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#2401 | |
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Join Date: May 2010
Posts: 554
THORAX CORPORATION LLC,,.
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This has been bugging me a bit. The OP says that the tentative effects for the Oath combinations are as follows:
Quote:
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[FONT=Arial]Insects are divided up into 3 different parts. The HEAD, the THORAX, and the ABDOMEN. The THORAX is the head of the insect. And that's what THORAX CORPORATION LLC,,. is all about. Getting you a HEAD of the rest. [/FONT] Last edited by Focus; Apr 21st, 2011 at 1:32:18 PM. |
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#2402 |
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Join Date: Feb 2010
Posts: 2,937
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yes, iirc they are reversed and nobody has bothered to change it
And think about it, which is more likely to make swamps - Water and Fire or Water and Grass? |
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#2403 |
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Join Date: Feb 2007
Posts: 439
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I tested this for someone on another forum, and thought I'd post it here.
Although Prankster gives non-attacking moves priority, it's not in the usual sense; Quick Guard failed to protect against a Prankster-Priority Stun Spore. It's possible that it didn't protect it because Quick Guard doesn't protect against non-damaging priority moves, but since Snatch, the only Status move with a priority over 0 that targets the foe, steals Quick Guard anyway, it's impossible to test.
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Still a novice after 12 years. |
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#2404 |
Join Date: Jun 2007
Posts: 398
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CPU:
That's because Prankster treats non-damaging moves as having a priority level 1 greater than usual, and only when calculating priority for the round: "The priority level of the bearer's non-damaging moves is temporarily increased by 1 while determining priority." In this way, for example, Stun Spore, which normally has a priority level of 0, would have a priority level of 1, but only "while determining priority". Stun Spore still has a priority level of 0 in all other cases. My description for Quick Guard reads in part: "User and its allies avoid attacks against each of them whose original priority level is greater than 0." Since Stun Spore's original priority level is 0, not 1, it is not avoided with Quick Guard even if its attacker has Prankster. |
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#2405 |
Join Date: Feb 2006
Posts: 811
Between the Pacific and the Atlantic oceans.
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Trace fails against Illusion. We already know that.
What hasn't been noted so far is that if the Illusion Pokémon dies and is replaced while the Trace Pokémon is still on the field, Trace will activate as if its owner had just been switched in.
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#2406 |
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Join Date: Feb 2007
Posts: 439
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It's noted other places and I just saw it happen in-game, so:
Smack Down can hit Pokémon using Fly. It knocks them out of it, too.
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Still a novice after 12 years. |
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#2407 |
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Join Date: Jul 2010
Posts: 1,487
Phoenix, AZ
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I can confirm if no one else has, EV berries do exist in the dream world. You start getting them after you unlock the sky area (2500 dream world points).
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#2408 | |
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Triple Threat
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Join Date: Dec 2007
Posts: 1,031
Over There
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Quote:
In fact, there was a loop of Trace checks until everything resolves.
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Let the chips fall where they may; I'm going to ask the chickens for a raise. |
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#2409 | |
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Join Date: Sep 2010
Posts: 299
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Important stuff; someone told me this is worth being reposted here,
there's already discussion about it going on in the Sheer Force thread: Quote:
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Avatar by the amazing Yilx! |
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#2410 |
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Join Date: May 2007
Posts: 2,509
Kingdom of the Two Seas
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I think this was tested before not sure, anyway tested this in-game with sheer force darma having both Fire Fang and Fire Punch, tried more than one try, and it seems to me Fire Fang is always weaker than Fire Punch (albeit by little), as in Fire Fang is boosted only once by Sheer Force; not twice.
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#2411 | |
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Join Date: Aug 2009
Posts: 351
The game needs change, and I'm the motherfuckin' cashier.
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Interesting Pokemon Fact:
I'm not sure if anybody discovered this out yet, but... I thought my game was glitched for a moment. I was using my sync Alakazam to help me find Bold natured Pokemon. In theory this should have worked--I run into a wild pokemon and it has a 50% chance to be the same nature as my Sync Alakazam. Now I DID NOT KNOW that there is an ingame item that directly effects that ability. Quote:
Bold Nature, [+Defense] [-Attack] Lonely Nature, [+Attack] [-Defense] With the TwistedSpoon Item held, The synchronize ability becomes inversed. The wild pokemon then has a 50% chance of being the opposite nature of the synchronize pokemon. |
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#2412 |
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Join Date: Aug 2009
Posts: 818
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....This need confirmation.
Someone else mess around with Sychronizers and Twistedspoon. |
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#2413 | |
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sometimes experimentation begins with "let's multi battle strip pokémon"
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Moderator
Join Date: Aug 2006
Posts: 3,691
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Quote:
I tested with both a Timid Espeon and Jolly Alakazam holding Twistedspoon. On frames where RNG Reporter indicated Synchronize would work, I got the expected Synchronize nature (Timid\Jolly), not the reverse (Brave\Quiet). You've just gotten extremely unlucky, or you might be using an AR code you're not telling us about. |
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#2414 |
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likes his numbers
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Moderator
Join Date: Sep 2010
Posts: 2,242
Strong as a Corsola
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So, two of my friends were having a Rotation battle recently, and they discovered something really odd. One person's Garbador used Attract on the other's Mandibuzz, and then Mandibuzz was rotated out for a Accelgor, who KOed Garbador with Final Gambit. however, later when Mandibuzz was rotated back in, it was still attracted.
I tried to figure out what caused it, but I haven't been able to find anything out. Anyone know about this, or want to figure out what it is? They uploaded a video of the battle, so if you want to see exactly what happened, it is battle number 30-44234-1087.
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<jas61292> I record everything <nyttyn> prove it. <nyttyn> WHAT WAS THE VERY FIRST THING I EVER SAID IN THIS CHANNEL. <jas61292> [06/02/12 | 12:43] <NyttyN> Huh what deo you know shelll smash did get banned <nyttyn> what. <nyttyn> well congratulations jas your stalker nexus has reached an all time high. |
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#2415 | |
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Join Date: Jul 2007
Posts: 120
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Quote:
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#2416 |
Join Date: Jun 2007
Posts: 398
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moogleking:
Yes it does, I just finished testing it in-game. The following will better explain what happens, using my partial descriptions for Magic Bounce and Motor Drive: When Electivire uses Thunder Wave, Magic Bounce kicks in: Magic Bounce - Whenever the bearer is the target of one of certain attacks by non-bearers ... instead the bearer uses that attack against that non-bearer. Thus, the bearer of Magic Bounce is now "using" Thunder Wave. However, since it's an Electric-type attack against Electivire, Motor Drive triggers. Motor Drive - Whenever an Electric-type attack ... by a non-bearer targets bearer ... bearer's Speed is increased by 1 stage and that attack is ineffective against bearer. Thus, Electivire absorbs the Thunder Wave. |
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#2417 |
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Join Date: Sep 2010
Posts: 11
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If a pokemon with the ability Sheer Force used an attack that has 2 additional effects(like fire fang) would it receive an extra boost for each?
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Pokemon Black FC: 2064 7467 3176 Using Legal Hacks |
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#2418 | |
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Join Date: Sep 2010
Posts: 11
Goldenrod City
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Quote:
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The best way to defeat Poison Heal Pokemon: Trick it a Lum Berry. |
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#2419 |
Join Date: Jun 2007
Posts: 398
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tjtjpoke:
No it wouldn't. According to my testing, Fire Fang's power in this situation would be 85 (65 * 1.3), not 110 (65 * 1.3 * 1.3). My description for Sheer Force reads, in part: "Power of attacks by bearer with an additional effect is multiplied by 1.3." |
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#2420 | ||
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Strive to be the best you can be everyday of your life
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Join Date: Sep 2008
Posts: 1,087
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With the help of a friend, LizardMan, we conducted two tests:
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For reference purposes, a max attack Jolly Garchomp was used against a 0/0 Alakazam. The Garchomp had 31 IVs in Attack while the Alakazam had 31 IVs in HP and Defense. Damage Calculations: Without Reflect up, Alakazam would take 30.2% - 35.7% which would break the Sub. With Reflect up, Alakazam would take 15.1% - 17.9%, which would not break the Sub. However, as shown in the video, Brick Break destroys Reflect, breaking the Sub. Last edited by symphonyx64; Apr 29th, 2011 at 2:09:30 AM. |
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#2421 |
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Join Date: Apr 2009
Posts: 552
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Question.
Last generation, when switched in on hazards, a Pokémon would take hazard damage before its switch-in ability occurred. For example, Kyogre with 1 HP switches in, takes damage from Stealth Rock, and faints. Drizzle does not activate. Is this still the way it occurs in cartridge? |
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#2422 | |
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Join Date: Aug 2010
Posts: 53
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#2423 |
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Join Date: Sep 2010
Posts: 644
Scraggy >>>>>> U
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Okay, I have a really weird question, and I know it's a little hard to believe because I didn't have proof, but here it goes:
Today while RNGing Eggs I flew myself to Victory Road to see if I hit my seed by catching a Pokémon. The Pokémon that appeared was a Deino. I chucked some balls at it, while suddenly I heard the Critical Capture sound, so I started looking at my screen, the Ultra Ball opened, shook once, dropped to the ground and OPENED. WTF is up with that! It's going to be very hard to recreate, but I'm still fighting the Deino while typing this. |
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#2424 | |
Moderator
Join Date: Feb 2010
Posts: 2,309
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#2425 |
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Join Date: Feb 2010
Posts: 2,937
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As far as I understand, a critical capture has roughly twice the chance of succeeding.
The way it works is this: A standard catch checks 4 times - 3 shakes and stars. A critical catch checks twice - 1 shake and stars. Thus, a critical capture has about twice the chance of success. |
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