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#26 |
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Join Date: Mar 2010
Posts: 158
Nevada
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Ah I see what you mean. I was planning to widen the shading, this was just the concept sprite. I'll work on another and fix those up.
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#27 | |
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Join Date: Nov 2009
Posts: 560
Indiana, USA
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Quote:
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Jon (Creative Director - Studio534 Game Development)
========================== Want to see your sprites on the X-box Live Arcade? - Studio534 Creature Creation |
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#28 |
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Join Date: Mar 2010
Posts: 158
Nevada
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#29 |
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Join Date: Nov 2009
Posts: 560
Indiana, USA
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Sounds good! Cant wait to see it.
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Jon (Creative Director - Studio534 Game Development)
========================== Want to see your sprites on the X-box Live Arcade? - Studio534 Creature Creation |
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#30 |
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Join Date: Mar 2010
Posts: 145
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![]() Here are my fixes. Better? |
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#31 |
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Join Date: Mar 2009
Posts: 711
Wasting my money on iTunes. Every last dime...
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I think that the Vamp Squid's evo looks kida dead right now. It's looking strasight up, and that's not natural, IMO. Both squid's shading also looks a little flat to me.
The Sea turtle's shading also looks a little flat, but I could prob. fix that up. Loving the Ice Monster tho. +)
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Whoever made these robot angels Made these urban trash crustaceans... Check out my growing DeviantArt page! |
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#32 | |
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Join Date: Nov 2009
Posts: 560
Indiana, USA
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The squids maybe could use a little bit of tweaking but overall I really like them, great work! The turtles could both still use a bit of work :/
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Jon (Creative Director - Studio534 Game Development)
========================== Want to see your sprites on the X-box Live Arcade? - Studio534 Creature Creation |
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#33 |
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Join Date: Dec 2009
Posts: 228
SOUNDWAVE, Melbourne
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IMO suntt you should put more detail and decoration onto the turtles.
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Currently playing: Pokemon Black, Call of Duty Black Ops, Borderlands, Battlefield: Bad Company 2, Just Cause 2, Fallout: New Vegas. UP THE IRONS Current Pokemon Black Team: Samurott, Darmanitan, Axew, Archeops, Duosion, Galvantula
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#34 |
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Join Date: Mar 2009
Posts: 711
Wasting my money on iTunes. Every last dime...
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I've been working for S534 for awhile now, and thus I have lots of concepts up for Postage. These are only some of the concepts I have not sprited yet, and they are not all of my concepts either. The older ones I have made can be found on the Facebook Page. Anyways, here we go!
Warning! Large Load!
These are all of my current concepts. In order, they are... Earth Eagle/Hawk Water Basilisk Shadow Angler Metal Shark Fire Cordylus Electric Weasel (which some believe I could easily change to a sort of bird) Fire Ram Comments are, as always, welcome! I am eager for the larger comment group found here on Smogon. +)
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Whoever made these robot angels Made these urban trash crustaceans... Check out my growing DeviantArt page! |
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#35 |
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Join Date: Nov 2009
Posts: 560
Indiana, USA
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Ha ha ha, yeah, Xand has been with us awhile (speaking of which dude could you send me a finished file of the bats you made?) I am sure he will enjoy an environment where he isn't the only one doing anything, as will I, lol.
Keep up the great work everybody! ************PS: Xand I know you like QC so if you want to try and touch up any of the sprites here you can feel free.
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Jon (Creative Director - Studio534 Game Development)
========================== Want to see your sprites on the X-box Live Arcade? - Studio534 Creature Creation |
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#36 |
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my god if you don't have an iced tea for me when i come back i'm gonna flip
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Join Date: Feb 2009
Posts: 3,762
Zrack attack!
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I wish he'd do more of it :P
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#37 |
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Join Date: Sep 2009
Posts: 2,544
United States of America
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Well, despite no concept art, the inability to fight this thing unless you get a license from Nintendo to port the game to the Wii, and my having relatively little capacity for scratched sprites, I've created a nice sprite concept for Solar...hence why it's barely shaded and stuff...
![]() Basically, it's a solar rooster. Keep it mind it's just a prototype; I'm shading up the finished adult now. Well...why couldn't it be genetically modified to have a solar panel on its belly?
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Cookie's law of a forum: as a thread gets longer, the probability of it being derailed by a religion argument approaches 1 If only the max avatar filesize was 90K... |CAPASB stuff: My CAPASB Team~My reffing profile | Last edited by Tortferngatr; Apr 16th, 2010 at 5:20:17 PM. |
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#38 |
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Join Date: Mar 2009
Posts: 711
Wasting my money on iTunes. Every last dime...
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RANT!
ANYWAYS, I should be able to send the bats to you when I get back home, John. +) @TFG: I might could scrape some concept art together from your sprite. I'll see what I can do over the weekend. +)
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Whoever made these robot angels Made these urban trash crustaceans... Check out my growing DeviantArt page! |
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#39 |
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Join Date: Sep 2009
Posts: 2,544
United States of America
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Agreed on CAP10. I didn't realize you could just post and edit your final submission until TennisAce pointed it out.
Anyways...(it's a PNG) ![]() Outside of eyes (and my eyes, that stipling and gradient work [done on paint, heh] REALLY hurts your eyes...) I'll do a final revision on Paint.Net later. And I'll get working on the baby.
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Cookie's law of a forum: as a thread gets longer, the probability of it being derailed by a religion argument approaches 1 If only the max avatar filesize was 90K... |CAPASB stuff: My CAPASB Team~My reffing profile | |
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#40 | |
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Join Date: Nov 2009
Posts: 560
Indiana, USA
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This may end up available for download online as well so don't worry too much about not having an X-box. As far as the sprite it would seem to be much more of a metal type concept... This is mostly my fault for not being clear on what all the types entail. The solar type is kind of the opposite of the shadow type, they are sort of beings that are made up of light. ![]() Here are some kinds of examples that you could use to base your overall concepts on. Light greens and some yellow would work too... Here are some OLD concept sprites for solar raptors that are currently being reworked.... ![]()
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Jon (Creative Director - Studio534 Game Development)
========================== Want to see your sprites on the X-box Live Arcade? - Studio534 Creature Creation |
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#41 | |
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Join Date: Nov 2009
Posts: 560
Indiana, USA
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Quote:
Also there are some anatomy issues...
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Jon (Creative Director - Studio534 Game Development)
========================== Want to see your sprites on the X-box Live Arcade? - Studio534 Creature Creation |
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#42 |
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Join Date: Sep 2009
Posts: 2,544
United States of America
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Can you name them? I'm thinking about editing the belly edge...and the double-jointed legs are part of its epicness factor.
EDIT: I'll edit the positioning of the legs. That and the gut seem to be the only issues I can find. Any more?
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Cookie's law of a forum: as a thread gets longer, the probability of it being derailed by a religion argument approaches 1 If only the max avatar filesize was 90K... |CAPASB stuff: My CAPASB Team~My reffing profile | |
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#43 |
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Join Date: Sep 2009
Posts: 2,544
United States of America
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![]() ![]() Likey? The chick is simple, but it looks like a big puffball of light...with sun-shaped feet...inspiration (though nothing else) was taken from Hoothoot. I also edited the feet and gut, plus I did that recolor on the crown, eyes, and solar-panel chest. Now it still looks a little solar-panel-y, but it's recognizably Solar.
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Cookie's law of a forum: as a thread gets longer, the probability of it being derailed by a religion argument approaches 1 If only the max avatar filesize was 90K... |CAPASB stuff: My CAPASB Team~My reffing profile | |
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#44 | |
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Join Date: Nov 2009
Posts: 560
Indiana, USA
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I am the head of a game development studio's art department, do NOT question my expertise...
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Jon (Creative Director - Studio534 Game Development)
========================== Want to see your sprites on the X-box Live Arcade? - Studio534 Creature Creation |
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#45 |
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Join Date: Nov 2009
Posts: 560
Indiana, USA
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There some serious anatomical issues going on with both of these guys....
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Jon (Creative Director - Studio534 Game Development)
========================== Want to see your sprites on the X-box Live Arcade? - Studio534 Creature Creation |
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#46 | |
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Join Date: Sep 2009
Posts: 2,544
United States of America
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You also have to realize we could just call them "monster chick" and "monster rooster." They don't have to represent real life 100%.
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Cookie's law of a forum: as a thread gets longer, the probability of it being derailed by a religion argument approaches 1 If only the max avatar filesize was 90K... |CAPASB stuff: My CAPASB Team~My reffing profile | Last edited by Tortferngatr; Apr 16th, 2010 at 9:45:13 PM. |
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#47 |
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Join Date: Dec 2009
Posts: 228
SOUNDWAVE, Melbourne
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Ok, I didn't know, sorry.
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Currently playing: Pokemon Black, Call of Duty Black Ops, Borderlands, Battlefield: Bad Company 2, Just Cause 2, Fallout: New Vegas. UP THE IRONS Current Pokemon Black Team: Samurott, Darmanitan, Axew, Archeops, Duosion, Galvantula
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#48 | |
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Join Date: Nov 2009
Posts: 560
Indiana, USA
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Take a look at these sprites below to see what we are looking for: ![]() ![]() ![]() ![]() All of these creatures may not be photocopied representations of the creatures they are based off of but all of them make anatomical sense as if they COULD actually exist. Your creatures do not have that quality currently... sorry.
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Jon (Creative Director - Studio534 Game Development)
========================== Want to see your sprites on the X-box Live Arcade? - Studio534 Creature Creation |
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#49 |
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Join Date: Sep 2009
Posts: 2,544
United States of America
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Oh well. I'll edit/make something else...
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Cookie's law of a forum: as a thread gets longer, the probability of it being derailed by a religion argument approaches 1 If only the max avatar filesize was 90K... |CAPASB stuff: My CAPASB Team~My reffing profile | |
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#50 | |
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Join Date: Sep 2009
Posts: 1,001
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![]() Adult solar chameleon. Is it good enough? Quote:
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