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#1 |
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Join Date: Oct 2010
Posts: 10
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I've been playing Triple Battle Wi-Fi lately and it's very interesting. As single battle is turning into a rock-paper scissors game when you can only use 3 Pokemons, Triple Battle allows 6 Pokemons and plenty of combos. These are some of the most devastating combos I've found so far:
Weavile -> Beat Up + Righteous Heart Terakion -> Rock Slide (+ Rock Jewel/+ Helping Hand)
Erufuun -> Sunny Day + Infernape -> Heat Wave / Camerupt -> Eruption (+ Fire Jewel/+Helping Hand) Borutorosu -> Rain Dance + Blastoise -> Water Spout (+Water Jewel/+ Helping Hand)
Ice Breath + Anger Point Tauros -> Return
Points from my experience
In my opinion, Triple Battle brings lots of possibilities and more strategy. There are things to keep in mind such as friendly fire and positioning (Earth Quake is not as easy to use as it's always been). Team building becomes more like a "Team". A supporter with no offensive moves is not rare. Above are just the combos I've came across. If anyone has interesting combos/team ideas, feel free to share and discuss :) |
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#2 |
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Join Date: Sep 2006
Posts: 166
Sweden
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That beat up strategy sounds interesting. Is it possible to(mainly with some kind of setup like hail or sandstorm):
1follow me 2 Wide guard/switch 3 switch/wide guard
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Play to win>Discuss to achieve random bans |
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#3 |
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Join Date: Sep 2010
Posts: 694
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Choice Scarf/Focus Sash Abomasnow + Jynx + Kyuremu using Blizzard x3 on turn 1 deals obscenely high amounts of damage with very high chances of freezing at least an opponent pokemon. As a plus, the only pokemon immune to Blizzard is Shedinja, which gets killed by Hail anyway.
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#4 |
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Join Date: Aug 2010
Posts: 451
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I tried Ice Breath on Yache Warubiaru, who earthquaked and proceeded to wipe out all three of the opposite team instantly. I had a Mantine with Wide Guard as well.
The Beat Up idea is very clever, that's for sure.
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#5 |
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Join Date: Jun 2008
Posts: 2,481
Mystery Zone
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Any Fake Out leads? I have a feeling they'd be pretty popular since it now has the same priority as Follow Me, which will screw up set up Pokemon. Beat Up + Terakion and Wide Guard + Earthquake are creative strategies as well.
Edit: As for a Helping Hand user, you could go with Arcanine since it also gets Intimidate to screw up your opponent's physical Pokemon. |
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#6 |
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Join Date: Mar 2009
Posts: 167
Feeling Ballsy?
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Since Ice breath, in doubles/triples anger point is big. Justice heart/beat up is hilarious, especially when coupled with Endure and Psych Up.
Justice Heart
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Beat Up
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Anger Point
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Ice Breath
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Hell is an exclusive club. Don't let the riffraff in. Watch the Leaders of Yesterday teach the Children of Today how to run the Country of Tomorrow. Into the ground. |
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#7 |
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Join Date: Oct 2010
Posts: 10
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Fake Out is there in almost every game I've played. Notable users are Kojondo and Hitmontop, who can also use Wide Guard.
Kojondo is a very nice team player with [U-Turn/Wide Guard/Fake Out/Taunt] as U-Turn + Fake Out + Taunt will cripple any attempt to set up. Regeneration and Focus Sash makes this thing very hard to kill as well. Memorable Helping Hand users I've seen are - Arcanine - the Eevee family (I think I've seen all of them except for the original one) - Mushana (Telepathy makes Helping Hand + Earthquake/Explosion possible) - Shuckle (I've seen him team up with Blissey. Guard Share + Helping Hand + Blissey -> Blizzard wear my team down overtime). - Erufuun (for obvious reason) Erufuun is great in every team. He has everything a supporter wants to have, with Mischievous Heart on top. A single Tail Wind can win you the battle (If you're not facing a trick room team). Priority Encore shut down set ups and if all else fails, you still have the Stun Spore hax. |
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#8 |
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Join Date: Apr 2009
Posts: 552
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Justice Heart and Beat Up. That's hilarious.
Going to have to think of some of my own, though I'm a big fan of Abomasnow/Kyuremu/Sazandora triple Blizzarding, nice, simple, and to the point. |
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#9 |
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Join Date: Jul 2008
Posts: 770
Exit the place you no longer need, abandon the place you no longer want. Reject invitation to return
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I think a Rain team with Surf + 2 Water Absorb & 1 Storm Drain users is great. Pokemon like Lapras/Lanturn also get Thunder.
Rain Dance isn't necessary, but is very helpful for more Power and Thunder over t-bolt. Suicune: @ Life Orb Water Absorb [Dreamworld] 252 SpA, 252 HP, 4 SpD [No Need for Speed with TAILWIND] Modest Tailwind Surf Ice Beam Hidden Power Ground OR Sing Around/Echo Voice Lapras @ Life Orb 4 HP, 252 SpD, 252 SpA Water Absorb Surf Thunder / Thunderbolt Ice Beam Hidden Power Ground OR Sing Around/Echo Voice Gastrodon @ Leftovers 252 SpA, 252 HP, 4 SpD Storm Drain (boosts Special Attack when hit with Water; +2 each turn!) Surf Ice Beam Earth Power Hidden Power Grass OR Sing Around/Echo Voice As for Sunny Day: Trap and boost: Shandera can trap stuff to prevent weather set-ups. Also combining Grass Oat Chlorophyll Venasaur + Choice Scarf Fire Oath Solar Power Charizard = OWNAGE Many combos: Victini boosts Accuracy, Cherrim boosts Attack and SpD with Sunny Day making Ho-Oh dangerous, Eruption/Heatwave hits all foes, and Lava plume can activate Flash Fire... Typhlosion: Choice Scarf 252 SpA, 252 Spe Timid Flash Fire [Dream World] Eruption Heatwave Filler Filler Shandera: @ Choice Scarf Shadow Tag 252 SpA, 252 Speed Modest Lava Plume Heatwave Shadow Ball Filler Charizard: @ Choice Scarf Heatwave Solarbeam Air Slash Filler
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Farewell! Last edited by Farewell; Oct 18th, 2010 at 3:48:24 PM. |
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#10 |
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Join Date: Apr 2009
Posts: 552
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Hrrmmm... Octillery and Wailord both get Water Spout, that could be interesting under Trick Room.
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#11 |
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Join Date: Aug 2008
Posts: 365
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This wasn't really a combo, but it's really useful.
Choice scarf Togekiss that flinched my most threatening pokemon while the rest of his team picked it off before it could strike.
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roflorzzorz I am LOLUMAD? from PO. Please do not be offended by that name. |
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#12 |
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Join Date: Apr 2009
Posts: 552
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I'm considering uses for Side Change. It sounds moderately useful in situations where you have something 4x weak on one side, and something with an immunity on the other.
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#13 |
Join Date: Dec 2007
Posts: 2,592
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I tried triples for a bit with a weather/TR team:
Oobemu @ Lum Berry Quiet nature (Telepathy) Psychic Side Change Rain Dance Trick Room Vaporeon @ Life Orb Quiet nature (Water Absorb) Surf Blizzard Shadow Ball Protect Toxicroak @ Focus Sash Adamant nature (Dry Skin) Fake Out Low Kick Sucker Punch Helping Hand Abomasnow @ Occa Berry Quiet nature Blizzard Grass Knot Ice Shard Protect etc... Basically I spam Surf while taking advantage of my team's water immunities, and use Blizzard as a backup against pokemon that resist Surf or that try to change the weather. Last edited by Sixonesix; Oct 18th, 2010 at 8:36:45 PM. |
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#14 |
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Join Date: Jun 2008
Posts: 2,481
Mystery Zone
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I'm attempting to do some Triples right now but no one seems to be doing it so I can't find an opponent. Hopefully this thread will make people interested in Triples.
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#15 |
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Join Date: Oct 2010
Posts: 10
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There're quite a number of Japanese people doing triples in the evening (Japanese evening, which is +9 GMT). I live in Japan, so I don't have much problem finding the right time to play. Sometimes I got into the same opponent over and over though. More people interesting in Triples would be nice.
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#16 |
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Join Date: Oct 2010
Posts: 123
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http://www.youtube.com/watch?v=w-iAB-I0lsA
Not as feasible and takes a while to set up, but still fun against teams who aren't prepared for a sturdy shedinja.
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Pokemon Black Friend Code 3181 1655 5404 Trading DW ability Pokemon Recently added: Caterpie, Slowpoke, Hoothoot, Corphish, Pidgey, Tentacool, Buizel, Sudowoodo, Dratini A Pokemon BW Macdonald's exists? |
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#17 | |
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Join Date: Oct 2010
Posts: 10
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Quote:
Wonder Guard Blissey alone is more than enough to abuse. She can also pass it down to Shibirudon if Shedinja strat somehow doesn't work (die to weather or something). |
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#18 | |
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Join Date: Feb 2008
Posts: 778
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Quote:
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#19 |
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Join Date: Oct 2010
Posts: 10
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0.0 I missed on that Earthquake part, but Wonder Guard Spirittomb still works I guess.
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#20 |
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Join Date: Oct 2010
Posts: 123
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Wonder Guard cannot be skill swapped. That's the reason why golduck had to use worry seed.
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Pokemon Black Friend Code 3181 1655 5404 Trading DW ability Pokemon Recently added: Caterpie, Slowpoke, Hoothoot, Corphish, Pidgey, Tentacool, Buizel, Sudowoodo, Dratini A Pokemon BW Macdonald's exists? |
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#21 |
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Join Date: Oct 2010
Posts: 10
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I see. Thanks for clearing that up.
Anyway, ability changing move can bring potential combos, such as giving Serene Grace to Rock Slide users. Moves like Simple Beam, Make Friend can also remove hindering abilities (Aianto giving Hustle to Archeos?). For the sake of discussion, I decided to make these lists. Note that in Double/Triple Battle the damage dealt to more than one Pokemon is reduced to 75%. HTML Code:
Moves that hit all opponents BP (75%) Acc Type Note Eruption 150(112.5) 100 Fire The lower the user HP, the lower damage caused Water Spout 150(112.5) 100 Water The lower the user HP, the lower damage caused Blizzard 120(90) 70 Ice 10% chance to Freeze Heat Wave 100(75) 90 Fire 10% chance to Burn Muddy Water 95(71.25) 85 Water 30% chance to reduce accuracy by 1 stage Hyper Voice 90(65.7) 100 Normal Razor Wind 80(60) 100 Normal Requires 1 turn to charge. High critical rate. Rock Slide 75(56.25) 90 Rock 30% chance to flinch Ancient Song* 75(56.25) 100 Normal 10% chance to sleep Frozen World* 65(48.75) 95 Ice 100% chance to reduce speed by 1 stage Swift 60(45) - Normal Always hit Icy Wind 55(41.25) 95 Ice 100% chance to reduce speed by 1 stage ElecNet* 55(41.25) 95 Elec 100% chance to reduce speed by 1 stage Bark Out* 55(41.25) 95 Dark 100% chance to reduce Sp.Attack by 1 stage Razor Leaf 55(41.25) 95 Grass High critical rate Air Cutter 55(41.25) 95 Flying High critical rate Acid 40(30) 100 Poison 10% chance to reduce Sp.Def by 1 stage Powder Snow 40(30) 100 Ice 10% chance to Freeze Twister 40(30) 100 Dragon 20% chance to flinch. Damage is doubled if opponent is using Fly Bug Opposition* 30(22.5) 100 Bug 100% chance to reduce Sp.Attack by 1 stage HTML Code:
Moves that hit everyone but the user BP (75%) Acc Type Note Explosion 250(187.5) 100 Normal The user faints Selfdestruct 200(150) 100 Normal The user faints Earthquake 100(75) 100 Ground Damage is doubled if opponent is using Dig Ball of Flame* 100(75) 100 Fire 30% chance to burn Surf 95(71.25) 100 Water Damage is doubled if opponent is using Dive Sludge Wave* 95(71.25) 100 Poison 10% chance to poison Lava Plume 80(60) 100 Fire 30% chance to burn Discharge 80(60) 100 Elec 30% chance to paralize Synchro Noise* 70(52.5) 100 Psychic Only damage anyone who has the same type as the user Magnitude - 100 Ground The power is random from 10,30,50,70,90,110,150 EDITED: Added gen 5 moves to the list. (indicated by *) Last edited by PoSwords; Oct 20th, 2010 at 9:28:57 AM. |
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#22 |
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Join Date: Jun 2009
Posts: 19
The Netherlands
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How about:
Cloyster@Life Orb 252Atk/252Spd/4HP Skill Link -Shell Break -Icicle Spear -Rock Blast -Waterfall Mamanbou@Leftovers 252HP/252SpD/4Def (probably not the best spread, but oh well) Healing Heart -Wide Guard -Healing Beam -Wish -Boiling Water/Safeguard/Helping Hand Ulgamoth@Life Orb 252SpAtk/252Spd/4HP Swarm -Butterfly Dance -Fire Dance/Fire Blast -Bug Buzz -Gale/Hidden Power/Fire Blast Mamanbou guards the others and keeps them healthy while they set up. You could also Simple Beam a setup Poke, would be interesting. |
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#23 |
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Join Date: Aug 2006
Posts: 1,202
a
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Rankurusu @ Life Orb
Quiet, 252 HP / 252 SAtk / 6 Def - Trick Room - Psychic/Psycho Shock - Shadow Ball - Focus Blast Lickilicky @ Chople Berry (?) Quiet, 252 HP / 252 SAtk / 6 Atk - Fire Blast - Thunder - Hammer Arm - Explosion Roopushin @ Leftovers Brave, 252 HP / 252 Atk / 6 SDef - Hammer Arm - Payback - Mach Punch - Wide Guard Don't know how good this is. |
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#24 |
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also known as Darkwing_Duck
Join Date: Dec 2009
Posts: 3,043
Location: Andromeda Galaxy
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You can play singles with 6 Pokemon. Its Wifi with FCs IIRC.
I've been messing around with triples a bit on PO, and Kyogre + Palkia + Borutotusu is a really solid lead combo. It breaks through a lot of teams effortlessy. |
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#25 |
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Join Date: Mar 2010
Posts: 9
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When i saw the beat up strategy I first though of this setup.
Erufuun (Mischievous Heart) @ Balloon Swagger Monmen/Tornelos (Mischievous Heart)@ Balloon Swagger Lickilicky (Oblivious) @Choice Scarf Earthquake Rock Slide A +4 Scarfed Lickilicky can tear through quite a bit. Not as effective as the beat up one though. Wish I could test this out though i think it would be fun :P
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