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Completed 1v1 - dragonboy52 vs Venser

Discussion in 'ASB' started by porygon3, Apr 22, 2011.

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  1. porygon3

    porygon3

    Joined:
    Apr 24, 2006
    Messages:
    1,189
    Order (open)

    dragonboy52 sends out a pokemon
    Venser sends out a pokemon and orders
    dragonboy52 orders
    p3 - dragonboy52 - Venser - p3 - etc


    dragonboy52 (open)

    Gible(*) (Male)

    Nature: Adamant

    Type:

    Dragon/Ground

    Dragon: Dragon STAB; Roar has have Energy Cost reduced by one (1). (Dragonite line can breathe underwater.)

    Ground: Ground STAB; Immune to all electrical attacks, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings. Knock Down, Rock Slide, Sandstorm, and Stealth Rock have Energy Cost reduced by one (1).


    Abilities:

    Sand Veil: This Pokemon is used to reacting in desert conditions and gets a 20% evasion boost during Sandstorms. Pokemon with this ability are immune to Sandstorm damage.

    Rough Skin: When struck with a contact attack, this Pokemon’s abrasive skin causes pain to the opponent, dealing 25% of the damage received to the opponent. (DW)


    Stats:

    Gible
    HP: 100
    Atk: ****(+)
    Def: **
    SpA: *(-)
    SpD: *
    Spe: 42



    Attacks:
    Tackle(*)
    Sand-Attack(*)
    Dragon Rage(*)
    Sandstorm(*)
    Take Down(*)
    Sand Tomb(*)
    Slash(*)
    Outrage(*)
    Scary Face(*)
    Iron Head(*)
    Earthquake(*)
    Roar(*)
    Dig(*)

    EC:0/6
    MC:0
    DC:0/5


    Venser (open)

    [​IMG]
    Deino [Hageshii] (♂)

    Nature: Quiet (+1 * Special Attack, -15% Speed and flat -5% accuracy)

    Type: Dragon/Dark
    Dragon: Dragon STAB; Roar has have Energy Cost reduced by one (1). (Dragonite line can breathe underwater.)
    Dark: Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use more devious Dark-type attacks while attracted. Revenge and Vengeance have Energy Cost reduced by one (1).

    Ability:
    Hustle (Can be enabled): This Pokemon puts immense force and speed in its physical attacks, increasing the base damage of all its physical attacks by three (3), but the haste lowers their accuracy to 80% of normal.

    Stats:
    HP: 90
    Atk: ***
    Def: **
    SpA: ***(+)
    SpD: **
    Spe: 32 (-15%)

    EC: 0/9
    MC: 0
    DC: 0/5

    Attacks:
    Tackle
    Dragon Rage
    Focus Energy
    Bite
    Headbutt
    Dragonbreath
    Roar
    Crunch

    Dark Pulse
    Earth Power
    Thunder Fang

    Thunder Wave
    Dragon Tail
    Toxic


    [​IMG]
    Porygon [Triple Threat] (Genderless)

    Nature: Quiet (+1 * Special Attack, -15% Speed and flat -5% accuracy)

    Type: Normal
    Normal STAB; Bite, Claw Sharpen, Crunch, Dig, Double Kick, Hammer Arm, Iron Tail, Rain Dance, Rock Smash, Shadow Claw, Sunny Day, Wild Charge have Energy Cost reduced by one (1).

    Abilities:
    Trace (Can be activated): This Pokemon can copy an ability of the opponent and replace Trace for six (6) actions. Wonder Guard cannot be Traced.
    Download (Innate): At the beginning of the match, the Pokemon analyzes the opponent and downloads data that lets it deal more damage. This Pokemon receives a one (1) stage increase on the offense that strikes an opponent’s weaker defense stat. This boost is maintained at the end of each round.
    Analytic (DW) (Can be activated): If this Pokemon attacks second during an action, its attack has +5% (flat) more accuracy do two (2) more damage. However, the opponents attacks have +10% (flat) accuracy.

    Stats:
    HP: 100
    Atk: ***
    Def: ***
    SpA: ****(+1)
    SpD: ***
    Spe: 35 (-)

    EC: 0/9
    MC: 0
    DC: 0/5

    Attacks:
    Conversion*
    Conversion 2*
    Tackle*
    Sharpen*
    Psybeam*
    Agility*
    Recover*
    Tri Attack*
    Discharge*
    Magic Coat*

    Ice Beam*
    Charge Beam*
    Thunderwave*


    [​IMG]
    Nature: Jolly (A 15% increase (rounded up) in Base Speed and a +5% increase in accuracy (e.g. 85 becomes 90) on this Pokemon's attacks; Subtracts * from Special Attack)

    Type: Steel / Ghost

    Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Bomb, can be magnetized.
    Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks, Pain Split, Psychic, Sucker Punch, Telekinesis, Trick, and Will-o-Wisp have Energy Cost reduced by one (1). (Gengar line and pure Ghosts only: moving through walls.)

    Abilities:
    Levitate (Innate): This Pokemon naturally floats above the earth when released or easily takes flight, evading Ground moves like Earthquake, Level Ground, and Magnitude. Other Ground moves can still hit.
    Levitate (DW) (Innate): This Pokemon naturally floats above the earth when released or easily takes flight, evading Ground moves like Earthquake, Level Ground, and Magnitude. Other Ground moves can still hit.

    Stats:
    HP: 100
    Atk: **
    Def: ***
    SpA: * (-1)
    SpD: ***
    Spe: 11.5 (11 * 1.15)

    EC: 1/6
    MC: 0
    DC: 1/5

    Attacks
    Scratch
    Iron Defense
    Lick
    Odor Sleuth
    Faint Attack
    Shadow Sneak
    Curse
    ShadowStrike

    Psycho Shift
    Meteor Mash
    Yawn

    Will-o-Wisp
    Dig
    Taunt



    Since dragonboy just sent me the one pokemon he's using, Venser will choose a pokemon and orders and then dragonboy will submit orders for Gible.

    Good luck and have fun :toast:
  2. Venser

    Venser

    Joined:
    Jun 9, 2010
    Messages:
    1,638
    Right, let's do this! Triple Threat the Porygon!

    Ice Beam ~ Tri Attack ~ Ice Beam
  3. dragonboy52

    dragonboy52
    is a Contributor Alumnus

    Joined:
    Sep 21, 2009
    Messages:
    1,986
    Dig to dodge icebeam then sandstorm then finish it off with dig to dodge icebeam.
  4. porygon3

    porygon3

    Joined:
    Apr 24, 2006
    Messages:
    1,189
    Here we are folks, in this very common arena. Looking around we can see quite a few other battles going on; looks like this is quite the hotspot! However, our focus today is on this small battle between dragonboy52 and Venser. The two trainers send out their first pokemon, a Gible and a Porygon respectively, and are ready to see who will leave victorious!

    [​IMG]
    HP: 100
    Atk: ****(+)
    Def: **
    SpA: *(-)
    SpD: *
    Spe: 42
    Energy: 100
    Other: none


    [​IMG]
    HP: 100
    Atk: ***
    Def: ***
    SpA: ****(+1)
    SpD: ***
    Spe: 35 (-)
    Energy: 100
    Other: none


    Immediately, Triple Threat starts off by searching through its databases for information on Gible and Downloads some information, making its special attacks more effective! This is very bad news for dragonboy52!

    Gible, anticipating a huge attack, Digs underground to try to avoid it. Triple Threat sends off an Ice Beam, trying to aim it down the small hole in the ground, but was unsuccessful. Gible meanwhile comes back up and and strikes, but in the meantime Triple Threat had prepared for it well enough that it only took half the damage!

    Slightly disappointed, Gible decides to create a Sandstorm here to activate his own ability and even things up. Hopefully this won't affect the other nearby battles! Triple Threat, after that large Ice Beam, decides to take it easy and attacks with a mere Tri Attack instead, but based on Gible's reaction it seems to have done a good amount of damage. Gible immediately goes back underground with another Dig, but Triple Threat sees it coming this time and the Ice Beam is much smaller than usual, costing a reduced amount of energy. It uses the little bit of extra time saved to get out of the way and again takes only half damage from the Dig. Good thing too, because the Sandstorm damage is starting to become annoying!

    The round ends with a few feet between the two pokemon and a Sandstorm raging. There are a few holes in the ground thanks to Gible, although it seems unlikely that they would negatively affect either pokemon. A little bit of water in the moat has been frozen by the original Ice Beam, but it looks like it will probably thaw soon.


    [​IMG]
    HP: 84
    Atk: ****(+)
    Def: **
    SpA: *(-)
    SpD: *
    Spe: 42
    Energy: 81
    Other: Sand Veil is active


    [​IMG]
    HP: 84
    Atk: ***
    Def: ***
    SpA: ****(+1)
    SpD: ***
    Spe: 35 (-)
    Energy: 83
    Other: Special Attack bonus from Download

    Other notes: Sandstorm (5 more rounds)

    Damage/Energy (open)

    Gible's Dig: 6 damage, 5 energy
    Triple Threat's Ice Beam: 0 damage [miss], 7 energy

    Gible's Sandstorm: 9 energy
    Triple Threat's Tri Attack: 16 damage, 6 energy

    Gible's Dig: 6 damage, 5 energy
    Triple Threat's Ice Beam: 0 damage [miss], 4 energy [read above]

    Triple Threat took 4 damage from Sandstorm



    dragonboy52, you're up!
  5. dragonboy52

    dragonboy52
    is a Contributor Alumnus

    Joined:
    Sep 21, 2009
    Messages:
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    If he ever uses Ice beam during his actions dodge with dig.
    Otherwise just use Dragonrage~DoubleTeam(1)~DragonRage.
  6. Venser

    Venser

    Joined:
    Jun 9, 2010
    Messages:
    1,638
    Whatever he's trying it won't work. When he digs underground, wait for him to come up and then slam him with an Ice Beam. Follow it up with another Tri Attack while he Double Teams, and then wait for him to come up and hit him with another Ice Beam.

    slow Ice Beam ~ Tri Attack ~ slow Ice Beam
  7. porygon3

    porygon3

    Joined:
    Apr 24, 2006
    Messages:
    1,189
    [​IMG]
    HP: 84
    Atk: ****(+)
    Def: **
    SpA: *(-)
    SpD: *
    Spe: 42
    Energy: 81
    Other: Sand Veil is active


    [​IMG]
    HP: 84
    Atk: ***
    Def: ***
    SpA: ****(+1)
    SpD: ***
    Spe: 35 (-)
    Energy: 83
    Other: Special Attack bonus from Download

    Other notes: Sandstorm (5 more rounds)




    In a battle where both pokemon are competing to see who is slower, who wins? The slower pokemon, of course! Gible starts by Digging underground to avoid an Ice Beam, but this time Triple Threat's trainer is wise enough to tell him not to attack until Gible comes back up! As soon as it happens, Triple Threat hits him with the full power of an Ice Beam! The attack freezes the poor Gible and severely cripples his ability to move! As a result, when Gible tries to make a Double Team, it is much less effective, and Triple Threat has no problem hitting with a Tri Attack. The freeze was so effective, in fact, that Triple Threat's attack did critical damage!

    Slightly thawed by the force of the attack, Gible Digs underground again, with the same result as the previous attempt: Triple Threat waits until he has surfaced and hits him with a full powered Ice Beam again! It seems that the evasion boosts from Sand Veil and Double Team didn't do much to help Gible in this battle, maybe next time?


    [​IMG]
    HP: 0 (FAINTED)
    Atk: ****(+)
    Def: **
    SpA: *(-)
    SpD: *
    Spe: 42
    Energy: 0 (FAINTED)
    Other: Fainted

    [​IMG]
    HP: 54
    Atk: ***
    Def: ***
    SpA: ****(+1)
    SpD: ***
    Spe: 35 (-)
    Energy: 63
    Other: Special Attack bonus from Download

    Other notes: Sandstorm (5 more rounds)


    Damage/Energy (open)

    Gible's Dig: 12 damage, 5 energy
    Triple Threat's Ice Beam: 35 damage, 7 energy

    Gible's Double Team: 4 energy
    Triple Threat's Tri Attack: 20 damage [critical], 6 energy

    Gible's Dig: 12 damage, 5 energy
    Triple Threat's Ice Beam: 35 damage, 7 energy

    Triple Threat took 6 damage from Sandstorm



    Rewards:
    dragonboy52 gets 2 TC
    Gible gets 1 EC, 1 MC, and 1 DC

    Venser gets 2 TC
    Triple Threat gets 1 EC, 1 MC, 1 DC, and 1 KO Counter

    I get 1 ref counter
  8. Venser

    Venser

    Joined:
    Jun 9, 2010
    Messages:
    1,638
    wow

    that was fast

    wow

    anyways gg, that's the problem with issuing the challenge for a 1v1.
  9. dragonboy52

    dragonboy52
    is a Contributor Alumnus

    Joined:
    Sep 21, 2009
    Messages:
    1,986
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