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#51 | ||
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Ttar by Doughboy
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Quote:
I never really liked HO since the game you play can really come down to the wire and it often requires you to play a very, very specific series of moves in the endgame. The teambuilding (IMO) is not as intricate as some balance teams are, but actually playing an HO team can be a lot of fun on the ladder. One thing I try to put on my HO teams is an "equalizing" move. Essentially it is a move that can guarantee a KO most of the time or severely cripple an opposing Pokemon to make up for your lead. They usually get played right after your suicide lead, since most of them use Focus Sash and that is the time hazards are ussually not setup. Most of them use Destiny Bond, Endevor, a Sleep move, or Explosion (here are some examples): Quote:
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#52 |
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Join Date: May 2012
Posts: 474
Stay and wait
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Closing the thread. Thanks to everyone! You can find the Week #02 here : OU Playstyles - Week #02 [Sand Offense]
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"Hax is actually the game deity teaching us the value of effort and humility, and, without it; we will be just playing another chess game. If somebody EVER haxes you and says he embraces it, just chill, take the nearest glass and break it, and remember: they're only dick-riders." LilOu
Last edited by LilOuOn; Feb 15th, 2013 at 1:12:55 PM. |
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