. Tailwind can be used as a last-ditch move before you die to give your teammates a speed boost. Pretty much the same, except with STAB Close Combat and better typing.
Another disadvantage would be double edge no longer gets stab, Staraptor really would need more speed if it were to pull off something like this. Also, I digress but his sprite is too fat in BW/BW2 and he doesn't have the intimidation he used to have in DPP and it needs to be something more like this:

...


If I were to give my favorite Pokemon (Staraptor) a new type it would be like this:

Pokemon: Staraptor
Old Type: Normal / Flying
New Type: Flying
Why: Staraptor is definetly the strongest of the cliche "starter bird" at the beggining of every game, surly the king should be a pure breed right?
Advantages / Disadvantages: No more Double edge stab or ghost immunity, but it isn't like Staraptor is afraid of ghost type attacks when they all have thunderbolt or HP ice. Plus now it has resistance to fighting instead of taking normal damage. It also doesn't really need double edge when BB and CC really cover just about everything...
Example set:
Staraptor@Choice band
252 Atk / 4 Def / 252 Spe
Reckless
U-turn
Brave Bird
Close Combat
Quick attack

Quick attack definitely the better choice here then tailwind (no offense reptile) but a priority move is important for final strikes against faster opponents. Meanwhile if you are trapped into BB and a steel type enters the ring, banded and reckless BB on Metagross is still a 3HKO.


Overall though, I feel like Staraptor should remain the same as it is now, the Advantages:Disadvantages ratio is really 1:1 for any type you put on Staraptor...
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Old Feb 8th, 2013, 9:02:23 PM   #75
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Pokemon: Gothitelle
Old Type: Psychic
New Type: Psychic/Dark
Why?: Cause she's a gothic lolita. They're secretly plotting our demise.
Advantages and Disadvantages: Neutral to pursuit and fighting moves.
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