|
|||||||
![]() |
|
|
Thread Tools |
|
|
#51 | ||
|
Join Date: Apr 2010
Posts: 414
|
Quote:
Quote:
__________________
<Geomac> Man, my penis is so big if I laid it out on a keyboard it'd go all the way from A to Z Error: Ladder server overloaded - ladder could not be updated. Fuck Ps >_> |
||
|
|
|
|
|
#52 |
|
Join Date: Aug 2010
Posts: 76
USA
|
"Ur" post didn't do anything to prove my point wrong. I said Nape was never a brilliant sweeper, so you just regurgitate information about how Ken can stop some water types? What the hell are you trying to say?
|
|
|
|
|
|
#53 | |
|
Believer, going on a journey...
![]()
Join Date: Jun 2008
Posts: 2,802
|
Sheaz, you are completely out of your mind. Infernape's best sets are all mixed sweeping offense. While he's forced to switch out as Starmie comes in on CC, Blaziken just goes again and destroys him with HP Grass. He has the same wallbreaking utility, but is harder to revenge and has a far, far easier time sweeping.
On paper, they're really not that different. You get Infernape with lower initial speed, but the same coverage, better offense, and the ability to boost speed every turn without doing anything. Basically, you come in on a wall, kill it/force it out, and then you get a completely better version of Infernape. You even have the option to run Protect to say "fuck you" to faster Pokemon that attempt to revenge, making him effectively faster than Infernape. If he runs Overheat/Stone Edge/Hi Jump Kick with Protect, he's not even sacrificing any important coverage, he's just a better Infernape. You may claim that Infernape still has his niche in Scarf Uturn in leading, but the 4th gen metagame proven to us that the main attraction is always functionally better. As much as I hate to admit it, once Scizor got Bullet Punch, and Scarftar was popularized, they completely took over Weavile's spot on offensive teams. Even if Scarftar or Scizor can't cover his niche, they're just plain bulkier, multipurpose offensive threats. The main attraction for Infernape is mixed sweeping and wallbreaking. Imagine that with with the same coverage, higher offense, and less potential to be revenge killed. Now you have Blaziken. Blaziken essentially outclasses Infernape. Quote:
EDIT: Wait, how are you ragging on Blaziken with a Blaziken avatar? Traitor.
__________________
(02:53:55) +shrang: sleep is epic (16:14) .No Scrafty in UU.: CBtar? (16:14) .No Scrafty in UU.: that sounds like a not bad set (16:04:25) +Steamroll: nobody likes me @Relados: snowflakes has no sense of humor |
|
|
|
|
|
|
#54 |
|
Join Date: Aug 2010
Posts: 76
USA
|
In my experience, Infernape's most effective set is the physical mix utilizing cc + u-turn + stone edge + overheat. This is great, as it's easy to force switches and then u-turn out to another counter. It keeps momentum on my side, and is certainly capable of late game cleaning and wall breaking, but I never use him to outright sweep.
Blaziken doesn't have the same versatility and unpredictability of Nape, and he can't u-turn out of counters. He is almost completely dependent on a speed boost to do much of anything, and this really hurts him with his fragility and mostly predictable moveset. And yes, I say these things not out of hate, but out of realism. I really like Blaziken, but since it was announced he got speed boost the masses have thought it makes Infernape irrelevant. It's simply not true. |
|
|
|
|
|
#55 |
|
Banned deucer.
Join Date: Sep 2010
Posts: 188
Childhood obesity may lead to sluggishness and/or super-strength
|
|
|
|
|
|
|
#56 |
![]()
Join Date: Sep 2010
Posts: 1,833
|
I feel that Infernape had its run in Gen 4.
It seems outclassed by Blaziken at this point, but I can still easily see Nape in Standard alongside Blaziken. Both fill niches that the other can't, but now that Ken has Speed Boost coupled with its higher Attack, I just can't see Infernape filling a team spot quite as well as Blaziken can. |
|
|
|
|
|
#57 |
|
Join Date: Apr 2009
Posts: 1,119
Cambodia
|
Infernape's main niche now is his suicude lead set and the fact he gets Nasty Plot.
I guess Game Freak tried to rebalance Infernape and Blaziken, and failed miserably. :/
__________________
What's the difference between mainstream religion and Scientology? A few thousand years. |
|
|
|
|
|
#58 | |
|
Believer, going on a journey...
![]()
Join Date: Jun 2008
Posts: 2,802
|
Quote:
__________________
(02:53:55) +shrang: sleep is epic (16:14) .No Scrafty in UU.: CBtar? (16:14) .No Scrafty in UU.: that sounds like a not bad set (16:04:25) +Steamroll: nobody likes me @Relados: snowflakes has no sense of humor |
|
|
|
|
|
|
#59 | |
|
Join Date: Nov 2008
Posts: 503
In the worst of your nightmares.
|
Quote:
This is one thing about Speed Boost that will make Blaziken an excellent partner to Pokemon who cover his weaknesses. Breloom resists Ground and Water moves and would love the Speed passes from Blaziken. In theory it would be nice, not sure how it would actually work though. Speed boosts works off of Blaziken's superior offensive and U-Turn ain't all bread and butter unless you using Scizor anyway. Infernape will still probably be a better Lead, Scarfer, and Special Attacker though. I don't see Ape leaving OU. He still seems like a pretty solid Pokemon.
__________________
As short lived as our existence is we are purely, The key to the future, a part in our peoples story, Living unevenly privileged, yet equally-cursed, Each one of us are the same when we sleep-in-a-hearse, Don't ever let a mans wealth speak-for-his-worth, Rather how he's remembered by the people-on-Earth. |
|
|
|
|
|
|
#60 |
|
Join Date: May 2009
Posts: 495
Antioch
|
On an interesting note:
If most Blaziken run High Jump Kick, then that makes switching in a Ghost that more dangerous for him. I mean here are the calcs based on the Bulky Ghosts of Gen 4: Adamant Blaziken@Life Orb 252/168+ Rotom-H = 69.41%-81.91% Adamant Blaziken@Life Orb 252/228+ Dusknoir = 57.48%-67.69% Adamant Blaziken@Life Orb 252/252+ Spiritomb = 128.29%-151.97% I encourage anyone do the same calcs on Gen 5 ghosts if possible. What does this mean for Hi Jump Kick Blaziken? He has to be very wary of any Ghost on the other side, with taking a minimum of 23% from Hi Jump Kick Recoil(or 64% in Spiritomb's case). So why is HJK bad? Factor in Rocks his frailty and possible recoil for a wrong prediction and you could have an albeit fast but 65% Blaziken(best case scenario).What this could mean is that Blaziken will be more inclined to run Superpower which we all know is the same BP as CC but also has the negative effect of lowering his Attack. So Blaziken will have a tough choice to make if you ask me. Ape on the other hand doesn't have to worry about his 120 CC doing up to 64% recoil or dropping his Attack just because the opponent is carrying a ghost. A major advantage to Ape if I may say. |
|
|
|
|
|
#61 | |
|
Believer, going on a journey...
![]()
Join Date: Jun 2008
Posts: 2,802
|
Quote:
__________________
(02:53:55) +shrang: sleep is epic (16:14) .No Scrafty in UU.: CBtar? (16:14) .No Scrafty in UU.: that sounds like a not bad set (16:04:25) +Steamroll: nobody likes me @Relados: snowflakes has no sense of humor |
|
|
|
|
|
|
#62 |
|
Join Date: Sep 2010
Posts: 25
A Wonderful Place
|
Ken and Nape are clones, just like Ken and Ryu.
__________________
Greetings, fellow humans! It's a good day to be a human, isn't it? What's that? Zoroark? Never heard of him. What say you and I engage in some human activities together, such as browsing Facebook, consuming large quantities of junk food, Nasty Plot, and... Oh, wait, scratch that last one. |
|
|
|
|
|
#63 | |
|
Join Date: Sep 2010
Posts: 23
|
Quote:
__________________
Is there any room in this pocket for a little spare Chang? |
|
|
|
|
|
|
#64 |
|
Join Date: Apr 2010
Posts: 414
|
Sheaz seriusly what are you talking about...When i say Blaiziken outspeeds Infernape i generally ment as a Sweeper/Mixed Wallbreaker.The only thing Infernape can do that Blaiziken cannot is probably Lead and a Scarfed set.But lets face it...Any 100+ base poke can slap on a Scarf and do that.Blaiziken has better Offensive stats,Bulk and after a single turn you are by far faster and your speed is about 400-ish...He also has a arguably better fighting attack that does not make you priority bait.The movepools are pretty much the same except U-turn and Stealth rock.U-turn was generally needed to get out of faster stuff who easily handled Nape such as Starmie,Flygon,Gengar,Latias etc.But Blaiziken dsn't have this problem.Why would you want to switch out if you can easily kill it anyway?And if you simply want to scout you always have Baton pass which sensible kindly pointed out which also makes something like Metagross happy.Another problem which Infernape always had a hard time over coming was Bulky waters which as Lee showed can all easily be overcomed...So how is your Infernape outclassing Blaiziken?Remember Spiritomb was once actually useful but then Rotom came in and took its niche.Its essentialy the same thing here.We have two pokes who both Wall break but one has a superior Attack,Bulk and tenchnically speed as well...So why would i want to use the other?
__________________
<Geomac> Man, my penis is so big if I laid it out on a keyboard it'd go all the way from A to Z Error: Ladder server overloaded - ladder could not be updated. Fuck Ps >_> Last edited by Wafflez; Oct 2nd, 2010 at 1:43:07 AM. |
|
|
|
|
|
#65 |
|
Join Date: May 2010
Posts: 1
|
infernape is so good for owning the new bug/steel pokemon
|
|
|
|
|
|
#66 |
|
Join Date: Jul 2007
Posts: 1,523
Lut Gholein
|
Yes but its outclassed by blaziken
infernape is the blaziken of last gen :p I guess it will have uses in lower tiers, because other than maybe a lead stealth rock user (espeon poops on it anyways) there is no niche for infernape
__________________
try and be a cynic for once. |
|
|
|
|
|
#67 |
|
Join Date: Aug 2010
Posts: 76
USA
|
Sorry folks, but there's way too many things for me to respond to here. I really think Ken might is overhyped, and there's so much theorymon flying around in here it's ridiculous. When the 5th gen simulator is up and running, we'll see who is better. And I would be happy if it's Ken, but I personally don't think he'll be the terror you lot are making him out to be.
|
|
|
|
|
|
#68 |
|
Join Date: Jul 2007
Posts: 1,523
Lut Gholein
|
just like shanderaa, and specsmence last gen.
Its all hype, but its useful cant really be refuted :P
__________________
try and be a cynic for once. |
|
|
|
|
|
#69 |
Join Date: Jan 2010
Posts: 1,377
Hong Kong
|
I think a Cheer Up set will be very viable, maybe even outclassing the Nasty Plot set. Nasty Plot doesn't boost Close Combat, while Cheer Up boosts every move int he set. I can't wait to try a set something like this:
Infernape @ Life Orb Naive nature 60 Atk/196 Spe/252 Sp. Atk (I run 4 more Spe EVs just to outrun every standard set) -Cheer Up -Close Combat -Fire Punch/Fire Blast -Grass Knot Maybe something like that? Use more Attack if you use Fire Punch. |
|
|
|
|
|
#70 | |
|
Join Date: Jun 2009
Posts: 720
The Gastronomicon
|
Quote:
Infernape has a lot of coverage, and it can revenge more things immediately, making it easier for you to force out an opponent and score that crucial Focus Punch. The attack difference doesn't really matter, and you'll be able to force out a few more targets thanks to that nice initial speed.
__________________
Triple Double! Gyarados + Salamence RMT Red Skull's Army! Latias RMT I Burrascusi Italiani! Gyarados + Jolteon RMT "How does this team fare against Sun teams? I would give Scizor Aqua Jet over Bug Bite so he can pick off those fire pokemon." Last edited by GtM; Oct 2nd, 2010 at 1:48:40 PM. |
|
|
|
|
|
|
#71 |
|
Join Date: Sep 2010
Posts: 240
Jolly Ol' England
|
Blaziken outclasses Infernape? Meaning no one would bother using Ape when they could use Ken?
Alright. More Ape for me in UU. I don't think we should dump it in BL, as there are still viable checks for Ape in the current UU metagame. Like Azumarill, and Feraligatr. |
|
|
|
|
|
#72 |
|
Join Date: Mar 2010
Posts: 495
|
I still see Infernape's Nasty Plot set being used. I really see, at this point, that the majority of Blazikens will be physical, and Infernapes special-based. They both have their advantages and disadvantages.
Blaziken, when given a turn free/safe switch, will be faster, and hit harder physically. Infernape has more immediate speed on the first turn, and has the option of going both Special or Physical more easily with respective boosts, making him more unpredictable. |
|
|
|
|
|
#73 |
|
my Angel's on Angel dust
Join Date: Jun 2010
Posts: 559
|
I have played against speed boost blaziken and i cant say it´s not blind hype. it´s definitely way more difficult to check than ape, can sweep easier and basically outclasses him, except for NP sets (which arent...over the top anway) and as a lead.
I predict infernape dropping into UU as i dont think leads + NP + ignorance will make the cutoff. |
|
|
|
|
|
#74 |
|
Banned deucer.
Join Date: Sep 2010
Posts: 188
Childhood obesity may lead to sluggishness and/or super-strength
|
Infernape can Abuse Focus Punch with insane results due to iron fist. It does have Encore to be able to set up now. I'm not sure how much the damage difference is between ape and breloom, but Infernape has Fire type secondary STAB which could differentiate it from Breloom.
|
|
|
|
|
|
#75 | |
|
Join Date: Mar 2010
Posts: 495
|
Quote:
|
|
|
|
|
![]() |
| Thread Tools | |
|
|