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#26 |
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Join Date: Jun 2007
Posts: 2,311
Bland Juicer
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Well, it's covered in needles, if you hit it, you're gonna get hurt, if it hits you, you're gonna get hurt, Soo...
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And I was gone.
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#27 |
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Join Date: Mar 2007
Posts: 1,127
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I am currently quite pleased by Calad's Armadillo, Aty's Thorny Devil and AB's Tasmanian Devil, along with Cyzir's Ant-Eater, which is a sketch at the moment.
Keep it up. |
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#28 | |
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Am I poplar yet?
Join Date: Jul 2007
Posts: 684
Well, am I?
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![]() Whee, an ant-eater tank pokemon. I got a few more ideas, but this one inspired me instantly, so I decided to draw it immediately. EDIT: How did SgtWoodsy beat me from posting my own design halp ?_?
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Cyzir's Simple Sketches A SHINY RELICANTH! HOW RARE! Also don't expect another update for a while, courtesy of HGSS, Scribblenaut, and M&L 3 HUZZAH! CAVE STORY FOR WIIWARE! ![]() Quote:
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#29 | ||
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Join Date: Jun 2009
Posts: 6
your mom's house
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Quote:
Good drawing, but I can't really see the ground part from your sketch. Also, it seems unlikely that the " stop the secondary" part will end up as a tankin pokemon. Good start though.
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Avatar made by me. ![]() ![]() ![]() ![]() Quote:
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#30 | |
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Join Date: Jan 2009
Posts: 6
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Wow this is so far my favorite design. For I guess a suggestion I might think something that goes along the line of underground devil or something could be kewl
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#31 |
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Join Date: Sep 2006
Posts: 780
MA
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Wow, I really like that ant-eater. Like a lot.
I'll probably start playing around with concepts tomorrow :]
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Life is something that happens when you can't get to sleep. Fran Lebowitz |
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#32 |
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Join Date: Sep 2009
Posts: 6
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i have three designs so far.
http://i606.photobucket.com/albums/t...07f2998a01.jpg http://i606.photobucket.com/albums/t...sc07f2998a.jpg http://i606.photobucket.com/albums/t...07f2998a02.jpg Can't say which is my favorite though. Last edited by DougJustDoug; Oct 5th, 2009 at 2:16:53 AM. Reason: Broke size rules |
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#33 |
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Join Date: Jan 2009
Posts: 6
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#34 |
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The very best...
Join Date: Oct 2007
Posts: 1,654
The road less travelled
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Nice my favorite part yeah!!
Got a few ideas bouncing around at the moment, though I'm already liking the pool of entries so far. :) |
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#35 |
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Join Date: Oct 2009
Posts: 1
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![]() here's one i made, sort of an evolution for sandslash Last edited by pianoscross; Oct 5th, 2009 at 2:14:21 AM. Reason: wanted to subit a bigger pic |
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#36 |
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Join Date: Jul 2009
Posts: 201
Sydney, Australia
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Seeing some cool stuff so far
![]() Mine started off as an Aardvark but the long snout ended up looking retarded so whatever
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(b^_~)b
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#37 |
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Join Date: Mar 2009
Posts: 415
hurr durr
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/\
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rock-a-bye baby on the tree top when the wind blows the bass will drop bzzzzzzzwubwubwubwubwiggawiggapshhhhOHMYGODDDDDDDD |
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#38 |
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Join Date: Aug 2008
Posts: 55
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Agaki, it doesn't look Dark at all, but I like it a lot anyway. Sad that it can't work on a main Dark pokemon.
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#39 |
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Join Date: Dec 2008
Posts: 1,578
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Who knows, once it is colored it may look more like a Dark-type. Imagine Umbreon. Without the mostly-black color scheme, it probably wouldn't look like a Dark-type either.
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I HAVE WON THE BET
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#40 |
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Join Date: Jul 2009
Posts: 3,562
Australia!
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I think my favourites so far are the Anteater, the Armadillo, The Quicksand and the Thorny Devil.
I just unintentionally listed them alphabetically... hm... By the way, is the art decided after the stats, ability etc? Because some of those things would most likely have an impact on what the pokemon would look like.
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#41 |
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Join Date: Sep 2006
Posts: 780
MA
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![]() Anubismon? Just throwing it out there to see if it's worth going for or if anyone has suggestions.
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Life is something that happens when you can't get to sleep. Fran Lebowitz |
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#42 |
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Join Date: Aug 2008
Posts: 55
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Actually, thats a good point, and once Agaki's thing is colored, it will look really cool. I like it a lot. :p
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#43 |
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o^o
Join Date: Feb 2009
Posts: 126
Redmond, WA
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![]() SUPER ROUGH CONCEPT GO. Yes, I know it looks nothing like a Pokemon yet and that the legs and face are fucked. I will fix these things and more if I go with this concept- that may well not even be the final pose. I have a second idea, but that'll have to wait till tomorrow. Comments on this one (keeping what I said in mind) are totally welcome. :V
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Art thread: Mute's Monstrosities |
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#44 |
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Join Date: Mar 2009
Posts: 68
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Two designs stand out for me so far:
Aragornbird's Tasmanian Devil design looks cool, although it'd look better more hunchbacked and leering forward, and perhaps some color (Red and Gray, maybe?) Atryoki's Thorny Devil is also a cool design, but the legs look kind of weird and stumpy. But cool stuff so far! I'm not much of an artist, but I'm excited to see what everybody comes up with. I might even try my hand at it, too, if I can come up with something good in time. |
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#45 |
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Join Date: Feb 2007
Posts: 4,290
outrun my gun
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all of the submissions could work but I like the thorny devil the most. the tassie looks like ursaring's evil twin, I like it
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[19:01:02] <pookar> can u go 30/12/20 with karthus? fuckhead [19:01:26] <@LonelyNess> I can die more than that if I put my mind to it [19:01:43] <@LonelyNess> in fact I can die more than that even if I don't put my mind to it |
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#46 |
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Join Date: Feb 2009
Posts: 178
There.
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The thorny devil looks the most like this CAP, and it fits the concept more, imo. The colours need a little bit of work, but it's not the finished product yet.
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#47 |
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Join Date: Oct 2009
Posts: 1
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I got this design from a golem though I didn't want it to look bulky
![]() Another version : ![]() |
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#48 |
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Keeping the dream alive~
Join Date: May 2008
Posts: 1,359
The North Wind
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That one seems more like a rock type to me.
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#49 |
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Join Date: May 2009
Posts: 2,441
the fall of every season
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I think the thorny devil and the ventriloquist are standing out the most to me. It's just a matter of making the ventriloquist seem a tad Ground, because it doesn't fit that typing whatsoever.
The wolverines and such are nice, but I can't really see them fitting the concept too well. |
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#50 |
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Join Date: Dec 2008
Posts: 73
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Nietzsche's crawled directly out of my nightmares. I like the idea of the Tasmanian Devil, but it might be difficult to incorporate the ground aspect into that design.
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