Lady Salamence's team (Move your mouse to reveal the content) Lady Salamence's team (open) Lady Salamence's team (close) Bagon [Hirome] (Male) Nature: Adamant (Adds * to Attack, Subtracts * from SpA) Type: Dragon: Dragon STAB; Roar has have Energy Cost reduced by one (1). Stats: HP: 90 Atk: ****(+) Def: *** SpA: *(-) SpD: ** Spe: 50 EC: 0/6 MC: 0 DC: 0/5 Abilities: Rock head: Type: Innate This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash. Sheer Force (DW): Type: Can be Enabled This Pokemon can energize all its attacks with secondary effect chances less than 100%. When Enabled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), but they will never have a secondary effect. Attacks: Rage (*) Bite (*) Leer (*) Headbutt (*) Focus Energy (*) Ember (*) Dragon Rush(*) Fire Fang (*) Dragon Dance (*) Dragon Claw (*) Shadow Claw (*) Substitute (*) Taillow [Aerial] (Female) Nature: Jolly (15% increase in Speed and +5% Acc; Subtracts * from SpA) Type: Normal/Flying: Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon, Heat Wave, Icy Wind, Ominous Wind, Silver Wind, Twister, Whirlwind have have Energy Cost reduced by one (1). Normal STAB; Bite, Claw Sharpen, Crunch, Dig, Double Kick, Hammer Arm, Iron Tail, Rain Dance, Rock Smash, Shadow Claw, Sunny Day, Wild Charge have Energy Cost reduced by one (1). Stats: HP: 90 Atk: ** Def: ** SpA: *(-) SpD: ** Spe: 98 (+) EC: 0/4 MC: 0 DC: 0/5 Abilities: Ability 1: Guts: This Pokemon is tenacious and will work ever harder when under a status condition, raising the base attack power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn. Ability 2: Scrappy (DW) This Pokemon’s Normal and Fighting attacks carry a special signature that can damage Ghosts, even if they have phased out. Attacks: Peck (*) Growl (*) Focus Energy (*) Quick Attack (*) Wing Attack (*) Double Team (*) Brave Bird (*) Roost (*) Whirlwind (*) Fly (*) Toxic (*) Protect (*) AlphaJolt's team (Move your mouse to reveal the content) AlphaJolt's team (open) AlphaJolt's team (close) Growlith* [Argos] (M) Nature: Rash Type: Fire Fire: Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Solarbeam has Energy Cost reduced by one (1). Abilities: Intimidate: (Can be Activated) When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing thier Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again. Flash Fire: (Innate)This Pokemon thrives in high temperatures, and takes the energy of any fire attack, nullifies the damage, and uses the additional power to boost its own fire attack’s Base Attack Power by two (2). Stats: HP: 90 Atk: *** Def: ** SpA: ****(+1) SpD: * (-1) Spe: 60 EC: 0/6 MC: 0 DC: 0/5 Attacks: Bite* Roar* Ember* Leer* Odor Sleuth* Helping Hand* Flame Wheel* Reversal* Close Combat* Morning Sun* Howl* Wild Bolt* Fire Blast* Swagger* Dratini [Gareth] (M) Nature: Naughty Type: Dragon Dragon: Dragon STAB; Roar has have Energy Cost reduced by one (1). (Dragonite line can breathe underwater.) Abilities: Shed Skin: (Innate) This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round. Stats: HP: 90 Atk: ****(+1) Def: ** SpA: ** SpD: * (-1) Spe: 50 EC: 0/9 MC: 0 DC: 0/5 Attacks: Wrap* Leer* Thunder Wave* Twister* Dragon Rage* Slam* Agility* ExtremeSpeed* Dragon Pulse* Dragon Dance* Waterfall* Fire Blast* Thunderbolt* K, Lady Salamence sends out their first mon, then AlphaJolt sends out their first mon and orders, and after that, Lady Salamence orders. Good luck!