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#3176 | |
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np: Michael Jackson - 'Mon in the Mirror (Dream World mix off the "Black or White" album)
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Administrator
Join Date: Dec 2004
Posts: 4,737
Fuqua: Where business cases are read and devils are blue
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Focus Sash is a viable option for Erufuun with Encore but even then I think I may rather use Latias since one of the main reasons Team Drapula I (Latias@Sash/Drapion/Scizor) failed was because Scizor still didn't really like having to take Metagross's MMs, where with 252HP Blaziken I won't care as much. Worry Seed on Erufuun is also an option for stuff like Meta and Yanmega but it would like to be able to trickscarf those too, whatever. Either Trickscarf or Sash Encore is necessary for Meta because I don't want it spamming EQs on the rest of my team...no Metagross have Quick Claw this time around (three have Occa Berry lol), so it will be interesting to see if this theorymon holds.
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![]() You haven't trolled till you've trolled in real life. Read A Mullet's Tale for reference if you haven't yet! |
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#3177 |
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Data Integration Thought Entity
Join Date: May 2005
Posts: 999
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For those who just can't wait to start theorymoning. Here's the list of what Pokemon each Battle Subway trainer uses:
http://members.shaw.ca/teamrocketeli...ayTrainers.txt 312 trainers total. No trainer names yet. I don't even know which round you can fight each trainer in. The first number listed is what I believe is the trainer's type ID. I don't know which number is which trainer type yet. The 12 trainers at the bottom look like special trainers. I'm guessing some of them are the Subway Master. I'm guessing the other are probably CPU partners. Since there are 300 normal trainers like before, you probably fight trainers 201-300 in battles 50 onward (unless it loops again <_<).
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Go beyond the impossible and kick reason to the curb! Who cares if they Levitate? Earthquake away! |
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#3178 | |
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Never give up!
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Join Date: Sep 2005
Posts: 1,070
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Of course I had to start working on that right away lol Started from the bottom, working myself up (I ignored the two subway heads that you face in single,double and multi, for now...also "0" and "1") Trainer type 57 = "OHKO spam and Gliscor" - Furijo 3, Bastiodon 3, Rapidash 3, Mamoswine 3, Rhyperior 3, Baivanilla 3, Whiscash 4, Pinsir 4, Donphan 4, Wailord 4, Gliscor 4, Walrein 4 Trainer type 34 = "Sunny Day" or "Fire Types with Sunny Day & Grass Types": - 212,213,248,249,252,256,335,361,374,375,423,424, 427,431,472,510,536,598,599,602,606,685,695,711, 725,738,773,774,777,781,831,860,886 Trainer type 32 = "Trick Room" - 252,274,310,378,400,402,445,454,470,494,525,583, 587,609,785,787,788,811,835,843,844,847,860,873,87 5,885 Trainer type 87 = "Starters", All 4 Sets (60 movesets total): - Venusaur 1-4, Charizard 1-4, Blastoise 1-4, Meganium 1-4, Typhlosion 1-4, Feraligatr 1-4, Sceptile 1-4, Blaziken 1-4, Swampert 1-4, Torterra 1-4, Infernape 1-4, Empoleon 1-4, Jaroda 1-4, Emboar 1-4, Daikenki 1-4 Trainer type 33 = "some Steel, Ghost , Normal & Psychic Types", All 4 Sets (48 movesets total): - Forretress 1-4, Spiritomb 1-4, Drifblim 1-4, Claydol 1-4, Bronzong 1-4, Porygon2 1-4, Starmie 1-4, Gigigiaru 1-4, Probopass 1-4, Magnezone 1-4, Porygon-Z 1-4, Metagross 1-4 Trainer type 13 = "Eeveelution", All 4 Sets (28 movesets total): - Vaporeon 1-4, Jolteon 1-4, Flareon 1-4, Espeon 1-4, Umbreon 1-4, Leafeon 1-4, Glaceon 1-4 Trainer type 44 = "Hailstorm" or "some Ice Types": - 240,255,346,352,355,356,363,430,456,521,527,530,53 1,538,579, 605,618,631,696,702,705,706,713,754,780,793,806,87 1,877,880,881,888 Trainer type 26.A = "Sandstorm" or "some Ground, Rock & Steel Types": - 218,272,315,320,348,378,381,484,493,495,523,553,59 3,634,637,668,670, 679,698,728,749,812,840,845,873,903,915,927,979 Trainer type 26.B = "Sandstorm" (6 sets less than trainer type 26.A): - 218,272,315,320,348,378,381,484,493,495,523,553,59 3,634,668,670,698, 728,749,840,845,873,903 Trainer type 86 = "Annoyers" - 209,238,240,246,251,267,272,281,316,326,344,350,36 1,368,377,431,4 84,544,593,598,601,606,613,617,634,637,658,690,700 ,718,734,737,740, 743,749,752,753,757,759,768,772,776,781,784,789,79 1,796,797,809,840, 843,851,864,893,894 Trainer type 90 = Set 3 Group "B" Pokémon (88 movesets total): Trainer type 91 = Set 3 Group "B" Pokémon (88 movesets total): - Venusaur 3, Charizard 3, Blastoise 3, Meganium 3, Typhlosion 3, Feraligatr 3, Sceptile 3, Blaziken 3, Swampert, Torterra 3, Infernape 3, Empoleon 3, Jaroda 3, Emboar 3, Daikenki 3, Dugtrio 3, Marowak 3, Medicham 3, Quagsire 3, Granbull 3, Jynx 3, Mr. Mime 3, Lanturn 3, Breloom 3, Forretress 3, Skarmory 3, Absol 3, Whiscash 3, Hariyama 3, Vespiquen 3, Raichu 3, Dewgong 3, Manectric 3, Staraptor 3, Gastrodon 3, Skuntank 3, Nageki 3, Dageki 3, Kenhorou 3, Vileplume 3, Victreebel 3, Electrode 3, Ludicolo 3, Shiftry 3, Exploud 3, Lopunny 3, Froslass 3, Doredia 3, Hihidarum 3, Ambipom 3, Deskhan 3, Goruggo 3, Aiant 3, Golem 3, Slowbro 3, Weezing 3, Kangaskhan 3, Tauros 3, Spiritomb 3, Furijo 3, Kurimugan 3, Musharna 3, Zuruzukin 3, Nattorei 3, Alakazam 3, Slowking 3, Miltank 3, Altaria 3, Toxicroak 3, Gochiruzei 3, Ranculus 3, Kirikizan 3, Abomasnow 3, Nidoqueen 3, Nidoking 3, Cradily 3, Armaldo 3, Rampardos 3, Bastiodon 3, Floatzel 3, Mismagius 3, Abagoora 3, Shubargo 3, Agirudaa 3, Zebraika 3, Drifblim 3, Gamageroge 3, Poliwrath 3 Trainer type 58 = "Double Battle Specialist (?)" (59 movesets total) with weather (moves/abilities), TR, multi-target attacks, swagger, helping hand, screens, safeguard, follow me, etc., everything that´s usable mostly in doubles: - Meganium 13, Breloom 1, Hariyama 1, Electrode 14, Musharna 1, Miltank 1, Abomasnow 134, Nidoqueen 1, Politoed 1, Shuckle 1, Exeggutor 1, Vaporeon 1, Jolteon 1, Glaceon 14, Togekiss 14, Ludicolo 2, Shiftry 2, Abagoora 2, Bronzong 24, Luxray 2, Yanmega 2, Gardevoir 2, Flygon 2, Dragonite 2, Charizard 3, Typhlosion 3, Empoleon 3, Lanturn 3, Whiscash 3, Dewgong 3, Froslass 34, Gochiruzel 3, Mismagius 3, Umbreon 3, Empoleon 4, Jynx 4, Mr. Mime 4, Absol 4, Tentacruel 4, Lucario 4, Tsunbear 4, Kingdra 4, Articuno 34, Entei 3, Suicune 34, Cresselia 3, Zapdos 4, Moltres 4, Voltros 4 Trainer type 83 = Electric & Steel Types, All 4 Sets + one stray Lanturn (36 movesets total): - Raichu 124, Lanturn 3, Manectric 1-4, Electrode 1-4, Aiant 1-4, Zebraika 1-4, Gigigiaru 1-4, Jolteon 1-4, Lucario 1-4, Electivire 1-4 Trainer type 66 = Set 3 Group "A" Pokémon (87 movesets total): Trainer type 48 = Set 3 Group "A" Pokémon (87 movesets total): - Rapidash 3, Muk 3, Gengar 3, Ampharos 3, Politoed 3, Pinsir 3, Scizor 3, Heracross 3, Ursaring 3, Houndoom 3, Donphan 3, Wailord 3, Claydol 3, Bronzong 3, Drapion 3, Luxray 3, Ninetales 3, Machamp 3, Shuckle 3, Roserade 3, Honchkrow 3, Ggaias 3, Roopushin 3, Doryuuzu 3, Warubiaru 3, Steelix 3, Weavile 3, Gliscor 3, Zoroak 3, Valjiina 3, Wargle 3, Tentacruel 3, Aerodactyl 3, Porygon2 3, Lickilicky 3, Yanmega 3, Gardevoir 3, Gallade 3, Exeggutor 3, Starmie 3, Flygon 3, Gigigiaru 3, Chandelar (Shanderaa) 3, Vaporeon 3, Jolteon 3, Flareon 3, Espeon 3, Umbreon 3, Leafeon 3, Glaceon 3, Lucario 3, Hippowdon 3, Probopass 3, Dusknoir 3, Kojondo 3, Tsunbear 3, Buffalon 3, Aggron 3, Walrein 3, Mamoswine 3, Lapras 3, Crobat 3, Magnezone 3, Rhyperior 3, Tangrowth 3, Porygon-Z 3, Baivanilla 3, Shibirudon 3, Gyarados 3, Snorlax 3, Kingdra 3, Blissey 3, Milotic 3, Electivire 3, Magmortar 3, Ononokusu 3, Togekiss 3, Urgamoth 3, Arcanine 3, Archaeos 3, Dragonite 3, Tyranitar 3, Salamence 3, Metagross 3, Garchomp 3, Sazando 3, Slaking 3 Trainer type 61 = Set 4 Group "B" Pokémon (88 movesets total): Trainer type 62 = Set 4 Group "B" Pokémon (88 movesets total): - Venusaur 4, Charizard 4, Blastoise 4, Meganium 4, Typhlosion 4, Feraligatr 4, Sceptile 4, Blaziken 4, Swampert 4, Torterra 4, Infernape 4, Empoleon 4, Jaroda 4, Emboar 4, Daikenki 4, Dugtrio 4, Marowak 4, Medicham 4, Quagsire 4, Granbull 4, Jynx 4, Mr. Mime 4, Lanturn 4, Breloom 4, Forretress 4, Skarmory 4, Absol 4, Whiscash 4, Hariyama 4, Vespiquen 4, Raichu 4, Dewgong 4, Manectric 4, Staraptor 4, Gastrodon 4, Skuntank 4, Nageki 4, Dageki 4, Kenhorou 4, Vileplume 4, Victreebel 4, Electrode 4, Ludicolo 4, Shiftry 4, Exploud 4, Lopunny 4, Froslass 4, Doredia 4, Hihidarum 4, Ambipom 4, Deskhan 4, Goruggo 4, Aiant 4, Golem 4, Slowbro 4, Weezing 4, Kangaskhan 4, Tauros 4, Spiritomb 4, Furijo 4, Kurimugan 4, Musharna 4, Zuruzukin 4, Nattorei 4, Alakazam 4, Slowking 4, Miltank 4, Altaria 4, Toxicroak 4, Gochiruzei 4, Ranculus 4, Kirikizan 4, Abomasnow 4, Nidoqueen 4, Nidoking 4, Cradily 4, Armaldo 4, Rampardos 4, Bastiodon 4, Floatzel 4, Mismagius 4, Abagoora 4, Shubargo 4, Agirudaa 4, Zebraika 4, Drifblim 4, Gamageroge 4, Poliwrath 4 Trainer type 17 = Set 4 Group "A" Pokémon (87 movesets total): Trainer type 18 = Set 4 Group "A" Pokémon (87 movesets total): - Rapidash 4, Muk 4, Gengar 4, Ampharos 4, Politoed 4, Pinsir 4, Scizor 4, Heracross 4, Ursaring 4, Houndoom 4, Donphan 4, Wailord 4, Claydol 4, Bronzong 4, Drapion 4, Luxray 4, Ninetales 4, Machamp 4, Shuckle 4, Roserade 4, Honchkrow 4, Ggaias 4, Roopushin 4, Doryuuzu 4, Warubiaru 4, Steelix 4, Weavile 4, Gliscor 4, Zoroak 4, Valjiina 4, Wargle 4, Tentacruel 4, Aerodactyl 4, Porygon2 4, Lickilicky 4, Yanmega 4, Gardevoir 4, Gallade 4, Exeggutor 4, Starmie 4, Flygon 4, Gigigiaru 4, Chandelar (Shanderaa) 4, Vaporeon 4, Jolteon 4, Flareon 4, Espeon 4, Umbreon 4, Leafeon 4, Glaceon 4, Lucario 4, Hippowdon 4, Probopass 4, Dusknoir 4, Kojondo 4, Tsunbear 4, Buffalon 4, Aggron 4, Walrein 4, Mamoswine 4, Lapras 4, Crobat 4, Magnezone 4, Rhyperior 4, Tangrowth 4, Porygon-Z 4, Baivanilla 4, Shibirudon 4, Gyarados 4, Snorlax 4, Kingdra 4, Blissey 4, Milotic 4, Electivire 4, Magmortar 4, Ononokusu 4, Togekiss 4, Urgamoth 4, Arcanine 4, Archaeos 4, Dragonite 4, Tyranitar 4, Salamence 4, Metagross 4, Garchomp 4, Sazando 4, Slaking 4 Trainer type 75 = Legendaries, All 4 Sets (80 movesets total): Trainer type 76 = Legendaries, All 4 Sets (80 movesets total): - Articuno 1-4, Zapdos 1-4, Moltres 1-4, Raikou 1-4, Entei 1-4, Suicune 1-4, Regirock 1-4, Regice 1-4, Registeel 1-4, Kobaruon 1-4, Terakion 1-4, Birijion 1-4, Torneros 1-4, Voltros 1-4, Latias 1-4, Latios 1-4, Heatran 1-4, Cresselia 1-4, Landros 1-4, Regigigas 1-4 Trainer type 43 = Flying Types, All 4 Sets (92 movesets total): - Charizard 1-4, Skarmory 1-4, Vespiquen 1-4, Staraptor 1-4, Kenhorou 1-4, Altaria 1-4, Drifblim 1-4, Honchkrow 1-4, Gliscor 1-4, Wargle 1-4, Aerodactyl 1-4, Yanmega 1-4, Crobat 1-4, Gyarados 1-4, Togekiss 1-4, Archaeos 1-4, Dragonite 1-4, Salamence 1-4, Articuno 1-4, Zapdos 1-4, Moltres 1-4, Torneros 1-4, Voltros 1-4 0 - 352,376,420,466,467,495,502,526,538,547,551,596,60 7,610,618,629, 630,669,671,677,689,701,702,703,714,726,771,794,80 5,844,845,846,852,877, 878,897,901 0 - 144,151,154,182,201,246,259,272,326,338,431,436,44 7,493,494,514,606, 628,676,784,786,795,796,797,804,817,843,851,863,86 4,876,888,889 0 - 144,151,154,182,201,246,259,272,326,338,352,376,42 0,431,436,447,466,467, 493,494,495,502,514,526,538,547,551,596,606,607,61 0,618,628,629,630,669,671, 676,677,689,701,702,703,714,726,771,784,786,794,79 5,796,797,804,805,817,843, 844,845,846,851,852,863,864,876,877,878,888,889,89 7,901 1 - 352,376,420,466,467,495,502,526,538,547,551,596,60 7,610,618,629,630,669, 671,677,689,701,702,703,714,726,771,794,805,844,84 5,846,852,877,878,897,901 1 - 144,151,154,182,201,246,259,272,326,338,431,436,44 7,493,494,514,606,628, 676,784,786,795,796,797,804,817,843,851,863,864,87 6,888,889 1 - 144,151,154,182,201,246,259,272,326,338,352,376,42 0,431,436,447,466,467,493, 494,495,502,514,526,538,547,551,596,606,607,610,61 8,628,629,630,669,671,676,677, 689,701,702,703,714,726,771,784,786,794,795,796,79 7,804,805,817,843,844,845,846, 851,852,863,864,876,877,878,888,889,897,901 88 - 158,160,688 88 - 689,845,897 102 - 158,160,611,863 102 - 364,689,845,897 88 - 158,688 102 - 156,611 88 - 845,897 102 - 364,901 I´ll continue when I have more time Last edited by Peterko; Sep 28th, 2010 at 7:35:07 AM. |
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#3179 |
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Join Date: Mar 2010
Posts: 251
lawss-an-jə-ləs
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I've decided to run a doubles run today with a new team and lost at battle 138.
BRONZONG @ Lum Berry Brave - Heatproof - 252HP/252Atk Trick Room, Explosion, Earthquake, Iron Head Bronzong very similar to TRE's. IMO the best TR user in the tower when paired with a lvl.1 flying/levitate lead. Lvl.1 DUSKULL @ Focus Sash Modest - Levitate Protect, Foresight, Leer, Swagger Duskull from Chinese Dood's team. i replaced pain split with swagger just for testing, it buffs Lickilicky when they are out at the same time. LICKILICKY @ Life Orb Brave - Own Tempo - 252HP/252Atk Explosion, Earthquake, Rock Slide, Ice Punch MACHAMP @ Iron Ball Brave - No Guard - 252HP/252Atk Dynamic Punch, Fling, Protect, Stone Edge these last two were the same mons from my 140 streak. TR/Explosion team once again. Strategy is to Protect & TR 1st turn (duh), and if all goes well and Zong's Lum isn't consumed, Duskull uses Swagger on Zong + Explosion, if Lum was consumed, then Duskull uses Leer instead. Then Licki comes out, another Swagger + Explosion combo and if all else fails, out comes Machamp to do some cleaning. Of course this is the tower, which is full of hax, raped me. 736 | Walrein | Bold | Lax Incense | Sheer Cold | Fissure | Rest | Sleep Talk | Def/SpD This shit... 5% chance to evade and he dodged two Explosions in a row, handing me my loss, I was a little pissed after. Here's the video if anyone wants to know what happened: 85-99789-52927
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I don't need anyone with me right now. Monday, Tuesday is my weekend. Last edited by UPPERDECKER; Sep 29th, 2010 at 5:16:08 PM. |
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#3180 |
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Join Date: Aug 2008
Posts: 1,053
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Did you find/think that Swagger was a good way to go instead of Pain Split? Essentially, Pain Split is a 100% accurate (even after flash/double team) Super Fang that hits ghost types.
If I'm thinking this correctly, if Bronzong/Lickilicky is going to be using Explosion then it is only worthwhile to Swagger only if Explosion does not OHKO either opponent, because otherwise Pain Split on the not-OHKO'd opponent will be more reliable (being 100% accurate) than Swagger, since both accomplish almost exactly the same thing (cutting HP in half and doubling attack are the same thing). Pain Split has the benefit of destroying Focus Sashes also. If Swagger is actually useful, then I would replace Foresight instead, since it would be used in combination with a move that is not explosion, and the main reason to not use explosion is normal resists and immunities (so swaggering will have more than one turn of benefit). I'm more likely to use Destiny Bond (like TRE did for his Double Castle team) instead though since it just seems like the extra set up via Swagger is more often not needed, but a quick Destiny Bond kill may be useful in scenarios. Just my thoughts. O yeah, thanks for giving me credit :)... though of course my team was just based off TRE's. |
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#3181 |
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Join Date: Mar 2010
Posts: 251
lawss-an-jə-ləs
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I was just testing Swagger because of Lickilicky's ability but sometimes yeah, I wish I had Pain Split. The 90% accuracy is a bit of let down sometimes but the +2 is quite a big boost. I'm leaning towards Pain Split on my next run.
I made calcs based on the list Lickilicky 252Atk / Brave +2 Atk @ Life Orb Explosion vs. 252HP/Def Impish Shuckle (1, 2) - 103.9% - 122.8% Explosion vs. 252Def Regirock (1) - 96.1% - 113.5% Explosion vs. 252Def Steelix (1) - 99.3% - 117.3% Explosion vs. 252HP/Def Registeel (2, 4) - 98.9% - 116.6% I'm making another run with this team. What moveset should I use on Duskull? Protect/Swagger/Foresight/Pain Split maybe?
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I don't need anyone with me right now. Monday, Tuesday is my weekend. |
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#3182 |
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Join Date: Aug 2009
Posts: 178
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Which is better in tower curse or dance tyranitar? He going to be my main sweeper and I c pros and cons to both so any thoughts
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#3183 |
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Join Date: Aug 2009
Posts: 168
Australia
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I'm assuming that a Battle Subway (5th gen Tower) thread will be started upon the release of the English versions of the game? I'm looking forward to it... my chance for true revenge will finally come.
Also, lol at Jumpman already devising a theoretically-effective BW team. I'm just curious to know if the AI has been improved to actually switch out when locked into ineffective moves, as that would screw up Trick teams. I'm not wasting my time retrying the 4th-gen Tower since there won't be much interest in the records here anymore, as evidenced by the less frequent posts.
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~ Shiny Thundurus encounter, National Pokedex complete (646), Burgh's rape dungeon exposed, and more.
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#3184 | |
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Join Date: Aug 2008
Posts: 1,053
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@ashez: Dance is probably better because many fighting moves will still break sub regardless of how many curses you have, so outspeeding and OHKOing stuff is the better way to go. EDIT: actually, maybe not that many, but still, if there are two fighting types in a row with fighting STABS, the first will break sub and if the 2nd one crits it'll be game over... not extremely likely, but why risk that if DD works... Last edited by Chinese Dood; Oct 4th, 2010 at 7:08:10 PM. |
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#3185 |
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Join Date: Aug 2009
Posts: 178
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@ CD: yh i was leaning towards dd so will start ev training asap...i using him as main sweeper with mismagius as my trick lead so i dont ever have to set up on ground/fight moves, and tar will love setting up on psychic and ghost lol. had a quick run with a random dd tar and my mismagius and easierly got to 50+ but lost to hax raichu currently using suicine CM for my back up and seems to be going ok but electric/grass weakness worrying me lol
o my completely forgot how latias solves all my problems so she coming in for suicine :) Last edited by ashez; Oct 4th, 2010 at 5:16:22 PM. Reason: latias brainwave |
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#3186 | ||||
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Never give up!
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Join Date: Sep 2005
Posts: 1,070
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oh well, it´s THAT time of the year again...
I played doubles last weekend and lost battle #186 on sunday with starmie@specs: psychic, surf, ice beam, thunderbolt toxicroak@sash: fake out, sucker punch, helping hand, low kick latios@life orb: psychic, dragon pulse, thunderbolt, draco meteor scizor@expert belt: bug bite, bullet punch, protect, superpower - bred my first scizor ever a week ago lol, fell in love with her (ZARA) during the streak I felt like I might get into trouble against electric stuff if I have to switch out mie into latios and it gets paralyzed...other than that, the team felt quite solid considering I just slapped scizorina in there (why breed it if not use it) ... kind of a remake of the slightly more offensive mie-croak-lati-meta from before, much more solid with sash+helping hand on croak > LO+jab (latios and scizor own grass types) I lost against a camper with bliss, amphy, ttar and vire - switched out mie and KOed blis with LK, thunder paralyzed my incoming latios...foe sent out ttar - I opt for low kick on ttar and pulse on amphy, chople saves tar (lol forgot this beep has a shot at surviving a STAB 120 BP fighting move, even with 21 IVs, crazy stuff - lee´s close combat OHKOs the 21 IV one though, but survives with 31 IVs, if lee hits random 85-89 dmg in the formula) - ttar kills latios with stone edge (yeah why use crunch), amphy´s thunder does 158/159 due to sash and paralyzes, sandstorm faints croak - starmie + scizor - now I should´ve played it the risky way (like I almost always do, my style) by surfing unprotected and bug biting amphy to KO both, then protect to get a surf in on a possible fire type (last pokémon) and finish it off with bullet punch or something... - I used psychic+bug bite, which fainted amphy but ttar crunched my mie away - last pokémon vire had fire punch...game over Quote:
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no I think they didn´t change it (I bet TRE will provide us with that info pretty soon), but things like Gastrodon | Bold | Leftovers | Amnesia | Curse | Earthquake | Waterfall | Def/SpD if sticky hold, will really make it difficult to set up...no idea what I´d do if this dude started cursing up against latias...yeah probably just flash (assuming you have it) and pray afterwards??? or simply charm and pray it won´t get a CH with one of the 15 waterfalls ??? a while ago, I started to theorymon how the 2363 team would fare in the subway, but only skimmed through, there are specific threats and things like sacred sword ignoring (I think) your boosts...you definitely don´t want to be naked in front of a leggies trainer with steel lol Quote:
that "that part of the year" comment I started this post with meant I will give singles (as well as doubles) one more try (2363 started on October 4th, 2009), I can´t give up, I´m a fighter |
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#3187 |
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Join Date: Aug 2008
Posts: 1,053
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@Peterko: When I first read about your team and then the leads you faced, I thought you should have used fake out on Ampharos + Surf. I wasn't sure why you didn't do that actually. Blissey isn't really threatening to OHKO anything, and switching in Double is generally not good. Surf + Fake Out + 2nd turn attacking will KO Ampharos. Like... using your team, I'd usually Fake Out on all electric and grass types unless helping hand surf or surf + another croak move KOs, since Toxicroak has Sash anyway and won't be KO'd first turn.
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#3188 |
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Never give up!
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Join Date: Sep 2005
Posts: 1,070
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yep, that´s exactly why I lost...looks like I forgot to mention that
it´s just that blissey magically draws my hand to click a physical fighting move on sight haha and I did that before thinking I switch very rarely, croak probably never and mie only if there´s something like a sceptile and I want to fake out its partner or something, I can´t really make general statements with a team like this, as there are too many different scenarios anyway, you´ve got a good eye, no wonder with the doubles exp. you have I like doubles and I´m kind of annoyed with myself that I didn´t start playing Plat/HG/SS tower doubles much sooner I feel there are more options, pokémon-wise, strategy-wise and when battling, the move choices you make (correct damage estimation/knowledge is crucial)... it´s fun |
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#3189 |
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Join Date: Aug 2009
Posts: 178
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O MY DAYS.....just had the most hax full match ever!! wish i saved it but turned off ds in rage lol, suffered from 6 flinches, 3misses, and 2 critical hits (only one made any difference) completely shocking!! should have won but never mind hay part the fun of the battle tower :)
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#3190 | ||||
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Join Date: Aug 2009
Posts: 168
Australia
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~ Shiny Thundurus encounter, National Pokedex complete (646), Burgh's rape dungeon exposed, and more.
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#3191 |
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Join Date: Aug 2009
Posts: 31
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Hey guys, I am curious about this, the question has probably been already answered once, but I had no luck finding info via the search function, so I thought I'd ask here.
In the Battle Hall, how is the total win streak record(the one given by the staff member next to the monitor who will give you BP for improving it) counted in regards to Single and Double records of the same species? What I mean through that is, if I started a Single Battle mode win streak with Blaziken and got 70 wins as record and then made a Double Battle mode team with two Blaziken, and got a 65 win streak with those two, from what I can tell Single and Double records are completely seperate on the display screen, would that mean my total win streak record improves by 135 wins since it's two different modes, or just by 70 since it's the same species? Oh and second question related to the first, are Double Battle records counted towards the total win streak record? I ask, because I never tried Double Battle mode in the Battle Hall, but want my Battle Hall total win streak record to reach 10000+ wins, before I buy Pokemon White in Spring. |
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#3192 | ||
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Data Integration Thought Entity
Join Date: May 2005
Posts: 999
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Quote:
942 | Voltros | Timid | Choice Band | Thunderbolt | Dark Pulse | Focus Blast | Grass Knot | Spd/SpA but a lot of the Pokemon that can't deal damage very well can act as support in a Double Battle. They still appear in Single Battle, though. 942 was probably just a mistake. Quote:
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Go beyond the impossible and kick reason to the curb! Who cares if they Levitate? Earthquake away! |
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#3193 |
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Join Date: Aug 2009
Posts: 31
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I see, that's a pity, thanks for clarifying though.
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#3194 |
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Join Date: Jun 2005
Posts: 84
I'm close to being banned!
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How's this for a Battle Tower team?
Vaporeon @ Leftovers Surf Baton Pass Acid Armor Substitute Porygon-Z @ Life Orb Tri Attack Thunderbolt Ice Beam Agility Garchomp @ Focus Sash Outrage Fire Fang Earthquake Swords Dance |
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#3195 |
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Data Integration Thought Entity
Join Date: May 2005
Posts: 999
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Pokemon Black Single Battle Subway
My Froslass vs Nageki Turn #X Nageki used Protect. Protect failed. (It used Protect the previous turn) Froslass used Trick, Nageki was Tricked a Choice Scarf. Turn #X+1 Froslass switches to Blissey. Nageki used Protect. Turn #X+2 Nageki switches out to Dageki Blissey used Toxic. Isolated incident or does the CPU now sometimes switch when tricked a Scarf? I have no idea at this point but it might be time to starting thinking of new strategies. Edit: Here's another one: My Froslass vs Gallade Turn Y Froslass used Trick, Gallade was Tricked a Choice Scarf. Gallade uses Swords Dance Turn Y+1 Gallade switches to Shiftry Froslass uses Ice Beam Shiftry fainted.
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Go beyond the impossible and kick reason to the curb! Who cares if they Levitate? Earthquake away! Last edited by Team Rocket Elite; Oct 9th, 2010 at 9:22:39 PM. |
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#3196 |
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Join Date: Apr 2009
Posts: 1,119
Cambodia
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Pokemon switch out now when they're Tricked?
oh shi-
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What's the difference between mainstream religion and Scientology? A few thousand years. |
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#3197 |
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Data Integration Thought Entity
Join Date: May 2005
Posts: 999
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Not always. I tricked a Scarf on to a Pokemon that used Rest and it just stayed in. Another time I used it on a Spiritomb and locked it into Sucker Punch. It struggled to death. And then there's:
Gengar vs Choice Scarf Torterra Turn 1 I switch Gengar to Froslass. Torterra used Tickle Turn 2 Torterra switches to Nidoking. Froslass uses Ice Beam for about 95%. Self-inflicted switching. I still need to hammer out the details on all of this but they are defintely a lot more willing to switch.
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Go beyond the impossible and kick reason to the curb! Who cares if they Levitate? Earthquake away! |
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#3198 |
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Join Date: Jan 2010
Posts: 208
The UK
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This might make things a lot more difficult. Dream world Shandera or Gochizeru (ie Shadow Tag)?
Or perhaps the lead will have to Baton Pass Mean Look/Block/Spider Web.
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My art thread! |
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#3199 |
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Never give up!
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Join Date: Sep 2005
Posts: 1,070
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Pay attention to the signs! Don´t ignore them! You know you should soft reset you game after the first set of 7 trainers if you continue your streak and the first oponent you see is a PI who starts with 2 QC stone edge activations in a row from regirock, followed by an ice trainer with aboma lead activating them snow hides...then you face a double electric lead and a skuntank/drapion lead, well whatever...
SoulSilver Battle Tower Doubles Record: 415 When: October 4th, 2010 - October 11th, 2010 Battles/Days: 21 + 28 + 35 + 0 + 42 + 140 + 140 + 9 Team: 1. SUPERNOVA2 the Starmie Ability: Natural Cure Item: Choice Specs* Nature: Timid IVs: 31/x/31/31/31/31 EVs: 0/0/0/252/6/252 Lv.50: 135-84-105-228*-106-183 ~ Psychic ~ Surf ~ Ice Beam ~ Thunderbolt 2. LAW the male Toxicroak Ability: Dry Skin Item: Focus Sash Nature: Adamant IVs: 31/31/31/x/31/31 EVs: 6/252/0/0/0/252 Lv.50: 159-173-85-91-85-137 ~ Fake Out ~ Sucker Punch ~ Helping Hand ~ Low Kick 3. DRAGON the Latios Ability: Levitate Item: Life Orb Nature: Timid IVs: 31/31/31/31/31/31 EVs: 6/0/0/252/0/252 Lv.50: 156-99-100-182-130-178 ~ Psychic ~ Dragon Pulse ~ Thunderbolt ~ Draco Meteor 4. ZARA the female Scizor Ability: Technician Item: Expert Belt Nature: Adamant IVs: 31/31/31/02/31/31 EVs: 86/252/4/0/4/164 Lv.50: 156-200-121-54-101-106 ~ Bug Bite ~ Bullet Punch ~ Protect ~ Superpower It was my second attempt with the same team after losing battle #186 the day before I started this streak. Similar to my 626 team, the strategy looks simple on paper, "faint them first" with 14/16 direct damaging moves. It´s not that simple in actual battles, as you need good damage estimation skills or clear knowledge of the damage output (which go hand in hand with the tower movesets and AI behaviour knowledge) to make the right decisions. Starmie is great and Surf hitting both oponents makes it arguably even better than the SpecsLatios I used in my 626 streak. The 5 more points in speed are maybe even more important. I only wish it were faster than Raikou, still. Toxicroak does his job wonderfully, Fake Outs stuff, hits ´em hard fighting weaks with Low Kick and finishes stuff off with Sucker Punch. Helping Hand is much, much better than Poison Jab as I don´t have problems with Grass types with the two back there. You have to know what you´re doing between FO/SP/HH and Starmie. Latios is always good and deals a ton of damage (add in a HH and it´s a monster). Scizor is kind of slow, but it saved my butt a few times. Used over Metagross because it 100% one hits lass that killed my 626 streak and Bug Bites Psychics for major damage. I used Superpower only like 3 times total, one was crucial though. Still, would consider changing it for AA (I find myself needing this more often than not) or SD/Roost/Screen no idea...great solid team, but I´ll repeat myself, you have to know what you´re doing or else you might lose pretty fast. Well, it´s the 5th highest record in Plat/HG/SS total and second highest pure-offense record (I mean no TR/weather) after my own 626 streak with lee-latios-zap-meta, which is "OK", but I wanted more...of course
Battle 416 vs PKMN Ranger Alma (pure legendary trainer)
Last edited by Peterko; Oct 11th, 2010 at 2:54:52 PM. |
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#3200 |
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Join Date: Aug 2008
Posts: 1,053
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@Peterko: Too bad about the lost! You have the top records in most categories by now though haha.
Well, I tried something slightly different, but it didn't turn out that well, so I'm not going to try this again. So I'll just post: 122 Streak Single Battle Tower in Pt/HG/SS: Togekiss / Timid / Serene Grace @ Choice Scarf Level 50 Stats: 191 / 50 / 127 / 140 / 135 / 134 EVs: 244/0/92/0/0/172 IVs: 31/2/31/31/31/31 Moveset: Trick / Twave / Flash / Charm Mawile / Calm / Intimidate @ Brightpowder Level 50 Stats: 157 / 84 / 106 / 64 / 117 / 70 EVs: 252/0/4/0/252/0 IVs: 31 / 8 / 31 / 9 / 31 / 31 Moveset: Iron Defense / Double Team / Substitute / Baton Pass Latios / Timid / Levitate @ Leftovers Level 50 Stats: 156 / 91 / 101 / 181 / 130 / 178 EVs: 4 / 0 / 4 / 248 / 0 / 252 IVs: 31 / 14 / 31 / 30 / 30 / 31 Moveset: Calm Mind / Substitute / Recover / Dragon Pulse Basically your typical trick lead with a funny Mawile Baton Passing instead of the usual Registeel. I specifically chose Togekiss because Mawile even when Calm with maxed out Special Defense and HP can't take Gengar shadow balls or Tinted Lens Bug Buzzes very well. I did think about using Scizor instead of Mawile, but Intimidate was too useful to pass up, and pure steel is slightly better typing in most cases (like resisting rock and flying mainly). Plus, it's Mawile! I was a bit surprised how often Latios was able to get to +6 SpA/Def/SpDef/Evasion. It's not even needed though. +4 in all 4, or around there, is often unstoppable already. Evasion and Defense boosts just give more assurance. It's cool to see Salamence outrage not breaking Latios' sub sometimes. There were some cases where Stockpile (instead of Double Team) would have been a lot more comfortable, but meh, whatever. Anyway, I knew that my team will have trouble with ice types. Mawile can't take ice beams very well either. Almost lost to an ice team once where the Paralyzed Perish Song Lapras Sheer Colded Togekiss, and then it switched to Abomasnow, where Abomasnow outsped Mawile and Sheer Colded Mawile, but fortunately, Sheer Cold "saved" me in that that Abomasnow's only ice move was Sheer Cold, so after stalling it out with sub and recover, Latios was able to get to +6 with sub and finish everything off. But I still lost to another ice team at 122. ... Um well, actually just one ice pokemon. Just Glalie. I should/could have tricked I guess, but I Twave with Togekiss first turn instead (since after a while I just got into the habit of Twave every ice type lead {except mamoswine obviously} I faced because that often meant Mawile will be able to set up). It used Hail. Turn 2: Togekiss switches, Mawile comes in and takes Blizzard. Turn 3: Switch back to Togekiss, OHKO'd by Sheer Cold Turn 4: Mawile comes in, Sub, Sheer Cold hits Turn 5: Sub, Sheer Cold misses, mawile had like 4 HP left after hail damage I think. Turn 6: Baton Pass, Sheer Cold hits. Of course this doesn't look good. Turn 7: Switch in Mawile, Dark Pulse KOs. Turn 8: Switch in Latios, Calm Mind, Blizzard hits, Latios at around... 35% after leftovers (o yah hail's gone, obviously). Turn 9: Recover, Dark Pulse, around 50% after leftovers. Turn 10: Recover, Blizzard hits, around 35% after leftovers. Turn 11: Recover, Blizzard Critical Hit, game over. +1 Dragon Pulse doesn't KO. I possibly could have done differently, but anyway, the team's still weak to ice regardless. It'll probably be another next long while before I will attempt another streak due to busy schedule. But most likely a Double one next. It's more fun. :) EDIT: O yeah, I don't have Rest on Latios, because with Mawile Baton Passing Sub, I never had the need for it. Mawile just takes whatever status (Twave or WoW I suppse) and then baton passing sub to Latios. Plus, Latios doesn't mind being burnt all that much anyway. Streak never got high enough for that to even happen though haha. ... Also, I was going to use Sitrus Berry on Mawile, but then my HG didn't have any Sitrus berry and I was too lazy to transfer one over or try to find one lol. Hm, well, ... Sitrus might have turned this lost match around a bit giving two more subs... Last edited by Chinese Dood; Oct 12th, 2010 at 4:06:41 AM. |
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