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#51 |
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Fast-moving, smart, sexy and alarming.
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Join Date: Aug 2005
Posts: 5,152
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Tentacruel is probably the best Trick taker. I actually considered giving it a Choice Scarf for a while, anyway. It would help against guys that raise their Speed, for instance, and also let me strike at Salamence / Gyarados before they get a chance to move. Of course, if they bring out their Tricker late game, I make other decisions, for instance, I might let Skarmory take the Trick if they have SD Heracross.
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Previously obi. Technical Machine, a Pokemon AI. "Strategy without tactics is the slowest route to victory. Tactics without strategy is the noise before defeat." - Sun Tzu Last edited by david stone; Nov 8th, 2008 at 3:44:18 PM. |
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#52 |
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np: Michael Jackson - 'Mon in the Mirror (Dream World mix off the "Black or White" album)
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Administrator
Join Date: Dec 2004
Posts: 4,737
Fuqua: Where business cases are read and devils are blue
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im stickying this thread because if i played competitively this is exactly the kind of effort i would put into making a team and posting the rmt (just read any of my posts in the battle tower thread, lol)
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#53 |
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You and I Know
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Join Date: Nov 2007
Posts: 1,543
San Diego, CA
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Well I made my own variation on this team, and it has worked out pretty damn well. Here are my suggestions based on my trials:
Go for Roar over Ice Fang. The only things Ice Fang hits hard are Salamence, Flygon, and Gliscor. The latter two are hardly ever seen, and Salamence is just as damaged by Roar with SR and SS going anyway. Having Roar as an anti-set up measure, and simply as a shuffler, is extremely beneficial. There is no point im using HP Electric on Tentacruel. Who the hell doesn't use Earthquake on Gyarados? and with Toxic Blissey and Celebi, bulky waters (which dont take much from HP Elec anyway) are hardly a problem. Instead, I would go with Rest. Tentacruel is the only member of the team which cannot self-heal, and that, above other things, forces Blissey to use Wish + Protect. With Rest you allow Blissey to use Aromatherapy, which in turn allows you to clear sleep and other status from the rest of your team. In a metagame where a single turn of set-up can sweep 5/6 of your team, you really don't want to have that last member asleep or paralyzed or whatever. It's also incredibly useful when you don't have to care about Skarmory and Tentacruel being burned or paralyzed and you can just continue to lay entry hazards and then just bring in Blissey. So giving Tentacruel Rest and Blissey Aromatherapy and Softboiled over Wish and Protect allows this team to function better in the current metagame. I used HP Fire on Celebi and it worked out OK, but I am not convinced it is the best option. It is pretty nice to eat those annoying Scizors who like to come in on GK, though (and to have a decent option against Luke!). There is no way in hell that Spiritomb is better than Rotom. The only thing Spritomb has over Rotom is not being weak to Pursuit, but that pales in comparison to the fact that Rotom beats - not just stalls out - every spinner, and is a great counter to a number of other pokemon as well. Spiritomb is 2HKO'd by any reasonably powerful attack, despite its zero weaknesses. So a special defensive Rest / Talk Rotom is optimal here.
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...said the Mock Turtle, "why, if a fish came to me, and told me he was going a journey, I should say 'With what porpoise?'" "Don't you mean 'purpose'?" said Alice. "I mean what I say," the Mock Turtle replied in an offended tone. And the Gryphon added `Come, let's hear some of your adventures.' |
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#54 | |
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Join Date: Jul 2007
Posts: 1,084
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Quote:
Last edited by Bogmire; Nov 23rd, 2008 at 6:48:13 PM. |
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#55 |
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Join Date: Dec 2006
Posts: 1,002
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I just want to say that TAY's team 6-0ed my paralysis team(which, while still being in-progress, wasn't anything to snoff at). With Tentacruel having Rest and Blissey spamming Aromatherapy, I couldn't ever get a chance to really abuse Paralysis and it just got the best of me, even when I predicted switches I couldn't abuse them because he had six pokemon that just seemed to perfectly counter my six. =/
What makes me really like his team, thought, is the presence of Rotom over Spiritomb. Mainly because the pursuit weakness makes it easier for my Angels team to take on(whenever I can ladder with it ><") |
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#56 |
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The pizza doesn't scream in the oven! LOL!
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Join Date: Feb 2005
Posts: 8,334
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Read up until post #10 so I don't know if I'm going to repeat...
But the easiest and main way to beat stall is simple. Have a plan. Sure, you -might- be able to stop a single Poke by listing it, but used cohesively? Less of a chance. For example, this team would not like a Rain Dance team at all. And with the random apeshit offensive things people are spamming around, stall teams won't even work against a random average newbie. You see people sacrificing their Lucarios do the 80% to Hippowdon, then out comes CBTar and utterly you are fucked. Playing stall is playing paper Pokemon, it's just obsolete, especially with Platinum. There is no way this team is capable of dealing and handling things like Salamence and Scizor and other random shit thrown together. |
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#57 |
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dreams of ladybugs crushed forever
Join Date: Jun 2007
Posts: 5,366
five years here and i can't change my custom title :(
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That sounds correct in theory, but obviously not in practice. Obi successfully laddered with this team.
Specific examples of what you named that ruined his team: Lucario sac to CBtar: Well, the only move that does 25% to Hippowdon would be Crunch, Skarmory resists, sets up Spikes on it, phazes, takes 25% or more every turn it tries to come in. Hippo can get a Wish from Blissey or heal itself later. Rain Dance team: Protect goes a long way against stuff that's not, like, SD Kabutops, and Celebi handles non-X-Scissor variants anyway. Switching in Hippowdon just once ruins it, but you have to come in on an unSTABed move. Stall teams are very tricky to use because you have to react to strategy and think several turns in advance, but it can be done and has been. I think.
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i was nobody we're all a little bit strange, don't worry about it |
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#58 | |
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The pizza doesn't scream in the oven! LOL!
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Join Date: Feb 2005
Posts: 8,334
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Just because a team was solid against newbies and noobs alike does not mean it was a 'great team.' It just so happens to be a proven team that works against who it was suppose to work against, and this was BACK THEN. Surely there is no concievable way to counter everything there is now. I don't even recall if that team ever beat anyone of worthy notice anyways. Once again, ladder standing means nothing. I got to #1 with 6 random offense bullshit Pokes, that doesn't mean anything. All you need is some determination, a little bit of luck along with competent skills and you'll most likely be up there. |
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#59 |
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Join Date: Jun 2008
Posts: 146
The Witness Protection Program prevents me from disclosing this information.
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The idea of choosing certain moves to be on your team then compiling lists of possible candidates seems like a great idea. Is this how many/all "really good" players do it? Because I never could figure it out.. I was always starting with Pokémon and then applying MoveSets. Thanks =]
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Fatal: 5370 1951 0919 - Standard Clauses, I use Fast Hatch & IV Check Codes. Credits I have: TheForgottenSoul - 13, tirsus - 4, guraboy - 8, Dark-Ryu - 5, The Lost One - 12, Python - 13 |
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#60 |
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Fast-moving, smart, sexy and alarming.
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Join Date: Aug 2005
Posts: 5,152
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Is more applying certain strategies than certain moves. For instance, one of the things that I wanted on this team was "a Ghost" to block Rapid Spin. That's not a move, but I also didn't say "OK first I'm going to add Spiritomb...".
That's how I build most of my teams. Sometimes I'll do something like "I don't think people are taking Heracross into account enough right now. Let's see what happens if I stick that on my team. Now what can I do to try and make this Heracross sweep unstoppable?".
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Previously obi. Technical Machine, a Pokemon AI. "Strategy without tactics is the slowest route to victory. Tactics without strategy is the noise before defeat." - Sun Tzu |
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#61 |
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Banned deucer.
Join Date: Dec 2008
Posts: 139
Strata
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Lol, good team Obi.
I tried this team exactly down to the EVs you mentioned, changed a bit here and there, but I lost more battles than I won. This generation has brought more Physical and Special threats. But hardly any new Walls, ok, Hippowdon and Bronzong, thats it merely. But there are harder hitting Pokemon now, like Infernape, Garchomp etc. And Close Combat and Stone edge and powerful attacks mean that Stalling is not a very good option anymore. Agreed, I may not be as skilled as many of you, but a team is a team. Now the strategy for the Metagame is to hit Harder and Faster than the Opponenet. |
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#62 |
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Allons-y!
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Join Date: Aug 2008
Posts: 1,695
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Stall remains a great style play, you just have to know how to use it. Close Combat is powerful? Switch to the ghost? Stone Edge is powerful? Switch to Hippo. Sure more moves are more powerful but these teams can resist those moves and the pokemon that have those moves which is why it is so great.
A team is a team but the team is only as good as the person that is using it. If you know how to use stall, you will go far. Great team Obi and I agree that this is an excellent guide on Stall and how to present a RMT.
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<am> shes p. hot not gonna lie <am> kinda reminds me of my mum fsr ------------------------------------- <am> if its for money its not gay |
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#63 |
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Join Date: Jul 2008
Posts: 24
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Obi I have a question, I have tried this team a few days and I have noticed that it was very hard for me to defeat a gliscor with x scizor and taunt rapes me if I play with a hippow without ice fang.
what would you do if you were encountered with such a threat?
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d/p: 5369 7725 5089 ~STANDARD~ I use legal hacks (>-'.'-)> <(-'.'-<) Hug? KThxBai |
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#64 |
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Banned deucer.
Join Date: Dec 2008
Posts: 122
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A question comes to mind, how will Obi's team handle Latios.
Another thing coming to mind, with Garchomp in Ubers now, Perish Song Celebi will function alot better imo |
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#65 |
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Not about this life
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Join Date: Aug 2008
Posts: 409
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Blissey beats special versions and Skarm can phaze dd latios.Though this team is meant for a complety diffrent meta.
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#66 |
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Be it a rock or a grain of sand, in water they sink as the same
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Join Date: Oct 2007
Posts: 1,856
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Flamethrower blissey works so well for this team, it's probably the only time it can beat a skarm.
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Let's get down to business.... |
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#67 | ||
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Join Date: Sep 2007
Posts: 95
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Otherwise, damn solid team as we all know haha
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Formerly known as UpInSmoke13 Quote:
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#68 | |
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Banned deucer.
Join Date: Dec 2008
Posts: 139
Strata
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Kudos to you Obi, for creating a new .... Thing. |
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#69 |
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Fast-moving, smart, sexy and alarming.
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Join Date: Aug 2005
Posts: 5,152
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vs. other stall teams usually comes down to who can block Rapid Spin the best, and then just wear out some of their Pokemon with your entry hazards. This is where having a Rotom would be incredibly useful, as it's immune to Spikes and Toxic Spikes, so it's harder to stop it from blocking your Rapid Spin (on the flip side, it's easier to kill with Pursuit).
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Previously obi. Technical Machine, a Pokemon AI. "Strategy without tactics is the slowest route to victory. Tactics without strategy is the noise before defeat." - Sun Tzu |
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#70 |
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Banned deucer.
Join Date: Dec 2008
Posts: 122
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Rotom is the reason why Rapid Spin could be useless now (despite the high amounts of its usage still). Starmie won't beat Rotom, Donphan will get WoWed, Forry is OHKOed by Overheat, Rest Talk Tentacruel is a better option in taking it on, but Rest, Sleep Talk, Toxic Spikes, Rapid Spin is... lame, so Tenta varients won't be much of help either (but the best shot imo).
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#71 | |
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Not about this life
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Join Date: Aug 2008
Posts: 409
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#72 |
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Join Date: Apr 2008
Posts: 309
Fort Wayne, IN
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Some thought's on this as I have seen many people copy paste over half of your stall team movesets and all (which I found aggravating , yet effective on their part as they did what they needed to)
I would just like to point out in my effort to find a stall/wall breaker for my team I came across mixed Metagross from the analysis Expert Belt, Naughty Nature 252 Atk / 124 SpA / 132 Spe ~ Meteor Mash ~ Earthquake ~ Grass Knot ~ Hidden Power Fire ...which if i calculated correctly at the minimum 100% of the time 2HKO your entire team with their EV's and the standard EV's of those pokes WITHOUT stealth rock. It would be able to take down at least 1 of your pokes and do significant damage to whatever comes in to Revenge KO it next. It also is immune to toxic spikes and resistant to stealth rock. It outspeeds Blissey and hippwdon who are the only ones who have any chance of really damaging it. Tentacreul doesn't do much damage and only has the slimmest of chances to survive an earthquake something which stealth rock takes away. Rotom H would stop that Metagross possibly sweeping and countering your entire team. Thoughts Obi? In your original most you only mentioned meta as a physical threat even though he has the movepool and stats to run a mixed set. Sure the physical set has all kinds of power but is easily countered and dealt with Hippowdon which grass knot promptly handles for a clean 2HKO on the mixed set Also I am curious as to how you would deal with some sort of bulky Clefable with a form of recovery? With the kind of unpredictablity and moveset that clefable has, it could hold the stall with most of your team only possibly getting pp stalled. Also as I saw in the stealth rock thread you seem to be (at least jokingly) if not more frustrated with Trick. I'm sure it does all sorts of nasty to your stall team and others. How do you deal with trick and what options are you considering.? I would also like to note that clefable carry orbs and now has the option to trick it. I use a clefable lead and I will say, Hippowdon leads like neither a flame nor toxic orb especially the latter. (Hmm sorry if this seems a bit scattered this post has been sitting on my computer the whole day)
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#73 |
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Join Date: Jul 2008
Posts: 805
Mirrodin
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Heatran is becoming increasingly problematic for this team.
Heatran @ Leftovers 252spatk/252speed timid sub earth power fire blast/flamethrower toxic earth power can 2hko tentacruel with sr blissey cant do shit and fireblast causes serious problems for everything else. This basically wrecks yours and my stall team.
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<&GEC> crazy dont like you baby Kiss my bloodclot!
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#74 |
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Fast-moving, smart, sexy and alarming.
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Join Date: Aug 2005
Posts: 5,152
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The trick is to wear it out of Fire Blast PP. It only gets 8 of them. Spiritomb is the ideal Pokemon to take them with due to Pressure and the ability to Rest off Toxic, but Fire Blast hurts a lot.
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Previously obi. Technical Machine, a Pokemon AI. "Strategy without tactics is the slowest route to victory. Tactics without strategy is the noise before defeat." - Sun Tzu |
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#75 |
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Join Date: Aug 2008
Posts: 109
New Zealand
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Why not just chuck in a strong pursuit user like CB Ttar to take out rotoms that switch into your tentacruel? It doesnt even need choice band to ohko most rotom variants on the switch
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