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Old Apr 15th, 2008, 9:55:08 PM   #1
Logan
 
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Default [RMT] "Fun" Team

Just threw a team together to try out a new poke. My last shoddy team didn't actually use Scylant Or Rev, but could take them. Stalling got gay. I might not win quite as much but when I do, it's much more fun.

Tyranitar (F) @ Leftovers
Ability: Sand Stream
EVs: 236 HP/176 Def/88 Spd/8 SDef
Adamant nature (+Atk, -SAtk)
- Dragon Dance
- Crunch
- Counter
- Rock Slide
---
Ripped. But whatever. It's pretty fun when it works. =] DD on the switch. DD on the Stealth Rock. Counter their EQ, which will fuck them over, and leave me with a twice DD'd TTar, and their counter out of the way.

Togekiss (F) @ Leftovers
Ability: Serene Grace
EVs: 228 HP/176 Def/48 SAtk/56 SDef
Modest nature (+SAtk, -Atk)
- Air Slash
- Wish / Roost
- Nasty Plot
- Baton Pass
---
Rev counter. Thinking of going with roost, I hate when I need to heal asap and can't. But wish has helped, sometimes. Passes toooooooo

Syclant (F) @ Life Orb
Ability: Mountaineer
EVs: 6 Def/252 Spd/252 SAtk
Naive nature (+Spd, -SDef)
- Bug Buzz
- Focus Blast
- Ice Beam
- Earth Power
---
Sweeps most often. Pretty cool. I wouldn't say it's broken I guess, but it is way up there.

Blissey (F) @ Leftovers
Ability: Natural Cure
EVs: 252 Def/80 SAtk/176 SDef
Calm nature (+SDef, -Atk)
- Flamethrower
- Softboiled
- Thunder Wave
- Hidden Power [Ground]
---
Standard Blissey. Flamethrower is the best attack for a bliss. And Ground lets me hit shit like Heatran.

Gyarados (F) @ Life Orb
Ability: Intimidate
EVs: 6 HP/252 Atk/252 Spd
Adamant nature (+Atk, -SAtk)
- Dragon Dance
- Waterfall
- Ice Fang
- Taunt
---
Can sweep sometimes. I actually might replace this for a salamence or something. But this is fun sometimes.

Infernape (F) @ Life Orb
Ability: Blaze
EVs: 6 HP/252 Atk/252 Spd
Jolly nature (+Spd, -SAtk)
- Encore
- Close Combat
- Flare Blitz
- Swords Dance
---
Really cool. But dies to recoil REALLY FAST. Actually tbh I think I'll get rid of it at the first suggestion.

Sometimes.
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Old Apr 16th, 2008, 4:57:19 AM   #2
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sand doesnt suit this team at all and opposing dd stone edge waterfall taunt gyara beats the whole thing.
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Old Apr 16th, 2008, 6:37:33 AM   #3
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I actually don't mind the sand too much at all. Infernape is going down from recoil anyway, and Scylant is either done sweeping before recoil gets it or it wasn't going to to begin with.
I've never actually got beat by Gyara, I usually find a way to beat it (Encore, Counter, TWave) depending on who comes in. But in theory it would beat me. I may just be lucky to have not run into a problematic Gyara. But if it would be better, why won't I just throw Starmie or something over Infernape?
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Old Apr 16th, 2008, 7:51:10 AM   #4
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Your whole team, like gorm said, is ripped by SS. All of your sweepers, bar tar (Who runs a wannabe Counter-sash set), get wiped by 16% per turn + SDCario.
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Old Apr 16th, 2008, 3:11:48 PM   #5
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Of my lifeorbers; Scylant minds it the least because like I said he's either done sweeping before he gets killed off my Residual damage, or doesn't sweep at all. So I'm not going to change it.
Gyara and Infernape were filler anyway, so I won't mind replacing them.
Pumps/Recover/Bolt/Beam counterstar over nape.
Maybe I'll also try out Rev over Gyara. Or I'll just go with Salamence like I originally intended.
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Old Apr 17th, 2008, 4:20:34 PM   #6
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why not just timid on syclant?
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Old Apr 17th, 2008, 5:11:03 PM   #7
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Quote:
Originally Posted by Fat tarheels07 View Post
why not just timid on syclant?
Isn't it obvious? He spent a lot of time breeding a Syclant with good IV's, but unfortunately he got Naive instead of Timid.

;-)
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Old Apr 18th, 2008, 8:03:34 AM   #8
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lol, i just got it... haha
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