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#26 | |
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Join Date: Aug 2007
Posts: 3,642
In the Hall of the Goblin King
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Yeah, that is the idea. If you can Super Fang something like Hippowdon on the switch with Nidoking, it is more beneficial than if you were to simply use Earthquake. Super Fang neuters all walls that aren't ghost type, and allows you to 2HKO everything assuming you have the right moves. |
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#27 | |
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Join Date: Jul 2008
Posts: 176
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Super Fang mainly works to bring walls into KO range of something else. Some premier walls of their tier (think Registeel) have no reliable 50% recovery move, so halving their health is quite a huge deal.
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#28 |
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Join Date: Jun 2007
Posts: 1,679
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Crobat is an interesting case, but IMO I think it needs to keep Brave Bird in its moveset so that it can check common offensive threats such as Infernape, Lucario and Gengar (!!!). A set based purely around defeating stall with Mean Look + Super Fang seems too specialized and wastes Crobat's versatility against offense.
Speaking of stall, let's not forget that the number one switch-in to Crobat on stall is Rotom-A, who is present on just about EVERY good OU stall team. Super Fang is useless against it, as is Brave Bird in fact, and Crobat is obviously forced to switch out of it or suffer the consequences. So even a specialized stallbreaker set doesn't get everything going its way. Though throw in a bit of Pursuit support from Tyranitar or whatever? Then it becomes a bit more interesting. |
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#29 |
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Join Date: Nov 2008
Posts: 503
In the worst of your nightmares.
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Mixed Nidoking can now break walls in any tier.
Nidoking for BL?? lol jk. I think Nidoking can cause some trouble, having both Super Fang and Suckerpunch. Opponent switched in Gengar. Super Fang doesn't affect it. Nidoking uses Sucker punch. Gengar dies, dies, dies. With Super Fang, Nidoking can 2HKO many OU walls as well, since it has such a diverse move pool.
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As short lived as our existence is we are purely, The key to the future, a part in our peoples story, Living unevenly privileged, yet equally-cursed, Each one of us are the same when we sleep-in-a-hearse, Don't ever let a mans wealth speak-for-his-worth, Rather how he's remembered by the people-on-Earth. |
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#30 |
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Banned deucer.
Join Date: May 2009
Posts: 43
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This entire thread is just theorymon--we don't know if it will really have an impact.
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#31 |
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One Pixel
Join Date: Jan 2009
Posts: 2,333
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#32 | |
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Join Date: Aug 2006
Posts: 2,741
enjoying this amazing avatar by yamipoli
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i am soooo excited for crobat. super fang on the switch, uturn to a counter. and toxicroak on a rain dance team. and of course, walrein for uber. |
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#33 | |
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Surprise Mother Fucker
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Join Date: Dec 2007
Posts: 4,789
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Quote:
The only real Super Fang threat I can think of is Walrein with Super Fang/Substitute/Protect/Brine or Blizzard. Hail has always been a defensive strategy that is usually coupled with Toxic Spikes and Stealth Rock, and I imagine Walrein can just sit behind his Substitutes (which he can set up on Blissey, Forretress, whatever) and start using Super Fang to bring whatever it wants into residual damage KO range. There are some other interesting options but I personally will keep an eye on Walrein the most, as he is probably the best defensive user of Super Fang (which is where I find its true appeal, not offensively). |
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#34 |
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Join Date: Jul 2008
Posts: 731
In my house - when I'm not somewhere else.
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Nidoking's problem is that it can't get everything (ie 4-MS Syndrome), with Super Fang, Sucker Punch, and two fillers. Theoretically, it can hit the entire metagame, but the point is: it can't cover everything.
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Retired from Pokémon. |
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#35 |
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Join Date: Sep 2009
Posts: 15
Tier Playing: UU
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O.o Sharpedo with all that power??? Broken much??? None the less, it seems like it will be placed on my team.
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Shoddy Name: One Hit Knockout
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#36 |
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Join Date: Dec 2008
Posts: 5,044
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#37 | |
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Join Date: Jan 2008
Posts: 869
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However, your opponent won't likely to know your moveset until you have used it... If they don't know what's coming, screwing them over is quite easy. Less predictable = wilder games.
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#38 |
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Join Date: Feb 2009
Posts: 138
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Seeing Purugly getting it makes me wonder, what would it add to a speedshuffling team?
It's only one slot, so it shouldn't affect the probability of getting a phazing move terribly much, but it would speed up the shuffle process quite significantly, especially against something like Flygon, which would otherwise take forever to kill. |
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#39 |
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Join Date: Aug 2007
Posts: 3,642
In the Hall of the Goblin King
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Why do you need Sucker Punch on Nidoking? You are still going to lose to Mismagius and Rotom, the former due to Substitute, the latter because of Will-o-Wisp, and Nidoking enjoys having 3 reliable attacking moves(as an example, Earthquake, Ice Beam, Thunderbolt, etc.) In OU, Gengar will switch, as most people should know by now Nidoking has Sucker Punch, and Rotom-A will burn you.
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#40 |
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Join Date: Jan 2008
Posts: 869
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You don't, but I just mentioned it on the list of Pokemon with priority moves for the convenience and to show how many of them are actually accessible to at least one.
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Liu Yi Fei = Hot |
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#41 |
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Join Date: Dec 2007
Posts: 2,766
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Good. It finally gave a handful of Pokemon the attention they deserve.
Nidoking ftw.
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#42 |
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Join Date: Jun 2009
Posts: 347
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Just in the interest of exploration, if your health is right you can jump into Super Fangs + entry hazards to activate berries with calculated coolness. Maybe give you that speed or power boost you need to take out a pesky Super Fanger.
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#43 | |
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Join Date: Aug 2007
Posts: 1,945
Reach
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It should be noted that Crobat will have a hard time switching in repeatedly with Stealth Rock in play, and that most Ghost-types don't mind switching into it at all. Pursuit Spiritomb in particular would also do nicely against Crobat, who won't like taking Pursuit when it has to switch out. Rotom-A should see a rise in usage after Super Fang is added to Shoddy, not that it wasn't already 6th last month. It has Super Effective STAB on both Crobat and Walrein, and won't mind repeatedly switching in to Crobat.
With this in mind, however, Crobat should be an excellent Ghost lure, as it can scare something off, then U-turn to scout, and switch to a Pursuit user if it likes what it sees. Because of this, I like its chances of being successful, despite the fact that I agree with KD24 in that Super Fang will mostly be used on defensively based pokemon. Quote:
Edit: For completion's sake, Crobat gets Quick Attack. |
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#44 |
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Join Date: Jun 2009
Posts: 207
South of Heaven
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Sharpedo has access to Brine as well as Super Fang which means that if it Super Fangs on the switch, halving the opponent's health, it can unleash an 130 BP STAB move, which coupled with its 95 base Sp.Attack pretty much ensures the KO if the opponent doesn't resist it.
Last edited by btb; Sep 13th, 2009 at 9:55:11 AM. |
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#45 |
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Banned deucer.
Join Date: May 2009
Posts: 43
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#46 |
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Surprise Mother Fucker
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Join Date: Dec 2007
Posts: 4,789
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that was a case of healthy theorymonning, because those were primarily the first pokemon tested on shoddy, just to see how strong they were. people then posted their results on why they either worked (like rhyperior/chomp) or they still had problems despite our thinking (pz/ramp).
there is nothing really wrong with the theorymon being given, if anything, it is motivating people to try out the new sets once shoddy comes out. |
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#47 | |
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Join Date: Aug 2005
Posts: 1,119
Canada
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#48 | |
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Join Date: Apr 2009
Posts: 499
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It's not so much that they are in KO range, it's that you can essentially do good, unresisted damage to any switch in except Ghosts. This is especially good for things like Bronzong who can't recover HP and is a tough wall to take down. Obviously things like Infernape are still better mixed attackers, but Super Fang is a catch all move. |
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#49 | |
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Join Date: Apr 2008
Posts: 63
Huntingdon, Cambs
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I for one think Hidden Power Ice (or maybe Electric) is a nice move on Spiritomb... So it may be worth looking at in light of this. Crobat will end up pretty low considering SR is up (also depending on how many EVs invested into special attack and held item), then once it Roosts, Spiritomb can either get out of dodge without having to worry about being attacked, or use WoW if it got Crobat on the switch. So I wouldn't say Spiritomb is entirely helpless. Crobat will still have to be careful the other two ghosts aren't scarfers also, as their attacking prowess is greater.
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"Kuukyararara!!" Last edited by doppio; Sep 13th, 2009 at 1:54:17 PM. |
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#50 |
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Join Date: Aug 2009
Posts: 777
i'm a zit. get it?
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Hmm...im most excited about stallrein learning super fang. a rise in hail stall teams?
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