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#76 | |
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Join Date: Sep 2010
Posts: 93
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Privateers were employed by whatever Navy - they often acted as pirates, but only towards enemies of whichever royalty employed them. A Spanish privateer would never attack a Spanish merchant vessel, and would even defend one under attack. Pirates had no such limitations. That's neither here nor there, though. Great jobs on the sprites so far, guys! |
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#77 |
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Join Date: Nov 2010
Posts: 235
England
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I thought that it was because of Private but idk
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I'd sit with my granddad and he'd touch me simple things from books - Destiny Warrior |
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#78 |
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Join Date: Jan 2010
Posts: 83
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Hey guys. I got a little bit bored, so I took a swing at a shiny for Colosshale. We all live in a yellow submarine~ Yellow submarine~ Yellow submarine~ Last edited by heatran1919; Mar 26th, 2011 at 11:54:08 AM. |
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#79 |
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Join Date: Dec 2009
Posts: 32
Land of the Unappreciated
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can i call voodoom and kitsuno?
EDIT: too late! already finished voodoom! ![]() changed the shiny's heart/pins to orange. it just bothered me that it was the same as one of the arm colors. Last edited by elementalheroshadow; Mar 25th, 2011 at 8:03:37 PM. |
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#80 |
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Join Date: Mar 2007
Posts: 1,141
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#81 |
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"What I cannot create, I do not understand."
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Join Date: May 2008
Posts: 756
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The Kitsunoh back posted for the current front is excellent. It is true that BW sprites don't have poses that would imply being in the middle of a motion such as the jumping one here but if we don't have the time to change the front it'll make an excellent back. Leading paw is the wrong side and there are a few perspective issues as it gets to the legs. Good contribution.
I have no idea what's going on with the voodoom above. In all respects what was done to the front is closer to a 2nd gen sprite than a 5th. Overdithered everywhere. Excellent shading from the original was removed or changed in odd ways such as on the leg and neck moving it towards an almost pillowshaded look. There are also pixel fragments in the outlines of parts, seemingly random black pixels peppered in with colours too light to meld it in with the outline correctly. The back suffers from the same problems as the front and a few odd proportions with the arms. I'm not going to lie, this is a bad attempt. It would be faster to scrap and reattempt if you're intent on continuing the voodoom but I'd recommend you try something easier for a while and get your basics in shape. The artists here should be happy to help you out as much as possible. You've got potential but you seem to have picked up a lot of bad habits on the way. |
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#82 |
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Join Date: Sep 2010
Posts: 322
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Here's my Krilowatt prevo. I call it Attowatt, but feel free to suggest names. I tried hard for this and I know I'm not the best spriter, so you can always tell me some things I need to change.
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COMMAND SELECTED: HYPER BEAM. LOADING... |
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#83 |
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Join Date: Jul 2010
Posts: 194
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Not the best spriter? Um... I guess it's true if there's always somebody better than you, but this looks really good.
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#84 |
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Join Date: Mar 2010
Posts: 337
Evergrande City
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Wow, these look great! The only one I'm kinda worried about is Syclant. In the new sprite, his lowermost pair of icicle wing things are far shorter and narrower than the original. In addition, I think the angle of the wings should be changed. In the new sprite, they're almost perpendicular to his spine (yeah, I know bugs don't have vertebrae, but you get the idea). That wasn't the way it was in the original. Finally, I'd like to see more of Syclant's face in the backsprite (especially those awesome icy mandibles) but of course that's just a personal preference. Other than that, I love the posing and the overall design. I can imagine that Syclant would be a very difficult sprite to remake (what with his odd body shape and loads of little details) and this spriter certainly pulled it off with aplomb.
Edit: I love your prevo, Darkhuaza! Edit 2: I'd actually like to retract the point I made earlier about the angle of Syclant's wings. The spriter who did the remake was simply trying to stay faithful to the original front sprite, and overall I like their design better. No offense to Syclant's original spriter, but it doesn't make sense to have Syclant's wings spread out all around him in his frontsprite, then fold them back in the backsprite so you can see his face more clearly.
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The 25-year-old Hawaiian organ donor! Avatar by Lorak. |
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#85 |
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Join Date: Sep 2010
Posts: 322
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Thank you very much, it means a lot to me.
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COMMAND SELECTED: HYPER BEAM. LOADING... |
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#86 | |
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Join Date: Dec 2009
Posts: 32
Land of the Unappreciated
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Quote:
thanks though. i'll try to fix it best i can. |
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#87 |
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Join Date: Sep 2010
Posts: 322
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Not really. Bellossom is smaller than Gloom - even smaller than Oddish - and Porygon2 is smaller than Porygon.
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COMMAND SELECTED: HYPER BEAM. LOADING... |
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#88 | |
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The very best...
Join Date: Oct 2007
Posts: 1,659
The road less travelled
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Quote:
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#89 |
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"What I cannot create, I do not understand."
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Join Date: May 2008
Posts: 756
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![]() Spiffy returns! Cyclohm's done for now. Not much changed at the front, just some highlights shifted around. As for syclant the size of the lowest set of wings was changed for two reasons. First I was incorperating some elements from both the original design which has tiny cross shaped lower wings and cartoons design. Second it shows off the abdomen more which would otherwise be completely covered. If anything my biggest concern would be with how cluttered the backsprite is, but if I am to keep the current front then there's not too much I can do about that. It's similar to how Fidgit's backsprite is cluttered too. Last edited by Wyverii; Mar 28th, 2011 at 7:15:49 AM. |
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#90 |
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Join Date: Nov 2010
Posts: 1,205
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The Syclant is a HUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUGE improvement on Gen 4's odd, sketch-like sprite that is doing a hundred things at the same time. The clutterred-ness isn't an issue, but if the sprites end up animated then it'd be a huge nightmare to conduct.
Cychlohm looks amazing (but that's a biased opinion: anything with Shield Dust=my hero), even thought he backsprite is facing oddly, the head design averts this and obviously it's deliberate.
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CAP ASB Shenanigans Pikurei Forums (12:01:01) EmeraldOx: we can be clumsybuddies ;w; |
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#91 |
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Join Date: Sep 2009
Posts: 2,558
United States of America
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Additionally, getting these into individual sprites would certainly help us at ASB.
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Cookie's law of a forum: as a thread gets longer, the probability of it being derailed by a religion argument approaches 1 If only the max avatar filesize was 90K... |CAPASB stuff: My CAPASB Team~My reffing profile | |
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#92 |
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Tried my hand at shiny Breezi....
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#93 |
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Join Date: Apr 2010
Posts: 1,408
Very afraid
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Made a Breezi prototype, I'll do the backsprites/shinies if you like it.
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~*~*~* an ASB Team of love *~*~*~ +-=+-=+-= Fakedex =-+=-+=-+ I custom sprite ASB 'mons and trainers; PM me x-x-x-x-x-x-x-x-x-x-x-x-x-x-x-x-x-x-x-x-x-x-x-x
Last edited by Albinoloon; Jun 1st, 2011 at 2:10:21 PM. |
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#94 |
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Join Date: Nov 2008
Posts: 41
Blargh...
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I tried my hand at some new frontals for Kitsunoh:
![]() ![]() I liked the idea of four on the floor, so that's what I went with. I also wanted to try a new color for the shiny variation... instead of the odd sickly green, I opted for an autumn-like orange. Just seems more appealing is all o 3 o Working on the back sprites at this moment~ Last edited by IC3R.; Jun 2nd, 2011 at 2:35:21 PM. |
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#95 |
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Join Date: May 2010
Posts: 1,138
New York
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Okay, the first image kinda failed on me, so I'll upload shiny Monohm again.
![]() Ta-da! :D
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My team of awesome! 22:20 Terrador wow 22:21 Terrador You just found a use for Rage. 22:21 Terrador Congratulations. 22:21 Spenstar yes, yes I did 8) 22:21 UllarWarlord *applause* |
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#96 |
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Join Date: May 2011
Posts: 16
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I really like the voodoom sprite. Gj.
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#97 |
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Join Date: Jun 2010
Posts: 10
USA
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What's Breezi the prevo of? ._.
EDIT: Oh, is it Revenankh? Lol xD That's a reaally awesome Attowatt. Back Sprite plox? ^.^
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wetdreamz: my calves hurt :S iRossy: Then stop abusing your cows. Last edited by iRossy; Jul 6th, 2011 at 11:15:15 AM. |
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#98 |
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Join Date: Feb 2011
Posts: 3,213
Mmm... Ice Cream!
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#99 |
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Join Date: Jun 2010
Posts: 10
USA
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Oh wow I didn't even consider Fidgit because they're so different xD Thanks for the clarification :p
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wetdreamz: my calves hurt :S iRossy: Then stop abusing your cows. |
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#100 |
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Join Date: Sep 2009
Posts: 2,558
United States of America
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It's good, although I still object. (I already made Plicowatt...:( )
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Cookie's law of a forum: as a thread gets longer, the probability of it being derailed by a religion argument approaches 1 If only the max avatar filesize was 90K... |CAPASB stuff: My CAPASB Team~My reffing profile | |
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