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#51 |
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Join Date: Jul 2008
Posts: 16
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If it's going to some serious damage to Tyranitar, I think X-scissor and U-Turn Our CAP has a lack in Bug moves and I don't see any reason for this
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#52 |
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Join Date: Aug 2007
Posts: 1,928
Illinois
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I'm going to support Rock Slide and Stone Edge to be in the "Allowed" Category, the main reason being that Zapdos is not as threatened by it as would seem. The Standard Bulky Zapdos switching in, even on Stone Edge, can Roost off the damage, and get hit by a nonSTAB Stone Edge that won't be doing much without Life Orb or heavy EV support, which probably won't be extremely common on CAP6. With Pressure, CAP6 essentially only has 4 Stone Edges with Zapdos in, and can easily be outstalled with Roost.
The same goes for Salamence and Gyarados in a way, because they decrease CAP6's attack, one can roost off damage (albeit scared of Ice moves), and the other resists everything else it would likely be running and won't be taking much from unSTAB stone edge coming off -1 attack, even with it being SE. I have arguements for moves that are not no the list I shall be posting shortly, consider this first of quite a few =] EDIT: Um, Videodude, perhaps you didn't notice CAP6 has dual SE STAB against Tyranitar, one of which is 4x SE? ?_? Oh and technically U-Turn is support
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Good bye, Smogon. If I return, it shan't be soon. |
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#53 | |
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Join Date: Aug 2007
Posts: 571
London
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Psychic types that are not part Steel are at a relative disadvantage in regular OU metagame but with Psychic being a decent STAB on CAP due to Revenankh and Fidgit, Psychic types have more chance to be used. Psychic types include some of the best counters to CAP6 so I would want to ban Shadow Claw, Crunch and X-Scissor. I would allow Punishment due to the low base power without the opponent using stat boosting moves. Since Celebi, Starmie, Cresselia, Jirachi, Bronzong and Metagross all get by without using stat boosting moves, Punishment would not affect them too strongly. I would like to add Punishment to the allowed moves.
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If I haven't seen further, it's because giants were standing on my shoulders... Last edited by jagged_angel; Dec 19th, 2008 at 12:28:56 PM. |
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#54 | |
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Join Date: Nov 2006
Posts: 6,605
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But you're also supporting Stone Edge! T-punch is only for Gyarados. |
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#55 |
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Join Date: Jul 2007
Posts: 5,591
^ brought to you by Cartoons!
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^ And starmie :P
Is the non-attacking/supporting move discussion going to open soon? A lot of my thoughts are going to be centered around whether we allow curse/bulk up or not, and possibly around recover and swords dance as well. Also going to agree that X-Scizzor, U-turn, and Sucker Punch not be allowed for reasons stated |
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#56 | |
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Join Date: Aug 2007
Posts: 571
London
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I think this is a fair tradeoff and could be useful on BU or SD sets but will not see use otherwise. 60BP does not do much unless its 4x Super Effective as with Tyranitar. In addition to the downsides listed, Drain Punch as CAP6's Fighting STAB and Recovery will leave it alot more exposed to Revenankh and Zapdos while losing the ability to OHKO Tyranitar and Stratagem. As an interesting and original move, this should be an option.
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If I haven't seen further, it's because giants were standing on my shoulders... |
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#57 |
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Join Date: Apr 2005
Posts: 2,061
London
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X-Scissor and U-turn should not be allowed for obvious reasons
I'd rather Thunderbolt and not ThunderPunch to be on this to keep Tenta in the loop
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You Go? |
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#58 | ||||
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Jigen Makkoto
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Moderator
Join Date: May 2005
Posts: 6,842
Massachusetts
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[17:53] <&Deck_Knight> If I Cite and Prune CiteandPrune's post, what does that make me? [17:54] <Birkal> a citeandprune cite and prunner [17:54] <%DHR> O_o lol [17:54] <+Mos_Quitoxe> Cite and Prune doesn't do enough of either [17:55] <+Mos_Quitoxe> can we make him change it or force him to pay damages [17:55] <&Deck_Knight> It would be a lot easier for him to Cite and Prune if we made him a mod. [17:56] <&Deck_Knight> I delegate this task to Birkal. [17:57] <Birkal> >:| |
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#59 | |
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Join Date: Jun 2007
Posts: 397
cool kid
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Also, if we're going to allow both Aqua Jet and Mach Punch, I think it would be kind of annoying to not allow both of them at the same time. Granted, that's an individual moveset matter, but really, people probably wouldn't use both of them at the same time anyway. Doesn't really pack much of a punch, does it? |
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#60 |
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Join Date: Oct 2007
Posts: 455
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I'd like to propose Low Kick for reasons discussed in the rest-talk Machamp Stark Mountain thread.
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#61 | |
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RIDE OR DIE MOTHERFUCKERS ᕦ(ò_óˇ)ᕤ ᕦ(ò_óˇ)ᕤ ᕦ(ò_óˇ)ᕤ
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Posts: 5,236
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Anyway, I'm going to have to argue again against Stone Edge, if not Rock Slide along with it. I'm starting to think Gyarados being a solid counter is the best thing for the metagame. Think about it, if everyone is either running Gyarados or CAP 6, then usage of Stratagem, Fidgit, and Tyranitar will decrease. This may cause Zapdos usage to rise a lot, but then usage of Stratagem and Tyranitar will proportionally increase again, and we'll be left with a balanced metagame really. Where does Revenankh fit into this? The increased usage of Zapdos and Gyarados will knock it's usage down quite a bit, which is good because at the moment it's the biggest threat in the metagame in my opinion, and has been since we made it, completely disregarding the nerf we gave it. Now how does this deal with rock moves on CAP 6? Well, giving it the ability to beat Gyarados and Zapdos at the same time will force Celebi to be the main counter. Ice Punch will still deal with Zapdos, Salamence, and Celebi, but won't do much to Gyarados, forcing it to run Thunderpunch and waste a slot better used for a support move of some sort, be it status or healing. I don't mind Ice moves for this reason, but Rock moves are a no-no.
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#62 |
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Join Date: Jun 2008
Posts: 764
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I second the notion. I believe that both Rock Slide and Stone Edge should not be used on CAP6. There will already be enough with Ice Punch and Thunder Punch to cover its counters without either of the rock moves. So, no rock moves.
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#63 |
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Join Date: Aug 2007
Posts: 1,928
Illinois
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Tennis, Zapdos should be able to outstall Stone Edge with Roost, but I can see your point with Gyarados. However, I would see Stratagem usage increasing even further with Gyarados being common, seeing as a Life Orb Ancientpower OHKOs. I don't see Gyarados usage being beneficial to the metagame. In fact, I would bet that Gyarados being present would shift the metagame towards offense, while keeping usage of Stratagem, Tyranitar, and several of the top 10 up.
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Good bye, Smogon. If I return, it shan't be soon. Last edited by Lawman; Dec 19th, 2008 at 3:28:10 PM. |
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#64 |
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Join Date: Sep 2006
Posts: 2,679
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I want to know why everyone is assuming this will get Bulk Up. It doesn't achieve the concept at all, since Bulk Up doesn't change how it fairs against any one the top five and would just create a similar situation to Revenankh (albeit Air Lock versions vs. ShedRest versions). I don't see why CAP needs to create two Fighting-type Bulk Uppers; the goal of CAP 6 is not to sweep but to prevent sweeps.
A lot of people are assuming it will be able to boost the damage from Stone Edge, ThunderPunch, and Ice Punch, which it can't as of now. So don't use that as an argument. |
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#65 | |
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Knows the great enthusiasms
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Administrator
Join Date: Jun 2007
Posts: 2,901
Houston, TX
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It's very difficult to separate Attacking and Non-Attacking moves, since they work hand-in-hand, particularly with stat-up moves like Bulk Up. But, I just don't see how BU is essential to the concept of decentralization. Combined with the fact that we have already made the most amazing Bulk-Upper imaginable (Revvy), I see almost no reason to consider Bulk Up for CAP6. I don't want to derail this thread into a full-blown argument over Bulk Up, since we'll have plenty of opportunity to discuss it in the Non-Attacking thread. My argument is more to say that we should not consider BU to be a foregone conclusion with this pokemon, so take that into account when considering your opinion for and against attacking moves.
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#66 |
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RIDE OR DIE MOTHERFUCKERS ᕦ(ò_óˇ)ᕤ ᕦ(ò_óˇ)ᕤ ᕦ(ò_óˇ)ᕤ
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Posts: 5,236
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Quick question: Who exactly brought it up, because either I missed it or nobody said anything about it?
Anyway, to Lawman, that's the point, Stratagem usage will increase a little. However in response, CAP 6 usage will increase and the cycle will start anew, with a pretty balanced metagame after a little while.
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#67 |
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Join Date: May 2008
Posts: 3
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Stone Edge seems to be a problem... It limits Gyarados AND Salamence from coming in safely, which leaves Celebi, Slowbro, and Skarmory as the 3 remaining notable switch-ins. However, I disgust at the thought of putting Shadow Claw on it even more. He then gains perfect coverage, with a 120 power STAB move being one of them. Shadow Claw scares Celebi and Slowbro, more than Ice Punch and Thunder Punch, respectively, and takes up only *one* move slot. With a moveset of Shadow Claw, Waterfall, and Close Combat, you really have the options of--Skarmory, Tentacruel (Who's too frail physically defensively), Gyarados, and Salamence. Skarmory is occasionally 2HKO'd with Stealth Rock, Leftovers, and Life Orb factored in from Close Combat, thus eliminating most of its usefulness. Gyarados and Salamence couldn't switch in safely, either, at risk of taking a blow from one of the two punches that is nearly assured in the last moveslot. Shadow Claw, simply said, would turn the Decentralizer, into the Centralizer, seeing as it would have no real counters. The new Garchomp, per-say.
Say NO to Shadow Claw. Stone Edge is even less problematic. |
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#68 | |||
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Join Date: Oct 2006
Posts: 1,191
½gone
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hm interesting discussion!
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i don't think having stone edge will mess up gyara as a good check necessarily, since it'll be we could "further nerf it" and allow ice punch and rock slide the thing is fast zapdos' will usually beat it if it's just ice punching rock sliding, and gyara is still a good check.. starmie being a great check is actually really attractive for me so yeah i am still against thunderpunch. it just doesnt seem like a necessary move. i am supporting rock slide and undecided on stone edge, but if we agree that bulk u pmight be a bad idea, i'll support it. i am also against u-turn/xscissor/attack order (attack order is an amazing move o_o) lawman, the only thing we can predict is that "if gyarados can switch in on cap6, he'll be used more and his physical water stab make it hard for ttar/gem to domintate. (sure he outsped and ohkod by statagem but if he dds he'll ohko back ^_^.i dont like to theorymon up situations, i just think "more water stab=worse for alot of the top 5") edit: shadow claw without stab would be for rev mostly.... celebi doesnt care about ip much less shadow claw. starmie is different but it's not as back as tpunch.... unless you're factoring the high crit rate i don't really see the problem =\ lol the new garchomp i think you are exagerating; tons of stuff will still ruin it, with or without shadow claw. fight ghost is still really good coverage i guess. @tennis i brought it up but only as a reminder for the support movepool discussion Quote:
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pretentious like a 7th son infectious like h1n1 Last edited by gorm; Dec 19th, 2008 at 4:24:58 PM. |
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#69 | |
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Join Date: Dec 2004
Posts: 1,921
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Just want to show support for some moves previously mentioned in this topic. These moves being Brave Bird/Drill Peck/Zen Headbutt . I will just quote what i said in the previous topic for reasoning.
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I also don't really get how inferior moves like Dynamic Punch are pending Last edited by latinoheat; Dec 19th, 2008 at 4:54:48 PM. |
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#70 |
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RIDE OR DIE MOTHERFUCKERS ᕦ(ò_óˇ)ᕤ ᕦ(ò_óˇ)ᕤ ᕦ(ò_óˇ)ᕤ
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Posts: 5,236
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I'm fine with Zen Headbutt but against the flying moves. The only reason would be to beat Revenankh, right? Celebi doesn't really care one way or the other, it gets Reflect and Recover.
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#71 |
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Join Date: Dec 2004
Posts: 1,921
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I guess Flying moves do a bit more to Pyroak, its not like this thing will be freely switching into it though.
Last edited by latinoheat; Dec 19th, 2008 at 4:52:36 PM. |
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#72 |
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RIDE OR DIE MOTHERFUCKERS ᕦ(ò_óˇ)ᕤ ᕦ(ò_óˇ)ᕤ ᕦ(ò_óˇ)ᕤ
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Posts: 5,236
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Yeah but so does Stone Edge (which I'm still against btw), and STAB Waterfall does a number.
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#73 | |||
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Join Date: Jun 2007
Posts: 4,484
PKMN Trainer Hijiri at your services
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Why is it that Blizzard is still within the Pending list as well as the other moves? Can we please just stick them to the Allowed list and be done with them? =/
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BTW, I support Thunder[Bolt], Shock Wave, and Charge Beam. Also I like to throw in this suggestion: Wood Hammer and/or Grass Knot.
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Diamond: Rinneth (3222 2619 1334) Platinum: Remilia (5328 9611 0881) White: Hijiri (3138 5947 0732) I can clone in B&W now. PM/VM if you need any. Everything I ever RNG'd is here What you buying stranger? Last edited by Gothic Togekiss; Dec 19th, 2008 at 5:21:45 PM. |
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#74 |
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coolcoolcool
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Join Date: Dec 2005
Posts: 5,352
Plano, TX
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They're pending because no one has talked about them or disputed their position.
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#75 | |
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Join Date: Mar 2006
Posts: 560
vegas
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So whats the big deal with adding a rock move exactly? CAP6 getting too much coverage? I don't see how Ice/Electric/Rock/Fight is any better than Ice/Electric/Water/Fight. Flyers and Fire pokemon are getting destroyed either way. And why do people think of Stone Edge is such a controversial move? It has low PP, gets stalled out with Roost, and misses 20% of the time. Yeah it crits, but only 16% of the time (ie your more like to miss) I'm for the addition of Rock Slide to the allowed movepool and to move Thunder Punch to controversial. I would also like to see Stone Edge move to allowed IF Thunder Punch and Ice Punch are allowed as well. Which ones exactly?
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Avatar done by GTS, he's awesome. Last edited by xcfrisco; Dec 19th, 2008 at 5:41:43 PM. |
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