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| View Poll Results: what should be secondary ability? | |||
| No Secondary Ability |
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67 | 37.85% |
| No Guard |
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20 | 11.30% |
| Shockproof |
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30 | 16.95% |
| Solid Rock / Filter |
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7 | 3.95% |
| Intimidate |
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0 | 0% |
| Special Intimidate |
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13 | 7.34% |
| Trace |
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9 | 5.08% |
| Limber |
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11 | 6.21% |
| Marvel Scale |
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13 | 7.34% |
| Guts |
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7 | 3.95% |
| Voters: 177. You may not vote on this poll | |||
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#1 | ||||||||||
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coolcoolcool
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Join Date: Dec 2005
Posts: 5,352
Plano, TX
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This is our Pokémon:
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Ability: Unaware / ??? With a -20 to 0 Style Bias (Slightly defensive), a 0 to 20 Build Bias (slightly physical), and a Very Good (300 to 419) Stat Rating. For the record, the current top 10 on the CAP server are:
These are your options: No Secondary Ability No Guard Quote:
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#2 |
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Join Date: Jun 2008
Posts: 174
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I voted No secoundary. Unaware is plenty powerful on its own, and I would rather not see an ability that gets voted in that will just be overshadowed by this one like we have done with a few CapS in the past.
It also helps simplify the movepool polls as we dont have to think how to create a movest that adiquitly supposts both movepools. I think we got lucky with Strategem where both are equally viable but Im not sure lightning will strike twice if we do it again. |
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#3 |
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Join Date: Aug 2008
Posts: 45
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Likewise, I voted No Secondary Ability. Unaware is good enough for CaP6. Why should we give it another ability if it'll probably end up never getting used?
On a side-note I am absolutely against Shockproof. The community voted 'Water/Fight', so why don't we just accept that it won't flatten Zapdos instead of giving it a completely arbitrary ability that defies the entire concept of this CaP? Last edited by Rujak; Dec 10th, 2008 at 6:47:28 PM. |
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#4 |
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Join Date: Dec 2008
Posts: 32
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Voted No Secondary Ability, though if we must it should be Limber or No Guard and certainly shouldn't be Shockproof for all the reasons given by tennisace in the Primary Ability thread.
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#5 |
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Join Date: Aug 2007
Posts: 1,928
Illinois
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I am strongly against Shockproof, let alone any of the other abilities, as Unaware is all this pokemon would need. The other abilities imho would make it a bit too strong, so I am voting no secondary ability.
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Good bye, Smogon. If I return, it shan't be soon. |
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#6 |
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Join Date: Jul 2007
Posts: 1,084
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voted shockproof so watermon can switch into zapdos without much fear.
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#7 |
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Join Date: Sep 2006
Posts: 780
MA
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Voted no secondary, but if we had to add another, limber would be the only one I would really agree with as it helps with blissey switchins. One good ability is good enough, as said a thousand times already.
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#8 |
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Join Date: Mar 2007
Posts: 1,127
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No Secondary Ability.
People need to realise that if they picked Water/Fighting, he won't (and shouldn't) be good against Zapdos. |
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#9 |
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Join Date: Sep 2008
Posts: 56
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Voted for No Guard. Unaware is an almost purely defensive ability, No Guard allows CAP6 to make better use of a Choice Band, Specs or Life orb set by allowing it to make better use of strong moves suck as Cross chop, Hydro Pump and Stone edge and allows this Pokemon to be more versatile on the whole.
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#10 |
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Join Date: Aug 2007
Posts: 571
London
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It sucks that Technician is not here, despite getting more support than several other Abilities in the discussion thread. There are no decent offensive Abilities and all the defensive Abilities are inferior to Unaware.
Therefore I shall abstain from voting.
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If I haven't seen further, it's because giants were standing on my shoulders... |
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#11 |
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Jigen Makkoto
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Moderator
Join Date: May 2005
Posts: 6,839
Massachusetts
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No... Secondary Ability
And that's final.
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[17:53] <&Deck_Knight> If I Cite and Prune CiteandPrune's post, what does that make me? [17:54] <Birkal> a citeandprune cite and prunner [17:54] <%DHR> O_o lol [17:54] <+Mos_Quitoxe> Cite and Prune doesn't do enough of either [17:55] <+Mos_Quitoxe> can we make him change it or force him to pay damages [17:55] <&Deck_Knight> It would be a lot easier for him to Cite and Prune if we made him a mod. [17:56] <&Deck_Knight> I delegate this task to Birkal. [17:57] <Birkal> >:| |
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#12 |
Moderator
Join Date: Jul 2008
Posts: 2,467
somewhere but nothere
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Voted Limber, but really won't be disappointed if No Secondary Ability wins.
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#13 |
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Join Date: Dec 2007
Posts: 205
Connecticut
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No Secondary Ability. Unaware is good enough and I don't see how Shockproof could make sense.
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#14 |
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Join Date: Aug 2007
Posts: 4,991
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I agree with this for the most part. Shockproof shouldn't be considered, as it is eliminating an ability and the concept is to only "check" the majority not the entire top 5.
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#15 |
Moderator
Join Date: Nov 2006
Posts: 6,603
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We don't need to always give two godly abilities to every pokémon we make, and Water/Fighting will do nicely with Unaware already.
Water Veil is an ability I'd vote for, though. I should've given it more support =( |
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#16 |
![]() Join Date: May 2008
Posts: 1,829
Scotland- GMT+0
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No Guard might let CAP6 become somewhat of an offensive threat by using high powered moves such as Cross Chop, Hydro Pump and Blizzard. It gets my vote.
LR.
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#17 | |
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Join Date: Mar 2008
Posts: 1,565
Clayton, North Carolina
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Went for Trace.
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Part of a Joint Thread with domeface! Check it out here!: Click me! FC: 0174 4336 7715 Quote:
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#18 |
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RIDE OR DIE MOTHERFUCKERS ᕦ(ň_óˇ)ᕤ ᕦ(ň_óˇ)ᕤ ᕦ(ň_óˇ)ᕤ
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Posts: 5,236
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Agreed.
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ᕦ(ň_óˇ)ᕤ
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#19 |
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Join Date: Mar 2008
Posts: 1,006
infiltrating smogon....
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Voted for No Secondary ability!
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Previously know as The_Hybrid Server Shoddy username: Hybrid, Infiltrator. |
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#20 |
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Join Date: Nov 2008
Posts: 542
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no second ability
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#21 |
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Join Date: Mar 2008
Posts: 1,006
infiltrating smogon....
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I agree with you on this... i mean CAP5 was Mono rock and it turned out excellent so the same might occur for mono ability.
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Previously know as The_Hybrid Server Shoddy username: Hybrid, Infiltrator. |
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#22 | |
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CAP 8 Playtesting Expert
Join Date: Nov 2007
Posts: 669
It's a showdown.
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Quote:
I understand the sentiment that, "Maybe it's time we tried something different and just not give it two abilities or not." I'm just not clear on why people are saying it. >.> I mean, it'd at least be nice to get reasoning on why you don't want a second ability, other than, "I was in the mood." Supporting Trace, which could be pretty neat. It could copy the brought-up Technician off of Scizor and Strata, it could get a free switch-in on Heatran, Natural Cure its way out of Blissey-Toxic. Heck, it could steal Compound Eyes off a Syclant. While it may not be as "useful" as Unaware, I feel it could bring up a few cool possibilities with its incredible flexibility. |
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#23 |
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It's only after we've lost everything that we're free to do anything.
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Super Moderator
Join Date: Jan 2008
Posts: 3,229
Home: Goshen Scout Reservation
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Bronzong covers it's weaknesses with Heatproof AND Levitate, having shockproof is perfectly fine imo. It isn't overpowering on Zong and shouldn't be overpowering on CAP6
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#24 |
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Join Date: Aug 2007
Posts: 255
Red Sox Nation!
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I voted No Secondary. I personally would have liked to see Water Veil on there, but it didn't make the cut. :(
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#25 |
Join Date: Nov 2007
Posts: 2,492
Houston, TX
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No Secondary Ability
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