Smogon Community 5th Gen PRNG Help / Info - RNG Reporter 9.96.5, PPRNG 1.15.0 (Request in first post)
 Register FAQ Social Groups Calendar Search Today's Posts Mark Forums Read

Feb 13th, 2012, 1:23:40 PM   #12626
ΩDonut
sometimes experimentation begins with "let's multi battle strip pokémon"

Moderator
Join Date: Aug 2006
Posts: 3,691

Quote:
 Originally Posted by Fat Kiebin O_o I don't understand that at all. Lol
Quote:
 Originally Posted by Fat Gothic Togekiss Ask Kaph, PoJ, or even OD to better classify what I said. I was just as confused as you was when PoJ explain it to me.
Research post with a full guide and explanation will be up later today, but for now --

You need to take the time and delay of your C-Gear seed and work backwards to find your Standard Seed.

1) Before you attempt this, move all Entralink Pokemon except your target into the Deep Clearing. This minimizes the effect of randomly moving Pokemon on your timing.

2) Let's say I have a C-Gear seed with a date of 2\14\2012, a time of 3:59:57 and a delay of 5623. Each delay is 1\60 of a second, so we need to divide it by 60 to get the total number of seconds. 5623 / 60 = 93.7 seconds.

3) Subtract 93.7 seconds from my C-Gear seed time to get the time of the standard seed, because that's when delay starts counting. 3:59:57 - 93.7 seconds = 3:58:23

4) Plug the date, time, and your DS parameters into the Adjacent Seed tool (under the 5th Gen Tools menu), and click Generate. You'll be given a list of standard seeds. Seeds in white have your target seconds; seeds in grey are adjacent seconds and\or Timer0s. The tool will also give you Chatot pitches for each seed so you can verify your seed.

5) Plug the seed in the main window, with Gen 5 PIDRNG and Entralink Pokémon selected. Calculate the initial PIDRNG frame. Look for a frame that has the nature you want, but also gives you enough time to get into the Entralink. (50 seconds minimum is ideal.) It also should not be on a "skip" frame.

6) When doing your Chatters to verify your seed, you must do them in a multiples of 3, otherwise the timing and skipped frames will change.

7) When you turn on the C-Gear, that is when you must start keeping track of time. Enter the Entralink when necessary.

8) Move to the forest as quickly as possible and then talk to the Pokemon to stop it from moving. Wait until the timer says you have reached your target frame, then select "Yes" to encounter your Pokemon. If you were successful, your Pokemon should have your desired nature. If not, the moving Pokemon's advancements may have messed up your frame.

Feb 13th, 2012, 1:42:18 PM   #12627
Kiebin

Join Date: Sep 2010
Posts: 644
Scraggy >>>>>> U

Quote:
Okay, this may sound incredibly stupid, but how do I make sure I hit the IVs? Wouldn't turning the C-Gear on reseed the IVRNG?

Feb 13th, 2012, 2:18:46 PM   #12628
voodoo pimp

Moderator
Join Date: Oct 2010
Posts: 2,964

Quote:
 Originally Posted by Fat Kiebin Okay, this may sound incredibly stupid, but how do I make sure I hit the IVs? Wouldn't turning the C-Gear on reseed the IVRNG?
I'm not sure exactly what you mean. You just hit your delay like normal.
__________________
Check out Smogon's new Doubles metagame!
White FC: 4126-4421-4056
Black 2 FC: 3311-0920-4475
My Pokécheck Pokémon
RNG is kind of like firing a gun. Why shoot blindly in every direction until you're lucky enough to hit the target when you can just take the time to aim properly and hit it with one shot?

Feb 13th, 2012, 2:29:28 PM   #12629
Kiebin

Join Date: Sep 2010
Posts: 644
Scraggy >>>>>> U

Quote:
 Originally Posted by Fat voodoo pimp I'm not sure exactly what you mean. You just hit your delay like normal.
Meh, I'll just wait for the guide. I'm too confused right now.

Feb 13th, 2012, 3:28:09 PM   #12630
ΩDonut
sometimes experimentation begins with "let's multi battle strip pokémon"

Moderator
Join Date: Aug 2006
Posts: 3,691

Quote:
 Originally Posted by Fat Kiebin Okay, this may sound incredibly stupid, but how do I make sure I hit the IVs? Wouldn't turning the C-Gear on reseed the IVRNG?
Dude... this technique is for Entralink Pokémon. You're forced to turn on the C-Gear in order to get into the Entralink in the first place.

Quote:
 Originally Posted by Fat Kiebin Meh, I'll just wait for the guide. I'm too confused right now.
This guide had all the necessary info. If you're confused by this, then I'm afraid my later research post will not help you either.

Feb 13th, 2012, 3:35:11 PM   #12631
Kiebin

Join Date: Sep 2010
Posts: 644
Scraggy >>>>>> U

Quote:
 Originally Posted by Fat OmegaDonut Dude... this technique is for Entralink Pokémon. You're forced to turn on the C-Gear in order to get into the Entralink in the first place. This guide had all the necessary info. If you're confused by this, then I'm afraid my later research post will not help you either.
Then I'm fucked, don't mind me :P

 Feb 13th, 2012, 3:38:30 PM #12632 religiousjedi Curse you Arkeis and your BabbyChomp! <3     Moderator Join Date: Oct 2010 Posts: 1,412 Theoretically, this method could work with PPRNG too, right? Though I assume asking chiizu would be better. __________________
Feb 13th, 2012, 3:41:51 PM   #12633
ΩDonut
sometimes experimentation begins with "let's multi battle strip pokémon"

Moderator
Join Date: Aug 2006
Posts: 3,691

Quote:
 Originally Posted by Fat religiousjedi Theoretically, this method could work with PPRNG too, right? Though I assume asking chiizu would be better.
Oh yeah, it can definitely work with PPRNG. Knowing chiizu, he has the info already if he's been saving logs of the #smogonwifi chat, but if he doesn't, he'll have it as soon as the research post is up. I'm sure he'll update whenever he has the free time.

 Feb 13th, 2012, 7:47:08 PM #12634 Shinryu   Join Date: Jul 2006 Posts: 3,443 AZ, land of endless heat... Bit of a random question, but I'm gonna try breeding with a Ditto for the first time with a Porygon. Is the only difference I would need to make while checking seeds for PIDRNG frames and inheritance is that I would need to check the Ditto Parent box? Also for genderless Pokemon, which acts as male and which acts as female for that matter? And would inheritance otherwise be "normal" if I had a male + ditto (where ditto acts as female) and female + ditto (where ditto acts as male)? __________________ VGC 2009: Blame the stupid lotto >.> VGC 2010: Regionals： 3rd Phoenix: http://www.smogon.com/forums/showthread.php?t=72274 VGC 2011: Did not attend, protest against moving Phoenix off Regionals list VGC 2012: TBD
Feb 13th, 2012, 8:20:12 PM   #12635
barone13

Join Date: Jan 2012
Posts: 37
Somewhere in New England

Quote:
 Originally Posted by Fat Shinryu Bit of a random question, but I'm gonna try breeding with a Ditto for the first time with a Porygon. Is the only difference I would need to make while checking seeds for PIDRNG frames and inheritance is that I would need to check the Ditto Parent box? Also for genderless Pokemon, which acts as male and which acts as female for that matter? And would inheritance otherwise be "normal" if I had a male + ditto (where ditto acts as female) and female + ditto (where ditto acts as male)?
in terms of inheritance, if breeding with a ditto, the ditto is the "female" and the other poke is the "male".

I don't think it's possible to breed two non ditto, genderless pokes together.

Feb 13th, 2012, 8:22:15 PM   #12636
Shinryu

Join Date: Jul 2006
Posts: 3,443
AZ, land of endless heat...

Quote:
 Originally Posted by Fat barone13 in terms of inheritance, if breeding with a ditto, the ditto is the "female" and the other poke is the "male". I don't think it's possible to breed two non ditto, genderless pokes together.
Well yeah I'm not looking at that, that is impossible. But Porygon+Ditto is perfectly fine.

So basically Porygon would act as male and Ditto female?
__________________
VGC 2009: Blame the stupid lotto >.>
VGC 2010: Regionals： 3rd Phoenix: http://www.smogon.com/forums/showthread.php?t=72274
VGC 2011: Did not attend, protest against moving Phoenix off Regionals list
VGC 2012: TBD

Feb 13th, 2012, 8:26:49 PM   #12637
barone13

Join Date: Jan 2012
Posts: 37
Somewhere in New England

Quote:
 Originally Posted by Fat Shinryu Well yeah I'm not looking at that, that is impossible. But Porygon+Ditto is perfectly fine. So basically Porygon would act as male and Ditto female?

yes, and as far as I know, that goes for anything breeding with a ditto. The ditto is always regarded as the female.

 Feb 13th, 2012, 8:31:40 PM #12638 voodoo pimp Apply directly to the forehead     Moderator Join Date: Oct 2010 Posts: 2,964 Ditto breeding with a female counts as male, I'm pretty sure. __________________ Check out Smogon's new Doubles metagame! White FC: 4126-4421-4056 Black 2 FC: 3311-0920-4475 My Pokécheck Pokémon RNG is kind of like firing a gun. Why shoot blindly in every direction until you're lucky enough to hit the target when you can just take the time to aim properly and hit it with one shot?
 Feb 13th, 2012, 9:17:21 PM #12639 Sixfortyfive     Join Date: Jun 2008 Posts: 306 HAX KING, KING OF HAX I'm getting into 5th gen RNG for breeding and am having a little difficulty. Rather than ask for someone in here to hold my hand through the entire process (for now...), I'd just like for someone to clarify a few seemingly related concepts for me so that I have a better understanding of what I'm working with. - In the Time Finder, why is one of the search parameters "Min/Max Advances" instead of Min/Max Frames? I'm left to infer that the initial PID frame is not constant, but this isn't stated explicitly. - What purpose does the "Calculate Initial PIDRNG Frame" button serve, and would there ever be a reason why I would receive an egg with a PID from a frame significantly lower than this initial frame (which seems to have happened in my first attempt, but I'm retracing my steps from the beginning to check before I ask for more troubleshooting tips)? __________________ Black: 5071-4612-2109 | HeartGold: 4082-7707-6833 | Platinum: 2750-6983-3519 | Youtube I prefer to play by VGC rules. Can upload match videos to Youtube by request.
Feb 13th, 2012, 9:17:36 PM   #12640
Reshiram89

Join Date: Mar 2011
Posts: 192
Australia

Quote:
 Originally Posted by Fat OmegaDonut You don't press them all at once; you press them separately at different times for different reasons. You mash X to bring the menu up as quickly as possible so the NPCs will stop moving. (They will have moved some while the seasons come up, but that can't be helped.) Then B to cancel out of the menu after you've done your Chatters, if necessary. Then mash A as quickly as possible to talk to the Day-Care Man, in order to stop the NPCs from moving again.
That bit I understood, it was just what buttons I was supposed to press that confused me. Although now I know that it should just be 'xba.'

Quote:
 Originally Posted by Fat voodoo pimp Ditto breeding with a female counts as male, I'm pretty sure.
Ditto always takes the opposite gender, unless you're breeding with a genderless pkmn. Then it will always be a female by default.

Feb 13th, 2012, 9:58:02 PM   #12641
voodoo pimp

Moderator
Join Date: Oct 2010
Posts: 2,964

Quote:
 Originally Posted by Fat Sixfortyfive - In the Time Finder, why is one of the search parameters "Min/Max Advances" instead of Min/Max Frames? I'm left to infer that the initial PID frame is not constant, but this isn't stated explicitly.
It automatically calculates the initial PIDRNG frame for every seed, and then that is just the number of frames above the initial. It changes between seeds, but is always constant for any given seed. So if, for example, a seed starts on frame 50 and you put 100 max, it'll check up to frame 150 on that seed.
Quote:
 - What purpose does the "Calculate Initial PIDRNG Frame" button serve, and would there ever be a reason why I would receive an egg with a PID from a frame significantly lower than this initial frame (which seems to have happened in my first attempt, but I'm retracing my steps from the beginning to check before I ask for more troubleshooting tips)?
That will tell you which frame the seed starts on. There is no way to get a frame below it - if you think you did, then either there's a similar frame above it that you didn't notice or you missed your seed.
__________________
Check out Smogon's new Doubles metagame!
White FC: 4126-4421-4056
Black 2 FC: 3311-0920-4475
My Pokécheck Pokémon
RNG is kind of like firing a gun. Why shoot blindly in every direction until you're lucky enough to hit the target when you can just take the time to aim properly and hit it with one shot?

 Feb 13th, 2012, 10:58:11 PM #12642 Shinryu   Join Date: Jul 2006 Posts: 3,443 AZ, land of endless heat... Just a quick thank you to barone13 and voodoo pimp, got my quint flawless Porygon. Thanks again! __________________ VGC 2009: Blame the stupid lotto >.> VGC 2010: Regionals： 3rd Phoenix: http://www.smogon.com/forums/showthread.php?t=72274 VGC 2011: Did not attend, protest against moving Phoenix off Regionals list VGC 2012: TBD
Feb 13th, 2012, 11:31:25 PM   #12643
Sixfortyfive

Join Date: Jun 2008
Posts: 306
HAX KING, KING OF HAX

Quote:
 Originally Posted by Fat voodoo pimp It automatically calculates the initial PIDRNG frame for every seed, and then that is just the number of frames above the initial. It changes between seeds, but is always constant for any given seed. So if, for example, a seed starts on frame 50 and you put 100 max, it'll check up to frame 150 on that seed. That will tell you which frame the seed starts on. There is no way to get a frame below it - if you think you did, then either there's a similar frame above it that you didn't notice or you missed your seed.
Thanks. After some experimenting and re-calibrating I've found that my timer0 seems to be constantly shifting back and forth between C83 and C84... as in, seemingly every single time I attempt to hit a new seed.

HGSS wasn't nearly this frustrating. I could actually hit 1/30 second intervals semi-reliably. >_>
__________________
Black: 5071-4612-2109 | HeartGold: 4082-7707-6833 | Platinum: 2750-6983-3519 | Youtube
I prefer to play by VGC rules. Can upload match videos to Youtube by request.

 Feb 14th, 2012, 3:08:30 AM #12644 Reshiram89   Join Date: Mar 2011 Posts: 192 Australia I must be doing something right since I'm getting the right nature and similar IVs. I reckon the problem is largely due to my timing. Cos the seed I'm aiming for has the following IVs 31/30/31/30/31/30 and I keep getting IVs such as 31 IVs in Atk/ Def/ SpD, which indicates to me that I'm not pressing x fast enough (or whatever) to stop that girl advancing the SSF. Since until recently the IVs were fairly random and I reckon that was because my parameters were flunctuating.
 Feb 14th, 2012, 5:28:45 AM #12645 Misdreavus     Join Date: Feb 2009 Posts: 1,210 Orlando, FL When finding my DS parameters on my DSi, do I really need to synchronize with an external clock/stopwatch, or can I just carefully watch the minute portion of the time at the main menu, and immediately load the game when it changes? __________________ My other Rotom is a washing machine.
Feb 14th, 2012, 11:07:33 AM   #12646
emboars

Join Date: Jan 2011
Posts: 206
sri lanka

Quote:
 Originally Posted by Fat Misdreavus When finding my DS parameters on my DSi, do I really need to synchronize with an external clock/stopwatch, or can I just carefully watch the minute portion of the time at the main menu, and immediately load the game when it changes?
thats not very accurate.i use pika timer.and enter like 20 seconds to the text box and hold the start button in there and the ok button in the dsi,then release them both at the same time.so thats a perfect sync.and when the timer runs out i press A to launch the game.i never missed the second(although rarely for the timer0)
__________________

 Feb 14th, 2012, 11:14:34 AM #12647 emboars     Join Date: Jan 2011 Posts: 206 sri lanka um is there a guide on how to rng the items and pokemon in shaking ground spots ,water ripple fishing etc.? __________________
Feb 14th, 2012, 3:22:13 PM   #12648
Princess of Johto

Join Date: Jun 2010
Posts: 1,629
Ohio

Quote:
 Originally Posted by Fat emboars um is there a guide on how to rng the items and pokemon in shaking ground spots ,water ripple fishing etc.?
There's no guide but you don't need it. Just find a seed with an IV frame above one, (and if you're going for a cave spot, paste the seed into RNG Reporter and make sure the frame you want is a Pokemon and not an item), save in whatever area, and attempt to hit your seed. Once you're in the game walk/run a specific path for however many steps you need to advance your IV frame. The next step is different depending on if you get a shaking spot or not:
• If you do get a spot, walk into it and catch the Pokemon to check the frame you hit and to check if you hit your timer0 (if you're going for a cave spot, you need to use Sweet Scent because if you walk into the spot you might get an item and not a Pokemon). Then hit your seed again and walk the same path, and this time advance your PID frame accordingly.
• If you didn't get a spot, you need to try to hit your seed again and walk a different path until you find a path that gives you a spot. Once you get a spot, do the step above this one.

I hope that makes sense :3

 Feb 14th, 2012, 3:29:40 PM #12649 voodoo pimp Apply directly to the forehead     Moderator Join Date: Oct 2010 Posts: 2,964 I seem to have run into an issue with the latest version of RNG Reporter. Whenever I try to use the "Calculate PID from IVs" tool, it throws an error message at me. big picture full text of the error See the end of this message for details on invoking just-in-time (JIT) debugging instead of this dialog box. ************** Exception Text ************** System.InvalidCastException: Unable to cast object of type 'RNGReporter.Objects.Nature' to type 'RNGReporter.Objects.ComboBoxItem'. at RNGReporter.IVtoPID_SID_SEED.buttonGenerate_Click( Object sender, EventArgs e) at System.Windows.Forms.Control.OnClick(EventArgs e) at System.Windows.Forms.Button.OnMouseUp(MouseEventAr gs mevent) at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks) at System.Windows.Forms.Control.WndProc(Message& m) at System.Windows.Forms.ButtonBase.WndProc(Message& m) at System.Windows.Forms.Button.WndProc(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.W ndProc(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) ************** Loaded Assemblies ************** mscorlib Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.4216 (VistaSP2GDR.050727-4200) CodeBase: file:///C:/Windows/Microsoft.NET/Framework64/v2.0.50727/mscorlib.dll ---------------------------------------- RNGReporter Assembly Version: 1.0.0.0 Win32 Version: 9.93.0.0 CodeBase: file:///D:/Downloads/RNG/RNGReporter.exe ---------------------------------------- System.Windows.Forms Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.4214 (VistaSP2GDR.050727-4200) CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll ---------------------------------------- System Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.4215 (VistaSP2GDR.050727-4200) CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll ---------------------------------------- System.Drawing Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.4016 (NetFxQFE.050727-4000) CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll ---------------------------------------- System.Configuration Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.4016 (NetFxQFE.050727-4000) CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Configuration/2.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll ---------------------------------------- System.Xml Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.4016 (NetFxQFE.050727-4000) CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll ---------------------------------------- ************** JIT Debugging ************** To enable just-in-time (JIT) debugging, the .config file for this application or computer (machine.config) must have the jitDebugging value set in the system.windows.forms section. The application must also be compiled with debugging enabled. For example: When JIT debugging is enabled, any unhandled exception will be sent to the JIT debugger registered on the computer rather than be handled by this dialog box. __________________ Check out Smogon's new Doubles metagame! White FC: 4126-4421-4056 Black 2 FC: 3311-0920-4475 My Pokécheck Pokémon RNG is kind of like firing a gun. Why shoot blindly in every direction until you're lucky enough to hit the target when you can just take the time to aim properly and hit it with one shot?
Feb 14th, 2012, 4:51:53 PM   #12650
tyons

Join Date: Feb 2011
Posts: 116

Quote:
 Originally Posted by Fat voodoo pimp I seem to have run into an issue with the latest version of RNG Reporter. Whenever I try to use the "Calculate PID from IVs" tool, it throws an error message at me. big picture full text of the error See the end of this message for details on invoking just-in-time (JIT) debugging instead of this dialog box. ************** Exception Text ************** System.InvalidCastException: Unable to cast object of type 'RNGReporter.Objects.Nature' to type 'RNGReporter.Objects.ComboBoxItem'. at RNGReporter.IVtoPID_SID_SEED.buttonGenerate_Click( Object sender, EventArgs e) at System.Windows.Forms.Control.OnClick(EventArgs e) at System.Windows.Forms.Button.OnMouseUp(MouseEventAr gs mevent) at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks) at System.Windows.Forms.Control.WndProc(Message& m) at System.Windows.Forms.ButtonBase.WndProc(Message& m) at System.Windows.Forms.Button.WndProc(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.W ndProc(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) ************** Loaded Assemblies ************** mscorlib Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.4216 (VistaSP2GDR.050727-4200) CodeBase: file:///C:/Windows/Microsoft.NET/Framework64/v2.0.50727/mscorlib.dll ---------------------------------------- RNGReporter Assembly Version: 1.0.0.0 Win32 Version: 9.93.0.0 CodeBase: file:///D:/Downloads/RNG/RNGReporter.exe ---------------------------------------- System.Windows.Forms Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.4214 (VistaSP2GDR.050727-4200) CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll ---------------------------------------- System Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.4215 (VistaSP2GDR.050727-4200) CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll ---------------------------------------- System.Drawing Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.4016 (NetFxQFE.050727-4000) CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll ---------------------------------------- System.Configuration Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.4016 (NetFxQFE.050727-4000) CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Configuration/2.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll ---------------------------------------- System.Xml Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.4016 (NetFxQFE.050727-4000) CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll ---------------------------------------- ************** JIT Debugging ************** To enable just-in-time (JIT) debugging, the .config file for this application or computer (machine.config) must have the jitDebugging value set in the system.windows.forms section. The application must also be compiled with debugging enabled. For example: When JIT debugging is enabled, any unhandled exception will be sent to the JIT debugger registered on the computer rather than be handled by this dialog box.
I tried and it happens to me, too.

Smogon Community