TravelLog said:Looking for a:
1v1 singles match
DQ time= 1 day challenger, 2 day ref
rules: 1 recovery, 2 chills
arena as randomly selected by referree
That's right folks, I get to choose the arena! Since I was instructed to select it randomly, I will make the stage change randomly between rounds. The current arena:Kaxtar said:I'd be willing to battle you, if you want a repeat match. I'll send in a brand new pokemon, though, so the playing field is much more even.
No Items, No Switch, No abilities
A large ballroom in the world's biggest blimp. The blimp is flying high in the air, but the walls seems to be immune to any kind of damage, so they can't be broken. There is obviously no water source, but moves such as Dig or Earthquake are somehow possible (mostly so I don't make this particular battle more unfair). There are a few tables and chairs around the room, and a door on each side of the room, but nothing else of interest.
Gible [Bahamut] (*) (M)
Nature: Adamant (+Atk, -SpA)
Type: Dragon/Ground
Dragon: Dragon STAB; Roar has have Energy Cost reduced by one (1). (Dragonite line can breathe underwater.)
Ground: Ground STAB; Immune to all electrical attacks, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings. Knock Down, Rock Slide, Sandstorm, and Stealth Rock have Energy Cost reduced by one (1).
Abilities:
Sand Veil (Innate): This Pokemon is used to reacting in desert conditions and gets a 20% evasion boost during Sandstorms. Pokemon with this ability are immune to Sandstorm damage.
Rough Skin (DW/Innate): When struck with a contact attack, this Pokemon’s abrasive skin causes pain to the opponent, dealing 25% of the damage received to the opponent.
EC: 0/9
MC: 0
DC: 0/5
Stats:
Gible
HP: 100
Atk: Rank 4(+)
Def: Rank 2
SpA: Rank 1(-)
SpD: Rank 1
Spe: 42
Attacks:
Level Up:
Tackle(*)
Sand-Attack(*)
Dragon Rage(*)
Sandstorm(*)
Take Down(*)
Sand Tomb(*)
Slash(*)
Egg:
Outrage(*)
Rock Climb(*)
Iron Head(*)
TM:
Earthquake(*)
Roar(*)
Dig(*)
Swinub (F)
Nature: Jolly (+15% Speed, -1 Special Attack Rank, +10% Accuracy)
Ice: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.
Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.
Oblivious:(Innate) This Pokemon is incapable of being effected by Attract or Cute Charm.
Snow Cloak: (Innate) This Pokemon is used to snowy blizzard conditions and gains a 20% evasion boost during Hail. Pokemon with this ability are immune to Hail damage.
Thick Fat: (Innate) This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 58 (+)
EC: 3/9
MC: 0
DC: 0/5
Tackle
Odor Sleuth
Mud Sport
Powder Snow
Mud-Slap
Endure
Mud Bomb
Icy Wind
Ice Shard
Earthquake
Icicle Crash
Body Slam
Rock Slide
Protect
Reflect
Light Screen
TravelLog orders
Kaxtar orders
me - Kaxtar - TravelLog - me - TravelLog - etc
Kaxtar orders
me - Kaxtar - TravelLog - me - TravelLog - etc
Alright, good luck both of you, hope this is more fun than it looks like with the type disadvantages lol