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#26 |
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Join Date: Mar 2010
Posts: 495
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I think most Heatrans will be the same molten slags we've come to know and love, similar to Metagross. Quite frankly, Metagross and Heatran seem incredibly similar in how they've adapted to Gen 5. Both lose out on Explosion's power, but both seem to get a technique that could help aid them in different sets.
Metagross gets Claw Sharpen, which boosts Meteor Mash's accuracy and it's Attack. Heatran gets Nitro Charge, which boosts it's speed to Scarf levels. I find it rather interesting how the 'oldies, but goodies' still might work out even with minimal changes. |
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#27 | |
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Join Date: Aug 2007
Posts: 451
私は奄美大島にすぐに移動
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Quote:
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Just took a hiatus for a couple months, because of pc failure. I will try to get back into things who knows when, hopefully some time in the next few months |
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#28 |
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Join Date: Mar 2010
Posts: 495
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Well, let's be honest. Outside of Agiligross, we were not expecting Metagross to really outspeed anything save for being in Trick Room, which is where I think the Claw Sharpen sets will shine. But yes, in terms of new moves adding to effectiveness, I think Heatran got the better end of the stick.
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#29 |
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Join Date: Apr 2010
Posts: 414
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Well Heatran got some interesting new toys to play with.Nothing game changing but pretty cool.
The biggest boost i see is the new Nitro Charge.This is like Charge Beam but actually viable and Heatran has a pretty good speed after +1 outspeeding a good portion of the game and we all know the Beast that is LOTran.Heatrans biggest drawback was always the speed anyway. The 2nd thing i am quite interested in is this new Baloon thing.Generally i dont see it replacing Shuca because of the fact it "pops" after any hit if i remember correctly.So this is probably going to be some kind of exclusive lead only item. Heatran seems as good as even this gen and will probably find some place at the top of OU,
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#30 |
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Join Date: Dec 2009
Posts: 1,375
Chennai, India
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Nitro Charge is the best new toy Heatran got to play with in 5th gen. Sad thing is, you cant bluff as a Choice set since it will be a giveway once you use it. So basically, bring Heatran in on something like Forry, Nitro Charge the obvious switch in, and proceed to sweep from there.
Balloon wont be of much use, since any attack will pop it. FakeOut leads will pop BalloonTran. Better off with ShucaTran. |
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#31 |
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Join Date: Oct 2009
Posts: 166
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For the guy who said Heatran walls Shandera all day, no. Ghosts usually run fighting type moves for coverage.
Nitro Charge is a very cool move on Heatran since 90 ATK is not very shabby at all. 1 Turn setup for a ScarfTran with the ability to switch moves is nothing to joke about. |
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#32 |
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Join Date: Sep 2010
Posts: 12
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Shanderaa doesn't get any Fighting moves. HP Fighting would be its only option, and it probably won't bother to carry it. Even if it did, it would be useless on pretty much everything but Heatran, since STAB Flamethrower has over twice the BP.
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#33 |
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Join Date: Aug 2010
Posts: 124
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totally not true. the enemy of every ghost pokemon is purusit users. Top of that list is ttar. odds are pretty good that fighting hp will be commonly used on shanderaa.(although probably needs a fair amount of boosts to take out heatran)
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"I'm not a nerd... I'm a specialist" -Full Metal Panic! |
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#34 |
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Join Date: Sep 2010
Posts: 751
Castelia.
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Modest Shanderaa doesn't OHKO standard Tyranitar with HP Fighting, and Im pretty sure it won't OHKO Heatran, either. However, I still think of these 2 guys playing somewhat similar roles [implying a Shadow Tag ban, forcing Shandy go with the amazing Flash Fire].
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#35 | |
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Posts: n/a
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Heatran is good but, no where near as good as you are attemting to make it sound. Heatran is going to have hell of a lot of problems. especially now that it is not the only good flash fire pokemon, a plethora of new fighting moves, auto rain dance from politoad, the ability sand throw allows ground and steels to get faster in sand so lots of things are stopping him from being the powerhouse he used to be |
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#36 |
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Join Date: Jul 2008
Posts: 1,228
On a fairy tale. Not cool
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Too bad Heatran needs to rely on Hidden Power even more than before because of the nerfed Explosion.
It's usual counters are... even more counters now. Heatran without HP Ice will be set up fodder for DD Dragonite, without HP Grass Swampert takes it down, withouth HP Electric blablabla. I think Offensive Heatran will be less used (now it's basically Shanderaa job), giving space to more stallish sets Shanderaa could only wish to have.
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#37 |
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Join Date: Jun 2010
Posts: 267
It's simple. We kill the Batman.
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On the Nitro Charge set, I'd recommend Dragon Pulse over HP just for that perfect neutral coverage. That's often far more important than super-effective coverage (see: Salamence, Garchomp, Tyrannitar).
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My RMT: Wobbuffet is Broken Rate, Don't Hate, Appreciate |
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#38 |
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Join Date: Sep 2010
Posts: 751
Castelia.
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How viable would a mixed Life Orb set be? Fire Blast / Stone Edge / HP Ice / Earthquake, for example?
Fire STAB, QuakeEdge hits almost everything for neutral damage, especially other Heatran, T-Tar, Gyara, and the like. HP Ice hits the dragons, dragons everywhere. Also, Brave or Quiet nature could work with Trick Room Support, I guess. As much as I'd love to add explosion to the set, I'm not sure how useful could it be after being nerfed. |
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#39 | |
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Join Date: Sep 2010
Posts: 12
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Quote:
Just makes me think Shadow Tag will be banned, to be honest...
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I'm probably wrong, so ignore me. |
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#40 |
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Join Date: Sep 2010
Posts: 1,569
Bugs dont live very long
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What can replace Explosion on the scarf set?
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#41 |
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Join Date: Aug 2007
Posts: 451
私は奄美大島にすぐに移動
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Unless it nab notable 2koes, like on it's counters, then it isn't going to be very viable. Heatran has decent attack though, base 90 attack. Heatran can 2ko most Tyrannitar with Earthquake. A good Ev set for that would be 252 Atk/128 SpA/128 Spe, with Life orb and a Naughty or Lonely nature. It outspeeds Tyrannitar so that you can beat it, if you predict right. And with the scarf sets, I think either Dragon pulse or Hidden power will take it's place.
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Just took a hiatus for a couple months, because of pc failure. I will try to get back into things who knows when, hopefully some time in the next few months |
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#42 | |
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Join Date: Apr 2010
Posts: 414
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Quote:
And im really not keen on a mix set...I mean what does it achieve other than 2hk0ing Tyranitar?I really dont see it having the potential that simple Special set has.
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#43 | |
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Join Date: Aug 2010
Posts: 22
Schaumburg, IL
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Quote:
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VOLCANO HG SS: 0561 1326 5034 Standard Smogon ruleset applies (SLEEP CLAUSE). If you wanna OU or UU battle just PM me. |
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#44 |
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Join Date: Aug 2007
Posts: 451
私は奄美大島にすぐに移動
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I put protect on the lead balloon set, so it can now take on most fake out leads. I don't take anybody's credit, but it appears that I was the creator of the LO Nitro charge set. I think Modest would be the better option because barely anything have over 379 speed, and they pokemon that outspeed heatran, are quite rare. LO aaerodactly is pretty rare, weavile is a bit more common, and crobat doesn't threaten. Heatran can take a Thunderbolt from Jolteon and hit back for the OHKO.
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Just took a hiatus for a couple months, because of pc failure. I will try to get back into things who knows when, hopefully some time in the next few months |
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#45 |
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Join Date: Aug 2009
Posts: 2,091
WARE WA KURENAI NO WYVERN!
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it can be argued. which koes does he get with modest that he dont get with timid? i think outspeeding aero, jolt, weavile, crobat(hypnosis), scarf heracross(adamant ones) and other somewhat rare but still viable pokemons is more important then a small power boost.
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#46 | |
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Join Date: Aug 2010
Posts: 22
Schaumburg, IL
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Modest-natured 252 SpA EV'd Dragon Pulse does: 105% - 123% to Specs Sazandora before SR 119% - 140% to Specs Sazandora after SR Timid-natured 252 SpA EV'd Dragon Pulse does: 95% - 112% to Specs Sazandora before SR 109% - 128% to Specs Sazandora after SR I think I like my odds more from the Modest-Natured Heatran since it's GUARANTEED to kill. There's nothing worse having Sazandora living with a SLIVER of health as Specs Sazandora will SURELY take you out with Surf, or even the MixAndo set nailing you with EQ. I think STEELDRAGON will agree with me that taking out Sazandora is much more important than outspeeding Jolteon and a few RARE non-scarf users. These calcs were figured using Marriland's Damage Calculator, which I compared to Serebii's AND Smogon's damage equations (which can be tedious LOL) THANKFULLY I must say that Marriland's was VERY accurate (within 1%) but that's most likely because I round down on all my equations just to make SURE they're conservative percentages. Life Orb WAS calculated into percentages, as it is KEY to nabbing most kills. If anyone wants some more calcs done on Heatran just lemme know, but they'll probably take me a while to do since I double and maybe triple check them.
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VOLCANO HG SS: 0561 1326 5034 Standard Smogon ruleset applies (SLEEP CLAUSE). If you wanna OU or UU battle just PM me. |
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#47 |
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Join Date: Aug 2007
Posts: 451
私は奄美大島にすぐに移動
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I would definitely agree with VOLCANO, Sazando is appearing to be a major threat in the 5 generation, 125 base special attack, 105 base attack, 98 speed. It appears to be very dangerous, and I think Heatran should definitely have the power to OHKO Sazando. To note, heatran can't outspeed Scarf Sazando with either nature, against Sazando, Modest would be optimal
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Just took a hiatus for a couple months, because of pc failure. I will try to get back into things who knows when, hopefully some time in the next few months |
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#48 |
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Join Date: Sep 2009
Posts: 139
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Flame Body is pointless. Flash Fire will always be the go-to ability.
That said, it didn't get much of anything beyond Nitro Charge & Level Ground. It's probably one of the best users of the former, given all its resists, along with a well-tied Balloon. Explosion getting neutered hurts it a little, but not enough, I'd think. Its sig move also got a nice Accuracy boost on top of the up in # of trapping turns, which is great since it's the strongest damage-trap move in the game. FloaTran (I called it) & SpecsTran sound like the two sets that'll be seen most often, with probably a few TrapTrans around. |
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#49 |
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Join Date: Aug 2010
Posts: 22
Schaumburg, IL
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NitroTran, FloaTran, and TrapTran will hopefully see more usage than ScarfTran. I ran ScarfTran for over a year, so I am TOTALLY sick of it and am glad there are so many new or improved sets :D
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VOLCANO HG SS: 0561 1326 5034 Standard Smogon ruleset applies (SLEEP CLAUSE). If you wanna OU or UU battle just PM me. |
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#50 | |
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Join Date: Apr 2010
Posts: 414
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Quote:
And...The Sazando argument is kind of not viable because your probably going to have SR on the field anyway so does it matter?Timid is deffinetly a better option because of all the things you can outspeed.But i suppose thats just my oppinion.
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