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#26 | |
Join Date: Aug 2007
Posts: 5,193
Australia
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Quote:
-Rest -Sleep talk -Solarbeam -Hyper Beam When using Sleep talk the results I got were: Hyper Beam is useable. User still recharges. User loses two Sleep Talk PP. User must recharge even if they wake up the next turn. Solarbeam appears not to be useable... I went as far as to use the move deleter to reduce Hyper Beam from my moveset to increase the chances of Solar Beam being chosen and it was never chosen despite many tests.
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Last edited by Sunday; Jan 24th, 2008 at 4:24:05 AM. |
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#27 |
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Fast-moving, smart, sexy and alarming.
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Join Date: Aug 2005
Posts: 5,152
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Do you lose 2 Sleep Talk PP because you have to Sleep Talk on the recharge turn? Do you still lose 2 PP if you Sleep Talk Hyper Beam on your second Rest turn? Do you still lose 2 PP if you are Taunted after you Sleep Talk Hyper Beam so that Sleep Talk cannot be chosen?
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Previously obi. Technical Machine, a Pokemon AI. "Strategy without tactics is the slowest route to victory. Tactics without strategy is the noise before defeat." - Sun Tzu |
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#28 | ||
Join Date: Aug 2007
Posts: 5,193
Australia
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Quote:
Quote:
If a Pokemon is Taunted after sleep talking Hyper Beam they lose only one PP. Ingame message will be the normal "Pokemon is fast asleep".
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#29 |
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Fast-moving, smart, sexy and alarming.
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Join Date: Aug 2005
Posts: 5,152
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http://www.smogon.com/forums/showthread.php?t=25175
The damage formula has just a few questions remaining, so if you could test these, this would be a great help! To test these, you will need to likely do several hits. Just post who you are attacking with, your attacking stat, who you are attacking, and the defending stat. Wild Pokemon obviously won't work because you don't know their IVs. Which comes first: my own Pure Power / Huge Power or my ally's Flower Gift? Your Attack stat prior to applying these boosts must be odd for the test to be conclusive. Report as many hits as possible. You will have to be in 2v2 and use an attacker with Huge Power or Pure Power, and have its ally be a Flower Gift Pokemon under Sunny Day. The larger the damage you can do (in terms of HP, % won't help), the better. Attacking a Blissey of known Def and HP would be ideal because of this. What is the order of Me First vs. Tinted Lens? We know they are back to back, but it is currently uncertain which comes first. For testing this, calculate the damage up to Mod2. The number before that in the damage formula has to be odd, or the test will be inconclusive. Report as many hits as possible. Skill Swapping Tinted Lens onto Lucario would probably be easiest. The larger the damage you can do (in terms of HP, % won't help), the better. Obviously, the Pokemon has to resist the attack you are using (for instance, using Waterfall on Azumarill). What is the order of DeepSeaScale vs. the Sandstorm Rock bonus? For testing this, the Defense must be odd before applying modifiers, or the test will be inconclusive. Report as many hits as possible. Give Clamperl a DeapSeaScale, and turn it into the Rock type (for instance, Skill Swap Color Change and hit it with a Rock move, then Skill Swap Color Change away so it stays that type, or nail it with only special Rock moves). This is probably the most obscure test remaining for the damage formula. If two Pokemon activate Quick Claw while Trick Room is in play, which Pokemon goes first?
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Previously obi. Technical Machine, a Pokemon AI. "Strategy without tactics is the slowest route to victory. Tactics without strategy is the noise before defeat." - Sun Tzu Last edited by david stone; Jan 25th, 2008 at 2:04:29 AM. |
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#30 |
Join Date: Aug 2007
Posts: 5,193
Australia
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I tested this. The Pokemon with the higher speed stat will move first. (surprised me)
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#31 |
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Join Date: Jun 2005
Posts: 2,183
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BTW also none of the research threads mention that hi CH ratio moves now only have a 12.5% chance of CHing instead of the 25% chance that was present in GSC and Advance(not sure about Advance though since i don't think anyone really tested it)
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<Misty> NOBODY EXPECTS THE SPANISH CHOICE BAND JIRACHI INQUISITION. <Surgo> when a man whips out a pink DS and pokemon, you know he's not afraid of anything. <capefeather> explosion got ruined by the bad economy |
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#32 |
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Triple Threat
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Join Date: Dec 2007
Posts: 1,031
Over There
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Is PBR testing acceptable? It's significantly easier for me than testing on D/P. There are some differences, though. For instance, No Guard attacks never hit through Protect in PBR (but can still hit when the target is using Fly, Dig, etc).
I'd like to think that the mechanics differences in PBR are revisions and fixes, but I'm not sure whether Competitor is being programmed using the D/P rules or the PBR rules. |
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#33 |
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np: Biffy Clyro - Shock Shock
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Join Date: Feb 2006
Posts: 4,679
Malta
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I really don't know what differences are there between PBR and DP. I'd prefer that the testing be done in DP for the time being, and then later confirm it (or show that it's different) in PBR.
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http://users.smogon.com/X-Act For all your Pokemon needs (and more!) including: the Defensive EVs applet, the Probabilities of Breeding IVs in Pokemon applet, and the Ratings of Pokemon Base Stats applet (now Version 2.0!). And also the IV to PID applet! |
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#34 |
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Join Date: Aug 2007
Posts: 5,290
Haruhi S2 coming! :D
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I have a question about dugtrio's Arena Trap. Say a double switch occurs and I switch first. My Dugtrio comes in on something without shed shell/levitate/flying type. If they chose to switch that turn, is it still possible once Dugtrio is in?
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Battle FC: 1590 7307 4024 / Trade FC: 4640 1601 1647 Is Gundam Fanboi, Mr.Bushido?!?! |
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#35 | |
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Join Date: Aug 2007
Posts: 6,337
Butta butta butta butta BATMAN! Yeah.
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Me and you could test it if you want |
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#36 | |
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Let the music play!
Join Date: Dec 2004
Posts: 3,730
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I have a question regarding Thief.
If Thief was used against an opponent and it would normally KO them from full health (not that it does much damage normally), and the opponent is holding a Focus Sash, would the Sash protect them even though it was being stolen? Here's the basic concept of it being tested. Since Thief is pretty weak you'd have to use it against a -6 Def, -Def nature opponent which is weak to Dark (Azelf and Alakazam spring to mind) holding a Focus Sash. A Swords Dance using Scizor would work, since it also has Technician to power up the damage. My question is, would the Thief attack KO the opponent from full health, or would the Sash protect them before it was stolen?
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#37 |
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Join Date: Oct 2007
Posts: 746
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#38 |
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Fast-moving, smart, sexy and alarming.
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Join Date: Aug 2005
Posts: 5,152
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Arena Trap, Magnet Pull, and Shadow Tag cannot stop a Pokemon from switching out if they switch out the turn the Pokemon with said trait switches in, so yes, it is still possible.
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Previously obi. Technical Machine, a Pokemon AI. "Strategy without tactics is the slowest route to victory. Tactics without strategy is the noise before defeat." - Sun Tzu |
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#39 |
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Triple Threat
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Join Date: Dec 2007
Posts: 1,031
Over There
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I think it's interesting how effects that prevent actions can either prevent the selection of the action, the execution of the action, or both. For instance, Magnet Pull/Shadow Tag/Arena Trap only prevent you from selecting to switch, but not from actually switching. Torment prevents only the selection of a move, not its execution.
Conversely, Damp never prevents the selection of Explosion and Self-Destruct, just the execution of them. Disable and Taunt prevent both selection and execution of the appropriate move(s). Struggle only occurs if no move can be legally selected, but not if an action is prevented from executing. The move and Ability analyses are very thorough, but perhaps more attention could be drawn to the distinction here. What do you all think? |
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#40 |
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Join Date: Aug 2005
Posts: 226
Green Bay, Wisconsin
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For Liquid Ooze, is there a max damage you can receive from this when absorbing? Or will you end up taking all the damage you would have actually gained?
For Magic Guard, does this prevent damage from things like Burn, Hail, etc? Also, would a move like Future Sight that don't actually hit in the given turn still work? For Dry Skin, how much HP is healed/drained each turn when Rain Dance/Sunny Day is in effect? Thanks! |
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#41 |
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Join Date: Aug 2005
Posts: 226
Green Bay, Wisconsin
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For Compound Eyes, how much is the chance increased that a wild Pokemon will be holding an item? Thanks!
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#42 |
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Join Date: Oct 2007
Posts: 1,698
Old McDonalds had a farm ee ya ee ya yo
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Use the edit button next time. It helps smogon clutter less.
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Credit to Lorak for the avatar. Please look at my Art Thread, Jujuomi's Crapshack of Art, for CAP pokemon. |
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#43 |
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Join Date: Apr 2006
Posts: 238
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If you get ko'ed with pursuit on the switch, once they kill you have to choose again a switch in
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1st place Shoddy Battle gen4 OU 2nd place Pokémon Online gen5 OU 1st place Pokémon Online gen5 NU Top 8 VGC 2012 Madrid 2nd place pokemonshowdown BW2 OU |
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#44 |
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Fast-moving, smart, sexy and alarming.
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Join Date: Aug 2005
Posts: 5,152
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Doom Desire and Future Sight harm a Magic Guard Pokemon. None of the others you mentioned do.
I don't believe it was ever tested whether Liquid Ooze harms a Magic Guard Pokemon, though.
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Previously obi. Technical Machine, a Pokemon AI. "Strategy without tactics is the slowest route to victory. Tactics without strategy is the noise before defeat." - Sun Tzu |
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#45 |
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Data Integration Thought Entity
Join Date: May 2005
Posts: 999
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Magic Guard blocks damage from Liquid Ooze:
Sceptile used Leech Seed on Tentacool Tentacool attacks Tentacool takes damage from Leech Seed Sceptile takes damage from Liquid Ooze Sceptile switches to Clefable. Tentacool attacks Tentacool takes damage from Leech Seed Clefable's Magic Guard surpresses Tentacool's Liquid Ooze.
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Go beyond the impossible and kick reason to the curb! Who cares if they Levitate? Earthquake away! |
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#46 |
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Join Date: Jun 2005
Posts: 2,183
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magic guard prevents all damaging weather from doing damage to the trait holder the clefa i used to test took no damage from the hail or sandstorm of the routes that have those effects auto going in battle
Burn and poison do no damage but Burn's attack drop still applys out of battle a magic guard pokemon DOES still take poison damage
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<Misty> NOBODY EXPECTS THE SPANISH CHOICE BAND JIRACHI INQUISITION. <Surgo> when a man whips out a pink DS and pokemon, you know he's not afraid of anything. <capefeather> explosion got ruined by the bad economy |
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#47 |
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Join Date: Sep 2007
Posts: 3,047
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Does the Metronome boost after switched out? Imagine if you will this situation:
Togekiss uses Air Slash four or five times in a row. Togekiss switches out. Togekiss comes back in. Togekiss used Air Slash. Is it boosted, or does it reset afterward? |
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#48 | |
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It's only after we've lost everything that we're free to do anything.
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Super Moderator
Join Date: Jan 2008
Posts: 3,229
Home: Goshen Scout Reservation
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Quote:
It has to be consecuative with no breaks, not sure how paralysis would effect it though |
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#49 |
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Join Date: Jan 2008
Posts: 44
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I'm sorry if this has been asked before, but... suppose I have a Drowzy with Assist as an egg move. The only other pokemon on my team is a Smeargle, and it only knows sketch. I've deleted all of Drowzy's other moves, so it only knows Assist. Drowzy is holding the Lag Tail (the item that always makes you move last). I run into a wild pokemon and it attacks me. Drowzy uses Assist and has no choice but to select Sketch. What will happen? Will Drowzy successfully "sketch" the previous move, thus replacing Assist with the new move? If so, would this bypass Wi-fi's "non-legitimate moveset checker?" Or will the move fail?
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#50 |
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Fast-moving, smart, sexy and alarming.
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Join Date: Aug 2005
Posts: 5,152
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__________________
Previously obi. Technical Machine, a Pokemon AI. "Strategy without tactics is the slowest route to victory. Tactics without strategy is the noise before defeat." - Sun Tzu |
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