2v2 Beginners Battles; TSRD versus FF7hero

2v2 Beginner Singles
Switch=OK
5 Chills
2 Recoveries
3 Day DQ
2 Subs
All Abilities
Training Items
ASB Arena

TSRD

Sarasa [Riolu] (Female)

Types: Fighting
Fighting STAB; Ignore weight restrictions on physical moves

Abilities::
Inner Focus [Passive]
If flinched, this Pokemon continues its attack. Flinching still triggers other abilities.
Prankster [Passive] (Hidden)
Non-damaging moves gain one priority level.
Steadfast [Passive]
If flinched, increase Speed by one stage. This boost is maintained at the end of each round.

Stats:
HP: 90
Atk: 3
Def: 1
SpA: 3
SpD: 2
Spe: 60
Size Class: 1
Weight Class: 2
Base Rank Total: 13

Nature: Mild (+SpA, -Def)

EC: 0/6
MC: 0
DC: 0/5

Attacks (19):
Level Up

Copycat
Counter
Endure
Feint
Force Palm
Foresight
Quick Attack
Reversal
Screech

Egg
Agility
Blaze Kick
Crunch
High Jump Kick
Vacuum Wave

TM/HM
Dig
Earthquake
Focus Blast
Poison Jab
Rock Slide

Tutor

Other

Seriho [Ralts] (Female)

Types: Psychic/Fairy
Psychic STAB; Ignore Special Attack restriction on Psychic
Fairy STAB; Non-Fairy typed Nature, Scent, and Sound moves cost one less energy

Abilities::
Synchronize [Passive]
When inflicted with Burn, Paralysis, or Poison, share that status with the opponent.
Telepathy [Passive] (Hidden)
Avoid damage from allied attacks that damage each Pokemon or the entire battlefield.
Trace [Trigger]
When entering battle, may replace Trace with an opponent's ability for six actions at the cost of six energy.
Trace Command: Replace Trace with an opponent's ability for six actions.
Command Type: Ability / Accuracy: -- / Energy Cost: 5 / Priority: 0 / CT: None

Stats:
HP: 90
Atk: 0
Def: 2
SpA: 2
SpD: 2
Spe: 40
Size Class: 1
Weight Class: 1
Base Rank Total: 10

Nature: Bold (+Def, -Atk)

EC: 0/9
MC: 0
DC: 0/5

Attacks (18):
Level Up

Calm Mind
Confusion
Double Team
Growl
Heal Pulse
Lucky Chant
Magical Leaf
Teleport

Egg
Destiny Bond
Disable
Encore
Shadow Sneak
Will-O-Wisp

TM/HM
Dazzling Gleam
Psyshock
Shadow Ball
Taunt
Thunderbolt

Tutor

Other



ff7hero

Dratini [Trogdor] (M)

Types: Dragon

Abilities:
Shed Skin/Marvel Scale (HA)

Nature: Naive (+Speed, -Special Defense, +12% Accuracy)

Stats:
HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 2
SpD: Rank 1 (-)
Spe: 58 (+)
Size Class: 2
Weight Class: 1
Base Rank Total: 13

EC: 1/9
MC: 2
AC: 1/5

Attacks (17)
Level Up

Wrap
Leer
Thunder Wave
Twister
Dragon Rage
Slam
Agility

Egg
Extreme Speed
Iron Tail
Haze
Mist
Supersonic

TM/HM
Waterfall
Protect
Double Team
Substitute
Toxic
Tutor

Other
Timburr [Bitsy] (F)
Types: Fighting

Abilities:
Sheer Force / Guts / Iron Fist (H)

Nature: Brave (+Attack, -Speed, -10 Evasion)

Stats:
HP: 100
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 1
SpD: Rank 2
Spe: 30 (-)
Size Class: 1
Weight Class: 2
Base Rank Total: 13
EC: 3/9
MC: 2
AC: 1/5

Attacks (18):

Level Up
Pound
Leer
Focus Energy
Bide
Low Kick
Rock Throw
Wake Up Slap
Chip Away

Egg
Counter
Detect
Endure
Mach Punch
Foresight

TM/HM
Dig
Payback
Double Team
Substitute
Taunt

Tutor


Other
Bulbasaur [Rizo] (M)

Types: Grass/Poison

Abilities:
Overgrow/Chlorophyll (HA)

Nature: Timid (+Speed, -Att, +9% Accuracy)

Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 3
SpD: Rank 3
Spe: 52 (+)
Size Class: 1
Weight Class: 1
Base Rank Total: 14

EC: 1/9
MC: 2
AC: 1/5
Attacks (20)
Level Up

Tackle
Growl
Leech Seed
Vine Whip
Poison Powder
Sleep Powder
Take Down
Razor Leaf
Sweet Scent
Growth

Egg
Endure
Giga Drain
Razor Wind
Amnesia
Magical Leaf

TM/HM
Venoshock
Protect
Substitute
Double Team
Hidden Power (Ice)

Tutor

Other


TSRD sends out his first pokemon, but does not order
Then FF7hero sends out his first pokemon, equips, and orders
Then TSR orders
Then I ref
 
Alright then, lets get started. Sending out Ralts.


"Seriho, please greet our guests."
 
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Rizo will take the lead with his Amulet Coin.

Toxic~Venoshock~Venoshock
If Encore A1, change to Venoshock
If P/E Move, Growth and push back
 
I got my question regarding substitutions answered so here we go!

Teleport[Evasive]~Encore~Psyshock
 

Riolu
90
100
3/1/3/2/60|13|S1W2
Status: Inner Focus, Steadfast



Ralts
90
100
0/2/2/2/40|10|S1W1
Status: Synchronize, Trace



Bulbasaur
90
100
1/2/3/3/52|14|S1W1
Status: Overgrow
Amulet Coin
+9% ACC

Action 1
Ralts' Evasive Teleport
EN Check: 7 - 1 = 6

Bulbasaur's Growth
EN Check: 7 - 1 = 6

Action 2
Bulbasaur's Toxic
EN Check: 7 - 1 = 6

Ralts' Encore
EN Check: 10

-1 HP Ralts

Action 2
Bulbasaur's Toxic
EN Check: 7 - 1 = 6

Ralts' Psyshock
Crit Check (625): 9014 (NO)
Damage: (8 + 3 + 3 - 3) * 1.5 = 16.5
EN Check: 6 - 1 = 5

-1 HP Ralts



Ralts
90 - (1 + 1) = 88
100 - (6 + 10 + 5) = 79
0/2/2/2/40|10|S1W1
Status: Synchronize, Trace
Badly Poisoned (1 DPA)



Bulbasaur
90 - 16.5 = 73.5
100 - (6 + 6 + 6) = 82
1/2/3/3/52|14|S1W1
Status: Overgrow
Amulet Coin
+9% ACC
Encored (Toxic) for 1 action



Ralts
88
79
0/2/2/2/40|10|S1W1
Status: Synchronize, Trace
Badly Poisoned (1 DPA)



Bulbasaur
73
82
1/2/3/3/52|14|S1W1
Status: Overgrow
Amulet Coin
+9% ACC
Encored (Toxic) for 1 action

TSRD is up to order
 

"Nicely done Seriho. Rest for a moment."


"Sarasa be careful."

Blaze Kick~Dig~Dig
If Damaging Grass-type Combination, then Combination [Blaze Kick+Dig]~Cooldown
If Damaging Poison-type Combination, then Combination [Blaze Kick+Dig]~Cooldown

Combination [Blaze Kick+Dig] Explanation:
Dig does not specify how exactly a Pokemon attacks when unburrowing except that it is physical, a contact move, relatively low to the ground, and comes as a surprise.
Blaze Kick is also a physical contact move and while the description does talk about "launching" toward the opponent, that doesn't necessarily require that they be above ground.
I would envision Blaze Kick+Dig as the pokemon burrowing somewhat near the surface before launching themselves the last bit of distance in a blazing kick from below/behind.

Good enough?
 
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I'd allow that combo.

Sleep Powder~Toxic~Venoshock
If Riolu is awake A2, use Sleep Powder+Leech Seed
If Riolu is awake A3, use Substitute (15)
 

Ralts
88
79
0/2/2/2/40|10|S1W1
Status: Synchronize, Trace
Badly Poisoned (1 DPA)



Riolu
90
100
3/1/3/2/60|13|S1W2
Status: Inner Focus, Steadfast



Bulbasaur
73
82
1/2/3/3/52|14|S1W1
Status: Overgrow
Amulet Coin
+9% ACC
Encored (Toxic) for 1 action

Action 1
Riolu's Blaze Kick on Bulbasaur
Accuracy Check (9000): 4143 (HIT)
Crit Check (1250): 1685 (NO)
Effect Chance (1000): 7789 (NO)
Damage: (9 + 4.5 - 3) * 1.5 = 15.75
EN Check: 7

Bulbasaur's Toxic on Riolu
EN Check: 7 - 1 = 6

-1 HP Riolu

Action 2
Riolu's Dig on Bulbasaur
Crit Check (625): 8377 (NO)
Damage: (8 + 4.5 - 3) = 9.5
EN Check: 10

Bulbasaur's Leech Seed + Sleep Powder on Riolu
Accuracy Check (9650): 5395 (HIT)
Degree: 2492 (1 Action)
EN Check: (7 + 10) * 1.5 - 1 = 24.5

-1 HP Riolu
-3 HP Riolu
+3 HP Bulbasaur

Action 3
Riolu is fast asleep

Bulbasaur cools down

-1 HP Riolu
-3 HP Riolu
+3 HP Bulbasaur



Riolu
90 - (1 + 1 + 3 + 1 + 3) = 81
100 - (7 + 10) = 83
3/1/3/2/60|13|S1W2
Status: Inner Focus, Steadfast
Badly Poisoned (2 DPA)
Seeded for 4 actions



Bulbasaur
73 - (15.75 + 9.5) + 3 + 3 = 53.75
82 - (6 + 24.5) = 51.5
1/2/3/3/52|14|S1W1
Status: Overgrow
Amulet Coin
+9% ACC



Riolu
81
83
3/1/3/2/60|13|S1W2
Status: Inner Focus, Steadfast
Badly Poisoned (2 DPA)
Seeded for 4 actions



Bulbasaur
54
51
1/2/3/3/52|14|S1W1
Status: Overgrow
Amulet Coin
+9% ACC

ff7hero is up to order
 
It's all right, at least we get to continue.


"Sarasa. Evade. It can't keep that up for long."

Chill~Agility[Evasive]~Dig
 
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Ralts
88
79
0/2/2/2/40|10|S1W1
Status: Synchronize, Trace
Badly Poisoned (1 DPA)



Riolu
81
83
3/1/3/2/60|13|S1W2
Status: Inner Focus, Steadfast
Badly Poisoned (2 DPA)
Seeded for 4 actions



Bulbasaur
54
51
1/2/3/3/52|14|S1W1
Status: Overgrow
Amulet Coin
+9% ACC

Action 1
Riolu chills

Bulbasaur's Venoshock
Crit Check (625): 4313 (NO)
Damage: (13 + 3 + 4.5 - 3) = 17.5
EN Check: 8 - 1 = 7

-2 HP Riolu
-3 HP Riolu
+3 HP Bulbasaur

Action 2
Riolu's Evasive Agility
EN Check: 7

Bulbasaur's Venoshock
Missed
EN Check: 8 + 4 - 1 = 11

-2 HP Riolu
-3 HP Riolu
+3 HP Bulbasaur

Action 3
Riolu's Dig
Crit Check (625): 1468 (NO)
Damage: (8 + 4.5 - 3) = 9.5
EN Check: 10

Bulbasaur's Venoshock + Venoshock
Bulbasaur does not have enough Energy to use Venoshock + Venoshock
Bulbasaur faints from exhaustion
EN Check: 8 + 4 + 4 + 8 + 4 + 4 + 4 = 36 * 1.75 - 1 = 62

-2 HP Riolu



Riolu
81 - (17.5 + 2 + 3 + 2 + 3 + 2) = 51.5
83 + 12 - (7 + 10) = 78
3/1/3/2/60|13|S1W2
Status: Inner Focus, Steadfast
Badly Poisoned (3 DPA)
Seeded for 1 action
1 KOC (Bulbasaur)



Bulbasaur
54 + 3 + 3 - 9.5 = 50.5
51 - (7 + 11 + 62) = -29
1/2/3/3/52|14|S1W1
Status: Overgrow
Amulet Coin
KO



Riolu
51
78
3/1/3/2/60|13|S1W2
Status: Inner Focus, Steadfast
Badly Poisoned (3 DPA)
Seeded for 1 action
1 KOC (Bulbasaur)



Bulbasaur
50
-29
1/2/3/3/52|14|S1W1
Status: Overgrow
Amulet Coin
KO

ff7hero sends out his next pokemon, equips, BUT DOES NOT Order
 
Switch Phase!
Riolu Out. Ralts In.


"Sarasa come here." Picks her up gently.


"Seriho, let's finish up."

Activate Trace targeting Shed Skin
Dazzling Gleam~Dazzling Gleam~Dazzling Gleam
If Protective/Evasive move, Chill on the first instance, Calm Mind on the second instance
If Iron Tail is used And you did not use Teleport[Evasive] last action, then Teleport[Evasive]
 
Last edited:
Extreme Speed+Iron Tail (Quicksilver Smash)~Cooldown (Extreme Speed+Iron Tail (Quicksilver Smash))~Extreme Speed+Iron Tail (Quicksilver Smash)
 

Riolu
51
78
3/1/3/2/60|13|S1W2
Status: Inner Focus, Steadfast
Badly Poisoned (1 DPA)
1 KOC (Bulbasaur)



Bulbasaur
50
-29
1/2/3/3/52|14|S1W1
Status: Overgrow
Amulet Coin
KO



Ralts
88
79
0/2/2/2/40|10|S1W1
Status: Synchronize, Trace
Badly Poisoned (1 DPA)



Dratini
90
100
3/2/2/1/58|13|S2W1
Status: Shed Skin
Amulet Coin
+12% ACC

Ralts traces Dratini's Shed Skin
EN Check: 6

Action 1
Dratini's ExtremeSpeed + Iron Tail
Accuracy Check (9950): 639 (HIT)
Crit Check (625): 5051 (NO)
Effect Chance (3000): 680 (-1 Def)
Damage: (4 + 10 + 4.5 - 3) * 1.5 = 23.25
EN check: (6 + 7) * 1.5 = 19.5

Ralts' Evasive Teleport
EN Check: 7 - 1 = 6

-1 HP Ralts

Action 2
Dratini cools down

Ralts' Dazzling Gleam
Crit Check (625): 6770 (NO)
Damage: (8 + 3 + 3 - 1.5) * 1.5 = 18.75
EN Check: 6 - 1 = 5

-1 HP Ralts

Action 3
Dratini's ExtremeSpeed + Iron Tail
Accuracy Check (9950): 831 (HIT)
Crit Check (625): 5201 (NO)
Effect Chance (3000): 5311 (NO)
Damage: (4 + 10 + 4.5 - 3) * 1.5 + 1 * 2 = 25.25
EN check: (6 + 7 + 4) * 1.5 = 25.5

Ralts' Evasive Teleport
EN Check: 7 - 1 = 6

-1 HP Ralts

End Of Round
Ralts' Shed Skin (3000): 6378 (NO)



Ralts
88 - (23.25 + 1 + 1 + 25.25 + 1) = 36.5
79 - (6 + 6 + 5 + 6) = 56
0/2/2/2/40|10|S1W1
Status: Synchronize, Trace (Shed Skin for 3 actions)
Badly Poisoned (2 DPA)
-1 Def for 1 round



Dratini
90 - 18.75 = 71.25
100 - (19.5 + 25.5) = 55
3/2/2/1/58|13|S2W1
Status: Shed Skin
Amulet Coin
+12% ACC
Cool Down for 1 action



Ralts
36
56
0/2/2/2/40|10|S1W1
Status: Synchronize, Trace (Shed Skin for 3 actions)
Badly Poisoned (2 DPA)
-1 Def for 1 round



Dratini
71
55
3/2/2/1/58|13|S2W1
Status: Shed Skin
Amulet Coin
+12% ACC
Cool Down for 1 action

ff7hero is up to order
 
Last edited:

"Hold on just a little longer..."

Disable[Iron Tail]~Dazzling Gleam~Dazzling Gleam
 
Last edited:

Riolu
51
78
3/1/3/2/60|13|S1W2
Status: Inner Focus, Steadfast
Badly Poisoned (1 DPA)
1 KOC (Bulbasaur)



Bulbasaur
50
-29
1/2/3/3/52|14|S1W1
Status: Overgrow
Amulet Coin
KO



Ralts
36
56
0/2/2/2/40|10|S1W1
Status: Synchronize, Trace (Shed Skin for 3 actions)
Badly Poisoned (2 DPA)
-1 Def for 1 round



Dratini
71
55
3/2/2/1/58|13|S2W1
Status: Shed Skin
Amulet Coin
+12% ACC
Cool Down for 1 action

Action 1
Dratini cools down

Ralts' Disable (Iron Tail)
EN Check: 7

-2 HP Ralts

Action 2
Dratini's Slam
Accuracy Check (7500): 2886 (HIT)
Crit Check (625): 8163 (NO)
Damage: (8 + 4.5 - 3) + 1 * 2 = 11.5
EN Check: 5

Ralts' Dazzling Gleam
Crit Check (625): 4947 (NO)
Damage: (8 + 3 + 3 - 1.5) * 1.5 = 18.75
EN Check: 6 - 1 = 5

-2 HP Ralts

Action 3
Dratini's Waterfall
Crit Check (625): 109 (CRIT)
Effect Chance (2000): 3368 (NO)
Damage: (8 + 3 + 4.5 - 3) + 1 * 2 = 14.5
EN Check: 6

Ralts' Dazzling Gleam
Crit Check (625): 7118 (NO)
Damage: (8 + 3 + 3 - 1.5) * 1.5 = 18.75
EN Check: 6 + 4 - 1 = 9

-2 HP Ralts

Ralts' Trace on Shed Skin fades



Ralts
36 - (2 + 11.5 + 2 + 14.5 + 2) = 4
56 - (7 + 5 + 9) = 35
0/2/2/2/40|10|S1W1
Status: Synchronize, Trace
Badly Poisoned (3 DPA)



Dratini
71 - (18.75 + 18.75) = 33.5
55 - (5 + 6) = 44
3/2/2/1/58|13|S2W1
Status: Shed Skin
Amulet Coin
+12% ACC
Iron Tail Disabled for 4 actions



Ralts
4
35
0/2/2/2/40|10|S1W1
Status: Synchronize, Trace
Badly Poisoned (3 DPA)



Dratini
33
44
3/2/2/1/58|13|S2W1
Status: Shed Skin
Amulet Coin
+12% ACC
Iron Tail Disabled for 4 actions

TSRD is up to order or initiate a switch phase
 
Switch Phase!
Ralts Out. Riolu In.


Sarasa jumps down, rushes over to Seriho, and drags her out of the arena.


She lets out a low growl as she charges the dratini...

High Jump Kick~Force Palm~Force Palm
If Protective/Evasive Move, then Feint, Push Back
If Double Team, then Foresight, Push Back [Once]
 
Last edited:

Ralts
4
35
0/2/2/2/40|10|S1W1
Status: Synchronize, Trace
Badly Poisoned (1 DPA)



Bulbasaur
50
-29
1/2/3/3/52|14|S1W1
Status: Overgrow
Amulet Coin
KO



Riolu
51
78
3/1/3/2/60|13|S1W2
Status: Inner Focus, Steadfast
Badly Poisoned (1 DPA)
1 KOC (Bulbasaur)



Dratini
33
44
3/2/2/1/58|13|S2W1
Status: Shed Skin
Amulet Coin
+12% ACC
Iron Tail Disabled for 4 actions

Action 1
Riolu's High Jump Kick
Accuracy Check (9000): 5303 (HIT)
Crit Check (625): 6738 (NO)
Damage: (13 + 3 + 4.5 - 3) = 17.5
EN Check: 8 - 1 = 7

Dratini's Dragon Rage
Damage: 10
EN Check: 5 - 1 = 4

-1 HP Riolu

Action 2
Riolu's Force Palm
Crit Check (625): 8817 (NO)
Effect Chance (3000): 296 (PAR)
Damage: (6 + 3 + 4.5 - 3) = 10.5
EN Check: 5 - 1 = 4

Dratini's Dragon Rage
Paralysis Check (2000): 8421 (NO)
Damage: 10
EN Check: 5 + 4 - 1 = 8

-1 HP Riolu

Action 3
Riolu's Force Palm
Crit Check (625): 2890 (NO)
Damage: (6 + 3 + 4.5 - 3) = 10.5
EN Check: 5 + 4 - 1 = 8

-1 HP Riolu



Riolu
51 - (10 + 1 + 10 + 1) = 29
78 - (7 + 4 + 8) = 59
3/1/3/2/60|13|S1W2
Status: Inner Focus, Steadfast
2 KOC (Bulbasaur, Dratini)



Dratini
33 - (17.5 + 10.5 + 10.5) = -5.5
44 - (4 + 8) = 32
3/2/2/1/58|13|S2W1
Status: Shed Skin
Amulet Coin
KO



Riolu
29
59
3/1/3/2/60|13|S1W2
Status: Inner Focus, Steadfast
2 KOC (Bulbasaur, Dratini)



Dratini
-6
32
3/2/2/1/58|13|S2W1
Status: Shed Skin
Amulet Coin
KO

TSRD is the victor!

Payout:
TSRD: 2 CC
-Riolu: 1 EC/2 MC/1 AC + 2 KOC
-Ralts: 1 EC/2 MC/1 AC
ff7hero: 4 CC
-Bulbasaur: 1 EC/2 MC/1 AC
-Dratini: 1 EC/2 MC/1 AC
akela: 6 UC
 
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