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#1 |
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Join Date: Dec 2007
Posts: 299
The space that's inbetween insane and insecure
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Tyranitar @ Expert Belt Naughty 28 Speed IVs 172 HP/240 Attack/90 Defense/8 Special Attack -Earthquake -Stone Edge -Ice Beam -Fire Blast Designed lead Abomasnow counter. I designed this set myself. 28 Speed IVs sets this at 1 below 'Snow to set up Sandstorm. 172 HP/90 Def allows this to survive a Woodhammer with ~50% HP, and Expert Belt and 8 Special Attack gaurantees an OHKO with Fire Blast. Dump the rest in Atk. Garchomp @ Choice Scarf Jolly 252 Attack/252 Speed/6 Special Attack -Earthquake -Stone Edge -Outrage -Fire Blast Typical Choice Scarf Garchomp. Not much else to say here. Skarmory @ Leftovers Impish 252 HP/96 Attack/156 Defense/4 Speed - Drill Peck - Roost - Stealth Rock - Whirlwind I used to have Hippo here, but after switching to Skarm, this team has won more consistantly, so I like it now. Heatran @ Choice Scarf Naive 6 Attack/252 Special Attack/252 Speed -Flamethrower -Earth Power -HP Ice -Explosion Standard Scarftran Mesprit @ Leftovers Calm 252 HP/80 Special Attack/176 Special Defense -Grass Knot -Ice Beam -Rest -Calm Mind I had Blissey in this slot before, but I swapped her out for Mesprit because I was very Swampert weak. Mesprit is Calm over Bold for two reasons: 1. Without Blissey, I felt weak to Special Attackers, and 2. For Swampert, I only needed to worry about Surf and Ice Beam because Mesprit is immune to Earthquake. The moveset is also a work in progress, but I find that it works very well. A big drawback to Mesprit is that its only form of recovery is Rest, but people seem to underestimate it. Pinsir @ Choice Scarf Mold Breaker Adamant 6 HP/252 Attack/252 Speed -X-Scissor -Earthquake -Stone Edge -Close Combat This is the one thing that I insist must stay on my team. You have no idea how many people switch stuff like Bronzong and Gengar into an Earthquake. Many people are also very surprised when it outspeeds them with Scarf, and Snow Warning are a non-factor, and if Syclant gets any ideas about coming in, it looses half of its life to rocks. Possible replacements: [Insert Revenankh sprite here] I don't like using Revvy because I consider it broken and I don't like using things that are broken, but I'm using 'Chomp right now, so same differenct I guess. Need help, so please help me. Ready? Set? GO! |
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#2 |
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Join Date: Jul 2007
Posts: 935
Granada, Spain
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Which, by the way, is a Shoddy bug. Mold Breaker only works on abilities that affect attacks. Mold Breaker should allow Pinsir to hit Syclant with Stone Edge on the switch, but not to prevent Syclant from avoiding Stealth Rock.
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D/P FC: 2749 8421 3675 |
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#3 |
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Join Date: Dec 2007
Posts: 299
The space that's inbetween insane and insecure
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It worked in the past, is this something new I'm not aware of?
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#4 |
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Join Date: Jul 2007
Posts: 935
Granada, Spain
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If you switch a Cresselia on a Pinsir when a layer of spikes is present, in the games Cresselia will avoid the spikes, in Shoddy she won't. It's just a bug that still hasn't been fixed.
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D/P FC: 2749 8421 3675 |
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#5 |
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Join Date: Dec 2007
Posts: 299
The space that's inbetween insane and insecure
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O, I see. So Moldbreaker isn't supposed to kick in as early as it is or something?
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#6 |
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Join Date: Jul 2007
Posts: 935
Granada, Spain
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No, it is supposed to prevent the activation of abilities that affect, positively or negatively, the outcome of one Pinsir's attacks. If Pinsir is using Stone Edge against a switching Syclant, Mold Breaker will activate, and SE will hit Syclant, because Mountaineer would have avoided the attack. If Pinsir uses EQ on a switching Cresselia, the same. But if that Cresselia switches into Pinsir while it uses Close Combat, and there's a layer of spikes down, Cresselia won't be hit by the spikes, since those aren't related to Pinsir's attack.
If Pinsir learned Fire Blast, and used it against Heatran, it would hit it for neutral damage, instead of absorbing the attack with Flash Fire. If Pinsir used Fire Blast on a Dry Skin Toxicroak, it would deal neutral damage, not x1.25 damage, since the ability affects the attack, so Mold Breaker would negate it. Etc, etc, etc. Also: http://www.smogon.com/dp/abilities/mold_breaker
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D/P FC: 2749 8421 3675 |
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#7 |
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Join Date: Dec 2007
Posts: 299
The space that's inbetween insane and insecure
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Well now that you said it like that...
I'll abuse the glitch for now, but it is still fantastic using EQ on 'Zong and Gengar. |
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#8 |
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Join Date: Jul 2007
Posts: 935
Granada, Spain
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Indeed. Mold Breaker would be awesome even after being fixed. I just wanted to inform you that Syclant shouldn't be taking 50% SR damage if he's a Mountaineer against Pinsir.
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D/P FC: 2749 8421 3675 |
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#9 |
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Join Date: Dec 2007
Posts: 299
The space that's inbetween insane and insecure
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It's really the only case Pinsir has over Heracross.
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