1v1 Flamestrike vs. Destiny_Warrior. Ref: elDino D_W wins!!!

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elDino

Deal With It.
is a Contributor Alumnusis a Battle Simulator Moderator Alumnus
Da Battle of Destruction (in a tournament arena).
Hey guys, welcome to this upcoming battle between Flamestrike and Destiny_Warrior. This match seems set to be an exciting prospect, and I hope you all enjoy the battle. Good luck, and have a prosperous battle!

Rules:
Pokemon: 1v1
Format: Singles
DQ: 3 days
Items: None
Abilities: All
Switch: KO (I get hanged...)
Move restrictions: 2 Recovers / 5 Chills

Now that thats over, lets check out the arena for today's match!

The Arena!!!



The ultimate tournament arena!!! Try not to fall :P I get to stand on that podium thingy!!!

The Teams!!!

Flamestrike:

Carracosta(*) - Shellstrike (M)
Nature: Adamant (Adds * to Attack; Subtracts * from Special Attack)
Type: Water/Rock
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious. Splash and Ice Moves have Energy Cost reduced by one (1).
Rock: Rock STAB; Take 2 less damage from all special attacks during Sandstorm, Earth Power, Earthquake and Magnitude have Energy Cost reduced by one (1).

Abilities:
Solid Rock: (Innate) This Pokemon’s body is extremely solid and durable, and it takes three (3) less damage from all super-effective enemy attacks.
Sturdy: (Innate) This Pokemon’s body is solidly constructed, reducing damage from an opponents attacks by one (1) damage. The effect is amplified on OHKO Moves, which are reduced by ten (10) damage.
Swift Swim (DW): (Innate) The Pokemon with this ability moves extremely fast in slick, rainy conditions, doubling (x2) its speed in the rain.

Stats:

HP: 100
Atk: Rank 5 (+)
Def: Rank 5
SpA: Rank 2 (-)
SpD: Rank 3
Spe: 32

EC: 6/6
MC: 0
DC: 2/5

Attacks:
Bide(*)
Withdraw(*)
Water Gun(*)
Rollout(*)
Bite(*)
Protect(*)
Aqua Jet(*)
AncientPower(*)
Crunch(*)
Wide Guard(*)
Smack Down
Rain Dance

Body Slam(*)
Iron Defense(*)
Rock Throw(*)

Earthquake(*)
Stone Edge(*)
Waterfall(*)


Grotle(*) - Seedstrike (M)
Nature: Brave (Adds * to Attack; A 15% decrease (rounded down) in Base Speed and a +5% increase in accuracy (e.g. 85 becomes 90) on an opponent's attacks)
Type: Grass
Grass: Grass STAB; Immunity to Leech Seed, Growth, Moonlight, Morning Sun, Nature Power, Sunny Day, Sweet Scent, and Swords Dance have Energy Cost reduced by one (1).

Abilities:
Overgrow: (Innate) When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any grass attack is increased by two (2). (eg Giga Drain goes from 8 to 10, Solarbeam from 12 to 14)
Shell Armor (DW): (Innate) This Pokemon’s thick, bony outer shell prevents it from taking critical hits.

Stats:

HP: 100
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 2
SpD: Rank 3
Spe: 31 (36 / 1.15v)

EC: 4/9
MC: 0
DC: 3/5

Attacks:
Tackle(*)
Withdraw(*)
Absorb(*)
Razor Leaf(*)
Curse(*)
Bite(*)
Mega Drain(*)
Leech Seed
Crunch
Giga Drain

Growth(*)
Seed Bomb(*)
Superpower(*)

Protect(*)
Swords Dance(*)
Substitute(*)


Ralts - Mindstrike (M)
Nature: Brave (Adds * to Attack; A 15% decrease (rounded down) in Base Speed and a +5% increase in accuracy (e.g. 85 becomes 90) on an opponent's attacks)
Type: Psychic
Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic attacks regardless of weight difference, Disable, Focus Blast and Recover have Energy Cost reduced by one (1). Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Abilities:
Trace: (Can be Activated) This Pokemon can copy an ability of the opponent and replace Trace for six (6) actions. Wonder Guard cannot be Traced.
Synchronize: (Innate) Pokemon with this ability mentally link their condition to an opposing Pokemon and pass on any status inflicted on them to their foe. Due to their body structure, Poison types cannot be poisoned and Fire types cannot be burned in this manner.
Telepathy (DW): (Innate) This Pokemon has a mental link with its allies in multiple allies, allowing it to avoid taking damage from attacks that affect the whole field like Earthquake and Surf.

HP: 90
Atk: Rank 2 (+)
Def: Rank 1
SpA: Rank 2
SpD: Rank 2
Spe: 34 (40 / 1.15v)

EC: 0/9
MC: 0
DC: 0/5

Attacks:
Growl
Confusion
Double Team
Teleport
Lucky Chant
Magical Leaf
Calm Mind
Heal Pulse

Disable
Encore
Shadow Sneak

Thunderbolt
Shadow Ball
Will-O-Wisp


Destiny_Warrior:



Scrafty (Street Fighter)(Male)

B]Type:[/B]

Dark: Summary: Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.

Fighting: Summary: Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.

Stats:
Adamant Nature(+Atk, - Spe)

HP: 100
Atk: Rank 4(+)
Def: Rank 4
SpA: Rank 1(-)
SpD: Rank 4
Spe: 58

EC: 6/6
MC: 2
DC: 4/5

Abilities
Shed Skin:(Innate) This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.

Moxie:(Innate) This Pokemon gets psyched after it earns a KO on an opposing Pokemon, increasing its attack by one (1) stage.

Dream World Ability(Locked): Intimidate:(Can be Activated) When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing thier Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again.

Attacks:
Leer*
Low Kick*
Sand-Attack*
Faint Attack*
Headbutt*
Swagger*
Brick Break*
Payback*
Crunch
Hi Jump Kick

Rock Slide*
Dig*
Bulk Up*
Taunt

Drain Punch*
Fake Out*
Ice Punch*


Staraptor (Sky Raptor)(Male)

Type:

Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
Flying: Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.

Stats:
Jolly Nature(+Spe, -SpA)

HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 1(-)
SpD: Rank 2
Spe: 115(15% speed boost)
13.2% flat accuracy boost

EC: 9/9
MC: 0
DC: 4/5

Abilities
Intimidate:(Can be Activated) When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing thier Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again.
Reckless(Dream World Ability)(Locked)(Innate):This Pokemon has an innately aggressive nature that lets it use all-out attacks with recoil more effectively. Recoil attacks from this Pokemon do two (2) more damage, and recoil percentage is unaffected.


Attacks:
Tackle*
Growl*
Quick Attack*
Wing Attack*
Double Team*
Endeavour*
Whirlwind*
Aerial Ace*
Brave Bird
Close Combat

FeatherDance*
Foresight*
Roost*

Pluck*
Work Up*
Facade*
Fly



Thunder(Munchlax)(Male)

Type

Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

Stats:

Brave Nature(+Atk,-Spe)

HP: 120
Atk: ****(+)
Def: **
SpA: **
SpD: ***
Spe: 4(-)
10% flat boost to opponent's accuracy.

EC: 2/6
MC: 1
DC: 2/5

Abilities
Thick Fat(Innate):This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)

Pickup(Innate): This Pokemon has a natural habit of collecting items. Whenever a hold item (it's own or an opponents) is used or knocked onto the ground with a move like Knock Off, this Pokemon will immediately pick up that item without using an action. It can also grab dropped or naturally occuring hold items in arenas.

Dream World Ability(Locked): Gluttony(Innate): This Pokemon devours healing and stat increasing berries at 50% health (flat) instead of 25% health (flat).

Attacks
Metronome
Odor Sleuth
Tackle
Defense Curl
Amnesia
Lick
Recycle
Screech
Stockpile
Chip Away
Body Slam

Zen Headbutt
Pursuit
Curse

Earthquake
Rock Slide
Return


How the match will be played:

Flamestrike sends out his Pokemon.
Destiny_Warrior sends out his Pokemon and chooses its moves.
Flamestrike chooses his Pokemon's moves.

I ref.

Lets do this.
 
Brandon entered the tournament arena, ready for a tough fight against an ASB veteran. He decided it was time to give his newest Pokemon a shot at battling; he saw that his opponent had brought a Munchlax so he hoped that it would be a fair fight.

"Let's go, Mindstrike!"


Ralts - Mindstrike (M)
HP: 90
Atk: Rank 2 (+)
Def: Rank 1
SpA: Rank 2
SpD: Rank 2
Spe: 34 (40 / 1.15v)


Also I apologize that my STABs aren't updated, I wasn't sure if they were officially implemented yet or not.
 

Destiny Warrior

also known as Darkwing_Duck
is a Smogon Media Contributor Alumnus
Placeholder right now. I will edit in the mon after say ten minutes.

Ok, back. Keeping with my word on IRC, I will send out the Pokemon I originally sent out and deleted.

Street Fighter
HP: 100
Atk: Rank 4(+)
Def: Rank 4
SpA: Rank 1(-)
SpD: Rank 4
Spe: 58

Fake Out~Crunch~Crunch

If on actions 2 or 3, he attempts to use a non-attacking move, substitute that Crunch with Taunt.
 

elDino

Deal With It.
is a Contributor Alumnusis a Battle Simulator Moderator Alumnus
Turn One

Flamestrike's Ralts

Name: Mindstrike
HP: 90
Energy: 100
Speed: 34
Nature: Brave
Stat Boosts: None
Other: Ready for a ridculously touch match up ;)

Vs.

Destiny_Warrior's Scrafty



Name: Street Fighter
HP: 100
Energy: 100
Speed: 58
Nature: Adamant
Stat Boosts: None
Other: Ready to crush a tiny Ralts

Destiny_Warrior, for your Scrafty, it says that his Adamant Nature lowers Speed, I assume you meant special attack...

Action 1:

Welcome to this magnificent, modern and sexy looking stadium! Today's match looks to be an exciting one, and it seems that Destiny_Warrior has a very favorable match up against an obviously weaker opponent. I mean, who would choose a tiny little Ralts to fight against a deadly looking Scrafty? (Only joking Flamestrike :P) So the Pokemon are released from their Pokeballs, and Street Fighter gets the battle rolling by using Fake Out, causing Mindstrike to flinch.

Mindstrike: 6 damage from Fake Out
Street Fighter: 4 energy from Fake Out

Action 2:

Well it seems that Destiny_Warrior has started the battle well, as expected since an opponent can't do anything to a Fake Out... And now he decides tell his beloved Street Fighter to Crunch that Mindstrike's ass. And that's exactly what he does. Ouch, that hurts! But Mindstrike is still here to get revenge and as such he launches a vicious Thunderbolt at Street Fighter, and he can definitely feel some pain, at least I think...

Mindstrike: 19 damage from Crunch, 7 energy from Thunderbolt
Street Fighter: 6 energy from Crunch, 10 damage from Thunderbolt


Action 3:

And no secondary effects have occured... yet, but this turn, both battlers are telling their pokemon to use the same moves again! Street Fighter comes up close and Crunches Mindstrike, but Mindstrike tries to shrug off that painful attack, and he hits back once more with a Thunderbolt.

Mindstrike: 15 energy from Thunderbolt, 19 damage from Crunch, defense drop
Street Fighter: 13 energy from Crunch, 10 damage from Thunderbolt
End of Turn 1


Flamestrike's Ralts

Name: Mindstrike
HP: 46
Energy: 78
Speed: 34
Nature: Brave
Stat Boosts: -1 defense
Other: Will probably be dead next turn...

Vs.

Destiny_Warrior's Scrafty



Name: Street Fighter
HP: 80
Energy: 77
Speed: 58
Nature: Adamant
Stat Boosts: None
Other: Almost won...

Move Order

Flamestrike issues actions.
Destiny_Warrior issues actions.

I ref.

Lets do this.
 

elDino

Deal With It.
is a Contributor Alumnusis a Battle Simulator Moderator Alumnus
Turn Two

Flamestrike's Ralts

Name: Mindstrike
HP: 46
Energy: 78
Speed: 34
Nature: Brave
Stat Boosts: -1 defense
Other: Will probably be dead next turn...

Vs.

Destiny_Warrior's Scrafty



Name: Street Fighter
HP: 80
Energy: 77
Speed: 58
Nature: Adamant
Stat Boosts: None
Other: Almost won...

Action 1:

Right, lets get this done with...
Street Fighter gets the action moving with a Bulk Up, and meanwhile, Mindstrike fires off yet another Thunderbolt... What a silly battle...

Mindstrike: 7 energy from Thunderbolt
Street Fighter: 10 damage from Thunderbolt, 7 energy from Bulk Up

Action 2:

Street Fighter gets things going again by firing off a Crunch and at +1 and -1 defense, that hurts Mindstrike, he's almost dead. Mindstrike fires off another Thunderbolt, and it knocks Street Fighter off the arena, and kills him! Nah, only joking, but at least Street Fighter isn't getting a free win...

Mindstrike: 7 energy from Thunderbolt, 22 damage from Crunch
Street Fighter: 10 damage from Thunderbolt.

Action 3:

Street Fighter uses Crunch, and then wins...

Good game!!!

Crunch: Critical Hit! 26 damage

End of Da Battle!!!


Flamestrike's Ralts

Name: Mindstrike
KOed!!!!
Vs.

Destiny_Warrior's Scrafty



Name: Street Fighter

The winner!!!

COUNTERS!!!

Flamestrike gets 2 TC. Mindstrike gets 1 EC, 2 MC, 1 DWC
Destiny_Warrior gets 2 TC. Street Fighter gets 1 EC, 2 MC, 1 DWC and 1 KOC

I get 2 ref counters!!!

Good job guys! Have fun spending counters!
 
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