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View Poll Results: Which should be our Pokemon's primary type?
Poison 103 50.74%
Electric 100 49.26%
Voters: 203. You may not vote on this poll

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Old Jun 26th, 2008, 11:49:26 PM   #51
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Voting Electric. I want to see an electric type use perish song. That's it.
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Old Jun 27th, 2008, 12:01:04 AM   #52
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awesome. ten vote lead for electric. Go aldaron and bass thinking of real reasons.

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that's what I get for copying GT. lonelyness is also awesome
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Old Jun 27th, 2008, 12:42:50 AM   #53
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I voted Electric because it's a cool type and it helps with countering Flying types that destroy the other CAPs.
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Old Jun 27th, 2008, 12:46:35 AM   #54
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*feels shunned for his awesome post too*
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Old Jun 27th, 2008, 1:06:43 AM   #55
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Quote:
Originally Posted by Fat ParadOxymoron View Post
Perfectly? Not really. When I think of batteries, I think Electric, not Poison. Yeah, yeah, if you open them up and drink the lithium ions or whatever, it can be bad for you, but that's not really the essence of batteries.

When you think about a secondary type, it really has to be a part of what that Pokemon is, not just tacked on. A battery Pokemon would be Electric. Poison would just be tacked on.

There's no flavor that could possibly fit an Electric/Poison Pokemon without feeling like it was forced onto the Pokemon just so it could have the typing that we chose.
What. Are you thinking a community of a good 50-100 people and more than 10 good artists (Well, no idea of the exact number, I was a bit away from around here during the last CaP) cannot come up with something as simple as a type combination without messing it up? Nickel-Cadmium batteries are known to be highly poisonous. I don't care about what you think when you think of batteries, many people think "gives off electricity" and "poisonous". And "essence of the batteries"?
There are several other ideas floating around already, and we haven't even decided on a primary typing yet.

My vote goes to Electric, but I am not against Electric/Poison. Electric/Poison could be a fun thing to design, as much as people like hating on it. It's not like we have to tack Levitate on it, there are other ways to remedy the Ground weakness.
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Old Jun 27th, 2008, 1:10:02 AM   #56
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I voted for Poison, because all of the current Poison-types suck and we need to do something about that :)

Also, it has that sexy fighting resist and the ability to absorb tspikes to benefit the team.
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Old Jun 27th, 2008, 1:25:34 AM   #57
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I vote Poison, poison has a strong utility movepool for that. The absorption of Toxic Spikes alone should be enough to push it more (because you can retaliate with spikes). Poisons have useful resistances, we should also consider the fact that a good number of support pokemon are grass types.

There are actually some nice utility poison types, but i'd like to see one with more durability, and their usages aren't specifically focused on being a great support.

Quote:
Originally Posted by Fat jrrrrrrr View Post
I voted for Poison, because all of the current Poison-types suck and we need to do something about that :)
Actually Crobat (with his wonderful typing) and Drapion (with his slight utilitarian bulkiness) don't suck, they could probably be improved a bit but definitely don't suck IMHO.

I think if you made Crobat, or Drapion bulkier and more durable and a corresponding movepool, think about it! You'd get a GREAT utility Pokemon.

I actually kinda like this idea of poison/electric going around too.

Last edited by ixfalia; Jun 27th, 2008 at 1:31:31 AM.
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Old Jun 27th, 2008, 1:46:12 AM   #58
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I don't care what wins because I want both. ;)
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Old Jun 27th, 2008, 2:02:13 AM   #59
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i agree, once again, with x-act.

and for poison types that don't suck, you forgot tentacruel and roserade. along with venusaur, vileplume, weezing, muk...

poison rarely SUCKS. it's just not as overwhelmingly awesome with no effort as dragon or steel.
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Old Jun 27th, 2008, 2:10:50 AM   #60
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Electric, for all the reasons Aldaron said.
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Old Jun 27th, 2008, 2:20:58 AM   #61
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I finally voted Posion, I think Fighting resistance is pretty useful, even with being weak to Psychic, furthermore Ground.
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Old Jun 27th, 2008, 2:56:22 AM   #62
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First of all, I like seeing the tide change, even though it is to the side I didn't vote for. It shows that people actually care enough to pull a reversal instead of jumping on the bandwagon (or maybe they are jumping on an underdogwagon(?)). It'll be fun thinking of a design for either one of these primary types.

I also tip my hat to Aldaron, since he put up a damn good list of some damn good reasoning. If one side wins, I'll 99% end up voting for the other. Thats how close this thing is coming in my mind. Close like a fox.
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Old Jun 27th, 2008, 3:14:27 AM   #63
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Reasons for going with Poison over Electric:

1: Resistances do matter. Unlike Bass' assertion, I do not believe a common weakness nulls the resistances a pokemon possesses. Absorption of Toxic Spikes is an innate advantage for poison types, meaning you don't have to waste your ability dealing with a problem that could have been fixed by a better typing. Fighting is everywhere, even moreso with Revenankh around every corner. Fighting, Ghost, Bug, Grass, and Poison resistances are great to have. As a matter of fact, this resists one of the primary STABs of each of our las 3t CaP pokemon.

2. Poison has a better breeding pool. Ground Breeding group is a cop-out on the creative process because of Smeargle. If you want to have legit breeding moves on your pokemon, the Indeterminate group is full of awesome pokemon including Muk, Weezing, and Gengar. Poison may be a "retread" on old ground (as if killer Mixed sweeper and Bulky Stat-upper aren't), but Poison remains the type with the most innate utility. I have a hard time buying the argument that novelty for its own sake is good. Electric has one predictable weakness but it also has few great resistances. Electric, Flying, and Steel don't generally inspire terror in me, whereas everybody and their brother SPAMs Close Combat or Hammer Arm.

3. "Resistance to Fighting" has only been one reason among many people put their support behind Poison typing. Gengar, Tentacruel, and Roserade may be decent, but only Tentacruel really uses any utility moves, and it lacks the means to be an offensive threat to anything that isn't weak to water.

I'm happy with either one, Electric was my second choice anyway, but I'm not going to idly pass by while people dump on the "originality" of a poison utility, as if we couldn't improve everything that makes certain pokemon fall short. Nevermind that neither primary type does much to Tyranitar, the favorite Trick Room douser of them all, but at least Poisons have a history of wide movepools.
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Old Jun 27th, 2008, 3:51:12 AM   #64
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Quote:
Originally Posted by Fat Alper View Post
What. Are you thinking a community of a good 50-100 people and more than 10 good artists cannot come up with something as simple as a type combination without messing it up?
No, I'm saying that there's a reason Game Freak doesn't do type combinations like Water/Fire, Ice/Electric, Ghost/Normal, et cetera: They don't make very much sense.

Quote:
Originally Posted by Fat Aldaron at the beginning of the last CaP project, when the primary type of Fire had just been decided on View Post
I think Mekkah posted that emphasizing creativity would mean that Flying, Fighting, Ground, Rock, [and] Steel … are out of the picture since we have Fire types with those types….
This is something that I really have a problem with. If it remains in our heads that every Pokemon we make on this forum has to have a type that no other Pokemon has, all it's going to do is separate the Pokemon we make here even farther from the real thing. There's a reason for Electric, and a reason for Poison, so by no means am I insinuating that the process is random, but at the end of the day, all typing is is picking two numbers from 1 to 17 and putting them together. Something as arbitrary as choosing 1 out of 289 predefined possibilities cannot be legitimately defined as creative or original, when really, the types are already there. The creative part comes later.

That's my point, really. Don't feel obligated to make this Pokemon have an off-the-wall typing. All that really does is make it more gimmicky, not genuinely better or more special. If you look at a type combination and feel in your heart of hearts that it's weird and would probably never be made into a real Pokemon, then how is that a good thing?

There are a lot of type combinations that GameFreak hasn't touched on. They've been making Pokemon for a while, and they're better at it then we are. The reason they haven't made a Water / Fire and almost certainly never will isn't because they're lazy or uncreative, or because they're pulling their punches. It's because they knew those two types wouldn't mesh together very well.

Anybody can be presented with Water / Fire and come up with a steam cloud, or Ghost / Grass and come up with a spectral flower, or, for that matter, Electric / Poison and come up with a battery. There are plenty of options, but coming up with a typing from a purely mechanical point of view and then wracking your brains to come up with a flavorful solution that isn't completely ridiculous isn't really an accomplishment in and of itself. All that's really doing is putting the mechanics first, 100%, and making the flavor work for you, instead of working with the flavor, like Game Freak does.

Consider this quote:

Quote:
Originally Posted by Fat Bluekikatana, while the art for Pyroak was still being decided on, but the stats were already set in stone View Post
Quote:
Originally Posted by Fat Gothic Togekiss View Post
I cried when I saw the woodman looking guy and noticed that everyone voted for Special offense.
This is why stats should not be distributed till after the art is chosen. Because depending on the look of the Pokemon, that should be the sole thing that the stats are built around, since their body types should be able to better decide their abilities in battle.
This is just another example of how you always have to keep in mind that there's another half to a Pokemon on the other side of its mechanics: its flavor. There's not one, and then the other; they're both part of a whole, and you can't just do one first and then build the other around it. You have to keep them both in mind at the same time. Are batteries poisonous? Yes, they are. But is coming up with a type combination of Electric / Poison and then using that fact to justify an off-the-wall typing the right thing to do to make the best Pokemon we can make? Absolutely not.

The art in the Pyroak art submission thread is awe-inspiring and genius. I'm not saying anything about that. I'm just saying that an off-the-wall typing like Electric / Poison, if anything, would diminish from the quality of the final product, and certainly not increase it. We want these Pokemon to be just as good as the real thing; that's why we take every step we can to work out the intricacies of the Egg Moves and perfect the quality of the sprites. So why would we ever want to be different, just for the sake of being different? For all the reasons I've stated above, an Electric / Poison type, or any other type that must be justified with a stretched or ambiguous flavor, should not even be considered.

Last edited by ParadOxymoron; Jun 27th, 2008 at 4:04:48 AM. Reason: bolded my key points
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Old Jun 27th, 2008, 4:10:19 AM   #65
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I will make Normal/Ghost my point, as there is a Pokemon I had in mind for about 3 years for that particular typing, and I am still expecting it to show up in a following generation because of how much sense it makes.

You see, there is this Japanese belief that discarded objects may bear grudges to those who threw them away, and may acquire enough energy to animate themselves and take their revenge. Moral of the story is "do not throw your shit without a second thought. "

Quite obviously, demons formed this way resemble various household appliances, because they were formerly one. A cracked grin may be added to a lantern, sandals gain an eye and feet, and both classically and in popular culture -if you would remember Kirby games, for example- umbrella spirits are described with a single eye, a sandalled foot where the handle should be, and a long tongue.

The name for the last one is usually Karakasa or Kasa Obake - umbrella ghost. How can you get more Normal/Ghost than a household appliance that turned into a vengeful spirit? (Well, they're usually of the playful sort, but that's besides the point. )

My point, bolded since no one wants to read me rambling about what I want to see in Pokemon - this is not the CaP project is about. Just because you cannot conceive a way to successfully design an Electric/Poison (or any other "unorthodox") type does not mean no one can. This is why CaP is a community effort.

"This typing does not make sense" is not an argument.
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Old Jun 27th, 2008, 4:12:30 AM   #66
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Secondary Typing should be the other, but for now I voted for Poison due to availability to Toxic Spikes.
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Old Jun 27th, 2008, 4:19:15 AM   #67
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I also don't see why a typing that already exists shouldn't be considered. In my Garchomp counter concept, my idea was to do a Rock/Steel type with Levitate. I'm sure people would have seen that as boring, because 1) there already exist Rock/Steel type Pokemon and 2) it has a quadruple weakness to Fighting. But I actually wanted a Rock/Steel type for THOSE reasons. I wanted a Garchomp counter that's not difficult to dispose of by other means (i.e. using a Fighting move). I'm sure that some people who did not vote for Garchomp counter didn't vote for it because they were like "this is boring because we must basically go with Water/Steel, Fire/Steel or Rock/Steel, all of which already exist".

In short, just because a typing combination already exists doesn't mean we can't create a Pokemon with that typing combination.
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Old Jun 27th, 2008, 4:56:45 AM   #68
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Yea, but it's more exciting to create to Pokemon with unique combinations. This is a community project, and the bottom line is that you are going to excite the community through exciting propositions.

Also Oxymoron, I don't really appreciate you quoting me from a previous CaP project when I have clearly changed my opinions since then, a fact you would be aware of if you were following this one =/
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Old Jun 27th, 2008, 5:29:13 AM   #69
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Quote:
Originally Posted by Fat Aldaron View Post
Yea, but it's more exciting to create to Pokemon with unique combinations. This is a community project, and the bottom line is that you are going to excite the community through exciting propositions.
With all due respect, I think that if we must use original typings every CAP in order to "excite the community," regardless of interesting roles/abilities/etc., there must be something we're doing wrong.

I think Oxy made a lot of good points that a lot of people ( myself included ) were too quiet to bring up. This "don't pick an old type" policy is becoming more limiting than it is creative by now; surely we can think of different ways to be original?
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Old Jun 27th, 2008, 5:45:03 AM   #70
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Quote:
Originally Posted by Fat X_Presumptuous View Post
With all due respect, I think that if we must use original typings every CAP in order to "excite the community," regardless of interesting roles/abilities/etc., there must be something we're doing wrong.

I think Oxy made a lot of good points that a lot of people ( myself included ) were too quiet to bring up. This "don't pick an old type" policy is becoming more limiting than it is creative by now; surely we can think of different ways to be original?
It's not that we need to use original typing, it's that people are more inclined to vote for original typing. They have the option to recreate an existing type if they so please but the masses are going to choose original over "already-done" 9 times out of ten. Eventually we'll get a type that has been done before but as it's a democratic process it's not about appealing to the community as much as it is about the community deciding for itself.

I agree the "Don't pick an existing type combo" mentality is limiting in some way but it's in no way policy that is being rigirously enforced in order to gain popularity, as you make it out to be.
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Old Jun 27th, 2008, 5:46:43 AM   #71
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I agree that designing new combo types Pokémon is more exciting but I don't think that this must be necessary everytime. Searching new solutions using types that already exist is another way to be original and creative. I don't think that we need to limit CaP project to design new types combinations, there are another points that, I guess, are more important in order to design a new Pokémon.

And also, I think that any of types combination can make sense, for example, a Poison/Electric Pokémon hasn't be necessary a battery, there are so many other options. Before D/P generation a Steel/Fire Pokémon didn't make so much sense for me, but after seeing Heatran I think that any type combo can be made, even Water/Fire. In fact, Pokémon are only fantastic creatures, so I believe we can create any credible Pokémon. Imagine that Game Freak design a Fire/Water Pokémon for the next generation XD

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Old Jun 27th, 2008, 5:50:12 AM   #72
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Quote:
Originally Posted by Fat Zonik View Post
I don't think that we need to limit CaP project to design new types combinations.
Show me the rule that says "We must create new type combinations with every CAP Pokemon" and you get to be the new topic leader.

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Secondary Type Poll
This decides the "secondary" type for the Pokemon. All type combos, even those that are extremely common in-game, should be included. This means that bold voting must be used. Towards the end of this poll, discussion regarding the Style and Build is encouraged.
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Old Jun 27th, 2008, 5:53:37 AM   #73
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So... Incredibly... CLOSE!

I've just broken the tie with my vote for Poison, and that's something really amazing considering there's more than 110 votes total already.

In any case, I think Poison is the better type, if only for a small margin. Better resistances and TS absorption are really important.
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Old Jun 27th, 2008, 6:03:27 AM   #74
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Quote:
Originally Posted by Fat Aldaron View Post
Also Oxymoron, I don't really appreciate you quoting me from a previous CaP project when I have clearly changed my opinions since then, a fact you would be aware of if you were following this one =/
I'm sorry, I meant no offense. I'm not really familiar with any of the posters here yet, and would have quoted it regardless of who said it; it was just a convenient quote to argue against.

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Old Jun 27th, 2008, 6:09:19 AM   #75
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Well, that's one thing about the CAP project that I hate (needing your stuff to be 'exciting' [how to define that?] for people to vote for it).

Instead of 'exciting', I'd prefer 'usable'. You don't find too many, if any, 'exciting' Pokemon in OU after all...
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