|
|||||||
![]() |
|
|
Thread Tools |
|
|
#1 | |
|
coolcoolcool
![]() ![]() ![]()
Join Date: Dec 2005
Posts: 5,356
Plano, TX
|
Quote:
Ability: Unaware Stats: 105 HP / 110 Atk / 95 Def / 70 SpA / 100 SpD / 75 Spe For the record, the current top 10 on the CAP server are:
Based on participation in the previous movepool threads, the TL should select several members to present a complete movepool submission. Allowed moves are the ONLY Competitive moves that are allowed in a final movepool. All other Competitive moves, even those not mentioned in the Move discussion thread -- are NOT ALLOWED in a final movepool. Any Non-Competitive move can be included in a complete movepool. If anyone attempts to include additional Competitive moves, not agreed in the previous polls, it will be the TL's responsibility to see that the submitter removes them from the full movepool submission. X-Act wrote a guide that describes the characteristics of an appropriate movepool. That guide is located here, and should be used as a reference for all movepool submitters. Reference You must follow these guidelines Offensive Allowed: -Cross Chop -Hammer Arm -Close Combat -Brick Break -Aqua Tail -Waterfall -Hydro Pump -Surf -Low Kick -Earthquake -SuperPower -Focus Punch -Ice Beam -Body Slam -Rock Slide -Zen Headbutt -Blizzard -Sky Uppercut -Seismic Toss -Force Palm -Drain Punch -Ice Punch -Reversal -Hi Jump Kick -DynamicPunch -Double Kick -Dive -Water Pulse -Dig -Ice Fang -Icy Wind -Punishment -Revenge -Bite -Avalanche -Brine -Reversal -Aqua Jet -Mach Punch -Ice Shard -Stone Edge -ThunderPunch -Drill Peck Unallowed: -Hydro Cannon -Muddy Water -Rock Blast -Rock Wrecker -Head Smash -Eruption -Overheat -Blast Burn -Fire Blast -Flamethrower -Heat Wave -Lava Plume -Sacred Fire -Flare Blitz -Fire Punch -Fire Fang -Flame Wheel -Blaze Kick -X-Scissor -U-turn -Sucker Punch -Attack Order -Crunch -Shadow Claw -Payback -Payback -Brave Bird -Wood Hammer -Seed Bomb -Needle Arm -Thunderbolt -Shock Wave -Charge Beam -Spark Support Allowed: -Iron Defense -Yawn -Toxic -Roar -Stockpile -Amnesia -Barrier -Meditate / Howl -Aqua Ring -Haze -Counter -Swagger -Flatter -Swallow -Charm / Featherdance -Scary Face -Mud Sport -Rapid Spin -Glare -Gastro Acid -Me First -Block / Mean Look -Refresh -Foresight -Mudslap -Mist -Role Play -Torment -Magic Coat -Mirror Move -Bulk Up -Curse -Recover / Slack Off / Milk Drink / Softboiled / Heal Order -Encore -Psych Up -Taunt -Mirror Coat -Thunder Wave Unallowed: -Swords Dance -Nasty Plot -Baton Pass -Rock Polish -Roost -Synthesis -Growth -Disable -Hypnosis -Agility X-Act's movepool guide - use this guide to create movepools Competitive move lists - these moves (unless in the allowed lists above) are unallowed
__________________
Last edited by Bass; Dec 27th, 2008 at 12:51:48 AM. |
|
|
|
|
|
#2 |
|
Join Date: Oct 2008
Posts: 1,221
In a cold pizza induced euphoria
|
I would like to mention how is Drill Peck going to work with the designs, either of the top 2 it doesnt work. Well, I guess Aragornbirds has a hint of a beak, but we still need a way to work it in.
|
|
|
|
|
#3 |
|
Join Date: Jun 2007
Posts: 4,484
PKMN Trainer Hijiri at your services
|
^ His beak grows in size and spins like a power tool on steroids? Cyzir's design could just twist it's tentacles around to form a drill and "Giga Drill Breaker!!!" things to death.
__________________
Diamond: Rinneth (3222 2619 1334) Platinum: Remilia (5328 9611 0881) White: Hijiri (3138 5947 0732) I can clone in B&W now. PM/VM if you need any. Everything I ever RNG'd is here What you buying stranger? |
|
|
|
|
#4 |
|
coolcoolcool
![]() ![]() ![]()
Join Date: Dec 2005
Posts: 5,356
Plano, TX
|
Those are just moves that are allowed. They don't have to be in your movepool!
__________________
|
|
|
|
|
#5 |
|
RIDE OR DIE MOTHERFUCKERS ᕦ(ò_óˇ)ᕤ ᕦ(ò_óˇ)ᕤ ᕦ(ò_óˇ)ᕤ
![]() ![]() ![]() Join Date: Dec 2007
Posts: 5,245
|
Why does it matter again how we justify things? Justify Wooper using Focus Punch. We can do whatever we want within reason. If we do or don't put Drill Peck on this Pokemon, I want it to be because it would help decentralize the metagame (which I think it would), not because it would or wouldn't work flavor wise. So I'm asking everyone: for competitive moves throw flavor out the window while constructing a movepool. I know I will.
__________________
ᕦ(ò_óˇ)ᕤ
ᕦ(ò_óˇ)ᕤ |
|
|
|
|
#6 |
|
Join Date: Jun 2007
Posts: 2,311
Bland Juicer
|
I love the fact that Aragornbirds design has a sword, but can't learn swords dance...
Hey my design was the one with the Kamina Glasses >:|
__________________
And I was gone.
|
|
|
|
|
#7 | |
Moderator
Join Date: Jul 2008
Posts: 2,467
somewhere but nothere
|
Quote:
I'm still a bit iffy on stat-up moves. Especially since this is specially bulky. However, 4 weaks to primarily special attacks means this won't have the huge domination revenakh did. It also has few answers to Bulkmie or slowbro (Use it). There is really no difference between Curse and Bulk Up. Don't argue against one then support the other.
__________________
Last edited by billymills; Dec 26th, 2008 at 6:36:41 PM. |
|
|
|
|
|
#8 |
|
Join Date: Apr 2005
Posts: 2,061
London
|
is this basically movepool submission where you can fish for replies or just an integrated version of the previous two threads about supporting and attacking moves?
__________________
You Go? |
|
|
|
|
#9 |
|
coolcoolcool
![]() ![]() ![]()
Join Date: Dec 2005
Posts: 5,356
Plano, TX
|
this is for movepool submission
__________________
|
|
|
|
|
#10 |
|
Join Date: Aug 2007
Posts: 4,991
|
TM List so far:
Code:
TM01 - Focus Punch TM02 - Dragon Claw TM03 - Water Pulse TM04 - Calm Mind TM06 - Toxic TM07 - Hail TM08 - Bulk Up TM10 - Hidden Power TM12 - Taunt TM13 - Ice Beam TM14 - Blizzard TM15 - Hyper Beam TM16 - Light Screen TM17 - Protect TM18 - Rain Dance TM20 - Safeguard TM21 - Frustration TM26 - Earthquake TM27 - Return TM28 - Dig TM31 - Brick Break TM32 - Double Team TM33 - Reflect TM40 - Aerial Ace TM41 - Torment TM42 - Facade TM43 - Secret Power TM44 - Rest TM45 - Attract TM46 - Thief TM49 - Snatch TM54 - False Swipe TM55 - Brine TM56 - Fling TM58 - Endure TM60 - Drain Punch TM68 - Giga Impact TM70 - Flash TM71 - Stone Edge TM72 - Avalanche TM73 - Thunder Wave TM78 - Captivate TM79 - Dark Pulse TM80 - Rock Slide TM82 - Sleep Talk TM83 - Natural Gift TM84 - Poison Jab TM87 - Swagger TM90 - Substitute HM List so far: Code:
HM01 - Cut HM03 - Surf HM04 - Strength HM06 - Rock Smash HM07 - Waterfall Move Tutors: Code:
- Ice Punch - Thunderpunch - Superpower - Trick - Zen Headbutt - Helping Hand - Iron Defense Level-Up List Code:
1. Scratch 1. Growl 1. Leer 5. Bubble 9. Water gun 13. Smoke Screen 17. Arm Thrust 21. (On evolution) Octazooka 33. Slash 37. Sky Uppercut 39. Hydro Pump 57. Close Combat Egg Moves (Water1 / Ground): Code:
- Aqua Jet - Mach Punch - Constrict - Iron Head - Cross Chop - Leer - Peck - Recover Oh and this Egg Moves list is going to be fluctuating a lot, since the Breeding Group hasn't been decided. This was made really quick so any mistakes can be posted here or PM'd to me. I really want this to be from the populace not just me. I also want us to get what would be better for the metagame's environment right now (be eco-friendly!) Last edited by X-Trader; Dec 31st, 2008 at 2:56:47 PM. |
|
|
|
|
#11 | |
|
Am I poplar yet?
Join Date: Jul 2007
Posts: 684
Well, am I?
|
I think priority should be put on trying to separate Bulk Up/Curse and Recover from each other, if both are on a move set. Also, keeping the priority attacks to a minimum is a must.
__________________
Cyzir's Simple Sketches A SHINY RELICANTH! HOW RARE! Also don't expect another update for a while, courtesy of HGSS, Scribblenaut, and M&L 3 HUZZAH! CAVE STORY FOR WIIWARE! ![]() Quote:
|
|
|
|
|
|
#12 |
|
Join Date: Apr 2008
Posts: 203
Stalking Hybrid
|
Ok, i was doing my TM list but Rain Dance isn't on the Allowed List and its considered competitive... does this mean it isn't allowed even though in X-Acts thread it says that it must always be chosen???
Last edited by TekkenStorm; Dec 26th, 2008 at 6:47:09 PM. |
|
|
|
|
#13 |
Moderator
Join Date: Jul 2008
Posts: 2,467
somewhere but nothere
|
This is just a starter, I will change this completely by poll time.
Code:
H.Ice Punch H. Thunder Punch 1. Scratch 1. Growl 1. Leer 5. Bubble 9. Water gun 13. Smoke Screen 17. Aqua Jet 21. (On evolution) Octazooka 27. Arm Thrust 33. Slash 39. Water Pulse 45. Whirlpool 51. Hydro Pump 57. Close Combat Code:
Egg: Mach Punch Muddy Water Crush Claw Curse Ice Shard Low Kick Code:
TM01 - Focus Punch TM02 - Dragon Claw TM03 - Water Pulse TM04 - Calm Mind TM06 - Toxic TM07 - Hail TM08 - Bulk Up TM10 - Hidden Power TM12 - Taunt TM13 - Ice Beam TM14 - Blizzard TM15 - Hyper Beam TM16 - Light Screen TM17 - Protect TM18 - Rain Dance TM20 - Safeguard TM21 - Frustration TM23 - Iron Tail TM26 - Earthquake TM27 - Return TM28 - Dig TM31 - Brick Break TM32 - Double Team TM33 - Reflect TM37 - Sandstorm TM39 - Rock Tomb TM40 - Aerial Ace TM41 - Torment TM42 - Facade TM43 - Secret Power TM44 - Rest TM45 - Attract TM46 - Thief TM49 - Snatch TM51 - Roost TM54 - False Swipe TM55 - Brine TM56 - Fling TM58 - Endure TM60 - Drain Punch TM65 - Shadow Claw TM66 - Payback TM68 - Giga Impact TM69 - Rock Polish TM70 - Flash TM71 - Stone Edge TM72 - Avalanche TM73 - Thunder Wave TM75 - Swords Dance TM76 - Stealth Rock TM78 - Captivate TM79 - Dark Pulse TM80 - Rock Slide TM81 - X-scissor TM82 - Sleep Talk TM83 - Natural Gift TM84 - Poison Jab TM87 - Swagger TM90 - Substitute HM01 - Cut HM03 - Surf HM04 - Strength HM06 - Rock Smash HM07 - Waterfall Code:
Dive Ice Punch Knock Off Thunder Punch Vacuum Wave Helping Hand Snore Uproar Aqua Tail Earthpower Endeavor Mud Slap
__________________
Last edited by billymills; Dec 31st, 2008 at 9:38:41 PM. Reason: Further Updates. |
|
|
|
|
#14 |
|
Join Date: Apr 2008
Posts: 203
Stalking Hybrid
|
You should probably add Blizzard, every water pokemon that gets Ice Beam gets it.
EDIT: Removed my submission as its almost identical as Deck Knights but hes is completed and more awesome.... so Deck Knight FTW Last edited by TekkenStorm; Dec 27th, 2008 at 9:41:14 AM. |
|
|
|
|
#15 |
|
there is actually no underscore in my name
![]() ![]() ![]()
Moderator
Join Date: Jan 2008
Posts: 5,486
|
OK here's my movepool for the pirate squid since that's what's winning in the polls so far ;_;
Code:
H. Bubble H. Aqua Jet H. Scary Face H. Aqua Ring 6. Wrap 10. Beat Up 14. Counter 19. Body Slam 23. Revenge 29. Punishment 36. Bite 48. Seismic Toss 52. Hammer Arm Code:
TM01 - Focus Punch TM03 - Water Pulse TM06 - Toxic TM10 - Hidden Power TM12 - Taunt TM13 - Ice Beam TM15 - Hyper Beam TM17 - Protect TM18 - Rain Dance TM20 - Safeguard TM21 - Frustration TM27 - Return TM31 - Brick Break TM32 - Double Team TM33 - Reflect TM36 - Sludge Bomb TM40 - Aerial Ace TM41 - Torment TM42 - Facade TM43 - Secret Power TM44 - Rest TM45 - Attract TM46 - Thief TM49 - Snatch TM52 - Focus Blast TM54 - False Swipe TM56 - Fling TM58 - Endure TM60 - Drain Punch TM63 - Embargo TM68 - Giga Impact TM71 - Stone Edge TM78 - Captivate TM82 - Sleep Talk TM83 - Natural Gift TM84 - Poison Jab TM87 - Swagger TM90 - Substitute HM01 - Cut HM03 - Surf HM04 - Strength HM06 - Rock Smash HM07 - Waterfall Code:
Egg moves Bubblebeam Octazooka Smokescreen Pursuit Recover Bubblebeam: Poliwrath, Azumarill, Politoed, Corsola, Octillery, Mantine, Kingdra, Ludicolo, Surkskit, Crawdaunt, Empoleon. Omastar and Kabutops from breeding. Octazooka: Octillery. Kingdra from breeding. Smokescreen: Kingdra Pursuit: Wingull, Floatzel Recover: Corsola, Milotic, Gastrodon Code:
Move Tutors Knock Off Fury Cutter Ice Punch Gastro Acid Gunk Shot Trick Superpower As an overview, here's the important things mine has/doesn't have: - No Bulk Up/Curse - Only 1 priority move in Aqua Jet - Superpower/Hammer Arm as high powered Fighting STAB - Stone Edge to hit Gyara, Zapdos, and to a lesser extent Salamence - No Thunderpunch^ - Ice Punch to further hit Salamence and is the second most punishing move to Celebi switchins - A recovery move. I think that sums it up. Last edited by Elevator Music; Dec 28th, 2008 at 1:50:20 AM. |
|
|
|
|
#16 | |
|
Jigen Makkoto
![]()
Moderator
Join Date: May 2005
Posts: 6,849
Massachusetts
|
Quote:
I'll have my submission up in a few. I'm basing this on aragornbird's Art. Code:
Level Up moves: - Peck - Leer 4. Bubble 7. Supersonic 11. Bubblebeam 15. Aqua Jet 19. Smokescreen 22. Bullet Punch 25. Punishment 27. Aqua Ring 31. Wrap 38. Cross Chop 43. Slash 50. Wring Out 59. Hydro Pump Code:
Egg Moves: Encore Stockpile Swallow Spit Up Mach Punch Ice Shard Octazooka Revenge Code:
TMs: TM01 - Focus Punch TM03 - Water Pulse TM06 - Toxic TM07 - Hail TM08 - Bulk Up TM10 - Hidden Power TM12 - Taunt TM13 - Ice Beam TM14 - Blizzard TM15 - Hyper Beam TM17 - Protect TM18 - Rain Dance TM21 - Frustration TM27 - Return TM31 - Brick Break TM32 - Double Team TM36 - Sludge Bomb TM39 - Rock Tomb TM40 - Aerial Ace TM41 - Torment TM42 - Facade TM43 - Secret Power TM44 - Rest TM45 - Attract TM46 - Thief TM49 - Snatch TM52 - Focus Blast TM54 - False Swipe TM55 - Brine TM56 - Fling TM58 - Endure TM60 - Drain Punch TM63 - Embargo TM68 - Giga Impact TM71 - Stone Edge TM72 - Avalanche TM77 - Psych Up TM78 - Captivate TM80 - Rock Slide TM82 - Sleep Talk TM83 - Natural Gift TM87 - Swagger TM88 - Pluck TM90 - Substitute TM91 - Flash Cannon HM01 - Cut HM03 - Surf HM04 - Strength HM06 - Rock Smash HM07 - Waterfall Code:
Tutor Moves: Fury Cutter Ice Punch Icy Wind Knock Off Vacuum Wave Zen Headbutt Snore Uproar Bounce Gastro Acid Gunk Shot Iron Defense Iron Head Superpower Basically speaking, this can use any combination of priority moves it wants (Dewgong can breed Aqua Jet, Ice Shard, and Encore). In exchange, this has the primary STAB for fighting as Cross Chop or Superpower, with Waterfall as the Water backup. For Rev-beating options you have Zen Headbutt, Bounce (this is fishlike enough to get it), and Aerial Ace. It also has Punishment, Encore, and Psych Up to punish stat-uppers, as well as both Taunt and Torment. Since it's an Octopus, I provided plenty of "Ink-based" moves like Gunk Shot, Sludge Bomb, Smokescreen, etc, as well as Peck (die Breloom, DIE!). Bulk Up is included. EDITS: Aqua Jet and Mach Punch have swappeed, with Aqua Jet in Level-up and Mach Punch in Breed moves. Octazooka and Revenge added in Egg moves, Acid removed (Only Water 3 pokemon learn Acid). Breeding Group assumed: Water 1/Humanshape. This means that the legal egg move combinations are: Encore and Ice Shard: Dewgong Encore and Mach Punch: Infernape Encore and Revenge: Machamp Mach Punch and Revenge: Hitmontop
__________________
[17:53] <&Deck_Knight> If I Cite and Prune CiteandPrune's post, what does that make me? [17:54] <Birkal> a citeandprune cite and prunner [17:54] <%DHR> O_o lol [17:54] <+Mos_Quitoxe> Cite and Prune doesn't do enough of either [17:55] <+Mos_Quitoxe> can we make him change it or force him to pay damages [17:55] <&Deck_Knight> It would be a lot easier for him to Cite and Prune if we made him a mod. [17:56] <&Deck_Knight> I delegate this task to Birkal. [17:57] <Birkal> >:| Last edited by Deck Knight; Dec 27th, 2008 at 10:59:54 AM. |
|
|
|
|
|
#17 |
|
Join Date: Mar 2008
Posts: 1,006
infiltrating smogon....
|
This is based on Aragornbird's Art submission:
Code:
1.Constrict 1.Low Kick 1.Whirlpool 6.Peck 7.Water Gun 12.Octazooka 15.Mach Punch 20.Slack Off 32.Aqua Ring 37.Sky Uppercut 42.Hydro Pump 43.Sludge Bomb 55.Close Combat Code:
TM01 - Focus Punch TM03 - Water Pulse TM05 - Roar TM06 - Toxic TM07 - Hail TM08 - Bulk up TM10 - Hidden Power TM12 - Taunt TM13 - Ice Beam TM14 - Blizzard TM15 - Hyper Beam TM16 - Light Screen TM17 - Protect TM18 - Rain Dance TM20 - Safeguard TM21 - Frustration TM23 - Iron Tail TM26 - Earthquake TM27 - Return TM28 - Dig TM31 - Brick Break TM32 - Double Team TM33 - Reflect TM36 - Sludge Bomb TM39 - Rock Tomb TM40 - Aerial Ace TM41 - Torment TM42 - Facade TM43 - Secret Power TM44 - Rest TM45 - Attract TM46 - Thief TM47 - Steel Wing TM49 - Snatch TM52 - Focus Blast TM54 - False Swipe TM55 - Brine TM56 - Fling TM58 - Endure TM60 - Drain Punch TM64 - Explosion TM65 - Shadow Claw TM68 - Giga Impact TM71 - Stone Edge TM72 - Avalanche TM73 - Thunder Wave TM74 - Gyro Ball TM76 - Stealth Rock TM77 - Psych Up TM80 - Rock Slide TM82 - Sleep Talk TM84 - Poison Jab TM86 - Grass Knot TM87 - Swagger TM90 - Substitute TM91 - Flash Cannon Code:
HM01 - Cut HM03 - Surf HM04 - Strength HM06 - Rock Smash HM07 - Waterfal
__________________
Previously know as The_Hybrid Server Shoddy username: Hybrid, Infiltrator. Last edited by Infiltrator; Dec 26th, 2008 at 10:15:20 PM. |
|
|
|
|
#18 | |
|
Join Date: Jun 2007
Posts: 4,484
PKMN Trainer Hijiri at your services
|
Quote:
I don't see the reason to keep them separte as I don't see the danger having two stabbed priority moves when they're a lack of Technician support. Anyone have a viable example onto the woes of having double stab priority would have on the metagame? Edit: Last paragraph wasn't directed at you Sikh, it was more directed at everyone who would try something like that.
__________________
Diamond: Rinneth (3222 2619 1334) Platinum: Remilia (5328 9611 0881) White: Hijiri (3138 5947 0732) I can clone in B&W now. PM/VM if you need any. Everything I ever RNG'd is here What you buying stranger? Last edited by Gothic Togekiss; Dec 26th, 2008 at 10:37:24 PM. |
|
|
|
|
|
#19 |
|
Join Date: Aug 2007
Posts: 4,991
|
There is no woe, it is just that I haven't played on the server much, so I would not know what you would consider a threat although you are right that even with Technician it wouldn't be much of a threat, so Water1/Ground for Smeargle accessibility. This way you can get Aqua Jet / Mach Punch / Recover on the same set if you wanted although we have Revenankh who does it better and doesn't need priority on his second STAB
Edit: Sorry GT :P Last edited by X-Trader; Dec 26th, 2008 at 10:50:15 PM. |
|
|
|
|
#20 |
|
Join Date: Mar 2006
Posts: 560
vegas
|
I could not think of a more perfect movepool myself. No thuderpunch so at least waters can come in and check CAP6, no insta-recovery to prevent stall and so CAP6 doesn't become Revvy-lite, and no Close Combat to support the bulky nature of CAP6.
(Almost perfect I should say, would really like to see CAP6 get Octozooka ;) )
__________________
Avatar done by GTS, he's awesome. |
|
|
|
|
#21 | |
|
Join Date: Aug 2007
Posts: 571
London
|
Quote:
My personal feeling is that Punishment should be the best Dark option so that stat uppers are doubly punished if they say in to try and not lose those 4 Bulk Ups they've just got. Dark moves are neutral on Rev anyway since Fighting types resist them so please, for the love of Psychics, don't include Night Slash! :-) Zen Headbutt is the best option for Rev. You've just described almost all the things that I Don't want in a movepool. Thunderpunch isn't going to do much to bulky waters without a boost since it's unstabbed and low BP. Needs including. 50% recovery better supports the bulky nature of CAP6 than Close Combat would so it should have 50% recovery but Close Combat should be excluded. Excluding Bulk Up and Curse would Also stop it becoming Revvy lite and be a much better way to do it.
__________________
If I haven't seen further, it's because giants were standing on my shoulders... Last edited by jagged_angel; Dec 27th, 2008 at 7:37:26 AM. |
|
|
|
|
|
#22 |
|
Join Date: Dec 2008
Posts: 32
|
Here's some initial thoughts for the squid design. All comments welcomed.
Code:
H. Aqua Ring H. Metal Claw 1. Bubble 1. Leer 6. Peck 10. Mud Sport 14. Arm Thrust 19. Glare 23. Stockpile 23. Swallow 23. Spit Up 29. Octazooka 36. Counter 39. Cross Chop 45. Iron Defence 55. Hydro Pump Code:
Egg: Wrap Aqua Jet Mach Punch Supersonic Acid Body Slam Flail Encore Code:
TM01 - Focus Punch TM03 - Water Pulse TM05 - Roar TM06 - Toxic TM07 - Hail TM08 - Bulk Up TM10 - Hidden Power TM12 - Taunt TM13 - Ice Beam TM14 - Blizzard TM15 - Hyper Beam TM17 - Protect TM18 - Rain Dance TM20 - Safeguard TM21 - Frustration TM26 - Earthquake TM27 - Return TM28 - Dig TM31 - Brick Break TM32 - Double Team TM36 - Sludge Bomb TM39 - Rock Tomb TM40 - Aerial Ace TM42 - Facade TM43 - Secret Power TM44 - Rest TM45 - Attract TM52 - Focus Blast TM54 - False Swipe TM55 - Brine TM58 - Endure TM60 - Drain Punch TM67 - Recycle TM68 - Giga Impact TM70 - Flash TM71 - Stone Edge TM72 - Avalanche TM77 - Psych Up TM78 - Captivate TM80 - Rock Slide TM82 - Sleep Talk TM83 - Natural Gift TM87 - Swagger TM90 - Substitute TM91 - Flash Cannon HM01 - Cut HM03 - Surf HM04 - Strength HM06 - Rock Smash HM07 - Waterfall HM08 - Rock Climb Code:
Dive Ice Punch Icy Wind Knock Off Vacuum Wave Zen Headbutt Helping Hand Snore Uproar Aincientpower Aqua Tail Gastro Acid Iron Defence Mud Slap Rollout Superpower Last edited by dmlaw; Dec 27th, 2008 at 9:36:38 AM. Reason: noticed one of my moves was disallowed |
|
|
|
|
#23 |
|
np: Biffy Clyro - Shock Shock
![]() ![]()
Join Date: Feb 2006
Posts: 4,679
Malta
|
This is the CAP where I didn't submit anything myself so far. I'll have to remedy that!
__________________
http://users.smogon.com/X-Act For all your Pokemon needs (and more!) including: the Defensive EVs applet, the Probabilities of Breeding IVs in Pokemon applet, and the Ratings of Pokemon Base Stats applet (now Version 2.0!). And also the IV to PID applet! |
|
|
|
|
#24 |
|
Join Date: Apr 2008
Posts: 203
Stalking Hybrid
|
After seing Deck Knights Submission, i think i should resign lol as hes is exactly what i was going to do for mine.
|
|
|
|
|
#25 |
|
np: Biffy Clyro - Shock Shock
![]() ![]()
Join Date: Feb 2006
Posts: 4,679
Malta
|
I have a few questions regarding the 'competitive move lists' which are all unallowed.
According to it, the moves Snatch, Sludge Bomb, Poison Jab, Iron Tail etc. are competitive moves. If we go by the rule that 'all competitive moves except those listed are banned', then we'll have 8 or so movepool submissions which are all basically the same except for one or two moves. I'll question the wisdom of labelling a move such as Sludge Bomb 'competitive'. How is it competitive? Certainly a move such as Ice Shard is much better than Sludge Bomb for this Pokemon... but while the former is allowed, the latter is not! As I always say, common sense should prevail. I should be allowed to include Sludge Bomb in my movepool for Pete's sake. :\
__________________
http://users.smogon.com/X-Act For all your Pokemon needs (and more!) including: the Defensive EVs applet, the Probabilities of Breeding IVs in Pokemon applet, and the Ratings of Pokemon Base Stats applet (now Version 2.0!). And also the IV to PID applet! Last edited by X-Act; Dec 27th, 2008 at 10:31:45 AM. |
|
|
![]() |
| Thread Tools | |
|
|