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#2626 |
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Join Date: Sep 2010
Posts: 644
Scraggy >>>>>> U
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When RNGing Tornadus, you kind of try to influence the PIDRNG when going through the text when you're outside of the house, correct?
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#2627 |
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sometimes experimentation begins with "let's multi battle strip pokémon"
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Moderator
Join Date: Aug 2006
Posts: 3,691
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#2628 |
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Join Date: Sep 2010
Posts: 644
Scraggy >>>>>> U
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#2629 |
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sometimes experimentation begins with "let's multi battle strip pokémon"
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Moderator
Join Date: Aug 2006
Posts: 3,691
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Yeah. Wait a few seconds before ending the encounter.
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#2630 |
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Join Date: Sep 2010
Posts: 644
Scraggy >>>>>> U
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#2631 | |
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Now with incrementally more toast!
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Not to burst your bubble here, but there really are 2 different ways to go about this. Granted they will both work about the same, most likely. I have my DS set to skip the menu and load straight into the game. This is the way I've always played and this is the way he's referring to when he's talking about hard resetting. Yes, they are both hard resetting, but this is what he meant. Contradiction removed.
On a side note, SRing is more accurate for me. I'm not a fan of starting from a menu or anything.
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RNG Timers!
EonTimer v1.5.1(all versions)|ZomgTimer v2.21(x86)] v1.6 - oh so much. | v2.21 - efficiency update Quote:
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#2632 |
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Join Date: Jul 2007
Posts: 1,870
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I'm going to be RNG Thundurus:
It said that the minimum frame for roamers was 2. So I would save in the house on route 7 with 3 pokemon in my party, set up date and time, do the advancements and then walk out? Target (8) - Initial (3) - Starting (2) = 3 advancements? Is this right? I need to be absolutely sure that this is right.
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MMX's Solo Adventure HeartGold FC: 3611 4270 1412 White FC: 4728 6168 0900 White 2 FC: 2967 7403 8403 |
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#2633 |
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Join Date: Jul 2010
Posts: 1,487
Phoenix, AZ
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No, Megaman. You forgot the +1.
Target (8) - initial (3) - Starting (2) + 1 = 4 advancements. |
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#2634 | |
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Join Date: May 2010
Posts: 397
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Quote:
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Last edited by kiddu; Mar 27th, 2011 at 2:20:55 PM. |
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#2635 | |
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Join Date: Mar 2011
Posts: 3
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Quote:
This brings up another question, what should i put for my calibration if i have an old DS?
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What wisdom can you find that is great than kindness? FC for White: 1549 4673 6390 |
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#2636 |
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Join Date: May 2010
Posts: 397
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-95 still works to start with. The number's going to change as you calibrate, regardless.
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#2637 |
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Join Date: Mar 2011
Posts: 11
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Hi,
i read through the instructions (also the one of the 4th gen RNG to understand setting up the timers etc.) several times and i think i got everything except one thing. the two-stage timer does consist of the first part (starting the game etc. until hitting the target time) and the part when i need to click on yes, when activating the c-gear. in the rng reporter suggested in this thread it just tells me the overall delay? so i have to find out a good timing myself to get the right point of time when to hit the "yes" on the c-gear? i tried out the zomgtimer v2.2 and there they want to have a value for "calibration". is that the delay until you hit the target time in the main menue? oh and one more thing: is it possible to find out my initial seeds and delay until i get ingame with bw or are the initial seeds supplied by the rng reporter already fitting for me automatically? in the reporter you can find it out for 4th gen games but i already tried it out with my black edition of pkm and it did (of course?) not deliver me any results. i would be very thankful for answers concerning all my problems but also partial ones. im from germany so im sry for my bad english :) greets, jubbah |
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#2638 | |
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Join Date: May 2010
Posts: 397
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Quote:
The delay that RNG Reporter gives you is used mainly for the second timer. The first timer is there to assist you in hitting your desired seconds, which is also very important in hitting a seed. "Calibration" is used to adjust your timer based on how far off the delay that you hit is from your target. In order to check your delay, you will need to catch a Pokemon immediately upon entering the game and find its exact IVs. There is no other option at this time. However, also know that battling will advance the RNG many frames ahead of your target, so it is very important to "calibrate" your timer before attempting to find your Pokemon target. Once you have these IVs, you input them into Seed to Time's "Search IVs" function (I believe there are pictures of this in the first post if you do not understand) and search through a list of nearby seeds to find what you hit. |
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#2639 |
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Join Date: Sep 2010
Posts: 644
Scraggy >>>>>> U
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Okay, with Roamer RNG, Wild RNG, Stationary RNG all under my belt, I'm going to try my hand at Egg RNGing. Here's what I want to do.
Father: Hitmonchan @ Everstone Careful Nature, 31/31/31/31/31/31 Mother: Timburr Adamant Nature, 31/31/31/x/31/31 I want them to make this: Timburr Careful Nature 31/31/31/x/31/31 When do you RNG? Before putting them in daycare or in front of the man when he has an egg? |
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#2640 | |
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Join Date: Mar 2011
Posts: 11
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Quote:
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#2641 | ||
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Join Date: May 2010
Posts: 397
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Quote:
Quote:
For example, let's say that you wanted to hit a seed on 3/11/11 at 11:45:30 with a delay of 2000 and frame of 8. -First, you save and turn off your game either in front of a stationary Pokemon (Volcarona or Kyurem, for instance) or in an area where there are high-level wild Pokemon, with a Sweet Scenter and 4 other Pokemon in your party. -Then add your delay of 2000 and target seconds of 30 to your timer. Your timer tells you to set your DS time 1 minute ahead. -Restart your DS, change the date to 3/11/11 and your time to 11:44, one minute ahead of your target. At the exact time as you set your DS time, start your timer. -While the first timer is running, either start and enter your game or wait at the DS menu (either way works as long as you remain consistent). At the moment the first timer ends, if you waited at the DS menu then you must start your game, and if you had already entered your game then you must soft reset by pressing L+R+Start+Select. If you are using an Action Replay, this moment will be when you need to start your game from the AR menu. -While the second timer is running, continue your game without turning on the C-Gear, press the power button on the C-Gear screen, and wait. At the very moment that the second timer ends, press "Yes" on the touch screen to start the C-Gear. -Optional: Immediately turn the C-Gear off. -As soon as this is done, immediately have your Pokemon use Sweet Scent, or encounter the stationary Pokemon if you saved in front of one. -Catch this Pokemon and find its exact IVs. -In Seed to Time, where it has two input boxes for Delay put 1000 in each, and for the two input boxes for Seconds use 9. Then click Generate. -Input the IVs that you found into Seed to Time's "Search IVs" function. This will highlight the seed that you hit and show you its delay. -Check the delay that you hit, and input it into your timer's "Calibration" field. -Repeat as necessary until you are close to your target delay, within around 5 or so. -Now you can begin advancing your frame after turning the C-Gear on/off. In this case, it would be walking 128 steps, which will advance your frame by the number of Pokemon in your party (which should be 5). Also, 600 is too low for this game. The lowest here is around 1500.
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Last edited by kiddu; Mar 27th, 2011 at 3:53:24 PM. |
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#2642 |
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Join Date: Jul 2006
Posts: 3,442
AZ, land of endless heat...
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Ok, so after I've turned on the c-gear after the soft reset and everything...do I need to keep it on? Or can I turn it off? Because having the damn thing on drains the battery on my old DS phat like crazy.
__________________
VGC 2009: Blame the stupid lotto >.> VGC 2010: Regionals: 3rd Phoenix: http://www.smogon.com/forums/showthread.php?t=72274 VGC 2011: Did not attend, protest against moving Phoenix off Regionals list VGC 2012: TBD |
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#2643 |
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Join Date: May 2010
Posts: 397
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Yes, you can turn it off.
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#2644 |
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Join Date: Nov 2010
Posts: 121
Virbank
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Thanks kiddu, with hard reset I've been getting more constant delay hits.
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VGC Worlds 2011- 25th Place VGC Regionals 2012- 1st Place VGC Nationals 2012- 12th Place |
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#2645 |
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Join Date: Sep 2010
Posts: 644
Scraggy >>>>>> U
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I've seen some Darumaka captures and I'm wondering, how do people do it? Sweet Scent doesn't work in a sandstorm.
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#2646 |
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Join Date: Sep 2009
Posts: 118
~California~ (GMT-7)
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You just run around until one attacks you. As long as you don't over run and advance your frame.
__________________
White FC: 2451 5147 4824 Heartgold FC: 1505 8038 7429 Platinum Fc: 0989 8066 6024 Pearl Fc: 0517 0306 0808 |
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#2647 | |
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Join Date: May 2010
Posts: 397
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Quote:
EDIT: Or the above, though that's riskier for obvious reasons. |
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#2648 |
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Join Date: Sep 2010
Posts: 644
Scraggy >>>>>> U
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Of course! Because turning doesn't count towards the step count. I'm stupid, thanks!
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#2649 |
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Join Date: Jun 2008
Posts: 94
NY-DC-GA
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I've already RNG abused for Cobalion, and I'm about to go for Zekrom right now, so for future reference, is it necessary to calibrate for every RNG abuse I attempt?
Also, can I make multiple moves/withdrawals in the PC to count towards the frame count, or does it somehow only counts one time?
__________________
Diamond: 2706 8339 9482 Platinum: 3781 5066 4691 HeartGold: 0818 6915 1339 White: 1463 5525 7476 |
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#2650 | |
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Join Date: May 2010
Posts: 397
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Quote:
You can. |
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