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#26 |
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Join Date: Apr 2008
Posts: 203
Stalking Hybrid
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To say the truth, the pose Cyzir used in his art is pretty much prefect imo. A good sprite based around that pose would easily be the best.
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#27 |
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Join Date: Jun 2009
Posts: 525
SUFFER THE PAIN OF MY EARTH POWER
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Posting my Outline WIP for C+C, and also for my sanity to know that no one will steal my pose while I'm at school.
![]() I realize it's very sideways, but I'm going to tweak it when I work some more. I also know that it has no teeth, but I'll had those. Like I said, this is so no one steals my pose. C+C, please. and KoA, that's really great. |
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#28 |
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Join Date: May 2009
Posts: 29
Canada
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I'll guess I did something wrong, but here's my beta sprite:
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#29 | |
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Join Date: Jun 2007
Posts: 960
The Nomad
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Rules state that you have to have a clear outline. I don't think you can dither the sand like that at the bottom and get away with it. it also seems a little small. you have as much as 80x80 to work with and with a whale as your sprite it should be pretty much taking up the entire space.
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My Lil' Bro's Soul Silver FC :: 2407-7375-3482 Quote:
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#30 | |||
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Join Date: Feb 2007
Posts: 572
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Really? I was thinking more of dolphins than whales when I modelled that, so that may account for it. However, I don't really have the room to angle the drill differently. Any more than about 10* anti-clockwise, which isn't enough to make a truly noticeable difference, and it just doesn't fit. I can lower the drill, so the curve isn't quite as sharp. Would that suffice?
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#31 |
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!!!
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Join Date: Nov 2007
Posts: 1,054
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Tough competition and it's only the second day!
I'm particularly digging KoA's crazy dynamism and Wyv's colors and perspective. Poke25, I think you're close. Perhaps show a little more torso and have some outline on the dirt? Bugmaniabob's I also like, but the cone shapes need to be reworked as most of them seem rather blob-like at the moment. Deucalion, I like the treatment you gave the green patches on his skin. But the pose could use some work. He seems to be suspended in the air in a crescent moon shape, and I can't tell if he's coming or going. Try making the top and bottom a little less symmetrical. So I've participated in these spriting events only twice before. But I was really motivated by CAP9's design and threw myself back into it. ![]() "Just try something, you little bastard." I wanted to emphasize hugeness, so in order for his face and drill to take up most of the space, I pushed the rest of him underground (which meshes well with his concept anyway). It's not as dynamic as some of the other submissions this time, but I hoped I put across the idea of this thing possessing a lot of power while emphasizing its role as a threat to anything that thinks it can win through trickery and other non-straightforward means. edit: emphasized the scars. I know they're not red like in the concept art, but I wanted to keep the palette more limited. Last edited by Cartoons!; Oct 22nd, 2009 at 7:28:27 PM. |
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#32 | |
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Join Date: Jun 2007
Posts: 960
The Nomad
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.... Can I vote yet? just curious but are you adding in the scars? or maybe doing that as a m/f thing? But jeez this is perfect. seriously were does one learn to sprite like this O_O. edit: with his body as big as it is shouldn't the dirt extend backwards a bit more?
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My Lil' Bro's Soul Silver FC :: 2407-7375-3482 Quote:
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#33 |
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Don't cry, little one
Join Date: Mar 2008
Posts: 3,455
Italy
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Agreeing with taicho, Cartoons' sprite is awesome. Good job!
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#34 |
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Join Date: Jul 2009
Posts: 217
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Darn cartoons! yours i awsome, Kao's is darn cool to, mine looks alittle stupid :( where did everyone learn to sprite :O
thanks for making my sprite transparent |
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#35 |
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Join Date: Jun 2009
Posts: 525
SUFFER THE PAIN OF MY EARTH POWER
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Damn Cartoons! Damn. My sprite is getting pushed out by much better ones.
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#36 | |
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Join Date: Feb 2008
Posts: 70
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Also, the arms look a tad skinny for such a bulky Pokemon. But other than that, love it. |
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#37 |
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Join Date: Jun 2009
Posts: 18
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![]() Feel free to criticize. |
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#38 |
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CAP Playtesting Expert
Join Date: Feb 2008
Posts: 1,305
The gallows
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KoA, Cartoons, you two are bosses.
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#39 |
![]() Join Date: May 2008
Posts: 1,829
Scotland- GMT+0
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Cartoons' sprite is amazing. CAP9 is seeming to be a very hard Pokemon to sprite, but your pose and your sprite's "feel" are just excellent.
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Warstories: UU Deathmatch (A) | Raining on the Parade | The Great War Breaching the Fortress (A) | UU - Dodging Bullets (A) | Mushroom Warfare (OU Warstory) (A) |
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#40 | |
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Join Date: Dec 2004
Posts: 234
Irvine, CA
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I also think it looks much more imposing if it's simply emerging from the ground, sort of like "oh god i don't really know how big this thing is!" That also allows for some extra space to add more detail to the face area. |
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#41 |
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The very best...
Join Date: Oct 2007
Posts: 1,656
The road less travelled
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Ok, I added a more vibrant palette and fixed the outline up.
Anything before I move onto genders and shinies? ![]() EDIT: Cartoons! you just blew me away with that! I wasn't a huge fan of the cartoony bulk you gave Arghonaut, but you captured that look perfectly with Mr. Blubbers here! I feel intimidated just looking at it! Wyv, as my rival I expect nothing but the best from you! I like this starting point, but I feel that perhaps having the tail sticking up in the air like that kinda looks a lil awkward. I honestly don't know what to fix about it since if you left the tail down it wouldn't look battle-ready enough. :( Double Edit: buttfuck, I see some outline errors on mine that are irritating me. |
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#42 |
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Join Date: Oct 2008
Posts: 953
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wow, Cartoons. absolutely amazing
and KoA's is really cool too! |
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#43 |
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Join Date: Mar 2009
Posts: 2,243
Calgary, Alberta
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Cartoons' sprite is absolutely amazing. I love how you made CAP9 look so huge and overpowering, and the facial expression you gave it is excellent.
Very well done!
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DougJustDoug: Fuzznip -- you are more altruistic than I am. http://fc02.deviantart.net/fs41/f/20...urple_hill.png |
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#44 | |
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Join Date: Aug 2009
Posts: 99
Red Sox Nation
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The green on KoA's sprite seems a little too bright....maybe tone it down just a bit?
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#45 |
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Join Date: Mar 2008
Posts: 1,006
infiltrating smogon....
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Oh my god 0_0, Cartoons, I haven't seen a sprite that good since Fidgit @_@ Very Well Done.
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Previously know as The_Hybrid Server Shoddy username: Hybrid, Infiltrator. |
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#46 |
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The very best...
Join Date: Oct 2007
Posts: 1,656
The road less travelled
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Good lookin', the green was kinda buggin' me too. Is this any better?
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#47 | |
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Join Date: Jan 2009
Posts: 131
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*supporting material for spriters* we do have a full view. You can keep it in the ground if you wish, but we do have the full design, unlike diglett/dugtrio. Also, I think that the top part of our poke is more light gray than green. I'd like to see someone sprite the colors like that. |
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#48 |
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Join Date: Sep 2008
Posts: 564
Hong Kong
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Cartoons, your sprite is amazing.
Try to make the eyes a bit bigger. They seem too small and unproportional on CAP9 as of the current sprite. Try to add in those scars too! :) -Terywj
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#49 |
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Relentless
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Moderator
Join Date: Jun 2007
Posts: 4,170
Atlanta, GA
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BugManiacBob, you probably have my favorite submission here, but you're sprite could use a lot of work. If I were you I'd attempt to resprite the eye as it looks REALLY awkward. Redrawing the arm wouldn't hurt either as it also looks kind of odd (that, and it looks like he's pumping his arms up and down dancing).
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#50 | |
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Join Date: Dec 2004
Posts: 234
Irvine, CA
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