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Old Jan 6th, 2013, 2:05:12 AM   #17776
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Is it possible to RNG the Braviary on route 4 to get a specific PIDRNG frame? I realize you can hit your seed and then hope to get lucky with the nature, but I was hoping to get a shiny and the sandstorm messes it up.
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Old Jan 6th, 2013, 5:52:06 AM   #17777
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W2 I assume?

You could stop the sand in BW by changing the season while being on Route 4 (change month, then engage a Pokemon). I don't know yet if it works for BW2, but it maybe worth a try.
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Old Jan 6th, 2013, 7:20:12 AM   #17778
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Quote:
Originally Posted by Fat voodoo pimp View Post
You don't need to do anything with .NET 4.5, just have it installed and Reporter will use it automatically. And you should be able to download 9.96 directly here.
still the same problem!

http://i917.photobucket.com/albums/a...ps69e8a58f.jpg

iv made a screenshot so you can see from the link it downloads ('save' or 'open' gives same result) saying version 9965 but opens up as version 9.94, following the update link just send me round in a circle doing the same thing again! anyone know what stupid mistake im making thats stopping me from getting 9.96 update?
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Old Jan 6th, 2013, 9:58:08 AM   #17779
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hi
i've been RNG'ing in pokemon black and encountered 2 problems

1st one is that my recorded chatter doesn't sound the same after i hard reset...this only started yesterday and i've been using the same ds, cartridge and savegame for 2 weeks. have any of you guys experienced this too?
my ds lite casing is a bit broken so it could be it's hardware related.


2nd one is that something is up with my frames.... i have been hitting the same seed for wild pokemons for a week and suddenly my target frame shifted by 1 now it's on 73, my reporter tells me its 72.....if i now do the extra chatot i get my desired frame
this started happening since yesterday too
i caught the roamer 2 days ago and tried with the roamer released box checked and unchecked

i'm not sure what went wrong yesterday.
i just did all the stuff i normally do and never have problems with
i traded over some pokemons and a few of them had pokerus (my game was pokerus free), i released these pokemons as i didn't want traded pokemons
infected with the pokerus

for some reason i think both problems are related to eachother as they started happening at exact the same time and i also think those pokerus pokemons had something to do with it.

i tried searching on the interbutts for info about how pokerus influences the rng, but i could only find gen 4 info (cause of the requirements thing)

cheers

Last edited by herpdaderp; Jan 6th, 2013 at 10:00:16 AM. Reason: more info
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Old Jan 6th, 2013, 10:25:16 AM   #17780
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First one, no, it looks like something hardware related. Apart from the occasionally higher and lower pitch the sound itself should not change.

I cannot guess where the problem exactly occurs. Does it happen when you had the Roamer released? From experience I can say that you must uncheck the Roamer Released box when you have caught it. The difference between the starting frame and the target should be correctly calculated.
When the Roamer is released and not caught, check the Roamer Released box and pretend that you do an extra frame advancement when you do things like taking to NPCs or Sweet Scent.
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Old Jan 6th, 2013, 10:39:29 AM   #17781
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luckily i ordered a new ds lite case 3 days ago :p

my starting frame never changed. I'm pretty sure it's not the roamer that caused it, as i rng'd 13 pokemons after i caught the roamer with no problems at all. are there certain locations that have shifty PIDframes, other than wandering npcs and weather?

i just caught a pokemon who was on the right frame (72) ... it must be i'm overlooking something, cause half an hour ago i catched one with same characteristics/nature/gender and IVs on frame 73
both locations had no wandering npc's

it's ofcourse no problem to just redo the whole process everytime... it only takes a few minutes, but i just wonder why this happens
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Old Jan 6th, 2013, 11:17:03 AM   #17782
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Quote:
Originally Posted by Fat NC View Post
Is it possible to RNG the Braviary on route 4 to get a specific PIDRNG frame? I realize you can hit your seed and then hope to get lucky with the nature, but I was hoping to get a shiny and the sandstorm messes it up.
It's possible. Sandstorm advances PIDRNG by about 60 fps.


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Originally Posted by Fat Onicon View Post
W2 I assume?

You could stop the sand in BW by changing the season while being on Route 4 (change month, then engage a Pokemon). I don't know yet if it works for BW2, but it maybe worth a try.
Unfortunately, this trick doesn't work in BW2.
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Old Jan 6th, 2013, 11:43:23 AM   #17783
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Ok, herpdaderp, do you determine the difference between the starting frame and the target or do you use Chatots to confirm your position? Because you have no Roamer, the difference between start and target is the number of the advancements you need.
It may happen that two adjacent frames give you the same or similar PID. I personally haven't found one yet, but you can do some test a random seed you choose. Sweet Scent on the starting frame to confirm where you are.

Can you give me the area you performed the abusing and the seed? I want to check it out.
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Old Jan 6th, 2013, 4:00:40 PM   #17784
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Quote:
Originally Posted by Fat Antar View Post
I've never had any luck with the starting frames in RNG Reporter. My advice would be to make sure your minimum advance is at least 10 or so and use chatot pitches to find the frame you really hit.
Thanks for the advice. I've never had any trouble with starting frames till I upgraded to 9.96.5 beta...

So do I just use Chatot after hitting the seed, and then try to find its pitch in the main window of the Reporter? Not at all familiar with using pitches to find frames, sorry.
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Old Jan 6th, 2013, 4:01:34 PM   #17785
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ok, so my brother came over with his ds lite and the chatot calls problem still remains
on his ds lite i get a different chatot call after i hard reset the game

i'll test it on my dsi xl and brick ds too.
expect a video with proof in a few days
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Old Jan 6th, 2013, 4:31:47 PM   #17786
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You calibrated your game with every DS system seperately, did you? The results differ from system to system and are not interchangable.

And can you tell us in which area the problem occurred? I don't challenge your judgement, but "wandering NPCs" is a bit iffy because randomly turning NPCs do move the frame, too.
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Old Jan 6th, 2013, 5:05:59 PM   #17787
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Originally Posted by Fat Kodesmi View Post
Thanks for the advice. I've never had any trouble with starting frames till I upgraded to 9.96.5 beta...

So do I just use Chatot after hitting the seed, and then try to find its pitch in the main window of the Reporter? Not at all familiar with using pitches to find frames, sorry.
yep exactly.
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Old Jan 6th, 2013, 6:00:58 PM   #17788
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Quote:
Originally Posted by Fat Onicon View Post
You calibrated your game with every DS system seperately, did you? The results differ from system to system and are not interchangable.

And can you tell us in which area the problem occurred? I don't challenge your judgement, but "wandering NPCs" is a bit iffy because randomly turning NPCs do move the frame, too.

yes i calibrated it for my brothers ds and searched for new spreads

i'll make good documentation about it, just have a few days patience so that i can test some more and make a vid and some pics

i think i found my problem btw
i used pokecheck to get a few pokemons with dw ability, i wasn't thinking straight and i downloaded a few mons that came from the dream radar app for 3ds.....the ones i hadn't released had my trainer name and stuff
i released these now ofcourse


the chatots are now less distorted when i hard reset, but i have noticed some weird stuff happening in the game...all sound wise
like background sounds that come more to the front in the sound spectrum and sometimes sounds missing, like the trucks on the skyarrow bridge make a buzzing sound instead of the horn sound you should hear

i hope this thing clears up when i delete my save file and that it doesn't stick to the mons i have been breeding :/
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Old Jan 6th, 2013, 8:46:55 PM   #17789
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I just started trying to RNG and am having some trouble with Latios in Deamyard. I just want to rng for IVs/Hp Fire and am using a synchronizer to handle the nature. After calibrating 10 times I've gotten a timer0 value of 1683 8/10 times so I think my calibration is fine. Now to be sure I'm doing the next part right, I use the Time finder, with the standard seed method selected. Then I picked encounter type stationary (or should it be roaming? I don't think there should be a difference in this case anyway since both types start on frame 1?) Then I picked the IVs I wanted and have one seed (30CC2B2AAB86185F) I'm trying to hit at 1/14/13 @ 1:57:27. So I just set the 3ds clock and start the game up at 1:57:20 (to take care of the 7s delay I calculated on my 3ds). I have done this a few times and am nowhere close to the right IVs and checking adjacent seeds isn't helping to see what I'm off by. They seem incorrect actually, since the values for the seed I'm trying to hit are different in the adjacent seed window (says 27/18/31/30/31/30 in time finder window but 21/3/27/18/31/30 in the adjacent seeds window). Any help for what I'm doing wrong would be great.
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Old Jan 6th, 2013, 9:15:03 PM   #17790
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Quote:
Originally Posted by Fat Finalspirit View Post
I just started trying to RNG and am having some trouble with Latios in Deamyard. I just want to rng for IVs/Hp Fire and am using a synchronizer to handle the nature. After calibrating 10 times I've gotten a timer0 value of 1683 8/10 times so I think my calibration is fine. Now to be sure I'm doing the next part right, I use the Time finder, with the standard seed method selected. Then I picked encounter type stationary (or should it be roaming? I don't think there should be a difference in this case anyway since both types start on frame 1?) Then I picked the IVs I wanted and have one seed (30CC2B2AAB86185F) I'm trying to hit at 1/14/13 @ 1:57:27. So I just set the 3ds clock and start the game up at 1:57:20 (to take care of the 7s delay I calculated on my 3ds). I have done this a few times and am nowhere close to the right IVs and checking adjacent seeds isn't helping to see what I'm off by. They seem incorrect actually, since the values for the seed I'm trying to hit are different in the adjacent seed window (says 27/18/31/30/31/30 in time finder window but 21/3/27/18/31/30 in the adjacent seeds window). Any help for what I'm doing wrong would be great.
Are you saved a step before you engage battle with the Lati or right at the entrance of the Dreamyard?
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Old Jan 6th, 2013, 9:30:30 PM   #17791
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Are you saved a step before you engage battle with the Lati or right at the entrance of the Dreamyard?
I was just about to respond, but I GOT IT!!! I'm just an idiot and must have been off by a second. The adjacent seeds tool is not working right for me, but I decided to use the parameter search to see if my calibration was off and the messed up attempts showed 28s instead of 27s.
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Old Jan 6th, 2013, 10:39:10 PM   #17792
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Is it possible to RNG on a Supercard DSTWO for BW/BW2?

If so, is there a resource documenting how to do so? (I've RNG'd both on retail carts, hoping to do some foreign events via flashcart)
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Old Jan 7th, 2013, 12:45:26 AM   #17793
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Originally Posted by Fat jp134711 View Post
yep exactly.
So, uh, what does it mean if I can't match the pitch I'm hearing to any of the ones listed in the main window? Should I move on to another seed?
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Old Jan 7th, 2013, 1:15:50 AM   #17794
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So, uh, what does it mean if I can't match the pitch I'm hearing to any of the ones listed in the main window? Should I move on to another seed?
are you listening to a string of pitches and comparing? if you're not finding a match, retry or yeah, use another seed.
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Old Jan 7th, 2013, 3:28:15 AM   #17795
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I was reading this; has the 3rd Timer0 been reported in English B/W carts on English DSi/3DS systems, or just Japanese?
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Old Jan 7th, 2013, 11:03:01 AM   #17796
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So, uh, what does it mean if I can't match the pitch I'm hearing to any of the ones listed in the main window? Should I move on to another seed?
u are using a chatter that youv'e recorded aren't you? it wont work with the default whistle sound. and yeah if ur not matching the pitches, which shouldnt be too hard if u look out for the high/low chattots, ur prob being timer0 trolled or just missed ur seed so reset and go again.
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Old Jan 8th, 2013, 4:35:18 AM   #17797
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Anyone know when the XP version of the new RNG reporter will be out? :/ Desperate here...
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Old Jan 8th, 2013, 6:42:01 AM   #17798
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Did anyone manage to figure out the RNG for X and Y yet?
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Old Jan 8th, 2013, 7:27:08 AM   #17799
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We are not sure how serious we have to take you but how high do you estimate the time we need to find out the RNG mechanics of a game that hasn't even been released?
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Old Jan 8th, 2013, 8:43:49 AM   #17800
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Is it possible to RNG on an emulator? I do have the handheld system, but there are some events that i want myself (victini for instance). The MAC address is the one of the computer then???
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