Order (Move your mouse to reveal the content) Order (open) Order (close) Kannon - Frosty - p3 - Frosty - Kannon - p3 - Kannon etc Kannon (Move your mouse to reveal the content) Kannon (open) Kannon (close) http://www.pokemonelite2000.com/sprites/bw/125.png Nature: Lonely (+1 * Attack, -1 * Def, ) Type: Electric Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Abilities: Static: (Innate) This Pokemon’s body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this Pokemon. Vital Spirit (DW): (Innate) This Pokemon has a high vitality and alertness making it immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker it will wake up the next action. Stats: HP: 100 Atk: **** (+) Def: ** (-) SpA: *** SpD: *** Spe: 105 EC: 8/9 MC: 0 DC: 5/5 Attacks: Quick Attack (*) Leer (*) Thunderpunch (*) Thundershock (*) Low Kick (*) Swift (*) Shock Wave (*) Light Screen (*) Cross Chop (*) Meditate (*) Ice Punch (*) Hidden Power (Grass, 7) (*) Protect (*) Wild Charge (*) Charge Beam Screech Thunder Teleport Thunder Wave Frosty (Move your mouse to reveal the content) Frosty (open) Frosty (close) http://www.smogon.com/download/sprites/dp/133.png Eevee [Undine] (Female) Nature: Quiet (Adds * to Special Attack; A 15% decrease (rounded down) in Base Speed and a +5% increase in accuracy (e.g. 85 becomes 90) on an opponent's attacks) Type: Normal Normal: Normal STAB; Bite, Claw Sharpen, Crunch, Dig, Double Kick, Hammer Arm, Iron Tail, Rain Dance, Rock Smash, Shadow Claw, Sunny Day, Wild Charge have Energy Cost reduced by one (1). Abilities: Run Away: (Innate) This Pokemon is quick on its feet and can evade any traps in an arena. Run Away does not allow the Pokemon to escape from trapping moves or abilities, however it can escape other situational trapping strategies in battle. Adaptability: (Innate) The moves that match this Pokemon’s type deal two (2) more damage. Anticipation (DW): (Innate) [LOCKED] This Pokemon is better at sensing dangerous attacks, and takes three (3) less damage from super-effective attacks, Selfdestruct, and Explosion. Stats: HP: 90 Atk: ** Def: ** SpA: *** (+) SpD: *** Spe: 46 (55 x 0.85) EC: 2/6 MC: 2 DC: 2/5 Attacks: Tackle (*) Tail Whip (*) Helping Hand (*) Sand-attack (*) Growl (*) Quick Attack (*) Yawn (*) Tickle (*) Charm (*) Dig (*) Swift (*) Shadow Ball (*) I was going to write up a story but I will probably be doing enough of that during the battle so I guess I will just say "good luck you guys" !! Try not to make it too rough since this is my first ref Also announce which ability you are using along with your actions.