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#1351 | |
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Join Date: Aug 2010
Posts: 19
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Quick question, smogon describes burn as having this effect:
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So lets say I am fighting a +2 attack Ononokosu whom I burned and then Trickery, does that mean I am getting his +2 attack or am I getting his effective +0 attack to use for Trickery's calculation? Based on the wording above I assume it would be his +2 attack but I do not have the tools to test this. |
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#1352 |
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Data Integration Thought Entity
Join Date: May 2005
Posts: 999
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Level 100 Doryuuzu, 405 Atk, 143 Def
Level 41 Warubiaru Expected Damage with Trickery after Doryuuzu uses Swords Dance: 123-146 I burnt my Doryuuzu and attacked it with Trickery after it used Swords Dance once: 140, 137, 146 Trickery goes off your own Status, the opponent being Burned has no effect on the damage you deal.
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Go beyond the impossible and kick reason to the curb! Who cares if they Levitate? Earthquake away! |
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#1353 |
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lightwoof
Moderator
Join Date: Jul 2008
Posts: 1,660
On the Smogon Forums, if that button down there is green!
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I have been wondering if a poke holding Balloon or one under the effects of Telekinesis could switch out against a pokemon with the ability Arena Trap.
Could someone test this?
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"I am an underachiever and proud of it! Put this in your signature too if you agree!" |
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#1354 | |
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Join Date: Jun 2005
Posts: 464
Location
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Balloon - doesn't work Bulb - works Elemental Gems - works Escape Button - doesn't work Focus Sash - works Mental Herb - works Power Herb - works Rechargeable Battery - works Red Card (tested this one in doubles attacking my own partner) - works White Herb - works It also works with everything else thats thrown with Fling. (tested with Sharp Beak, Water Stone, Icy Rock, Escape Rope, Balloon, Escape Button) |
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#1355 |
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Join Date: Feb 2010
Posts: 2,958
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Fire Fang: Does it still work through Wonderguard, regardless of typing? What about other new fire moves?
(Just so you know Fire Fang was the one move able to defeat Wondertomb just through attacking) Burst Flame / Flame Burst (does 1/16 damage to members of party on sides of target in multi battles; also good idea to test out if burst flame damages wondertomb) Ball of Fire (Resh. first signature move) Blue Fire (Resh. second signature move) Incinerate / Devastate (Burns berry) Fire Oath (starter tutor move) Fire Dance (Mothra) Heat Stamp (Pokabu line exclusive move) Nitro Charge (raises speed) Purgatory (fire type zap cannon) V-Generate (Victini's move) Mimic Rage / Transform Rage / Whatever it's called glitch: does it still occur? I apologize if we're not allowed to test if glitches exist anymore.
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VGC Regionals: VGC11 Top 16, VGC12 12th Place Last edited by breh; Oct 26th, 2010 at 9:17:14 PM. |
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#1356 | |
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Join Date: Oct 2010
Posts: 631
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Quote:
Last edited by Zebstrika; Oct 26th, 2010 at 10:02:30 PM. |
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#1357 |
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Join Date: Oct 2010
Posts: 631
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Bulbapedia's pickup list (hold items in bold):
Lv. 1-10 30%-Potion 10%-Antidote, Super Potion, Great Ball, Repel, Escape Rope, Full Heal 5%-Hyper Potion 3%-Ultra Ball 1%-Max Repel, Nugget Lv. 11-20 30%-Antidote 10%-Super Potion, Great Ball, Repel, Escape Rope, Full Heal, Hyper Potion 5%-Ultra Ball 3%-Revive 1%-Nugget, King's Rock Lv. 21-30 30%-Super Potion 10%-Great Ball, Repel, Escape Rope, Full Heal, Hyper Potion, Ultra Ball 5%-Revive 3%-Rare Candy 1%-King's Rock, Full Restore Lv. 31-40 30%-Great Ball 10%-Repel, Escape Rope, Full Heal, Hyper Potion, Ultra Ball, Revive 5%-Rare Candy 3%-Sun Stone 1%-Full Restore, Iron Ball Lv. 41-50 30%-Repel 10%-Escape Rope, Full Heal, Hyper Potion, Ultra Ball, Revive, Rare Candy 5%-Sun Stone 3%-Moon Stone 1%-Iron Ball, Lucky Egg Lv.51-60 30%-Escape Rope 10%-Full Heal, Hyper Potion, Ultra Ball, Revive, Rare Candy, Sun Stone 5%-Moon Stone 3%-Heart Scale 1%-Lucky Egg, Beauty Scale Lv. 61-70 30%-Full Heal 10%-Hyper Potion, Ultra Ball, Revive, Rare Candy, Sun Stone, Moon Stone 5%-Heart Scale 3%-Full Restore 1%-Beauty Scale, Elixir Lv. 71-80 30%-Hyper Potion 10%-Ultra Ball, Revive, Rare Candy, Sun Stone, Moon Stone, Heart Scale 5%-Full Restore 3%-Max Revive 1%-Elixir, Beauty Scale Lv. 81-90 30%-Ultra Ball 10%-Revive, Rare Candy, Sun Stone, Moon Stone, Heart Scale, Full Restore 5%-Max Revive 3%-PP Up 1%-Beauty Scale, Leftovers Lv. 91-100 30%-Revive 10%-Rare Candy, Sun Stone, Moon Stone, Heart Scale, Full Restore, Max Revive 5%-PP UP 3%-PP Max 1%-Leftovers, Beauty Scale Beauty Scale is the only item new to this generation. It causes Feebas, when given a Beauty Scale, to evolve into Milotic when traded because there is no longer a beauty stat or pokemon contests. |
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#1358 |
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Join Date: Feb 2007
Posts: 439
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I don't really think this warrants testing, since Fire Fang seems to be implemented as a failsafe for bypassing hacked no-weakness Pokemon with Wonder Guard when used against the Battle facilities.
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Still a novice after 12 years. |
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#1359 | |
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Join Date: Feb 2010
Posts: 2,958
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Quote:
Otherwise, it's also one of the two physical fire moves introduced in gen 4 and is the later of the two in the game's coding.
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VGC Regionals: VGC11 Top 16, VGC12 12th Place |
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#1360 |
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Just tested this. The Slow Start turns do not go down while Regigigas is inactive, but his Slow Start counter is maintained while he's inactive. In other words, his Slow Start counter doesn't start back at 0 if you rotate him out.
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# of times I've beaten the E4: 173 # of level 100 Pokes: 9 (NO HACKS!!!) |
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#1361 |
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I DO BELIEVE IN FAIRIES
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Moderator
Join Date: Aug 2006
Posts: 3,700
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Updated the first post.
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#1362 | |
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Join Date: Jul 2008
Posts: 646
Belgium
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Quote:
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#1363 |
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Join Date: Jun 2008
Posts: 2,482
Mystery Zone
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For the "Reset Move" mechanics for Triple Battles listed in the OP, it only happens at the end of the turn and only when the two Pokemon remaining are on the opposite sides of each other, right? For example, if I have Lanturn on the right side and my opponent has Heatran, Ononokusu, and Wailord from left to right on my opponent's side of the field, Lanturn shouldn't be forced to shift because Ononokusu and Wailord can still hit it right? Also, this mechanic doesn't force the Pokemon to use its turn to move, does it?
I just want some clarification on this before I post on the PO Forums about it. Edit: Also, does Encore prevent the Pokemon from being able to shift to the center in a Triple Battle?
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My Trick Room team peaked at 6th out of 2668 in the Wi-Fi ladder on Pokemon Online. Porygon2/Dusclops/Rankurusu/Zuruzukin/Scizor/Latios Last edited by DDRMaster; Oct 27th, 2010 at 12:46:40 PM. |
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#1364 |
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Join Date: Jul 2007
Posts: 632
Australia with an s
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What I understood from previous tests is that you can Rotate out, but your "Encore counter" remains. So when you're Rotated back to the front, you'll still be Encored.
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#1365 |
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Join Date: Jun 2008
Posts: 2,482
Mystery Zone
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No this is for Triple Battles and switching places into the center, not about Rotation Battles.
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#1366 |
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Join Date: Jul 2007
Posts: 632
Australia with an s
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#1367 |
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Join Date: Dec 2005
Posts: 333
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Mirror Move confirmed to copy both types! I found a trainer with a Gamagaru (Ground/Water) that knew Bubblebeam and used Mirror Type against it. I figured if it only copied one type, the hit would be either SE or NVE, but Bubblebeam hit neutrally, which meant that it copied both types.
So if anyone wants to try reproducing these results with different Pokemon, and perhaps testing if this works through Substitute, can target Allies in Doubles/Triples and whatnot...
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...transform? Last edited by Blue Ditto; Oct 27th, 2010 at 3:44:53 PM. |
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#1368 | |
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Join Date: Jul 2008
Posts: 646
Belgium
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Quote:
Test 1#: What is the chance of poisoning with a contact move? Muk using Pound 100 times on Manaphy. Out of those 100 Manaphy got poisoned 21 times or 21% Test 2#: What happens to moves with a status-inducing secondary effect? Muk using Poison Jab 100 times on Manaphy. Poisoned by Poison Hand: 23 times or 23% Poisoned by Poison Jab: 21 times or 21% Test 3#: What happens to moves with a secondary effect that does not involve status? When Muk used Dynamicpunch it poisoned and confused Manaphy at the same time(this happened after about 4 tries) Conclusion: - Poison hand has 20%-25% chance to induce Poison on a target with a contact move(most likely 20%) - Poison hand's chance to poison with contact moves with a status-inducing secondary effect remains the same. the secondary status effect has (1 - Poison hand's chance to cause poison) * P chance to happen. - Contact moves with secondary effects that do not include status appear to completely ignore Poison Hand. None of these conclusion are 100% confirmed, however it is unfortunatly impossible to do so. I'm not an expert at explaining mechanics in English, so if something is unclear please tell me. Same goes if i forget to test something. Last edited by mien; Oct 29th, 2010 at 2:54:24 AM. |
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#1369 |
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Join Date: Mar 2009
Posts: 169
Feeling Ballsy?
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Pickup wise: I've been doing some extensive testing, and I have the following conclusions:
Tentative Description: If an item that is pickuppable is consumed or used during a turn, and the pokemon that used it is still in battle and still alive at the end of the turn, and a pokemon that has pickup is in battle and is alive at the end of the turn, and has no held item at the end of the turn, the pokemon with pick up will pick up the last consumable item that meets all the prior criteria. i.e. If a Zigzagoon is in battle and alive, and something else used something and is in battle and still alive, it will pick it up. Things that work: You can pick up both you're partners item and you're opponents item (confirmed) You pick up the last item that was consumed (tentative) You can pick up through protect/detect (confirmed) Picked up items can activate the turn they are picked up (pinch berries, etc.) (confirmed) You can pick up an item even if you had an item at the beggining of the turn if you lose/use your item by the end of the turn. (confirmed) You can pick up an item on being switched in. (confirmed) 2 examples:
You cannot pick up your own item (tentative) You cannot pick up a red card that you activated.(confirmed) You cannot pick up knocked off items. (Confirmed) You cannot pick up an item (e.g. Gem) that activated on a pokemon that used U-Turn or Volt Change (Tentative). You cannot pick up an item if the pokemon that used it is not still in battle (Hypothesis) You cannot pick up an gem used by a pokemon that used explosion (Confirmed) You cannot pick up an item used by a fainted pokemon (hypothesis) You cannot pick up a berry that was plucked from you if the plucker has an item (confirmed) You cannot pick up a berry that was plucked from you (tentative) You cannot pick up a berry that was plucked (hypothesis) I'll be continuing my testing.
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Hell is an exclusive club. Don't let the riffraff in. Watch the Leaders of Yesterday teach the Children of Today how to run the Country of Tomorrow. Into the ground. |
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#1370 |
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Join Date: Feb 2008
Posts: 65
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A few more questions about Pickup:
I heard earlier in the thread that you could pickup an item that was used with Fling, is this confirmed? I didn't see it on the first page. What happens if two pokemon have Pickup and both use their item, like in a double battle? Are both items picked up?
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brb house fire |
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#1371 |
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Join Date: Mar 2009
Posts: 169
Feeling Ballsy?
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Concerning the above, you can always pick up a flung item, provided the conditions are met.
You can exchange items. (Confirmed!)
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You cannot pick up an incinerated berry. (confirmed) You cannot target your partner with incinerate. (confirmed(awwwww..........)) You cannot pick up a bug bitten berry. (confirmed) Also, because I noticed: Flame Burst hits the targets partner for typeless damage. (confirmed)
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Hell is an exclusive club. Don't let the riffraff in. Watch the Leaders of Yesterday teach the Children of Today how to run the Country of Tomorrow. Into the ground. |
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#1372 |
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Join Date: Feb 2008
Posts: 65
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Mwahaha that was exactly what I had in mind. Awesome, thanks!
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brb house fire |
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#1373 |
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Join Date: Aug 2009
Posts: 841
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Is the chance of picking up a used (particularly flung) item 100%?
Can you still get an item back if you KO an opponent? Can a Pokemon with Pickup get its own used item back at all? |
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#1374 |
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Join Date: Jun 2008
Posts: 2,482
Mystery Zone
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If you have two Pokemon with Pickup in a Double Battle, and your opponent consumes a Berry, will both of them get the Berry? If only one of them gets it, how is that determined? (Speed? Position? etc.)
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#1375 |
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Join Date: Mar 2009
Posts: 169
Feeling Ballsy?
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#1. @kohaxx I have copyrighted the above strategy.
#2. @UltiMario I have never not got back a flung item if it was possible. #3. @UltiMario I believe that you can still get you're item back, because the pokemon that flung it is not dead. #4. @UltiMario As far as I know, no. #5. @DDRMaster Only one will get the berry. Pick Up, like everything else activates in speed order. So if multiple items are pickupable, then the fastest pokemon will pick up the last item to be used, and the second fastest will pick up the second last, and so on. (Pokemon can't pick up their own items)
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Hell is an exclusive club. Don't let the riffraff in. Watch the Leaders of Yesterday teach the Children of Today how to run the Country of Tomorrow. Into the ground. |
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