Hello there ladies and gentleman, and welcome to the ASB Arena for one of the second round matches of the Sharing is Caring (Kinda) Tournament! Friendly neighbourhood Flamestrike here bringing you all the action live from the ASB Arena, where the capacity crowd is already revved up to a fever pitch in excitement for the upcoming match! Before we begin though, a quick reminder of the rules for this round! They're slightly different so pay attention!
Goodra (Mystra) (F)
Nature: Relaxed (Defense raised by 1; Speed reduced by 15%, Evasion decreased)
Type: Dragon
Abilities: Hydration, Sap Sipper, (HA) Gooey
Stats:
HP 100
Atk Rank 4
Def Rank 4 (+)
SpA Rank 4
SpD Rank 6
Spe 69 (-)
Size Class: 4
Weight Class: 5
Evasion reduced by 10%
Base Rank Total: 23
EC: 9/9
MC: 0
AC: 5/5
Attacks (56/56 moves):
Absorb
Acid Armor
Aqua Tail
Attract
Bide
Blizzard
Body Slam
Bubble
Bulldoze
Confide
Counter
Curse
Double Team
Draco Meteor
Dragon Pulse
Dragon Tail
Dragonbreath
Earthquake
Endure
Facade
Feint
Fire Blast
Flail
Flamethrower
Focus Blast
Frustration
Giga Impact
Hail
Hidden Power (Fairy)
Hyper Beam
Ice Beam
Incinerate
Infestation
Iron Tail
Muddy Water
Outrage
Poison Tail
Power Whip
Protect
Rain Dance
Rest
Return
Rock Slide
Rock Smash
Round
Sleep Talk
Sludge Bomb
Sludge Wave
Strength
Substitute
Sunny Day
Swagger
Tackle
Thunder
Thunderbolt
Toxic
Height | Venusaur (M)
[Nature]
Togekiss [Togekissu] (F)
Nature: Bold (+1 Def, -1 Atk)
Type: Fairy/Flying
Abilities: Hustle / Serene Grace / Super Luck (Unlocked)
Stats:
HP: 100
Atk: Rank 1 (-)
Def: Rank 4 (+)
SpA: Rank 5
SpD: Rank 4
Spe: 80
Size Class: 3
Weight Class: 3
Base Rank Total: 20
EC: 9/9
MC: 0
AC: 5/5
Moves: (120/120)
Aerial Ace
After You
Air Cutter
Air Slash
Ancient Power
Attract
Aura Sphere
Baton Pass
Bestow
Body Slam
Brick Break
Captivate
Charm
Confide
Counter
Covet
Curse
Dazzling Gleam
Defense Curl
Defog
Detect
Dizzy Punch
Double Team
Double-Edge
Drain Punch
Dream Eater
Echoed Voice
Encore
Endeavor
Endure
Extrasensory
Extreme Speed
Facade
Fairy Wind
Fire Blast
Flamethrower
Flash
Fling
Fly
Focus Punch
Follow Me
Foresight
Frustration
Future Sight
Giga Impact
Grass Knot
Growl
Headbutt
Heal Bell
Heat Wave
Helping Hand
Hidden Power (Ground)
Hyper Beam
Hyper Voice
Incinerate
Last Resort
Light Screen
Lucky Chant
Magic Coat
Magical Leaf
Mega Kick
Mega Punch
Metronome
Mimic
Mirror Move
Morning Sun
Mud-Slap
Nasty Plot
Natural Gift
Ominous Wind
Peck
Pluck
Present
Protect
Psych Up
Psychic
Psycho Shift
Psyshock
Rain Dance
Reflect
Rest
Retaliate
Return
Rock Smash
Rollout
Roost
Round
Safeguard
Secret Power
Seismic Toss
Shadow Ball
Shock Wave
Signal Beam
Silver Wind
Sky Attack
Sleep Talk
Snore
Soft-Boiled
Solar Beam
Steel Wing
Stored Power
Substitute
Sunny Day
Swagger
Sweet Kiss
Swift
Tailwind
Telekinesis
Thunder Wave
Toxic
Tri Attack
Trick
Twister
Uproar
Water Pulse
Wish
Work Up
Yawn
Zap Cannon
Zen Headbutt
Colossoil [Sid] (M)
Type: Dark / Ground
Abilities: Rebound / Guts / Pressure (U)
Nature: Jolly (15% increase to speed, 1 stage decrease to SpA, 14% flat acc boost to attacks)
Stats:
HP: 120
Atk: 5
Def: 3
SpA: 2 (-)
SpD: 3
Spe: 110 (+) (+14%)
SC: 5
WC: 10
BRT: 22
EC: FULL
MC: FULL
AC: FULL
Attacks: (92 Moves)
Bite
Body Slam
Rototiller
Bounce
Bubblebeam
Crunch
Dig
Drill Run
Horn Attack
Horn Drill
Leer
Magnitude
Megahorn
Muddy Water
Peck
Pursuit
Rapid Spin
Spit Up
Stockpile
Swallow
Tackle
Double-Edge
Encore
Fake Out
Fire Fang
Fissure
Flail
Foul Play
Mud Bomb
Mud Shot
Sand Tomb
Screech
Sucker Punch
Thunder Fang
Water Spout
AncientPower
Aqua Tail
Dark Pulse
Dive
Earth Power
Iron Tail
Knock Off
Rollout
Snore
Superpower
Attract
Brick Break
Bulldoze
Captivate
Confide
Double Team
Dragon Tail
Earthquake
Echoed Voice
Embargo
Endure
Facade
Frustration
Giga Impact
Hidden Power
Hyper Beam
Natural Gift
Payback
Poison Jab
Protect
Quash
Rain Dance
Rest
Retaliate
Return
Roar
Rock Slide
Rock Smash
Rock Tomb
Round
Sandstorm
Secret Power
Sleep Talk
Sludge Bomb
Sludge Wave
Smack Down
Snarl
Snatch
Stone Edge
Strength
Substitute
Sunny Day
Swagger
Taunt
Thief
Toxic
U-turn
Eschewing his normal predilection towards Ghost types, zarator has brought a well-balanced team here! Two of the strongest non-Mega Pokemon in Colossoil and Togekiss, one of ASB's more underrated Pokemon in Goodra, and for a Mega he's brought Height the Venusaur, and with 100/5/5 bulk after Mega Evolving and an ability that negates two of his most common weaknesses, Height is going to be one tough cookie to take down! Will zarator's opponent be up to the challenge? Well, we'll find out, as here he comes! A somewhat newer Trainer looking to prove himself against ASB's elite, I've heard some serious talk that this guy has upset written all over him! Will he live up to the hype? Let's find out! Here he is, tavok!
Sableye (Ibrandul) (M)
Nature: Brave (Attack raised by 1; Speed lowered by 15%, Evasion reduced by a flat 10%)
Type: Dark/Ghost
Abilities: Keen Eye, Stall, (HA) Prankster
Stats:
HP 90
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 43 (-)
Size Class: 1
Weight Class: 2
Evasion reduced by 10%
Base Rank total: 16
EC: N/A
MC: 0
AC: 5/5
Attacks (110/110 moves):
Aerial Ace
Astonish
Attract
Body Slam
Brick Break
Calm Mind
Captivate
Confide
Confuse Ray
Counter
Cut
Dark Pulse
Dazzling Gleam
Detect
Dig
Double-edge
Double Team
Dream Eater
Dynamicpunch
Embargo
Endure
Facade
Fake Out
Feint
Feint Attack
Fire Punch
Flash
Flatter
Fling
Focus Punch
Foresight
Foul Play
Frustration
Fury Cutter
Fury Swipes
Gravity
Headbutt
Helping Hand
Hidden Power (Fighting)
Hone Claws
Ice Punch
Icy Wind
Imprison
Incinerate
Knock Off
Leer
Lick
Low Kick
Low Sweep
Magic Coat
Mean Look
Mega Kick
Mega Punch
Metal Burst
Metronome
Mimic
Moonlight
Mud-slap
Nasty Plot
Natural Gift
Night Shade
Nightmare
Octazooka
Ominous Wind
Pain Split
Payback
Poison Jab
Power Gem
Protect
Psych Up
Psychic
Punishment
Rain Dance
Recover
Rest
Retaliate
Return
Rock Smash
Rock Tomb
Role Play
Round
Scratch
Secret Power
Seismic Toss
Shadow Ball
Shadow Claw
Shadow Sneak
Shock Wave
Signal Beam
Sleep Talk
Snarl
Snatch
Snore
Spite
Substitute
Sucker Punch
Sunny Day
Swagger
Taunt
Telekinesis
Thief
Thunderpunch
Tickle
Torment
Toxic
Trick
Water Pulse
Wonder Room
Will-o-wisp
Zen Headbutt
Mawile [Kuchiito] (M)
Nature: Careful (+1 SpD, -1 SpA)
Type: Steel/Fairy
Abilities: Hyper Cutter / Intimidate / Sheer Force (Unlocked) / Huge Power (Mega)
Stats:
HP: 90
Atk: Rank 3
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3 (+)
Spe: 50
Size Class: 1
Weight Class: 2
Base Rank Total: 14
Nature: Careful (+1 SpD, -1 SpA)
Type: Steel/Fairy
Stats (Mega):
HP: 90
Atk: Rank 4 [8 Huge Power]
Def: Rank 5
SpA: Rank 1 (-)
SpD: Rank 4 (+)
Spe: 50
Size Class: 2
Weight Class: 2
Base Rank Total: 18 [22 Huge Power]
MC: 0
AC: 5/5
Moves: (68/102)
Astonish
Baton Pass
Bite
Crunch
Fairy Wind
Fake Tears
Feint Attack
Growl
Iron Defense
Iron Head
Play Rough
Stockpile
Sucker Punch
Swallow
Sweet Scent
Taunt
Vice Grip
Fire Fang
Guard Swap
Ice Fang
Metal Burst
Misty Terrain
Poison Fang
Punishment
Thunder Fang
Brick Break
Double Team
Embargo
Endure
Facade
Fire Blast
Flamethrower
Flash Cannon
Focus Blast
Focus Punch
Giga Impact
Hidden Power (Ground)
Hyper Beam
Ice Beam
Payback
Protect
Psych Up
Rain Dance
Rest
Rock Slide
Rock Smash
Sandstorm
Shadow Ball
Sleep Talk
Solar Beam
Stone Edge
Substitute
Sunny Day
Swagger
Torment
Toxic
Counter
Double-Edge
Ice Punch
Icy Wind
Knock Off
Magnet Rise
Mimic
Pain Split
Snatch
Stealth Rock
Super Fang
Thunder Punch
Dragonite, Behemoth, Female
Nature: Quiet (+1 SpA, -15% Speed, -10% Evasion)
Type: Dragon / Flying
Abilities: Inner Focus / Multiscale (H)
Dragonite
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 4
Spe: 69 (-)
Size Class: 4
Weight Class: 6
Base Rank Total: 22
EC: 9/9
MC: 0
AC: 5/5
Physical (50):
Aerial Ace
Aqua Jet
Aqua Tail
Bind
Body Slam
Brick Break
Bulldoze
Cut
Dive
Double-Edge
Dragon Claw
Dragon Tail
Dragon Rush
Dynamicpunch
Earthquake
Extremespeed
Facade
Fire Punch
Fling
Fly
Focus Punch
Frustration
Fury Cutter
Giga Impact
Headbutt
Horn Drill
Ice Punch
Iron Head
Iron Tail
Natural Gift
Outrage
Power-up Punch
Rage
Return
Rock Slide
Rock Smash
Rock Tomb
Secret Power
Skull Bash
Sky Drop
Slam
Steel Wing
Stone Edge
Strength
Superpower
Take Down
Thunderpunch
Waterfall
Wing Attack
Wrap
Special (33):
Air Cutter
Blizzard
Bubblebeam
Draco Meteor
Dragon Pulse
Dragon Rage
Dragonbreath
Fire Blast
Flamethrower
Focus Blast
Heat Wave
Hidden Power Grass (6)
Hurricane
Hydro Pump
Hyper Beam
Ice Beam
Icy Wind
Incinerate
Mud-Slap
Ominous Wind
Razor Wind
Round
Shock Wave
Snore
Surf
Swift
Thunder
Thunderbolt
Twister
Water Gun
Water Pulse
Whirlpool
Zap Cannon
Other (37):
Agility
Attract
Bide
Captivate
Confide
Curse
Defog
Detect
Double Team
Dragon Dance
Endure
Flash
Hail
Haze
Heal Bell
Hone Claws
Leer
Light Screen
Mimic
Mist
Protect
Rain Dance
Reflect
Rest
Roar
Roost
Safeguard
Sandstorm
Sleep Talk
Substitute
Sunny Day
Supersonic
Swagger
Tailwind
Thunder Wave
Toxic
Whirlwind
Total Moves: 120/120
Snorlax [King Bulblin] (M)
Nature: Quiet (+Spa, -Spe)
Type: Normal
Abilities: Immunity/Thick Fat/Gluttony(Unlocked)
Stats:
HP: 130
Atk: Rank 4
Def: Rank 3
SpA: Rank 4(+)
SpD: Rank 4
Spe: 26 (30/1.15)
Size Class: 4
Weight Class: 9
Base Rank Total: 23
EC: 6/6
MC: 0
AC:5/5
Moves (113/120):
After You
Amnesia
Attract
Belch
Belly Drum
Bide
Blizzard
Block
Body Slam
Brick Break
Bubblebeam
Bulldoze
Captivate
Charm
Chip Away
Confide
Counter
Covet
Crunch
Curse
Defense Curl
Double Edge
Double Team
DynamicPunch
Earthquake
Endure
Facade
Fire Blast
Fire Punch
Fissure
Flamethrower
Fling
Focus Blast
Focus Punch
Frustration
Giga Impact
Gunk Shot
Harden
Headbutt
Heavy Slam
Hidden Power Flying
Hyper Beam
Hyper Voice
Ice Beam
Ice Punch
Icy Wind
Iron Head
Incinerate
Last Resort
Lick
Lovely Kiss
Mega Kick
Mega Punch
Metronome
Mimic
Mud Slap
Natural Gift
Odor Sleuth
Outrage
Pay Day
Power-Up Punch
Protect
Psych Up
Psychic
Psywave
Pursuit
Rage
Rain Dance
Recycle
Reflect
Refresh
Rest
Retaliate
Return
Rock Climb
Rock Slide
Rock Smash
Rock Tomb
Rollout
Round
Sandstorm
Screech
Secret Power
Seed Bomb
Seismic Toss
Selfdestruct
Shadow Ball
Shock Wave
Skull Bash
Sleep Talk
Smack Down
Snatch
Snore
Solarbeam
Stockpile
Strength
Submission
Substitute
Sunny Day
Superpower
Surf
Swagger
Swallow
Tackle
Take Down
Thunder
Thunderbolt
Thunderpunch
Toxic
Uproar
Water Pulse
Wild Charge
Whirlpool
Whirlwind
Work Up
Yawn
Zap Cannon
Zen Headbutt
In a rather hilarious case of "If you can't beat 'em, join 'em," tavok has brought zarator's own Sableye, as well as Dragonite and Snorlax, for a rather strong trio of non-Mega Pokemon! His Mega choice is an interesting one; Kuchiito the Mawile has an amazing typing and gets a sky-high Attack stat upon Mega Evolution, and with Sheer Force thrown on top of that it'll certainly be tough for zarator to deal with! Now then, with the teams revealed and the trainers ready to battle, there's only one thing left to do; decide who sends out first! I have my trusty loonie here with me; heads, zarator sends out first, tails tavok sends out first! Here it goes...
-> RNG roll for coin flip (1-5000=heads, 5001-10000=tails) -> 9531 (tails)
...tails! That means tavok will send out first! The zarator will send out and order, tavok will order, and then I'll bring you all the action as it happens! Settle in folks; this one's gonna be good!
tavok, you're up!
A few minor changes here, but one major one; with Mega Evolution now allowed, how will this affect the team choices? We won't have to wait long to find out, because here comes the first Trainer! One of ASB's longest-tenured veterans, he's well-known as a top battler, and while he was cursed with a streak of Round 1 exits, the fact that he's here now shows that he's past that and ready to make a run to the finals! Introducing first, the Ghost Gym Leader, zarator!Rules said:Bring 4, Pick 2 Singles. You PM 4 pokemons to the ref, but the battle will be 2vs2 singles. You will choose your mons as the battle develop.
ASB Arena
Strict 3-day Disqualification. You will get a single warning per round. After that, you go over DQ and you're done. Referees please tag the combatants when you have finished your reffing. Players, if you know you're going to be away you better post a Leave of Absence BEFORE you leave, or give a very good reason in case of an emergency.
Strict 4-day Disqualification for Refs. Same rules as above (one warning and then BAM). Also, you can be sure as hell that I will jump in to subref anyone if necessary.
3 Substitutions.
Turn Order: Coin Flip
2 Recovery/5 Chills per pokemon
All Abilities
All Items
Switch=OK
Mega Clause: 1
PHAZING RULE: If a pokemon is sent back to the pokeball by a phazing move, the trainer (of the pokemon sent back obv.) chooses who will be the replacement
Goodra (Mystra) (F)
Nature: Relaxed (Defense raised by 1; Speed reduced by 15%, Evasion decreased)
Type: Dragon
Abilities: Hydration, Sap Sipper, (HA) Gooey
Stats:
HP 100
Atk Rank 4
Def Rank 4 (+)
SpA Rank 4
SpD Rank 6
Spe 69 (-)
Size Class: 4
Weight Class: 5
Evasion reduced by 10%
Base Rank Total: 23
EC: 9/9
MC: 0
AC: 5/5
Attacks (56/56 moves):
Absorb
Acid Armor
Aqua Tail
Attract
Bide
Blizzard
Body Slam
Bubble
Bulldoze
Confide
Counter
Curse
Double Team
Draco Meteor
Dragon Pulse
Dragon Tail
Dragonbreath
Earthquake
Endure
Facade
Feint
Fire Blast
Flail
Flamethrower
Focus Blast
Frustration
Giga Impact
Hail
Hidden Power (Fairy)
Hyper Beam
Ice Beam
Incinerate
Infestation
Iron Tail
Muddy Water
Outrage
Poison Tail
Power Whip
Protect
Rain Dance
Rest
Return
Rock Slide
Rock Smash
Round
Sleep Talk
Sludge Bomb
Sludge Wave
Strength
Substitute
Sunny Day
Swagger
Tackle
Thunder
Thunderbolt
Toxic
[Nature]
Hardy
[Type]
Grass | Poison
[Abilities]
Overgrow
Chlorophyll (✓)
Thick Fat [Mega]
[Stats]Chlorophyll (✓)
Thick Fat [Mega]
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 4
SpD: Rank 4
Spe: 80
S&W: 4 | 4
Total: 20
[Mega Stats]Atk: Rank 3
Def: Rank 3
SpA: Rank 4
SpD: Rank 4
Spe: 80
S&W: 4 | 4
Total: 20
HP: 100
Atk: Rank 4
Def: Rank 5
SpA: Rank 5
SpD: Rank 5
Spe: 80
S&W: 5 | 5
Total: 25
[Tokens]Atk: Rank 4
Def: Rank 5
SpA: Rank 5
SpD: Rank 5
Spe: 80
S&W: 5 | 5
Total: 25
EC: 9 | 9
AC: 5 | 5
MC: 2
[Learned Moves]AC: 5 | 5
MC: 2
[79 | 92]
Amnesia
Ancient Power
Bide
Bind
Block
Body Slam
Bulldoze
Bullet Seed
Dig
Double-Edge
Double Team
Earthquake
Endure
Energy Ball
Facade
False Swipe
Flash
Frenzy Plant
Fury Cutter
Giga Drain
Giga Impact
Grass Knot
Grass Pledge
Grass Whistle
Grassy Terrain
Growl
Growth
Hidden Power [Fairy]
Hyper Beam
Ingrain
Knock Off
Leaf Storm
Leech Seed
Light Screen
Magical Leaf
Mega Drain
Mimic
Mud Slap
Natural Gift
Nature Power
Outrage
Petal Blizzard
Petal Dance
Poison Powder
Power Whip
Protect
Rage
Razor Leaf
Razor Wind
Reflect
Rest
Return
Roar
Rock Climb
Rock Smash
Rock Throw
Round
Safeguard
Seed Bomb
Skull Bash
Sleep Powder
Sleep Talk
Sludge
Sludge Bomb
Snore
Solar Beam
String Shot
Substitute
Sunny Day
Sweet Scent
Swords Dance
Synthesis
Tackle
Take Down
Toxic
Venoshock
Vine Whip
Weather Ball
Worry Seed
Amnesia
Ancient Power
Bide
Bind
Block
Body Slam
Bulldoze
Bullet Seed
Dig
Double-Edge
Double Team
Earthquake
Endure
Energy Ball
Facade
False Swipe
Flash
Frenzy Plant
Fury Cutter
Giga Drain
Giga Impact
Grass Knot
Grass Pledge
Grass Whistle
Grassy Terrain
Growl
Growth
Hidden Power [Fairy]
Hyper Beam
Ingrain
Knock Off
Leaf Storm
Leech Seed
Light Screen
Magical Leaf
Mega Drain
Mimic
Mud Slap
Natural Gift
Nature Power
Outrage
Petal Blizzard
Petal Dance
Poison Powder
Power Whip
Protect
Rage
Razor Leaf
Razor Wind
Reflect
Rest
Return
Roar
Rock Climb
Rock Smash
Rock Throw
Round
Safeguard
Seed Bomb
Skull Bash
Sleep Powder
Sleep Talk
Sludge
Sludge Bomb
Snore
Solar Beam
String Shot
Substitute
Sunny Day
Sweet Scent
Swords Dance
Synthesis
Tackle
Take Down
Toxic
Venoshock
Vine Whip
Weather Ball
Worry Seed
Togekiss [Togekissu] (F)
Nature: Bold (+1 Def, -1 Atk)
Type: Fairy/Flying
Abilities: Hustle / Serene Grace / Super Luck (Unlocked)
Stats:
HP: 100
Atk: Rank 1 (-)
Def: Rank 4 (+)
SpA: Rank 5
SpD: Rank 4
Spe: 80
Size Class: 3
Weight Class: 3
Base Rank Total: 20
EC: 9/9
MC: 0
AC: 5/5
Moves: (120/120)
Aerial Ace
After You
Air Cutter
Air Slash
Ancient Power
Attract
Aura Sphere
Baton Pass
Bestow
Body Slam
Brick Break
Captivate
Charm
Confide
Counter
Covet
Curse
Dazzling Gleam
Defense Curl
Defog
Detect
Dizzy Punch
Double Team
Double-Edge
Drain Punch
Dream Eater
Echoed Voice
Encore
Endeavor
Endure
Extrasensory
Extreme Speed
Facade
Fairy Wind
Fire Blast
Flamethrower
Flash
Fling
Fly
Focus Punch
Follow Me
Foresight
Frustration
Future Sight
Giga Impact
Grass Knot
Growl
Headbutt
Heal Bell
Heat Wave
Helping Hand
Hidden Power (Ground)
Hyper Beam
Hyper Voice
Incinerate
Last Resort
Light Screen
Lucky Chant
Magic Coat
Magical Leaf
Mega Kick
Mega Punch
Metronome
Mimic
Mirror Move
Morning Sun
Mud-Slap
Nasty Plot
Natural Gift
Ominous Wind
Peck
Pluck
Present
Protect
Psych Up
Psychic
Psycho Shift
Psyshock
Rain Dance
Reflect
Rest
Retaliate
Return
Rock Smash
Rollout
Roost
Round
Safeguard
Secret Power
Seismic Toss
Shadow Ball
Shock Wave
Signal Beam
Silver Wind
Sky Attack
Sleep Talk
Snore
Soft-Boiled
Solar Beam
Steel Wing
Stored Power
Substitute
Sunny Day
Swagger
Sweet Kiss
Swift
Tailwind
Telekinesis
Thunder Wave
Toxic
Tri Attack
Trick
Twister
Uproar
Water Pulse
Wish
Work Up
Yawn
Zap Cannon
Zen Headbutt
Colossoil [Sid] (M)
Type: Dark / Ground
Abilities: Rebound / Guts / Pressure (U)
Nature: Jolly (15% increase to speed, 1 stage decrease to SpA, 14% flat acc boost to attacks)
Stats:
HP: 120
Atk: 5
Def: 3
SpA: 2 (-)
SpD: 3
Spe: 110 (+) (+14%)
SC: 5
WC: 10
BRT: 22
EC: FULL
MC: FULL
AC: FULL
Attacks: (92 Moves)
Bite
Body Slam
Rototiller
Bounce
Bubblebeam
Crunch
Dig
Drill Run
Horn Attack
Horn Drill
Leer
Magnitude
Megahorn
Muddy Water
Peck
Pursuit
Rapid Spin
Spit Up
Stockpile
Swallow
Tackle
Double-Edge
Encore
Fake Out
Fire Fang
Fissure
Flail
Foul Play
Mud Bomb
Mud Shot
Sand Tomb
Screech
Sucker Punch
Thunder Fang
Water Spout
AncientPower
Aqua Tail
Dark Pulse
Dive
Earth Power
Iron Tail
Knock Off
Rollout
Snore
Superpower
Attract
Brick Break
Bulldoze
Captivate
Confide
Double Team
Dragon Tail
Earthquake
Echoed Voice
Embargo
Endure
Facade
Frustration
Giga Impact
Hidden Power
Hyper Beam
Natural Gift
Payback
Poison Jab
Protect
Quash
Rain Dance
Rest
Retaliate
Return
Roar
Rock Slide
Rock Smash
Rock Tomb
Round
Sandstorm
Secret Power
Sleep Talk
Sludge Bomb
Sludge Wave
Smack Down
Snarl
Snatch
Stone Edge
Strength
Substitute
Sunny Day
Swagger
Taunt
Thief
Toxic
U-turn
Sableye (Ibrandul) (M)
Nature: Brave (Attack raised by 1; Speed lowered by 15%, Evasion reduced by a flat 10%)
Type: Dark/Ghost
Abilities: Keen Eye, Stall, (HA) Prankster
Stats:
HP 90
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 43 (-)
Size Class: 1
Weight Class: 2
Evasion reduced by 10%
Base Rank total: 16
EC: N/A
MC: 0
AC: 5/5
Attacks (110/110 moves):
Aerial Ace
Astonish
Attract
Body Slam
Brick Break
Calm Mind
Captivate
Confide
Confuse Ray
Counter
Cut
Dark Pulse
Dazzling Gleam
Detect
Dig
Double-edge
Double Team
Dream Eater
Dynamicpunch
Embargo
Endure
Facade
Fake Out
Feint
Feint Attack
Fire Punch
Flash
Flatter
Fling
Focus Punch
Foresight
Foul Play
Frustration
Fury Cutter
Fury Swipes
Gravity
Headbutt
Helping Hand
Hidden Power (Fighting)
Hone Claws
Ice Punch
Icy Wind
Imprison
Incinerate
Knock Off
Leer
Lick
Low Kick
Low Sweep
Magic Coat
Mean Look
Mega Kick
Mega Punch
Metal Burst
Metronome
Mimic
Moonlight
Mud-slap
Nasty Plot
Natural Gift
Night Shade
Nightmare
Octazooka
Ominous Wind
Pain Split
Payback
Poison Jab
Power Gem
Protect
Psych Up
Psychic
Punishment
Rain Dance
Recover
Rest
Retaliate
Return
Rock Smash
Rock Tomb
Role Play
Round
Scratch
Secret Power
Seismic Toss
Shadow Ball
Shadow Claw
Shadow Sneak
Shock Wave
Signal Beam
Sleep Talk
Snarl
Snatch
Snore
Spite
Substitute
Sucker Punch
Sunny Day
Swagger
Taunt
Telekinesis
Thief
Thunderpunch
Tickle
Torment
Toxic
Trick
Water Pulse
Wonder Room
Will-o-wisp
Zen Headbutt
Mawile [Kuchiito] (M)
Nature: Careful (+1 SpD, -1 SpA)
Type: Steel/Fairy
Abilities: Hyper Cutter / Intimidate / Sheer Force (Unlocked) / Huge Power (Mega)
Stats:
HP: 90
Atk: Rank 3
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3 (+)
Spe: 50
Size Class: 1
Weight Class: 2
Base Rank Total: 14
Nature: Careful (+1 SpD, -1 SpA)
Type: Steel/Fairy
Stats (Mega):
HP: 90
Atk: Rank 4 [8 Huge Power]
Def: Rank 5
SpA: Rank 1 (-)
SpD: Rank 4 (+)
Spe: 50
Size Class: 2
Weight Class: 2
Base Rank Total: 18 [22 Huge Power]
MC: 0
AC: 5/5
Moves: (68/102)
Astonish
Baton Pass
Bite
Crunch
Fairy Wind
Fake Tears
Feint Attack
Growl
Iron Defense
Iron Head
Play Rough
Stockpile
Sucker Punch
Swallow
Sweet Scent
Taunt
Vice Grip
Fire Fang
Guard Swap
Ice Fang
Metal Burst
Misty Terrain
Poison Fang
Punishment
Thunder Fang
Brick Break
Double Team
Embargo
Endure
Facade
Fire Blast
Flamethrower
Flash Cannon
Focus Blast
Focus Punch
Giga Impact
Hidden Power (Ground)
Hyper Beam
Ice Beam
Payback
Protect
Psych Up
Rain Dance
Rest
Rock Slide
Rock Smash
Sandstorm
Shadow Ball
Sleep Talk
Solar Beam
Stone Edge
Substitute
Sunny Day
Swagger
Torment
Toxic
Counter
Double-Edge
Ice Punch
Icy Wind
Knock Off
Magnet Rise
Mimic
Pain Split
Snatch
Stealth Rock
Super Fang
Thunder Punch
Dragonite, Behemoth, Female
Nature: Quiet (+1 SpA, -15% Speed, -10% Evasion)
Type: Dragon / Flying
Abilities: Inner Focus / Multiscale (H)
Dragonite
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 4
Spe: 69 (-)
Size Class: 4
Weight Class: 6
Base Rank Total: 22
EC: 9/9
MC: 0
AC: 5/5
Physical (50):
Aerial Ace
Aqua Jet
Aqua Tail
Bind
Body Slam
Brick Break
Bulldoze
Cut
Dive
Double-Edge
Dragon Claw
Dragon Tail
Dragon Rush
Dynamicpunch
Earthquake
Extremespeed
Facade
Fire Punch
Fling
Fly
Focus Punch
Frustration
Fury Cutter
Giga Impact
Headbutt
Horn Drill
Ice Punch
Iron Head
Iron Tail
Natural Gift
Outrage
Power-up Punch
Rage
Return
Rock Slide
Rock Smash
Rock Tomb
Secret Power
Skull Bash
Sky Drop
Slam
Steel Wing
Stone Edge
Strength
Superpower
Take Down
Thunderpunch
Waterfall
Wing Attack
Wrap
Special (33):
Air Cutter
Blizzard
Bubblebeam
Draco Meteor
Dragon Pulse
Dragon Rage
Dragonbreath
Fire Blast
Flamethrower
Focus Blast
Heat Wave
Hidden Power Grass (6)
Hurricane
Hydro Pump
Hyper Beam
Ice Beam
Icy Wind
Incinerate
Mud-Slap
Ominous Wind
Razor Wind
Round
Shock Wave
Snore
Surf
Swift
Thunder
Thunderbolt
Twister
Water Gun
Water Pulse
Whirlpool
Zap Cannon
Other (37):
Agility
Attract
Bide
Captivate
Confide
Curse
Defog
Detect
Double Team
Dragon Dance
Endure
Flash
Hail
Haze
Heal Bell
Hone Claws
Leer
Light Screen
Mimic
Mist
Protect
Rain Dance
Reflect
Rest
Roar
Roost
Safeguard
Sandstorm
Sleep Talk
Substitute
Sunny Day
Supersonic
Swagger
Tailwind
Thunder Wave
Toxic
Whirlwind
Total Moves: 120/120
Snorlax [King Bulblin] (M)
Nature: Quiet (+Spa, -Spe)
Type: Normal
Abilities: Immunity/Thick Fat/Gluttony(Unlocked)
Stats:
HP: 130
Atk: Rank 4
Def: Rank 3
SpA: Rank 4(+)
SpD: Rank 4
Spe: 26 (30/1.15)
Size Class: 4
Weight Class: 9
Base Rank Total: 23
EC: 6/6
MC: 0
AC:5/5
Moves (113/120):
After You
Amnesia
Attract
Belch
Belly Drum
Bide
Blizzard
Block
Body Slam
Brick Break
Bubblebeam
Bulldoze
Charm
Chip Away
Confide
Counter
Covet
Crunch
Curse
Defense Curl
Double Edge
Double Team
DynamicPunch
Earthquake
Endure
Facade
Fire Blast
Fire Punch
Fissure
Flamethrower
Fling
Focus Blast
Focus Punch
Frustration
Giga Impact
Gunk Shot
Harden
Headbutt
Heavy Slam
Hidden Power Flying
Hyper Beam
Hyper Voice
Ice Beam
Ice Punch
Icy Wind
Iron Head
Incinerate
Last Resort
Lick
Lovely Kiss
Mega Kick
Mega Punch
Metronome
Mimic
Mud Slap
Natural Gift
Odor Sleuth
Outrage
Pay Day
Power-Up Punch
Protect
Psych Up
Psychic
Pursuit
Rain Dance
Recycle
Reflect
Refresh
Rest
Retaliate
Return
Rock Slide
Rock Smash
Rock Tomb
Rollout
Round
Sandstorm
Screech
Secret Power
Seed Bomb
Seismic Toss
Selfdestruct
Shadow Ball
Shock Wave
Skull Bash
Sleep Talk
Smack Down
Snatch
Snore
Solarbeam
Stockpile
Strength
Substitute
Sunny Day
Superpower
Surf
Swagger
Swallow
Tackle
Take Down
Thunder
Thunderbolt
Thunderpunch
Toxic
Water Pulse
Wild Charge
Whirlpool
Whirlwind
Yawn
Zap Cannon
Zen Headbutt
-> RNG roll for coin flip (1-5000=heads, 5001-10000=tails) -> 9531 (tails)
...tails! That means tavok will send out first! The zarator will send out and order, tavok will order, and then I'll bring you all the action as it happens! Settle in folks; this one's gonna be good!
1) tavok sends out Pokemon and equips item
2) zarator sends out Pokemon, equips item, and orders
3) tavok orders
4) I ref
5) tavok orders
6) zarator orders
7) I ref
8) 5-7 repeat with the order of 5 and 6 switching each round (assuming a switch phase doesn't change the order)
2) zarator sends out Pokemon, equips item, and orders
3) tavok orders
4) I ref
5) tavok orders
6) zarator orders
7) I ref
8) 5-7 repeat with the order of 5 and 6 switching each round (assuming a switch phase doesn't change the order)
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