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Old Apr 12th, 2008, 3:41:11 PM   #1
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Default Revenankh Sprite Problems

Very often when I come into a battle with an enemy Revenankh, or if I use my own Revenankh, a strange dark blue box surrounds the sprite, and even some other sprites.






Is anybody else having this problem? I'd really like to know what I can do about it. =/

Edit: Showed it happening to my own Revenankh

Last edited by Beej; Apr 12th, 2008 at 3:57:01 PM.
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Old Apr 12th, 2008, 3:50:05 PM   #2
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looks like the shiny sprite doesnt have transparency set correctly

edit: apparently its like that for non-shiny too..
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Old Apr 12th, 2008, 4:01:36 PM   #3
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I find it funny that the sprites remembered the base background color I used to make them in. :/

Other than that, this is weird to me.
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Old Apr 12th, 2008, 6:05:37 PM   #4
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It may be a problem with the color palette. All the normal game PNG's have 8-bit color. KoA's have 24-bit color. I'm looking into various PNG converters to clean this up.
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Old Apr 12th, 2008, 9:00:37 PM   #5
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Can someone else look into this problem? I've got several other things going on and I think there are other people on this project that know about sprites and images and might be able to fix the issue. Here's a sprite that is known to be causing some problems:

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Old Apr 13th, 2008, 9:52:33 PM   #6
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Weird, this didn't happen for me,it ran smoothly.
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Old Apr 14th, 2008, 8:15:44 AM   #7
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Dark blue on both mine and opponents, for Shiny as well.
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Old Apr 14th, 2008, 10:15:24 PM   #8
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i've had it happen with both revvy and syclant, shiny and non. could it be with the new way the sprites are downloaded?
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Old Apr 15th, 2008, 12:18:46 AM   #9
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probably depends on whatever the image reading thing the java is using some can handle transparent colors others can not
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Old Apr 15th, 2008, 12:19:41 AM   #10
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If need be, i can go back and manually redo the background transparency colors to stark white or something
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Old Apr 15th, 2008, 9:25:36 AM   #11
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Actually, the sprite is displaying badly in the Pokedex thread as well.
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Old Apr 22nd, 2008, 11:48:27 AM   #12
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I have never had these problems, is this still occurring for some people?
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Old Apr 22nd, 2008, 12:20:00 PM   #13
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If the problem is that it's a 24 bit .png instead of 8 bit, here's an 8 bit version. This also has the nice side-effect of being a bit smaller than your image with no loss of data.




Quote:
Originally Posted by Fat X-Act View Post
Actually, the sprite is displaying badly in the Pokedex thread as well.
I don't see a problem in that thread.
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Old Apr 22nd, 2008, 2:25:58 PM   #14
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OK, we've fixed the problem. Something was wrong with the transparency on some of the sprites. On Obi's suggestion, I redid the transparency in Photoshop, and that seemed to do the trick.

If anyone is experiencing the problems described in this thread, please re-install the sprites using the CAP Sprite Updater. Instructions can be found here.
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