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Old Sep 27th, 2010, 1:07:59 AM   #51
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Thanks a lot for all the work and the result looks great so far. Good Job.
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Old Sep 27th, 2010, 1:12:47 AM   #52
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Sweet, can't wait to try this out.
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Old Sep 27th, 2010, 1:14:19 AM   #53
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YEAH, just when Shoddy was beginning to get boring, here comes a even more accurate simulator. Although this is only for generation 4, I'm sure when we reach beyond and go into the hands of generation 1-5, it'll be a definite thriller to us
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Old Sep 27th, 2010, 1:14:49 AM   #54
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This seems interesting. I've just downloaded it. So I'll try this. This will be amazing. Although I hope that they will release Black and White stuff already. The metagame will be changed forever!
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Old Sep 27th, 2010, 1:43:06 AM   #55
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I'm trying to boot this on a Mac, and am getting this error message.

Quote:
java.lang.UnsupportedClassVersionError: Bad version number in .class file
at java.lang.ClassLoader.defineClass1(Native Method)
at java.lang.ClassLoader.defineClass(ClassLoader.java :675)
at java.security.SecureClassLoader.defineClass(Secure ClassLoader.java:124)
at java.net.URLClassLoader.defineClass(URLClassLoader .java:260)
at java.net.URLClassLoader.access$100(URLClassLoader. java:56)
at java.net.URLClassLoader$1.run(URLClassLoader.java: 195)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(URLClassLoader.j ava:188)
at com.sun.jnlp.JNLPClassLoader.findClass(JNLPClassLo ader.java:257)
at java.lang.ClassLoader.loadClass(ClassLoader.java:3 16)
at java.lang.ClassLoader.loadClass(ClassLoader.java:2 51)
at com.sun.javaws.Launcher.doLaunchApp(Launcher.java: 1222)
at com.sun.javaws.Launcher.run(Launcher.java:114)
at java.lang.Thread.run(Thread.java:613)
Any help would be appreciated. :)
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Old Sep 27th, 2010, 1:46:16 AM   #56
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I'm getting a similar error. I hate Macs. . .
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Old Sep 27th, 2010, 1:48:30 AM   #57
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This gave me an erection.
Sincerely from the bottom depths of my "heart", thanks you guys for your hard work and dedication. ;__;
You did an awesome job. :)
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Old Sep 27th, 2010, 2:35:59 AM   #58
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Very slick, overall I like what I see, with a few exceptions.

Let's start with what I like:
> I can see boosts on mouseover (e.g. if I have 5 CM's I can see +5 +5 on SpA and SpD when I mouseover). This means I don't have to keep track of how many CM's I've used or how many times my SpD has been reduced in comparison, etc; very helpful.

> Moves are colored by type. This makes misclicks a tad easier to avoid, and I'll take what I can get.

> Moves I can't use are unable to be selected (might also be slightly greyed out, only happened once when I got taunted so not sure). I prefer this to being able to select but not use.

What I don't like:
> I can't display % health on my poke's HP bar. I appreciate being able to see the % in the battle log, but it's really not as meaningful if I can't see % remaning on the HP bar as well (and I'd rather not calc every time). Adding options for raw HP display is nice for those who prefer it, but the toggle option should be extended to the HP bar (and to mouseovers on the opponent's pokes instead of the xx/48 which is actually less accurate than %).

> Field effects don't seem to be displayed on mouseover anywhere (e.g. SR, Spikes, Toxic Spikes, Gravity, Trick Room, Screens, etc). Only some of these displayed in Shoddy, but I'd really love if all of them displayed as well as how many turns remained on them (at least for your own Screens, I can understand not displaying how many turns remain on your opponent's if they want to bluff light clay).

> Pokemon type is not displayed on mouseover. This isn't really an issue for me now in Gen IV, but when I'm still unfamiliar with Gen V looking up constantly will be annoying.

> Opponent's timer does not appear to countdown when I'm waiting for them to make a move. It does indeed go down by the time elapsed when they select a move, but I can't see it countdown; so it's easy to lose track of how much time they actually have left.

> Find is not immediately obvious. If challenge gets a button, shouldn't find?

Also there's no rating system or UU yet, but I'm guessing those are some of the reasons it's in "beta". Again I like what I see and look forward to seeing it improve in the future.

Edit: Another thing I wouldn't mind seeing is having HP's displayed with their actual type/color. I know the actual game doesn't, but it would be nice and I don't really see how it could hurt.
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Old Sep 27th, 2010, 2:36:43 AM   #59
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when i loaded it up did i see the ability to modify sprites??? if so epicly awesome.

Thanks so much
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Old Sep 27th, 2010, 2:42:48 AM   #60
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Seeing as SB1 didn't work on my computer, I don't have high expectations for this, but I'm still happy and hopeful I can get something to work somewhere. :)
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Old Sep 27th, 2010, 2:43:28 AM   #61
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I apologize if I sound like a noob (I am), but I'm new to to this site and new to competitive battling in general, and I really don't understand what this is or how it works or what it's for. Does anyone mind quickly briefing me on this? I'd really appreciate it, thanks.
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Old Sep 27th, 2010, 2:58:40 AM   #62
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It's a simulator, i.e. you can battle on the computer (it simulates Pokémon battles).
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Old Sep 27th, 2010, 3:18:10 AM   #63
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Does this work on macs?
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Old Sep 27th, 2010, 3:36:52 AM   #64
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great work guys :]
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Old Sep 27th, 2010, 3:37:23 AM   #65
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this is simply awesome, except HOLY SHIT LATIAS ISNT BANNED.

someone used it and i was like *double take*
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Old Sep 27th, 2010, 3:45:54 AM   #66
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Holy shit. I was caught completely off guard by this on the front page. Downloading.
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Old Sep 27th, 2010, 3:57:44 AM   #67
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i'm gonna wait for the B/W addition ^^
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Old Sep 27th, 2010, 4:37:20 AM   #68
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Old Sep 27th, 2010, 5:02:06 AM   #69
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:/ doesn't work on ubuntu
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Old Sep 27th, 2010, 5:07:55 AM   #70
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It wont accept my password... keeps telling me its invalid. Does anyone know the reason for this?
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Old Sep 27th, 2010, 5:08:31 AM   #71
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What, apart from aesthetic changes, does this have over shoddy exactly?
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Old Sep 27th, 2010, 5:09:28 AM   #72
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vgc, for one thing.
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Old Sep 27th, 2010, 5:17:16 AM   #73
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Apart from aesthetic changes what's different between Firefox and IE? :/

This is fantastic, thanks a billion.
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Old Sep 27th, 2010, 5:39:20 AM   #74
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Quote:
Originally Posted by Fat jorba View Post
vgc, for one thing.
And I will probably be giving doubles a whirl tomorrow. :)

I just downloaded this to check it out real quick. Looks pretty slick. Tip of the hat to everyone involved.
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Old Sep 27th, 2010, 5:55:23 AM   #75
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will you marry me?
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