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#26 |
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Join Date: Sep 2008
Posts: 268
Potomac, Maryland
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i agree with gothic togekiss, and i also really like deck knight's
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#27 |
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Join Date: Oct 2008
Posts: 3,184
kiss my ass, this is a holy site.
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So I fixed mine up a bit (with help from Cyzir). It now include Earthquake as a TM and Growth and Crunch as Egg moves. Growth is illegal with most others.
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9.9 dan likes to ramble <@Fatecrashers> im really gay <@Fatecrashers> and i might fart rainbows Last edited by Umbreon Dan; May 17th, 2009 at 3:08:30 PM. |
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#28 |
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Fare thee well.
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Posts: 2,038
Floccinaucinihilipilification
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I love this part.
Code:
TM02 - Dragon Claw TM03 - Water Pulse TM06 - Toxic TM07 - Hail TM10 - Hidden Power TM11 - Sunny Day TM14 - Blizzard TM15 - Hyper Beam TM16 - Light Screen TM18 - Rain Dance TM17 - Protect TM21 - Frustration TM22 - SolarBeam TM24 - Thunderbolt TM25 - Thunder TM27 - Return TM32 - Double Team TM33 - Reflect TM34 - Shock Wave TM35 - Flamethrower TM37 - Sandstorm TM38 - Fire Blast TM40 - Aerial Ace TM41 - Torment TM42 - Facade TM43 - Secret Power TM44 - Rest TM45 - Attract TM46 - Thief TM49 - Snatch TM50 - Overheat TM55 - Brine TM56 - Fling TM57 - Charge Beam TM58 - Endure TM59 - Dragon Pulse TM61 - Will-o-wisp TM62 - Silver Wind TM63 - Embargo TM65 - Shadow Claw TM66 - Payback TM67 - Recycle TM68 - Giga Impact TM70 - Flash TM72 - Avalanche TM73 - Thunder Wave TM78 - Captivate TM82 - Sleep Talk TM83 - Natural Gift TM87 - Swagger TM88 - Pluck TM90 - Substitute HM04 – Strength Roar - It learns Whirlwind via level-up, so no difference made. Taunt - Cyclohm has considerable speed; shutting down walls and pseudo-hazers encourages offensive-minded sets, which I do not believe was the assumed role for it to play. Ice Beam - I would greatly dislike this pokemon if it turned out as another BoltBeam option. Anyway, it has Hydro Pump for Ground, Fire Blast for Grass, and its own Dragon and Electric STABs for Dragon and Flying Pokemon, respectively. If you're desperate, you can run Blizzard. Earthquake - Is an egg move (see below). Energy Ball/Grass Knot - It can Draco Meteor against Swampert, who would be the only reason to use these (also cannot see a cloud tripping people over with grass ropes). Stone Edge/Rock Slide - All this coverage is already provided in other options. Not very much power when unboosted. Psychic/Shadow Ball - Both largely expendable; low base power and no important coverage. Surf -Hydro Pump is already available as an egg move. Code:
H. Tri Attack H. Thunder Fang H. Weather Ball 5. Dragon Rage 10. Charge 12. Dragonbreath 23. Whirlwind 29. Ancientpower 34. Haze 38. Smokescreen 46. Smog 51. Discharge 55. Mist 62. Hyper Voice 70. Zap Cannon Whirlwind, Thunder Fang, Haze, (possibly) Discharge Code:
Glare (Seviper/Arbok) Dragon Dance (Kingdra/Salamence/Altaria/Dragonite/Gyarados/Charizard) Detect (Sceptile) Slam (Sceptile/Dragonite/Arbok) Recover (Milotic) Thrash (Gyarados/Salamence/Garchomp) Yawn (Kingdra) Hydro Pump (Gyarados/Milotic/Kingdra/Salamence) Earthquake (Smeargle -----> Arbok) Code:
Signal Beam Outrage Heat Wave Draco Meteor Magnet Rise Twister Vacuum Wave Air Cutter Icy Wind Ominous Wind Outrage/Draco Meteor - Given to, I think, every Dragon. Heat Wave - Fits both the 'weather' concept and the 'dragon' concept.
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Art / C&C / The Smog / Longest Ever Analysis MkI / Longest Ever Analysis MkII / Warstories / Stupid Poem / CAP 4: Aurumoth |
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#29 |
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Join Date: Nov 2008
Posts: 182
Classified T_T
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I made a few changes to my movepool, since I wanted to put some additional moves in that I missed for flavor. Water Gun and Mist Ball replaced Growth(which replaced Stomp as an egg move) and Whirlwind. Roar and Water Pulse were added to the TMs list. The Punches were taken out of the tutors pool (again flavor, and physical is only a gimmick for Cyclohm most of the time) and replaced with Icy Wind, Snore, Uproar, and Ancientpower.
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#30 | |
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Join Date: Apr 2009
Posts: 103
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#31 |
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Join Date: Sep 2008
Posts: 115
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There are alot of good sets that I like but all of them is missing the move I want to se the most. Power Trick, please someone add this move because I think it could be usefull.
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#32 | |
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Join Date: Sep 2008
Posts: 317
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Level Up Moves
Code:
Level Up: Lv. 1-Twister Lv. 1-Leer Lv. 9-Thunder Fang Lv. 12-Peck Lv.17-Double Hit Lv. 25-Charge Lv. 29-Dragonbreath Lv. 32-Stun Spore Lv. 38-Haze Lv. 40-Discharge Lv. 45-Bug Buzz Lv. 51-Thunderbolt Lv. 64-Ice Ball Lv. 70-Tri-Attack Notables: Charge-Solid move, but unlikely to be used. Stun Spore-Paralysis on Grounds ftw! Discharge-If you want extra paralysis instead of power. Bug Buzz-Coverage, if you like Bug type moves. Tri-Attack and Ice Ball-Uneeded moves that are fun! TM Moves: Code:
TM02 - Dragon Claw TM05 - Roar TM06 - Toxic TM07 - Hail TM10 - Hidden Power TM11 - Sunny Day TM15 - Hyper Beam TM16 - Light Screen TM17 - Protect TM18 - Rain Dance TM20 - Safeguard TM21 - Frustration TM22 - SolarBeam TM23 - Iron Tail TM24 - Thunderbolt TM25 - Thunder TM26 - Earthquake TM27 - Return TM32 - Double Team TM34 - Shock Wave TM40 - Aerial Ace TM42 - Facade TM43 - Secret Power TM44 - Rest TM45 - Attract TM54 - False Swipe TM57 - Charge Beam TM58 - Endure TM59 - Dragon Pulse TM62 - Silver Wind TM65 - Shadow Claw TM66 - Payback TM67 - Recycle TM68 - Giga Impact TM70 - Flash TM73 - Thunder Wave TM78 - Captivate TM82 - Sleep Talk TM83 - Natural Gift TM87 - Swagger TM88 - Pluck TM90 - Substitute TM91 - Flash Cannon TM92 - Trick Room HM01 - Cut HM03 - Surf HM04 - Strength HM05 – Defog Egg Moves: (Monster) Code:
Overheat Slack Off Curse Yawn Stomp Disable Take Down Snore Tutor Moves Code:
Draco Meteor Fury Cutter Knock Off Heat Wave Icy Wind Ominous Wind Helping Hand Snore Swift Uproar Rollout Outrage Signal Beam Twister What this movepool lacks: Flamethrower and Fire Blast-you have options for both consistant and high powered fire moves, so these were seen as uneeded, (though I really did want F-Thrower over Overheat in the egg moves) Dragon Dance-People have an obsesion with this move. I decided to leave it out so you don't have to deal with the random DD set. Volt Tackle-With no DD this is useless-so its not here obviously Slack Off+Overheat-I didn't really like the prospect of these to powerful moves together, hence, they aren't. However, if you want healing, Heat Wave or Surf can take over the void Overheat left. Similarly, Overheat and Surf work together. As for support, Cyclohm has plenty of it: Knock Off, Light Screen, T-Wave, Stun Spore, and Roar. All can work on a defensively minded Cyclohm. Reflect isn't included as, well, it doesn't really need it. However, the most awesome move in this movepool is obviously Ice Ball. Its like rollout, except Ice-typed, and cooler. Cyclohm also learns rollout by tutor, so you could use a gimmick set like Ice Ball/ Rollout/ Curse/ Outrage. Fun stuff.
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#33 |
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Distilled, 80 proof
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Moderator
Join Date: Mar 2009
Posts: 2,003
Minneapolis
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Alright first edits done and I think it's a lot better. See bottom of post for synopsis of changes.
Level-up Moves: Code:
H - Weather Ball H - Morning Sun 1 - Tackle 1 - Growl 7 - Thundershock 10 - Leer 13 - Thunder Wave 15 - Twister 19 - Glare 21 - Discharge 24 - Dragon Claw 30 - Thunderbolt 38 - Power Trick 46 - Dragon Dance 56 - Dragon Pulse 68 - Volt Tackle TMs/HMs: Code:
TM02 - Dragon Claw TM03 - Water Pulse TM05 - Roar TM06 - Toxic TM07 - Hail TM10 - Hidden Power TM11 - Sunny Day TM12 - Taunt TM15 - Hyper Beam TM16 - Light Screen TM17 - Protect TM18 - Rain Dance TM20 - Safeguard TM21 - Frustration TM23 - Iron Tail TM24 - Thunderbolt TM25 - Thunder TM26 - Earthquake TM27 - Return TM29 - Psychic TM30 - Shadow Ball TM32 - Double Team TM33 - Reflect TM34 - Shock Wave TM35 - Flamethrower TM37 - Sandstorm TM40 - Aerial Ace TM42 - Facade TM43 - Secret Power TM44 - Rest TM45 - Attract TM46 - Thief TM54 - False Swipe TM56 - Fling TM57 - Charge Beam TM58 - Endure TM59 - Dragon Pulse TM62 - Silver Wind TM65 - Shadow Claw TM66 - Payback TM68 - Giga Impact TM70 - Flash TM73 - Thunder Wave TM76 - Stealth Rock TM78 - Captivate TM82 - Sleep Talk TM83 - Natural Gift TM87 - Swagger TM90 - Substitute HM01 - Cut HM03 - Surf HM04 - Strength HM05 - Defog HM06 - Rock Smash Code:
Heat Wave - Charmander, Charmeleon, Charizard, Dragonite, Swablu, Altaria, Salamence Recover - Milotic Mirror Coat - Squirtle, Wartortle, Blastoise, Milotic Aromatherapy - Chikorita, Bayleef, Meganium Charge - Mareep, Flaffy, Ampharos Aqua Tail - Squirtle, Wartortle, Blastoise, Nidoqueen, Nidoking, Slowpoke, Slowbro, Lickitung, Rhyhorn, Rhydon, Kangaskhan, Gyarados, Lapras, Dratini, Dragonair, Dragonite, Totodile, Crocinaw, Feraligatr, Slowking, Tyranitar, Mudkip, Marshtomp, Swampert, Aggron, Seviper, Milotic, Salamence, Garchomp, Lickilicky, Rhyperior Yawn - Slowpoke, Slowbro, Snorlax, Slowking, Kingdra, Squirtle, Wartortle, Blastoise Tickle - Lapras, Turtwig, Grotle, Torterra Focus Energy - Nidoran (m), Nidorino, Nidoking, Nidoran (f), Nidorina, Nidoqueen, Cubone, Marowak, Horsea, Seadra, Kingdra, Bagon, Shelgon, Larvitar, Pupitar, Tyranitar, Shieldon, Bastiodon, Salamence, Cranidos, Rampardos Double-Edge - Bulbasaur, Ivysaur, Venusaur, Cubone, Marowak, Aron, Lairon, Aggron, Bagon, Shelgon, Salamence, Snorlax, Turtwig, Grotle, Torterra, Cranidos, Rampardos, Shieldon, Bastiodon, Gible, Gabite, Garchomp, Snover, Abomasnow Legal Egg Combos (forgetting Focus Energy and Double-Edge, which are in all cases rather useless): Heat Wave + Aqua Tail (Dragonite, Salamence) Recover + Mirror Coat + Aqua Tail (Milotic) Mirror Coat + Aqua Tail (Squirtle, Wartortle, Blastoise, Milotic) Charge and Aromatherapy are both completely exclusive Move Tutor: Code:
Counter Metronome Mimic Icy Wind Seismic Toss Knock Off Ominous Wind Vacuum Wave Swift Magnet Rise AncientPower Outrage Signal Beam Draco Meteor
Also, it can now run Counter + Mirror Coat + Recover, which would make it the only pokemon in OU to run Counter and Mirror Coat, and the only pokemon outside of Ubers to run both plus recovery. Let me know if that's too overpowered. There you have it. Let me know how I can make it better, pleez.
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"You may say I'm a dreamer, but I'm not." - John Lennon Last edited by Korski; May 20th, 2009 at 2:34:15 PM. |
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#34 |
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Join Date: Apr 2008
Posts: 966
Is inside an enemy AC130 above.
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#35 |
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Join Date: Aug 2008
Posts: 107
NOMNOM
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Level up moves:
Code:
HS Charm HS Glare HS Fake out 1 Tackle 1 Growl 5 Howl 7 Thundershock 15 Thunder wave 25 Dragon rage 30 Thunder fang 35 Whirlwind 40 Spikes 45 Thunderbolt 50 Dragon pulse 60 Hyper beam Egg moves Dragon Code:
Dragonbreath Aqua tail Tail whip Body slam Pursuit Flail TMs Code:
TM02 - Dragon Claw TM03 - Water Pulse TM05 - Roar TM06 - Toxic TM09 - Bullet Seed TM10 - Hidden Power TM11 - Sunny Day TM12 - Taunt TM15 - Hyper Beam TM17 - Protect TM18 - Rain Dance TM20 - Safeguard TM21 - Frustration TM22 - SolarBeam TM23 - Iron Tail TM24 - Thunderbolt TM25 - Thunder TM27 - Return TM30 - Shadow Ball TM32 - Double Team TM33 - Reflect TM34 - Shock Wave TM35 - Flamethrower TM38 - Fire Blast TM42 - Facade TM43 - Secret Power TM44 - Rest TM45 - Attract TM51 - Roost TM55 - Brine TM57 - Charge Beam TM58 - Endure TM59 - Dragon Pulse TM61 - Will-o-wisp TM68 - Giga Impact TM77 - Psych Up TM78 - Captivate TM79 - Dark Pulse TM80 - Rock Slide TM82 - Sleep Talk TM90 - Substitute TM91 - Flash Cannon TM92 - Trick Room HM02 - Fly HM07 - Waterfall Move tutors Code:
Draco meteor Synthesis Trick I'm open to all feedback. This is my first moveset so it will probably need lots. Last edited by bumfacepik; May 18th, 2009 at 5:56:40 PM. |
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#36 | |
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Don't cry, little one
Join Date: Mar 2008
Posts: 3,448
Italy
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#37 |
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Join Date: Aug 2008
Posts: 107
NOMNOM
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Ahh thanks, I forgot to bold that. I changed a few other things around too.
Edit:I forgot movetutor moves. Ill have those up in a moment. |
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#38 |
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there is actually no underscore in my name
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Moderator
Join Date: Jan 2008
Posts: 5,445
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DK/tennis's is perfect and is pretty much what I invisioned
heheh Spiffy used Slack Off |
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#39 |
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Jigen Makkoto
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Moderator
Join Date: May 2005
Posts: 6,834
Massachusetts
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When did special Ice Moves become non-competitive? Ice Beam still outdamages STAB Dragon Pulse on Salamence and Flygon and hits Zapdos for SE damage.
We never approved of Ice Moves in the Attacking Moves Discussion. Also Added Weather Ball as a Heart Scale move. Its best use is probably solely vs. Zapdos in a Sandstorm. Otherwise I'm hard-pressed to think of instances where it is superior to Thunderbolt, considering the most common OU Fire types are Infernape and Heatran, and Weavile fails to function in Sandstorm and additionally hates paralysis.
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[17:53] <&Deck_Knight> If I Cite and Prune CiteandPrune's post, what does that make me? [17:54] <Birkal> a citeandprune cite and prunner [17:54] <%DHR> O_o lol [17:54] <+Mos_Quitoxe> Cite and Prune doesn't do enough of either [17:55] <+Mos_Quitoxe> can we make him change it or force him to pay damages [17:55] <&Deck_Knight> It would be a lot easier for him to Cite and Prune if we made him a mod. [17:56] <&Deck_Knight> I delegate this task to Birkal. [17:57] <Birkal> >:| |
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#40 |
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Join Date: Dec 2008
Posts: 322
Everyone deserves the right to two weiners.
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Small edit made, I'll be making this my Final Submission.
Level-Up Moves Code:
H. Tri Attack H. Slack Off 1. Thundershock 1. Leer 5. Charge 8. Thunder Wave 14. Spark 20. Dragonbreath 25. Mist 31. Rain Dance 36. Whirlwind 43. Weather Ball 48. Mirror Coat 53. Dragon Dance 59. Dragon Pulse 67. Thunder Code:
TM02-Dragon Claw TM03-Water Pulse TM05-Roar TM06-Toxic TM07-Hail TM10-Hidden Power TM11-Sunny Day TM12-Taunt TM15-Hyper Beam TM16-Light Screen TM17-Protect TM18-Rain Dance TM20-Safeguard TM21-Frustration TM23-Iron Tail TM24-Thunderbolt TM25-Thunder TM26-Earthquake TM27-Return TM30-Shadow Ball TM32-Double Team TM33-Reflect TM34-Shock Wave TM35-Flamethrower TM38-Fire Blast TM41-Torment TM42-Façade TM43-Secret Power TM44-Rest TM45-Attract TM50-Overheat TM57-Charge Beam TM58-Endure TM59-Dragon Pulse TM62-Silver Wind TM65-Shadow Claw TM66-Payback TM68-Giga Impact TM70-Flash TM73-Thunder Wave TM76-Stealth Rock TM77-Psych Up TM78-Captivate TM82-Sleep Talk TM83-Natural Gift TM87-Swagger TM90-Substitute TM92-Trick Room HM03-Surf HM04-Strength HM06-Rock Smash Code:
Yawn (Kingdra, Slowbro, Slowking) Scary Face (Salamence, Charizard) Curse (Slowbro, Slowking, Torterra) Hydro Pump (Blastoise, Gyarados, Feraligatr, Kingdra) Fire Spin (Charizard) Slam (Dragonite, Sceptile) Dragon Rush (Dragonite, Garchomp) Refresh (Altaria, Milotic) Discharge (Ampharos) Code:
Draco Meteor Air Cutter Ominous Wind Vacuum Wave Magnet Rise Snore Swift Uproar AncientPower Aqua Tail Outrage Signal Beam Counter Knock Off Physical: Outrage, Earthquake, Dragon Claw, Return, Aqua Tail Special: Dragon Pulse, Draco Meteor, Thunderbolt, Thunder, Discharge, Signal Beam, Vacuum Wave, Flamethrower, Fire Blast, Overheat, Tri Attack, Shadow Ball, Surf, Hydro Pump Support: Slack Off, Thunder Wave, Whirlwind (Roar), Mirror Coat, Dragon Dance, Taunt, Light Screen, Reflect, Stealth Rock, Yawn, Curse, Counter, Knock Off Exclusions -Volt Tackle. It would only be even remotely viable on a Dragon Dance set, and I don't think that this should be used as a physical attacker, anyway. -Bug Buzz. I really don't see it fitting on this Pokemon, and Signal Beam is already a decent option, though I am still torn on this one, so if enough people give good enough reasons for it, I will add it in. Last edited by Robo-Ky; May 19th, 2009 at 2:01:13 PM. |
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#41 |
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Join Date: Nov 2008
Posts: 459
Caliiiiiiforniiiiaaa
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My turn. I'm new to this.
Level Up Code:
1. Weather Ball 5. Twister 5. Gust 12. Mist 18. Charge 21. Tailwind 27. Rain Dance 27. Sunny Day 32. ThunderBolt 38. DragonBreath 41. Heat Wave 46. Haze 52. Thunder Fang 59. Tri Attack 65. Dragon Claw 73. Thunder Code:
Yawn Outrage Hydro Pump Crunch Reflect Dragon Dragon Ice Beam Code:
TM02 Dragon Claw TM03 Water Pulse TM05 Roar TM06 Toxic TM07 Hail TM10 Hidden Power TM12 Taunt TM15 Hyper Beam TM17 Protect TM18 Rain Dance TM20 Safeguard TM21 Frustration TM23 Iron Tail TM24 Thunderbolt TM25 Thunder TM27 Return TM29 Psychic TM30 Shadow Ball TM31 Brick Break TM32 Double Team TM34 Shock Wave TM35 Flamethrower TM38 Fire Blast TM40 Aerial Ace TM41 Torment TM42 Facade TM43 Secret Power TM44 Rest TM45 Attract TM46 Thief TM51 Roost TM56 Fling TM57 Charge Beam TM58 Endure TM59 Dragon Pulse TM62 Silver Wind TM63 Embargo TM65 Shadow Claw TM68 Giga Impact TM70 Flash TM73 Thunder Wave TM77 Psych Up TM78 Captivate TM79 Dark Pulse TM80 Rock Slide TM82 Sleep Talk TM83 Natural Gift TM87 Swagger TM88 Pluck TM90 Substitute TM91 Flash Cannon HM03 Surf HM04 Strength HM05 Defog HM06 Rock Smash Tutor Moves Code:
Air cutter Icy Wind Ominous Wind Vacuum Wave ThunderPunch Zen Headbutt Magnet Rise Snore Uproar Bounce Aqua Tail Outrage Signal Beam Twister Draco Meteor |
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#42 |
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Join Date: Nov 2008
Posts: 182
Classified T_T
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Apart from my own, DK's is looking pretty nice. I have a quick comment to make on bumfacepik's movepool- since Fake Out was never approved in the Attacking(or Support?) Moves Discussion, it can't be used, which is also why nobody is using Ice Beam/Blizzard.
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#43 |
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Join Date: Mar 2009
Posts: 430
Mexico
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Deck Knight, as always, posted a marvelous Movepool, access to a good recovery move, option to use a gimmick DD set, egg moves with really good compatibility and the not always needed, but certainly good to see flavor moves
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Platinum FC- 0860-9398-5874. In Battles, I may use Legal Hacks, I´ll try to avoid it though My services(approved by TheForgottenSould) Offering HG/SS tutoring |
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#44 | |||
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Distilled, 80 proof
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Moderator
Join Date: Mar 2009
Posts: 2,003
Minneapolis
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Honest question from a movepool n00b re: DK's movepool:
Quote:
Quote:
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How strictly should movepool creators be following this guide? I'd like to fix up my submission a bit, and since a lot of people seem to be supporting this movepool, I was wondering if I would be able to throw some more competitive moves in the level-up and egg sections as well.
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"You may say I'm a dreamer, but I'm not." - John Lennon |
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#45 | |
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Jigen Makkoto
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Moderator
Join Date: May 2005
Posts: 6,834
Massachusetts
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Quote:
__________________
[17:53] <&Deck_Knight> If I Cite and Prune CiteandPrune's post, what does that make me? [17:54] <Birkal> a citeandprune cite and prunner [17:54] <%DHR> O_o lol [17:54] <+Mos_Quitoxe> Cite and Prune doesn't do enough of either [17:55] <+Mos_Quitoxe> can we make him change it or force him to pay damages [17:55] <&Deck_Knight> It would be a lot easier for him to Cite and Prune if we made him a mod. [17:56] <&Deck_Knight> I delegate this task to Birkal. [17:57] <Birkal> >:| |
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#46 |
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Join Date: Jun 2007
Posts: 4,484
PKMN Trainer Hijiri at your services
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Adamiral Korski, what and which moves are considered competitive depends on the current CAP Pokemon. For CAP8 Gravity, Haze, Block, Fire/Thunder Fang, and Charge would be considered non-competitive . Dragon Dance, Volt Tackle, Curse, and probably Yawn are somewhat competitive but not so much.
Edit: beaten to the punch Was going to say that you need to fix that overload of moves within the level-up but you already fixed that. They're nothing wrong about you submission from a guideline point of view, just the lack of Discharge within you movepool which is more of a personal taste really. You could probably replace it with Thunderbolt within your level-up since it already gets it as a TM.
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Diamond: Rinneth (3222 2619 1334) Platinum: Remilia (5328 9611 0881) White: Hijiri (3138 5947 0732) I can clone in B&W now. PM/VM if you need any. Everything I ever RNG'd is here What you buying stranger? Last edited by Gothic Togekiss; May 19th, 2009 at 12:23:27 AM. |
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#47 | |
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Jigen Makkoto
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Moderator
Join Date: May 2005
Posts: 6,834
Massachusetts
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Quote:
Yawn for example has terrible synergy with Static, although it can work with Shield Dust. Yawn is near useless on a Static utilizing set. The opponent may attack and get paralyzed, meaning you wasted your Yawn Turn, possibly two if you tried to use it again to predict a switch.
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[17:53] <&Deck_Knight> If I Cite and Prune CiteandPrune's post, what does that make me? [17:54] <Birkal> a citeandprune cite and prunner [17:54] <%DHR> O_o lol [17:54] <+Mos_Quitoxe> Cite and Prune doesn't do enough of either [17:55] <+Mos_Quitoxe> can we make him change it or force him to pay damages [17:55] <&Deck_Knight> It would be a lot easier for him to Cite and Prune if we made him a mod. [17:56] <&Deck_Knight> I delegate this task to Birkal. [17:57] <Birkal> >:| |
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#48 |
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Join Date: Apr 2009
Posts: 103
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Deck Knight, you're getting my vote for sure! Thank you for adding Weather Ball, that clinched it.
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#49 |
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Join Date: Apr 2009
Posts: 59
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I like DK's apart from the exclusion of Fire Blast and incompatability between Hydro Pump. Honestly, everything apart from the Choice sets will be using some form of non-attacking move, limiting the choice to one coverage move, and I don't why we can't have the option to run both fire+water on a set.
IMO the best in current form are Aero's and Stellars. |
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#50 |
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Distilled, 80 proof
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Moderator
Join Date: Mar 2009
Posts: 2,003
Minneapolis
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Thanks for the response, DK. I thought the guide was only referencing moves that were considered competitive on their own (like not Thundershock or Leer), not competitive based on that particular pokemon or based on possible movesets (in this case, not including DD/physical attacks), but I can see now how I read it wrong.
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"You may say I'm a dreamer, but I'm not." - John Lennon |
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