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#1 |
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The pizza doesn't scream in the oven! LOL!
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Join Date: Feb 2005
Posts: 8,334
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I've noticed that there IS in fact another topic just a few down, but I also realized reading through it that it has stupid Pokes listed that are generally banned from the Metagame such as Houndoom and Jynx and what not. And with SF starting soon, I'd figure this could help...
P.S. Obi2 feel free to fix any and all EVs, kthnx. If you’re reading this, chances are you don’t even know what UU stands for. It’s underused. Now, since you ARE reading this, you probably have no idea what the heck “Underused” means. It’s basically Pokemon that don’t get used in the metagame due to lackluster stats or usability or usage rates. A list of “Underused” Pokemon in regards to the Official Smogon Tiers list:
One of the first and foremost important thing is Gligar. This Pokemon runs rampage and is probably on 98% of all underused teams, the other 2% being people who despise it because it’s on 98% of all team. What makes Gligar so great? Read it’s Smogon Pokedex entry. It’s immune to Earthquake and Electric, two of the most common types of moves. It has great defense and resists fighters, keeping Reversalers and pure Physical attacking Belly Drumming Poliwrath from sweeping your team, not to mention stopping HP Grass electrics. Gligar (M) @ Leftovers Trait: Hyper Cutter EVs: 132 HP / 252 Atk / 68 Def / 56 Spd Impish Nature (+Def, -SAtk) - Earthquake - Hidden Power [Flying] - Rock Slide - Swords Dance If your team is weakened, this thing will cause havoc offensively combined with it’s supreme annoying defensive abilities. I mean look at it, with no Def EVs and a +Def nature, it’s already at 270. How do you stop this mother? Well, same rule applies in UU as it does in OU (Overused), bulky waters will always stop a physical sweeper. And a few more friends will too… Blastoise (F) @ Leftovers Trait: Torrent EVs: 212 HP / 184 Def / 96 SAtk / 16 SDef Bold Nature (+Def, -Atk) - Ice Beam - Rest - Sleep Talk - Surf Probably the best bet for Gligar, as it can take multiple damage from Gligar’s poor unboosted attack, and scares the bejesus out of it with IB or Surf. Toxic can also go over Sleep Talk if wanted, or even Haze, but this set makes it more durable for Gligar and helps with CB’ers. Quagsire (M) @ Leftovers Trait: Water Absorb EVs: 212 HP / 64 Atk / 96 Def / 136 SDef Brave Nature (+Atk, -Spd) - Curse - Earthquake - Hidden Power [Ghost/Rock] - Ice Beam This is a useful monster. It has decent Def but excellent HP to hang with Gligar, as well as being a potential sweeper itself. Also makes a great counter to HP Ice Electrics as well as Tentacruel. Solrock @ Choice Band Trait: Levitate EVs: 156 HP / 80 Atk / 252 Def / 20 Spd Adamant Nature (+Atk, -SAtk) - Earthquake - Explosion - Rock Slide - Shadow Ball Excellent typing to defend against Gligar and many other Phsyical attackers. Even though it is a Choice Bander, it can still take plenty of punishment, although be careful for Steel Wing/Iron Tail Gligars. This is also usable to get into those annoying CB Birds. Clefable (F) @ Leftovers Trait: Cute Charm EVs: 212 HP / 144 Def / 16 Spd / 136 SAtk Bold Nature (+Def, -Atk) - Calm Mind - Ice Beam - Softboiled - Thunderbolt Although it’s not a defensive powerhouse, it has the ability to scare away Gligars and easily recover the damage it takes in, and can also sweep when given the opportunity. After Gligars, something you can always expect on underused teams will be Choice Banders. Since there is a lack of defensive stoppers, you can find CB’ers everywhere and the only way to really not get swept by one is to play your advantage with resistances and of course, prediction. Fearow (M) @ Choice Band Trait: Keen Eye EVs: 4 HP / 252 Atk / 252 Spd Jolly Nature (+Spd, -SAtk) - Double-Edge - Drill Peck - Hidden Power [Fighting] - Quick Attack This is a common starter and if you don’t have your necessary Normal/Flying resistance, this thing will annoy the shit out of you with its decent base 90 attack. Hitmonlee (M) @ Choice Band Trait: Limber EVs: 4 HP / 252 Atk / 252 Spd Jolly Nature (+Spd, -SAtk) - Hi Jump Kick - Hidden Power [Ghost] - Mach Punch - Rock Slide Oh my goodness, this is just a monster. A choice banded base 120 attacker? This is scary. In fact, the only way to beat this is to use immunities and resistances. There’s simply no other way to switch into it. Kangaskhan (F) @ Choice Band Trait: Early Bird EVs: 4 HP / 252 Atk / 252 Spd Jolly Nature (+Spd, -SAtk) - Earthquake - Fake Out - Return - Shadow Ball Solid Choice Bander with more speed than Hitmonlee and more attack than Fearow. Great movepool too. You *could* add Rest along in there somewhere, but that’s up to you. Granbull (M) @ Choice Band Trait: Intimidate EVs: 252 HP / 252 Atk / 4 Spd Adamant Nature (+Atk, -SAtk) - Earthquake - Focus Punch - Return - Shadow Ball Ridiculously slow, but it has by the highest attack of any of the other common CB’ers. Not to mention with Intimidate it’s not as hard to get in. Persian (M) @ Choice Band Trait: Limber EVs: 4 HP / 252 Atk / 252 Spd Jolly Nature (+Spd, -SAtk) - Hidden Power [Ground] - Hypnosis - Return - Shadow Ball A ridiculously great starter, with probably the second highest speed in UU as well with the ability so sleeps something and switch out and abuse the attacking later. Choice Banders will always do major damage to your team regardless of how you prepare for it. However, the following can also cause major damage, but at least they’re ways to counter them. Yes, HP Electrics. Oh, and some of their special attacking friends too since there is a lacking of special tanking in the UU metagame. Manectric (M) @ Petaya Berry Trait: Static EVs: 252 Spd / 252 SAtk / 4 SDef Timid Nature (+Spd, -Atk) - Hidden Power [Grass/Ice] - Substitute - Thunder Wave - Thunderbolt Yeah, this shit can seriously hinder you if you can’t switch into it. It’s basically a mini Jolteon anyways. Electabuzz (M) @ Leftovers Trait: Static EVs: 252 Spd / 252 SAtk / 4 SDef Timid Nature (+Spd, -Atk) - Hidden Power [Grass] - Ice Punch - Thunder Wave - Thunderbolt This will just all around do special attacking damage to your whole team. And unlike the other Electrics who can only carry one HP, leaving them be able to be countered by either Lanturn or Gligar, or what not, Electabuzz can hit ALL of them with a super effective. Electrode @ Leftovers Trait: Soundproof EVs: 68 Atk / 188 Spd / 252 SAtk Mild Nature (+SAtk, -Def) - Explosion - Hidden Power [Grass/Ice] - Thunder Wave - Thunderbolt Nothing outspeeds this monster in UU. It only needs 363 speed since the fastest Pokemons used should be at 362(Perisan) seeing as how Crobat IS a Borderline. Now, those are just the pure electric special attackers. The next group of pals will be Stat-uppers and pure special attacking threats that you probably won’t think of countering while building your team. Sharpedo (F) @ Leftovers Trait: Rough Skin EVs: 4 HP / 252 Spd / 252 SAtk Hasty Nature (+Spd, -Def) - Crunch - Earthquake - Hydro Pump - Ice Beam I personally think nothing can safely switch into this without suffering. It’s just such a ridiculous monster. Omastar (M) @ Leftovers Trait: Swift Swim EVs: 92 HP / 164 Spd / 252 SAtk Modest Nature (+SAtk, -Atk) - Hidden Power [Grass] - Ice Beam - Rain Dance - Surf Omastar used Rain Dance. Good game. (Unless you have a Surfing/Hydro Pumping Tentacruel.) Misdreavus (M) @ Leftovers Trait: Levitate EVs: 4 HP / 252 Spd / 252 SAtk Timid Nature (+Spd, -Atk) - Calm Mind - Psychic - Thunderbolt - Substitute/Pain Split Misdreavus can easily get into CB normals and then with a Sub up, your special attacking ways of killing Misdreavus is usually dead. You’d have to rely on a ghost move to break it’s sub, chances are that the ghost move user is CB’d, that’s a free switch for later rinse and reuse. Gorebyss (M) @ Leftovers Trait: Swift Swim EVs: 88 HP / 168 Spd / 252 SAtk Modest Nature (+SAtk, -Atk) - Hidden Power [Grass] - Hydro Pump - Ice Beam - Rain Dance Basically a cuter Omastar for all you ladies out there. Vileplume (M) @ Leftovers Trait: Chlorophyll EVs: 52 HP / 188 Spd / 252 SAtk / 16 SDef Modest Nature (+SAtk, -Atk) - Hidden Power [Fire/Ice] - Sleep Powder - Solar Beam - Sunny Day The Sunny Day equal of the Rain Dancers. Seriously, more people should use Fire types before this thing kinds of um, sweep them. Still a work in progress since it's like 1 AM but there WILL BE EDITING to come, since I need to add in some tanks, potential threats, and what to expect. Bare with me here.
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#2 |
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Join Date: Dec 2005
Posts: 1,017
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Solrock defending Solrock doesnt seem very correct ._.
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#3 |
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The pizza doesn't scream in the oven! LOL!
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Join Date: Feb 2005
Posts: 8,334
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Meant Gligar. =/
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#4 | |
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space cowboy
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Join Date: Apr 2005
Posts: 2,591
san diego
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Quote:
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#5 |
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Join Date: Mar 2006
Posts: 1,465
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I want to just say that Electrode (With Sub over Twave and HP Ice), is probably the best starter ever. Common starters are usually Fearow or shit like that, and they go running scared, while I set up a sub. If they switch to Gligar or something, then they get screwed, and I can deal a 2hko to Golem and such without HP Grass. It's the fastest, so nothing can really hit me while I check them out with the sub.
Only Quagsire (If you go with HP Ice) walls it, as well as Lanturn (again, if you have HP Ice), but even then you can blow up on them. Unless they happen to have a Damp Quagsire (lol) |
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#6 |
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GENE
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Moderator
Join Date: May 2005
Posts: 2,715
Buffalo, NY
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Missy with hp ice
Solrock with reflect @leftovers Granbull with bulk up. good job though |
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#7 |
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Join Date: Aug 2005
Posts: 1,347
Maryland
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Focus Punch is useful on hitmonlee if you have another first priority move on another pokemon.
Taunt/Imprison are good in the last slot since it can stop stuff like hypno and vileplume cold with taunt or shut down stuff like grumpig with imprison, works well against subgar with hidden power ice imo. Nidoking is a great cber as well as mix since almost nothing can switch into Ice beam/Thunderbolt/EQ/MH without taking a giant dent. Clefable can do a good job being mix. Toxic is cool. Last edited by Tazzler; Dec 23rd, 2006 at 11:39:37 PM. |
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#8 |
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Join Date: Dec 2004
Posts: 618
Bloomington, IN
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Now gligars are carrying quick attack instead of rock slide. Endflailers and subpetayas are pretty common, and QA is needed to counter them.
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Lag is pretty bad in real life. Just look at Jesus. When he died, it took him three *days* to respawn. |
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#9 |
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Join Date: Jun 2005
Posts: 718
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Rock Slide is virtually useless on Gligar, Iron Tail and QA are both more common.
Reflect Solrock is everywhere. Bulk Up Granbull is everywhere. Nobody uses Hitmonlee anymore, Top is better. Toxic is on everything. Where's Hypno? Where's Lanturn? Where's Grumpig? Where's Muk? WHAT HAPPENED TO THE SPECIAL DEFENSE? Electabuzz is pretty much trash at this point. You're better off with Manectric with Crunch or just HP Grass/Ice for more power than Buzz. HP Grass does like 35% to Lanturn WITH PETAYA anyways. Walrein is all over No BL UU, with Encore being awesome, and Double STAB Surf/Ice Beam ruining a lot of stuff. Beats Omastar in Rain, too. Pinsir is also a premiere physical attacker, and while it DOES get walled by Gligar, it's still worth a mention, especially if Hitmonlee is mentioned. Also CB Double-Edge from Pinsir ruins Gligar anyways.
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pawns like 0rz |
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#10 |
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Join Date: Dec 2004
Posts: 1,694
Dallas, TX
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eh...I thought I was doing evs ._.
*deletes evs.txt*
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#11 |
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Join Date: Mar 2006
Posts: 1,242
Philippines
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CB Stantler deserves a mention here.
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#12 |
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Join Date: May 2005
Posts: 2,844
seattle
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Needs more Tentacruel.
Also, Electrode only needs 362 speed. Last edited by meddle; May 14th, 2006 at 10:28:04 PM. |
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#13 |
Join Date: Jul 2005
Posts: 1,559
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This needs more mention of how much more prevalent subflail/subversal is without Tyranitar about to ruin the fun. It's one of the golden rules of UU to always have someone with a priority move on your team.
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#14 |
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Join Date: Mar 2006
Posts: 1,465
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Flail and reversal usually aren't worth it, tbh. You'll kill like one guy before they come in with their QAer and just finish it off. It's not really gaining anything so you might as well use something more useful like CBlee instead of Reversallee, since it's going to hit more without dying.
Aggron is complete shit imo. It's defense and x4 resistance to Normal/Flying moves is hot at first, but then x4 weakness to ground is painful. If Fearow is able to outpredict with HP Ground, it's going to nail the incoming Aggron and destroy it. On top of that, Aggron itself is not able to do a lot, other than Twave+Subpunch. Aggron also gets countered HARD by Gligar; something that it's supposed to wall, which is really bad. Hitmonlee also takes care of it since he has limber, and even if it's a Reversal lee, it would take it out at about 75% HP or so. Hell, even Grumpig has a good chance of taking it out, if it subs on the Twave and gets some CM's in. |
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#15 | |
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Join Date: Dec 2004
Posts: 3,966
Las Vegas
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good start but I believe you are incorrect about the use of CBers nowadays. It is smarter now to run less to no CBers because of getting predicted and not having it work out well. Kangaskhan is an example of this, she has awesome HP, Speed and Attack. If it gets predicted that she will use Return, so what? EQ the Aggron and Shadow Ball the Misdrevious. Cradily is a diffrent story and will require FP to actually deal damage but thats the only wall that will stop these Normals from wrecking havoc.
Other examples: Stantler@Leftovers -Return -Shadow Ball -Earthquake -Hypnosis Granbull@Leftovers -Return -Shadow Ball -Earthquake -Heal Bell These are the majorly used. There are more things to use but these are majorly accepted nowadays and oddly enough they all get owned by Cradily, save Hypnosising it or Heal Bell.
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Quote:
Last edited by Warthog; May 15th, 2006 at 10:11:29 AM. |
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#16 |
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The pizza doesn't scream in the oven! LOL!
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Join Date: Feb 2005
Posts: 8,334
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Actually, I think I'm going to rewrite the whole thing, when I have time of course.
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#17 |
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pfbwowbfobwobwobfwowbf
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Administrator
Join Date: Feb 2005
Posts: 13,836
Most of them are good
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Gligar's influence is so overrated. Don't even start about Jackal's battle, he had 3 counters and all of them got haxxed. Gligar is just as important to cover as anything else that sweeps a little, but it's oh so easy thanks to the many available UU waters out there, as well as Solrock and Lunatone to a lesser extent.
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#18 |
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Join Date: Mar 2006
Posts: 1,465
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However, if you happen to have 2 or more pokes weak to Gligar, then your team does get raped. Gligar is important to keep in mind, even though it isn't game breaking, since it can SD on the switch and it almost anything hard. Immunity to EQ and Tbolt is nothing to snif at.
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#19 |
Join Date: Jul 2005
Posts: 1,559
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Saying Reversal isn't that good because they'll just switch in their QAer proves my point. If they have to use a QAer, it means Reversal is a lot more prevalent than it was in standard.
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#20 |
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Join Date: Jun 2005
Posts: 718
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Gligar is influential but it can be a HUGE help to your team...I remember I had a team with CM Slowbro and CMPass Lunatone that pretty much won when Gligar came in. It's pretty simple to counter. Even with SDs it doesn't do much to Walrein/Quagsire/Slowbro/Lunatone/Solrock, most of which OHKO it.
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pawns like 0rz |
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#21 | |
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pfbwowbfobwobwobfwowbf
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Administrator
Join Date: Feb 2005
Posts: 13,836
Most of them are good
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#22 | |
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Join Date: Mar 2006
Posts: 1,465
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Yeah, if you have 2 good gligar counters. But you see, Gligar has influenced the UU metagame enough, that it's become that you need 2 good Gligar counters on your team. It's not like Fearow where you can just stick Aggron or [insert physical wall here], since Gligar can hit pretty much anything hard, except for Solrock and a couple of waters (Lanturn does not counter Gligar, no matter what anyone says). |
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#23 |
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pfbwowbfobwobwobfwowbf
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Administrator
Join Date: Feb 2005
Posts: 13,836
Most of them are good
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Nearly everything requires two counters minimally, not just Gligar. Unless it's something (again like that Blastoise) that can take the hits all the match. I'd say Pinsir is a lot more threatening than Gligar.
Plus Waters are extremely handy to have anyway, so to say Gligar changes a lot? No. |
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#24 |
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Join Date: Feb 2006
Posts: 273
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Mr. Mime deserves a mention as well, never know what the Mime'll throw at ya. :P
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Name: Bootwaffle Adopt one yourself! @Pokémon Orphanage |
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#25 | |
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Join Date: Jan 2006
Posts: 839
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