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#2501 | |
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Join Date: Aug 2008
Posts: 1,292
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Quote:
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UU TR "Y U NO FAST?" RMT |
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#2502 |
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Join Date: Nov 2008
Posts: 459
Caliiiiiiforniiiiaaa
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So how do you reset for IVs/Shinyness for legends?
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#2503 |
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Join Date: Mar 2009
Posts: 1,781
Michigan
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Same thing as eggs, but when you save in front of them, you only need to get the right delay. You also manually advance the RNG to the frame you need.
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#2504 |
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Join Date: Jun 2007
Posts: 1,788
Michigan
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Well I'm kind of wondering about this too, I'm about to SR for Azelf. Catch a pokemon, check IV's, find spread under Method J, advance with Poketch... then?
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D/P FC: 4467-7498-1335 Platinum FC: 3867-4316-0326 PM me if we have a trade agreement |
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#2505 |
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free agent
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Administrator
Join Date: Jun 2008
Posts: 3,045
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No.
Advancing the RNG for captured Pokemon is nothing like advancing it for eggs. Check out the parts of the OP related to advancing the RNG.
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#2506 |
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Join Date: Apr 2009
Posts: 1,435
Herro prease.
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Update on my earlier issues: I changed the date but used the same seed and I hit my spread on my third try. Don't really know what to take from that, I'm happy though.
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#2507 |
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Join Date: Apr 2009
Posts: 803
like a g6
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if you save after the day care gets the egg but before you get the egg, and the nature is wrong, do you have to restart the whole thing?
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click here to see misty without a shirt!! | FC: 0389 3746 4206
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#2508 |
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Join Date: Apr 2009
Posts: 1,435
Herro prease.
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Yes, nature is set when the old man gets the egg.
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#2509 |
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Join Date: Apr 2009
Posts: 803
like a g6
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ok so you have to repeat the proccess over and over to get the nature you want
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click here to see misty without a shirt!! | FC: 0389 3746 4206
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#2510 |
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Join Date: Apr 2009
Posts: 1,435
Herro prease.
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You should SR when you find your initial seed and generate your list. If the first one isn't the nature/ability you want or isn't a reasonable number of taps, do it again until it is. Then all you have to do is not mess up the tapping.
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#2511 |
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Join Date: Apr 2009
Posts: 803
like a g6
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ok thanks i get it all now.
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click here to see misty without a shirt!! | FC: 0389 3746 4206
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#2512 |
Moderator
Join Date: Nov 2006
Posts: 6,607
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Funny, going back and forth on a page with a battle message should advance the PNRG by two, correct? I did so 410 times (along with my two turns and the 128 steps with 5 pokémon, would result in 827), but the highest frame to the Shaymin I caught is... 117... How come 820 became 110?
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#2513 |
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would you suck the poison out
Join Date: Apr 2008
Posts: 2,798
Orange County, CA
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does switching to the step counter affect anything? I don't want to have to actually count each individual step...
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#2514 | |
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Join Date: Mar 2009
Posts: 1,781
Michigan
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Areal: I was doing the same thing for my zapdos, and the first time I had the same result, where I came up short. The battle a trainer message does not affect the RNG, only caught a pokemon does. Suggestion to speed it up is catch like 5 pokemon on one day. Supe: no
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#2515 |
Moderator
Join Date: Nov 2006
Posts: 6,607
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Thanks, Light. I was almost doing the same mistake again, lol.
EDIT: Errm, I did as you said, but only the last pokémon is shown on Journal...
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Last edited by Mario With Lasers; May 4th, 2009 at 11:52:14 PM. |
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#2516 | |
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free agent
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Administrator
Join Date: Jun 2008
Posts: 3,045
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Going to update the OP advancement list to specify only "Captured" pokemon and remove referenced to defeated until we can figure that out. Thanks, LF! Thanks for the catch, I am going to update the OP.
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#2517 |
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Join Date: May 2008
Posts: 1,400
I'm A Bit... I Mean Witch.
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So here's a less complex question...
You know how you can make note of the time that you got a certain shiny spread that you would like to re-use again? How specifically do you have to know the time to pull this off? Minutes, or seconds?
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FC: 1332 4390 9601 | Over 9,000 Things You Can Do with a Metapod | My Wants Lists - rapidly growing! Latest: ★STARS★ and =STRIPES= No [SC]Rotom forms. |
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#2518 |
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Join Date: Mar 2009
Posts: 1,781
Michigan
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You probably need to know all of it, the full date and estimated delay. I don't know, and won't do it since I can use RNG reporter.
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#2519 | |
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Join Date: Oct 2006
Posts: 150
Ontario, Canada
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Quote:
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#2520 |
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Join Date: Jan 2009
Posts: 285
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You would need to reproduce the exact seed again- minutes seconds and delay. Correct me if I'm wrong though, I'm not 100% sure.
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^^,
|Diamond FC: 0044 5506 9401| |
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#2521 | |
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Join Date: May 2008
Posts: 1,400
I'm A Bit... I Mean Witch.
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Quote:
EDIT: thanks oddsok, when I get a spread worth doing this for I'll try it out.
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FC: 1332 4390 9601 | Over 9,000 Things You Can Do with a Metapod | My Wants Lists - rapidly growing! Latest: ★STARS★ and =STRIPES= No [SC]Rotom forms. |
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#2522 |
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Join Date: Jan 2009
Posts: 285
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For some strange reason my delay is changing from even to odd after each reset. I haven't saved or anything like that and I end up with a delay of 620 one reset, 627 the next. It it very odd.
Is there anything I can do to test what would change the offset from odd>even or visa versa? I think it would be very helpful if we could figure out how to control our delay more so than is possible now.
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|Diamond FC: 0044 5506 9401| |
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#2523 | |
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Join Date: Feb 2008
Posts: 965
The Capital Wasteland
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Quote:
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10,000 Things You Can Do With a Metapod! A joint thread with my girlfriend Tase (Now with Hack Checks!) Wi-Fi Record: 81 - 48 - 5 | Trade FC: 2148-4851-8231 | Battle FC: 1247-5915-0988 <WildEep> I LOVE BALLS |
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#2524 |
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Join Date: Apr 2009
Posts: 1,435
Herro prease.
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I think oddsok's game changed based upon the save, like even at first, then after a save it changes to odd. Mine functions like yours does though, Darkprophet.
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#2525 |
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Join Date: Feb 2009
Posts: 1,210
Orlando, FL
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Wow, this has really come along since the time that I made my program! Great work, everyone! I've got a few questions for you all regarding IV Breeding:
1. Would you all say that there is more work to be done, but less harsh timing/precision/"randomness" (i.e. landing on a certain fraction of a second) involved for IV breeding with the DP PRNG as opposed to with the Emerald PRNG? It would seem like your rapid button tapping will typically be at very similar paces, although if it's even a slight bit off of your "typical" pace, it won't work, right? 2. So, the offset is essentially how many steps the various visible NPCs took between appearing in Solaceon and ending the dialogue with the old man to accept the egg? Therefore, if it's not the number you're looking for, you reset without having to ride around and hatch the egg, change the clock back to what it was on that "failed attempt", and try again? 3. Are there any specifics about when/where to catch a Pokémon after receiving the egg in the calibration step? 4. When changing the time on the DS, if you type in "12:00" (just an example) for the time and tap "Confirm", does it immediately become 12:00:00 the instant you release the tap on "Confirm", or is there some kind of delay like there is on a PC? 5. What is it about a chained shiny that makes it unable to assist in calculating your SID? Thanks!
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