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#76 |
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Knows the great enthusiasms
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Administrator
Join Date: Jun 2007
Posts: 2,901
Houston, TX
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I just linked the guide into the reference sticky, and locked the guide thread. If you need to update the thread, just ask me or a forum mod to unlock it.
Thank you SkarmBlissCounter and all the people who contributed to this guide. This is probably the most important reference document in the entire CAP project, besides the Process Guide. I'm so excited that it is finally complete! I read the entire thing, and learned a lot. I can only imagine how helpful this will be for those completely new to CAP battling. THANK YOU!
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#77 |
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Join Date: Apr 2005
Posts: 2,061
London
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No problem at all, and again thank you for being patient.
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#78 | ||||
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maybe I just misunderstood
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Join Date: Aug 2007
Posts: 3,695
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Cool, it looks like a great way for people to make a start in the CaP meta.
Read through it and found a few nitpicks: Syclant's counters: With Earth Power now viable on the TG set some of its older counters (ScarfTran, Metagross) are lees useful, however a couple of new ones are now workable. I would suggest putting Bullet Punch after Metagross, maybe removing scarftran and adding Regice and Snorlax. Oak's counters: Maybe add Strata? Toxic is a little annoying but strata never lasts long for me anyway. From Rev's How do you stop it? section: Quote:
From Fidgit's How do you stop it? section: Quote:
From Strata's How do you stop it? section: Quote:
From Rev's Incorporating the CAP Pokemon into your team section Quote:
And maybe a section for CaP specific movesets for non-CaP Pokemon? Things like ZHCBGross or HP Fly Dos. There a probably a good number of them. Nice job DN. Edit: You changed your name!
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For people who like storing things: The Box Reading and LC? LCF, LC Guide, LC Analyses Good channels: #littlecup, #C&C, #1v1, others And for SCMS editors: SCMS group Last edited by eric the espeon; Jan 11th, 2009 at 4:31:09 PM. |
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#79 |
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Join Date: Apr 2005
Posts: 2,061
London
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Yeah, 'twas a bit outdated, man I've been here for almost 4 years. Wow.
When Arghonaut is play tested I think I'll add those edits since it's locked/stickied now. I think people know what I'm trying to say. Bah, if you told me 5/6 hours before hand...
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#80 |
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maybe I just misunderstood
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Join Date: Aug 2007
Posts: 3,695
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Yea, sorry about that.. but all of those are pretty minor so it should not matter too much.
What about the CaP specific sets for other Pokemon idea? mm.. maybe I should change my name some time.. get some caps..
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For people who like storing things: The Box Reading and LC? LCF, LC Guide, LC Analyses Good channels: #littlecup, #C&C, #1v1, others And for SCMS editors: SCMS group |
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#81 |
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Join Date: Apr 2005
Posts: 2,061
London
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don't think there are too many that haven't been mentioned.
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