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#1 |
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Join Date: Jun 2009
Posts: 347
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Mebukijika Code:
#586 Mebukijika Typing: Normal/Grass Ability 1: ChlorophyllSpeed doubles in the sun.Ability 2: HerbivoreAttack raised when hit with a Grass-type attack.Ability 3 (Dream World): Serene GraceChance of secondary effects occurring is doubled.HP: 80 Atk: 100 Def: 70 SpA: 60 SpD: 70 Spe: 95 Evolutionary Chain: Shikijika --> (lv34) Mebukijika Level-Up Moves Lv1: Megahorn Lv1: Tackle Lv1: Camouflage Lv1: Growl Lv1: Sand-Attack Lv4: Growl Lv7: Sand-Attack Lv10: Double Kick Lv13: Leech Seed Lv16: Faint Attack Lv20: Take Down Lv24: Jump Kick Lv28: Aromatherapy Lv32: Energy Ball Lv36: Charm Lv37: Wood Horn Lv44: Nature Power Lv52: Double-Edge Lv60: Solarbeam Wood Horn: Physical Grass PP: 10 Power: 75 / Accuracy: 100 Effect: If this attack is successful, user gains half of HP lost by opponent due to this attack. Jump Kick: Physical Fighting PP: 10 Power: 100 / Accuracy: 95 Effect: If this attack misses or becomes ineffective, user loses half of the damage the attack would have dealt. TMs / HMs TM06 - Toxic TM10 - Hidden Power TM11 - Sunny Day TM15 - Hyper Beam TM16 - Light Screen TM17 - Protect TM18 - Rain Dance TM20 - Safeguard TM21 - Frustration TM22 - Solar Beam TM27 - Return TM30 - Shadow Ball TM32 - Double Team TM42 - Facade TM44 - Rest TM45 - Attract TM48 - Troll TM49 - Echo Voice TM53 - Energy Ball TM67 - Get Even TM68 - Giga Impact TM70 - Flash TM73 - Thunder Wave TM75 - Swords Dance TM83 - Cheer Up TM86 - Grass Knot TM87 - Swagger TM90 - Substitute TM93 - Wild Bolt TM94 - Rock Smash HM01 - Cut Wild Bolt: Physical Electric PP: Physical Electric PP: 15 Power: 90 / Accuracy: 100 Effect: Returns to user 1/4 of HP lost by opponent due to this attack. Egg Moves Fake Tears Natural Gift Synthesis Worry Seed Odor Sleuth Agility Sleep Talk Baton Pass GrassWhistle
I don't see him being too unpredictable, just good at what he does. I imagine most sets will be offensive and similar to this: Swords Dance Sweeper Mebukijika @ Life Orb / Lum Berry Ability: Herbivore Nature: Jolly EVs: 252 Atk / 4 Def / 252 Spe -Swords Dance -Wood Horn -Jump Kick -Double Edge / Return His bulk is average, but with resistances to Water, Ground and Electric, as well as immunities to Grass and Ghost, switching in shouldn't be too hard. I haven't spent enough time looking through Gen V pokemon to see how he interacts with them, but in our current UU this set leaves some popular tanks hard-pressed to switch in. Without doing calcs, there is Wood Horn for Milotic, Double Edge for Venusaur, and Jump Kick for Registeel. Lum Berry is slashed as an item to enhance Mebukijika's aptitude at beating Mismagius and Rotom. As Ghost and Electric attacks are useless or resisted, the best they can do is burn or paralyze him while eating a Wood Horn (or even better a +2 Wood Horn). Dropping any one of the attacks for Synthesis seems sensible if you prefer longevity, as Grass + Normal, Grass + Fighting, and Normal + Fighting attacking combinations get strong neutral coverage. Going Normal + Fighting, however, requires you have a strong ghost killer. While Id like to put together a support or defensive set, it seems pointless without knowing what threats he will be playing against. My thought is that when paired with his average defensive stats, sets that aim to be physically bulky will be thwarted by his fighting weakness, and those specially bulky by his ice and fire weaknesses. Anyways, I love his sprite, signature move and typing, and hopefully have convinced you he is worth the closer look. Discuss and improve upon if you want! Last edited by tophway; Oct 2nd, 2010 at 12:41:27 AM. |
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#2 |
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Join Date: Aug 2010
Posts: 621
Por una cabeza si ella me olvida, qué importa perderme mil veces la vida, para qué vivir?
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Take out Gengar, Shandeera and Drifblim and let Bambi shine. It has potencial.
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Peaks: PO Smogon Monotypes: #1 with this team- 1185 points. Showdown NU #4 - 1913 points, #7 - 1940 points Showdown RU #2 - 2006 points Showdown 1VS1 CC: #1 - 1639 points I rate Monotype teams when I'm not busy. |
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#3 |
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Join Date: Aug 2010
Posts: 21
Texas
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ummm in the code thing its spelled serene grass not grace
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In the beginning was the Word, and the Word was with God, and the Word was God.He was with God in the beginning. Through him all things were made; without him nothing was made that has been made. In him was life, and that life was the light of all mankind.The light shines in the darkness, and the darkness has not overcome it. The Word became flesh and made his dwelling among us. We have seen his glory, the glory of the one and only Son, who came from the Father, full of grace and truth. |
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#4 |
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Join Date: Jun 2008
Posts: 3,197
Beauty is the only truth in this world
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This little stag has some great potential it would be an excellent game ending sweeper if it had a bit more speed
But it has a beautiful move pool and decent stats I would probably be tempted to put a scarf or choice band on this bad boy and just watch it go
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#5 |
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Join Date: Sep 2010
Posts: 1
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The only way way I see him in OU is as a swampert partner. You know, in the same manor electrive was/is for gyrados.... Mainly used by noobs but still
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#6 |
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Join Date: Jul 2010
Posts: 531
Kuwait
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Mebukijika is my favorite Pokemon of all time, and i'm happy someone cares about him enough to post a thread.
Anyway, i can see this beast shining in Sunny Day teams, the thing is just BEAST, i mean c'mon Swords Dance and Wood Horn = pwn. However, it's also good in supporting his teammates. Mebukijika @ Leftovers Jolly 252 HP / 252 Spe / 4 SpD [better spread needed] [Maybe a set of 252 Def / 252 Spe / 4 HP could work?] - Leech Seed - Thunder Wave / Toxic - Aromatherapy - Light Screen |
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#7 |
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Join Date: Jun 2008
Posts: 3,197
Beauty is the only truth in this world
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I'm sorry but I don't think the little guy has the bulk to pull off a set like that however a sub seeder is something to look at with
Thunder wave Leech seed Sub And wood horn maybe
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White fc: 1764 5953 0109 Soulsilver fc (battle fc): 2880-3850-9226 platinum fc (service fc): 5285-5654-3003 thread:Christian and Crimson assasin's joint trade thread Winner of the: Trick or Treat 4v4 Doubles tournament |
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#8 |
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Join Date: Jul 2010
Posts: 531
Kuwait
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As a SubSeeder it's outclassed by Jaroda IMO, Jaroda's just the king of SubSeeding with his movepool..
But behind Light Screen it can take a lot of special attacks though. |
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#9 |
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Join Date: Aug 2010
Posts: 9
North Olmsted, Ohio
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Well, this guy makes Stantler look like a piece of crap.
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Soul Silver Friend Code: 3137-8936-3188 |
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#10 |
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Join Date: Sep 2010
Posts: 10
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2 Questions about Herbivore:
1- Does it grant a grass immunity? 2- If someone were to use bullet seed, would it activate it 2-5 times or just once?
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The Sun ain't yellow, he's chicken. |
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#11 |
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Join Date: Sep 2010
Posts: 2
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Hi, new here and to competitive play in general.
With access to Agility, Substitute, Swords Dance, Cheer Up, and Baton Pass how viable would be be as a Baton Passer? |
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#12 |
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Join Date: Jul 2010
Posts: 531
Kuwait
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I just noticed it has access to Baton Pass !
Anyway, it's too bad it can't learn Agility and Baton Pass unless it breeds from a Pokemon that can learn both. :( I can definitely see a set like this working: Mebukijika @ Leftovers 252 HP / 252 Spe / 4 Def Herbivore Timid / Jolly - Baton Pass - Swords Dance - Substitute - Cheer Up |
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#13 | |
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Join Date: Jun 2009
Posts: 347
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What sets him apart from other subseeders in my eyes is that he can pack a strong STAB Return or Megahorn to hit the Grass types that come in to absorb Leech Seed. This is great if its Sceptile or Venusaur coming in, but there are so many other physically bulky Grass types (Jaroda, Leafeon, Torterra, Tangrowth, and now Rotom-C!) that could come in to sponge the hits and recover the damage that I think Id choose someone else for the job.
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2-not a clue! @ Baton Pass sets: Im sure he would make a fine passer of Swords Dance, I just feel that its something Leafeon does better. Also Arikado, why are you trying to pass both Cheer Up and Swords Dance? Definitely need an attacking move! XD |
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#14 |
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Join Date: Jan 2010
Posts: 2,014
The poison for Kuzco, the poison chosen especially to kill Kuzco, Kuzco's poison. That poison?
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It could work as a Baton Passer, however, seeing as it isn't too bulky, I'm sure it wouldn't be able to come in too often to pass boosts. But it could draw in a niche for passing boosts with Leech Seed.
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#15 |
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Join Date: Sep 2010
Posts: 10
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I thought the whole bullet seed idea might just be amazing in a doubles environment, given the right partner. He uses agility the first turn while the partner uses bullet seed. IF you get a boost each time you get hit, could be awesome.
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The Sun ain't yellow, he's chicken. |
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#16 | |||
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Join Date: Jul 2010
Posts: 531
Kuwait
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#17 |
Join Date: Aug 2005
Posts: 618
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It was already stated that he does not have Agility
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In those days, we really believed that to be the world's one and only truth. |
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#18 |
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Join Date: Sep 2010
Posts: 10
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Then why is it still in the egg moves section?
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The Sun ain't yellow, he's chicken. |
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#19 | |
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they call me... THE OGLEBOMB
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Super Moderator
Join Date: Oct 2009
Posts: 5,571
~(^.^)~
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Quote:
I'd like to see this thing as a Sunny Sweeper with access to Jump Kick to get rid of Steel-types and the option to use Swords Dance and Synthesis, as well as the option to go mixed, though his 60 SpA wouldn't be helping him too much. |
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#20 | |
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Join Date: Jun 2007
Posts: 960
The Nomad
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Catching a Deer by the Horns (Probably Not a Good Idea)
Adamant Mebukijika @ Choice Band Herbivore 252 Atk / 252 Spe / 4 Hp ~ Wood Horn ~ Jump Kick ~ Mega Horn ~ Wild Bolt Wood Horn for Water / Ground / Rock and it's a nice healing signature move, Jump Kick for Steel and Dark types, Mega Horn for Grass Types (read: other Mebukijika trying to catch a boost) Wild Bolt for Flying types. This set hit 50% of types for SE damage and works as a great partner along side Swampert (or Qwagsire in UU) as they cover weaknesses (Swampert has a Fire / Poison resist, and neutral to everything else while Mebukijika grabs boosts off of Swampert's only weakness) Dancing Deers Batman! Jolly Mebukijika @ Leftovers Chlorophyll 252 Atk / 252 Spe / 4 Hp ~ Swords Dance ~ Wood Horn ~ Wild Bolt ~ Jump Kick Use in the Sun. Kick Heatran in the face if he decides to be "smart" I'm tired so these are a little halfassed (except the set names, I put a lot of thought into those!).
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#21 |
Join Date: Aug 2005
Posts: 618
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Oh whoops I didn't the Agility and Baton Pass part.
Anyway, I'm pretty sure Gamefreak will have it work like Electivire's Motor Drive, which only gives the boost once.
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In those days, we really believed that to be the world's one and only truth. |
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#22 |
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Join Date: Sep 2010
Posts: 100
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i have this tendency to take pokemon with average defenses and give them defensive EVs just for the heck of it, so without further ado:
BAM!@Leftovers Chlorophyll/Herbivore 252HP/4Atk/252Spe Jolly -Swords Dance/Agility -Substitute -Wood Horn -Baton Pass Preferably, if his ability is Chlorophyll, use Swords Dance so you'll be faster than everything under the sun (use with Drought or any Sunny Day invoker); if ability is Herbivore, use Agility, but mix and match as you please, any combo could work just as well. As my personal preference, I'll use Swords Dance over Agility any day for this set. Now, to explain the set: 1.) Come in on a resisted attack or something he can force out (like Swampert/Quagsire), throw up a Sub on the switch; alternatively, if he starts out as your new active pokemon to replace a fainted one, still throw up a Sub to protect against status or simply to scout. 2.) Once safely behind a Sub, use Swords Dance, then pass it next turn as your Sub breaks (or DOESN'T break, in which case, it's a bonus). Why the HP EV's? Why don't you just dump everything into Attack for Wood Horn? Well, my answer to that is that we want to make this deadly deer survive long enough to pass a boost. The extra bulk will also make his Subs a little more durable (though not much). And with Swords Dance boosting your attack anyway, Wood Horn's going to cause some damage (and heal some of yours in the process). Alternatively, he can semi-stall with the combination of Sub and SD-boosted Wood Horn (but not for long--max 16PP for your only offensive attack). I am liking this thing more and more everytime I theorymon it. |
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#23 |
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Join Date: Sep 2010
Posts: 113
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I'm suprised that nobody has commented on the synergy between his two stab attacks. Double-edge is very strong and has recoil and wood horn can heal him back up from that recoil. I really like this little guy on a sun team.
Mebukijika@Life Orb Adamant Nature 252 Attack, 252 Speed, 4 HP Chlorophyll Swords dance Wood Horn Double-Edge Jump Kick In the sun with one turn of set up he is sitting at 656 attack and 578 speed which outspeeds a +2 Jolly Blaziken. I can see him doing some massive damage with Double-edge and then healing back up with Wood Horn while still doing some great damage. On a non-competitive note I absolutely adore his winter and autumn sprites. |
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#24 |
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Join Date: Dec 2008
Posts: 563
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i have to say this is easily my favourite 5th gen mon by far, huge step up from its prevo!
As for its competitive use, wouldnt a set that was built to threaten grass type users as a pivot for mons like starmie and swampert be a good idea? Apart from that it seems like it will be relogated to batonpassing and SDing. |
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#25 | |
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Join Date: May 2007
Posts: 181
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