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#1 |
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Join Date: Mar 2008
Posts: 574
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Very often when I come into a battle with an enemy Revenankh, or if I use my own Revenankh, a strange dark blue box surrounds the sprite, and even some other sprites.
![]() ![]() Is anybody else having this problem? I'd really like to know what I can do about it. =/ Edit: Showed it happening to my own Revenankh Last edited by Beej; Apr 12th, 2008 at 3:57:01 PM. |
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#2 |
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chaos
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Administrator
Join Date: Dec 2004
Posts: 8,767
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looks like the shiny sprite doesnt have transparency set correctly
edit: apparently its like that for non-shiny too..
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!gabite fierce: y'd u mute me?? !gabite fierce: eh bro?? !gabite fierce: u scared that i might bash u cuz u r not replying? ~chaos: you can't honestly think that is the reason lol !gabite fierce: tell me the reason oh is it cuz of bolding the writing? !gabite fierce: eh? !gabite fierce: u scared again? |
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#3 |
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The very best...
Join Date: Oct 2007
Posts: 1,659
The road less travelled
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I find it funny that the sprites remembered the base background color I used to make them in. :/
Other than that, this is weird to me. |
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#4 |
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Knows the great enthusiasms
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Administrator
Join Date: Jun 2007
Posts: 2,906
Houston, TX
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It may be a problem with the color palette. All the normal game PNG's have 8-bit color. KoA's have 24-bit color. I'm looking into various PNG converters to clean this up.
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My Art Thread: ArtJustArt - The Art of DougJustDoug |
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#5 |
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Knows the great enthusiasms
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Administrator
Join Date: Jun 2007
Posts: 2,906
Houston, TX
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Can someone else look into this problem? I've got several other things going on and I think there are other people on this project that know about sprites and images and might be able to fix the issue. Here's a sprite that is known to be causing some problems:
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My Art Thread: ArtJustArt - The Art of DougJustDoug |
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#6 |
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Join Date: Sep 2007
Posts: 972
Where everyone is a canibal
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Weird, this didn't happen for me,it ran smoothly.
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#7 |
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Join Date: May 2006
Posts: 1,852
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Dark blue on both mine and opponents, for Shiny as well.
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<+Raikage> 'what the hell is a recoome' <+Raikage> 'and a burter' |
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#8 |
Join Date: Mar 2008
Posts: 457
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i've had it happen with both revvy and syclant, shiny and non. could it be with the new way the sprites are downloaded?
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Sicker than the blood in your stool. |
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#9 |
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Join Date: Jun 2005
Posts: 2,189
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probably depends on whatever the image reading thing the java is using some can handle transparent colors others can not
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<Misty> NOBODY EXPECTS THE SPANISH CHOICE BAND JIRACHI INQUISITION. <Surgo> when a man whips out a pink DS and pokemon, you know he's not afraid of anything. <capefeather> explosion got ruined by the bad economy |
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#10 |
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The very best...
Join Date: Oct 2007
Posts: 1,659
The road less travelled
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If need be, i can go back and manually redo the background transparency colors to stark white or something
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#11 |
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np: Biffy Clyro - Shock Shock
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Join Date: Feb 2006
Posts: 4,678
Malta
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Actually, the sprite is displaying badly in the Pokedex thread as well.
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#12 |
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maybe I just misunderstood
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Join Date: Aug 2007
Posts: 3,696
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I have never had these problems, is this still occurring for some people?
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#13 | |
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Fast-moving, smart, sexy and alarming.
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Join Date: Aug 2005
Posts: 5,152
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If the problem is that it's a 24 bit .png instead of 8 bit, here's an 8 bit version. This also has the nice side-effect of being a bit smaller than your image with no loss of data.
![]() Quote:
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Previously obi. Technical Machine, a Pokemon AI. "Strategy without tactics is the slowest route to victory. Tactics without strategy is the noise before defeat." - Sun Tzu |
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#14 |
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Knows the great enthusiasms
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Administrator
Join Date: Jun 2007
Posts: 2,906
Houston, TX
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OK, we've fixed the problem. Something was wrong with the transparency on some of the sprites. On Obi's suggestion, I redid the transparency in Photoshop, and that seemed to do the trick.
If anyone is experiencing the problems described in this thread, please re-install the sprites using the CAP Sprite Updater. Instructions can be found here.
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My Art Thread: ArtJustArt - The Art of DougJustDoug |
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