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#1 |
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Join Date: Dec 2006
Posts: 72
Cancun, Mexico.
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~Mexico Vs. Spain~
Preamble The main reason for this team to be revamped, was thanks to the confrontation between the 7 best of Mexico & Spain. The team I used as a base for this team was a paraflinch team. this one doesnt rely that much on flinching, but more on paralisis and counter attacking. By now it has been functioning pretty good, but it still needs some screws to be ajusted =) ![]() Jirachi! @ Choice Scarf Ability: Serene Grace EVs: 80 HP/252 Atk/176 Spd Jolly nature (+Spd, -SAtk) - Thunderpunch
I want to give Jirachi either Thunder or Body slam so it can also help the team providing paralisis. Which slot could be replaced? Jirachi as a lead is pretty awesome, the Choice Scarf gives him a very special "boost". this poke works wonders throughout all the game, and is one of the last pokes that goes down. The only thing i've been thinking for him is if i should give him a paralisis attack. ![]() Scizor! @ Choice Band Ability: Technician EVs: 248 HP/252 Atk/8 Spd Adamant nature (+Atk, -SAtk) - U-turn
![]() Zapdos @ Leftovers Ability: Pressure EVs: 248 HP/228 Def/32 Spd Bold nature (+Def, -Atk) - Heat Wave
![]() Machamp! (M) @ Leftovers Ability: No Guard EVs: 252 HP/252 Atk/4 Spd Adamant nature (+Atk, -SAtk) - Dynamicpunch
He is more of a stable Physical sweeper, rather than Scizor who does not stay in long. ![]() Togekiss! (F) @ Leftovers Ability: Serene Grace EVs: 252 HP/104 Def/152 SDef Bold nature (+Def, -Atk) - Air Slash
![]() Lucario! (M) @ Choice Specs Ability: Inner Focus[ EVs: 4 HP/252 Spd/252 SAtk Modest nature (+SAtk, -Atk) - Aura Sphere
Overall The Only hinder this team has is the lack of Special Support it has. Heatran, Magnezone, and Rotom have been a problem sometime. Mostly i can work it out combining Zapdos & Togekiss, but it is quite difficult. For that i thought that Blissey could help much, since it covered that hinder, and with Hp Ground, Flamethrower & Thunder Wave it would be a really good add on to the team. ![]() Blissey @ Leftovers Ability: Naturoal Cure EVs: 252 Def / 80 SpA / 176 SpD Calm nature (+SpD, -Atk) - Thunder Wave - Softboiled - Flamethrower - Hidden Power Ground The Only problem is that i'm having a difficult time taking something out for her. Well, Thank you beforehand. and please PIMP my team =D! ***I'm using now Blissey over Lucario and it has been working out great
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With Your Spirit You Can Move Mountains! =D! Last edited by Spiritman; Jun 18th, 2009 at 2:30:29 AM. |
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#2 |
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Join Date: Apr 2009
Posts: 753
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Pretty solid team, but I would recommend putting Thunderpunch over U-turn on Jirachi, as you really need a switch in to Gyarados ( he can come in on Luke, Scizor, or that Jirachi for an easy DD, outspeeds and OHKOs Zappy [and Togekiss] with Stone Edge). U-turn for Jirachi is somewhat outdated it seems, it doesn't do near as much damage as Scizor and his ability to use all the elemental punches seems to be fleshing out.
Also, why oh why does the mexican team not have Ludicolo? <_< |
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#3 |
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Join Date: Dec 2006
Posts: 72
Cancun, Mexico.
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U have a point, actually, Gyarados was only handled by Machamp and Togekiss (paralizing it before it could do anything)
I'll give Thunderpunch to Jirachi :D. PD: I promise the next team i make to represent mexico will have a ludicolo
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With Your Spirit You Can Move Mountains! =D! Last edited by Spiritman; Jun 2nd, 2009 at 3:53:27 AM. |
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#4 |
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Join Date: Jun 2009
Posts: 1
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Your team looks pretty good, but i would tottaly prefer Blissey over Lucario.
Blissey is the answer to your bigger threats, and with HP ground as u suggested, covers other electrics aside from Magnezone. Lucario is a good pokemon, and i know is fun to use. BUT, it only brings hinderances to the team, while Blissey gives u more support & sinergy. good luck. |
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#5 |
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Join Date: Dec 2006
Posts: 72
Cancun, Mexico.
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Bump!
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With Your Spirit You Can Move Mountains! =D! |
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