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Old Feb 28th, 2013, 8:50:23 PM   #226
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http://i1215.photobucket.com/albums/...1362101028.jpg
Finally brought myself to post it. I was too lazy to scan it so I took a picture of it with my iPod. I didn't color it or anything. This is as rough as rough drafts get.

It is a squirrel/chipmunk with tree bark textured fur with an exposed wood stomach and a pine cone tail. I plan on adding more to it to make it look like it can perform things like leaf bade and I will add to it according to the winning ability. Is the concept any good?

EDIT: I also plan on doing the final product on my computer so it isn't such a mess.
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Old Feb 28th, 2013, 8:55:44 PM   #227
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I had a couple of people mention they preferred my cthulu concept – so here's a more polished version.



And a bit more on concept…
...


Love the very creative ideas coming from this thread. (corn-mon and wario-mon are brilliant!)

thanks for sharing all your fantastic work!
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Old Feb 28th, 2013, 9:00:47 PM   #228
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Final Submission
Here we are!

A colored image of my dark plant 'mon. Originally, the leaves were based on the Rex Begonia plant, but now I've just based the color scheme on it. As one can see, it supports Chlorophyll as an ability (huge leaves, duh). Harvest is less obvious, but is it obvious that Eggsecute has Harvest? I don't think so...
Feedback? This is close to my final sub.
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Old Feb 28th, 2013, 9:01:08 PM   #229
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I actually really like cornmon. It took some time for me to start to like him, but now I really do! Well done Birkal! Also, the Rapid Spin pic is solid imo. I'd like to see him using Sucker Punch if you've got the time. :3

Also adding that I really like a lot of these designs. A couple standout ones are elcheeso's, Yilx's and Harle's.

elcheeso: I like the direction you went with this, especially with the redesign. The colors look really nice, helping to accentuate the darkness which is important imo since rams don't exactly come off as "dark" per se. I think it should be a front-runner, whether or not it actually will be. Also, lol, it's eating cornmon.

Yilx: I actually really prefer the bleeding heart vampire design a lot more. I think it's a really cool, really sleek design. Really interesting, and it works well with the typing.

Harle: I like the color scheme of the autumn colored design the most. Personally, I think you should go for that. It's my favorite of the less campy submissions. I just think it's really cool and interesting, and I hope to see more art from you!
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Old Feb 28th, 2013, 11:38:47 PM   #230
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Mostly drew it to see if I could, was inspired by Cloud Nine being discussed as an ability, which I see is no longer. Only sorta got a dark vibe across. I figured it differed enough from picklebear.
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Old Mar 1st, 2013, 3:44:32 AM   #231
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Made some supporting art work for brier jackalope (I'll link it since I'm scared that its too big and I hate being moderated)

http://i800.photobucket.com/albums/y...ps8366e38b.png

The picture depicts rapid spin, but I'm sure with this pic and some imagination you can figure out how it uses power whip and the like.

Actual Design: http://i800.photobucket.com/albums/y...ps5956e7b9.png
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Old Mar 1st, 2013, 7:30:30 AM   #232
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Supporting art for huskmon. The straitjacket is actually quite useless except for protecting its kernels from hungry birds and controlling its strength when it is in a good mood. (I could also state giving potential energy when it actually attacks as a reason, but I won't, cuz that's stupid)



Also, have a fat girdling mon.

http://i.imgur.com/0sqUhp5.png
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Old Mar 1st, 2013, 10:39:51 AM   #233
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I still love it nov. So its claws are retractable, really long vines? I like the twig eyebrows.
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Old Mar 1st, 2013, 12:24:24 PM   #234
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Honestly Nov, I think I kind of like the rapid spin version as the main sprite. It makes the mon look a lot more alive. Also the spinning vines and twigs give it a more balanced feel imo.
Also love Magistrum's design. I'd go with the color scheme that uses the dark leaves personally, but they r both incredible
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Old Mar 1st, 2013, 1:03:55 PM   #235
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After telling myself I'd submit 'mons for the past... a long time. I finally actually did it. First of all, hi everyone! You all do awesome work and it makes me want to join the fun. Now, without further ado, my submission:



Yes, this is my poker player inspired, truffle-sniffin' greedy pig that I've decided on. Nobody'll take away his truffles, they're all his. He even has bioluminescent 'shrooms that have grown on him both to make digging around in the dirt easier, and also just because he generally spends so much time around mushrooms. One might say he's a fun-guy. I wouldn't though, too lame a joke. As for the poker thing, the mushroom hat was inspired by those green accountant visors, while his one tusk is reminiscent of a cigar. Additionally, his oak leaf (because truffles are often found near oak trees) lapels are sure to draw a crowd. He looks decidedly more like a bull terrier than anything, which is weird because I don't have a dog, and the gross green shading (not the green highlights, those are intentional) was because I lost the proper shading while I was doing it and was too frustrated to fix it. (he said, as if he knew how to shade better.)

Oh darn. Those white artifacts near the lines are back... Dang not saving and then GIMP being just generally annoying. Well, any and all criticisms are appreciated.
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Old Mar 1st, 2013, 4:31:50 PM   #236
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I'm feeling too sick to do quality art. Excuse the inconsistencies.

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Old Mar 1st, 2013, 7:57:50 PM   #237
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DRAFT No.1
This is not a final - still being worked on.


WORKING DRAWINGS:
...

CONCEPT REFERENCE
A. belladonna
P. althaeifolia
C. sericea
Early 20th century clothing
St. Martin's Summer
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Old Mar 1st, 2013, 8:54:53 PM   #238
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Rocket Grunt, your design and mine look like husband and wife, haha. I really like it. It has no striking flaws and is obviously a very inspired design... Though the distinctly feminine grass types are already plentiful (even in CAP with Necturna, though she thankfully lacks boobs and is slightly more gender neutral). I think you could scrap the cleavage at least. Still, love it.

the flexistentialist, this is another one that I really like, though I kind of want to see what it looks like nude. Without the 'robe', of course. Not that the robe is necessarily bad, I just like the head and hands much more and wonder what its entire body would look like.
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Old Mar 1st, 2013, 10:15:08 PM   #239
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Personally I really like Nov's, Dracoyoshi's and Shy Guy's designs. Although everything coming in has some potential
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Old Mar 1st, 2013, 10:28:31 PM   #240
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some supporting material for my guy, Summer is the official design of my guy as well

http://img694.imageshack.us/img694/5...ushseasons.png

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Old Mar 1st, 2013, 11:55:31 PM   #241
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Here is my official line-art.



Any critiques / feedback / complaints / threats before I start coloring?
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Old Mar 2nd, 2013, 12:07:17 AM   #242
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@Eol: How exactly does it move? Does it hop or float? I really like the whole swampy death and decay feel, but not entirely sure if the mini skull on its collar is really necessary to get the point across.
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Old Mar 2nd, 2013, 12:13:27 AM   #243
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The way you want it to move. It can float, skid, walk on its arms, spin on the pointy end like a top, whatever.

Yeah I agree the skull might be a little too much.
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Old Mar 2nd, 2013, 12:55:14 AM   #244
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I've had comments on keeping the two legs, keeping the axes, treant reaper being more grassy, more dark... I don't know which comments to take. ._.

In any way, I had sketched something. More axe murderer than harvester of souls, but if CAP gets an offensive stat spread, I may go with it. I'll have to match the blades from the first design, too.

Speaking of those blades, they're a darker color now.

Before I go onto my individualized comments, I've been noticing a number of feminine CAP designs in this thread. I am personally averse to them due to the presence of Lilligant and Necturna and what sort of example those designs would imply to casual observers of CAP. Even if the design is astounding, seeing two similar feminine shady, Grass-type creations among CAP's ranks is bound to raise eyebrows.

Now, for those individual comments:
...
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Old Mar 2nd, 2013, 2:40:49 AM   #245
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Alright, tweaked up my flower dilophasaurus.



And open flower.

If anyone has any suggestions to improve it, I'm listening.

P.S. Sorry Quan, I was making this in the hope of Flower Gift, but since Harvest was decided I'll continue working on Xenomushroom.
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Old Mar 2nd, 2013, 5:41:05 AM   #246
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nm just an aubergine....or is it?????
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Old Mar 2nd, 2013, 9:33:31 AM   #247
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I decided to do a complete redraw. This time I decided to up-play the biolumishroom theme. I also decided to free form draw with my mouse rather than fail at vectors. It definitely feels like it's less stilted and has more personality. Still wish I had a tablet though :/



I'm wondering if I should put lines on its sides, to make it look more pinstripe suit-y. Although I'm worried it'll look too busy.

Once again, would appreciate feedback, thanks.
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Old Mar 2nd, 2013, 10:53:06 AM   #248
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Please ignore the sloppiness, I still have to find a way to obtain decent linearts for colouring.

I changed the eye design, the clown tear just feels better than the fake eyes.
I'm not really sure about the colours. I know red doesn't feel dark at all, but I'd prefer something that is dark by concept rather than by colour scheme (compare with Scrafty who is orange and yellow). I tried a mixed approach with darker main parts and lighter tentacles.

Birkal: I like the redesign far more than the original (plus concept-wise it's perfect for Harvest), though I'm not completely sure about the scythe.
mcFlareon: go with B, though the red collar on the black body does feel way too much like Darkrai
Harle: I like the darker colour scheme better, though I feel the bluish/purplish hue makes it look too much like a shiny. Maybe try some middle ground between this and the lighter version?
Mos-Quitoxe: definitely go with the original version, though I'm not really sure about the pink nose.
Shanimanim: I feel making the snake part more evident could help, maybe bring back the fruits on the tree.

Also liking Wyverii's and the flexistentialist's designs.
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Old Mar 2nd, 2013, 11:17:31 AM   #249
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Buffalo Wings: Just something small. Though I like the simplicity of your design it feels more like a grass/stoner type thanks to the eyes. I feel like if you just gave the eyes a more ominous feel to them that the design would be great.
Shadow Lime: I think lines could work if they were a subtle color to go with the blue. Also the rock on it's back seems a little awkward to me. If you perhaps made it smaller or even made it a little more like the ones on his head were it's more like an elevated plate. Though if you do decide to do so try not to make it as slim as the ones on his head. And add some funghi or algea of sorts, I think it would look awesome.
Doran Dragon: Love the design, and idea. One thing though. I feel the color pallet you chose makes him a little dull. I think maybe darkening the body color a little and adding some more vibrant colors to the foliage on his back (i.e. brighter shade of green) would make his design stand out more, (by adding that contrast) and be more visually appealing.
Rocket Grunt: Your design is amazing. Just like Harle put it it's clearly very inspired. I do disagree with him though on the issue of cleavage. Though if you decide to make it a male and female pokemon, I think a male counterpart with a wastecoat and top hat of sorts that this would be an absolutely stunning pokemon visually. (Try desgining the male counterpart so that it's as if they're almost going to a dance together or make him an evil magician sort of pokemon) EDIT: They might even be a sort of Gallade Gardevoir (except obviously yours will probably be one pokemon with a gender difference)

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Old Mar 2nd, 2013, 12:09:48 PM   #250
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Here we have a much more refined drawing of the last sketch. I took away the knife because I agreed with one comment saying that Pokemon don't usually carry weapons. I understand what you mean, Quanyalis, and I will work towards improving the design to fit the more "Pokemonesque" feel that it does not currently have.
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