3v3 FE singles
Training items
Infinite recovers/chills
3 subs
3-day DQ
All Abilities
Switch=OK
Arena: HMS Tesla (aka Electric gym)
Geodude6
Bai [Absol] (F)
Nature: Mild
Type:
: Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.
Abilities:
Pressure: (Passive) This Pokemon's presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.
Super Luck: (Passive) This Pokemon's natural skill increases its critical hit levels one stage above other Pokemon, making its normal moves inflict critical hits 12.5% of the time and its high critical hit moves inflict critical hits 25% of the time.
Justified:(Passive) This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way will be maintained at the end of each round. LOCKED
Stats:
HP: 100
Atk: Rank 5
Def: Rank 1-
SpA: Rank 4+
SpD: Rank 2
Spe: 75
Size Class: 3
Weight Class: 3
Base Rank Total: 18
Bai [Mega Absol] (F)
Nature: Mild
Type:
Mega Ability:
Magic Bounce: (Passive) This Pokemon has a Psychic sense that allows it to ward off non-damaging attacks as soon as they are launched, directing them back at the user.
Stats:
HP: 100
Atk: Rank 6
Def: Rank 1-
SpA: Rank 5+
SpD: Rank 2
Spe: 115
Size Class: 3
Weight Class: 3
Base Rank Total: 21
EC: N/A
MC: 0
AC: 0/5
Attacks:
Perish Song
Me First
Razor Wind
Detect
Taunt
Scratch
Feint
Leer
Quick Attack
Pursuit
Bite
Double Team
Swords Dance
Hex
Magic Coat
Megahorn
Play Rough
Sucker Punch
Hyper Beam
Ice Beam
Thunderbolt
Flamethrower
Will-O-Wisp
Bli [Gligar] (M)
Nature: Jolly (+15% Spe, +22% Acc, -1 SpA)
Type:
: Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.
: Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.
Abilities:
Hyper Cutter: (Passive) This Pokemon always keeps its claws/teeth/pincers extremely sharp, and thus cannot have its attack reduced.
Sand Veil: (Passive) This Pokemon is used to reacting in desert conditions and gets a 20% evasion boost during Sandstorms. Pokemon with this ability are immune to Sandstorm damage.
Immunity:(Passive) This Pokemon's body has an immensely strong immune response to venom and does not take poison damage when Poisoned. Toxic Poisoning will not do damage; however, it will continue to grow more severe. LOCKED
Stats:
HP: 100
Atk: Rank 3
Def: Rank 4
SpA: Rank 1-
SpD: Rank 3
Spe: 98+
Size Class: 2
Weight Class: 4
Base Rank Total: 18
EC: 4/6
MC: 0
DC: 3/5
Moves:
Poison Sting
Sand Attack
Harden
Knock Off
Quick Attack
Fury Cutter
Feint Attack
Acrobatics
U-Turn
Sky Uppercut
Agility
Counter
Double-Edge
Feint
Night Slash
Sand Tomb
Toxic
Earthquake
Dig
Aerial Ace
Torment
Stone Edge
Heavy [Snorlax] (M)
Nature: Quiet (+1 SpA, -15% Spe, -10% Acc)
Type:
: Normal STAB; +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.
"<WHO TOUCHED MY GUN?!!>"
Abilities:
Immunity: (Passive) This Pokemon's body has an immensely strong immune response to venom and does not take poison damage when Poisoned. Toxic Poisoning will not do damage; however, it will continue to grow more severe.
Thick Fat: (Passive) This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire- and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)
Gluttony: (Passive) This Pokemon devours healing and stat increasing berries at 50% health (flat) instead of 25% health (flat). It also regains two (2) HP per action when holding Leftovers.
Stats:
HP: 130
Atk: Rank 4
Def: Rank 3
SpA: Rank 4+
SpD: Rank 4
Spe: 25-
Size Class: 4
Weight Class: 9
Base Rank Total: 23
EC: 6/6
MC: 2
AC: 5/5
Moves:
Last Resort
Lick
Metronome
Odor Sleuth
Snatch
Tackle
Defense Curl
Amnesia
Yawn
Chip Away
Recycle
Screech
Rollout
Body Slam
Rest
Sleep Talk
Block
Crunch
Heavy Slam
Giga Impact
Counter
Double-Edge
Fissure
Pursuit
Self-Destruct
Whirlwind
Ice Beam
Blizzard
Protect
Solar Beam
Thunderbolt
Thunder
Earthquake
Psychic
Shadow Ball
Brick Break
Double Team
Flamethrower
Fire Blast
Bide
Rock Slide
Gunk Shot
colourcodedchaos
Eelektross [The Dastardly Dr. thereof] (Male)
Nature: Quiet (+1 Rank in Special Attack, -15% Speed, -10% Evasion)
Type:
Electric
Abilities:
Levitate
Stats:
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 43 (-)
Size Class: 4
Weight Class: 4
Base Rank Total: 19
EC: 9/9
MC: 1
Attacks:
Ion Deluge
Tackle
Headbutt
Thunder Wave
Charge Beam
Spark
Bind
Acid
Crush Claw
Crunch
Thunderbolt
Coil
Wild Charge
Zap Cannon
Acid Spray
Dragon Claw
Thunderbolt
Thunder
Flamethrower
Acrobatics
Grass Knot
Aqua Tail
Drain Punch
Giga Drain
Iron Tail
Knock Off
Magnet Rise
<Galvantula> [The Calculating Dr. thereof] (Female)
Nature: Timid (+15% Speed, +18% Accuracy, -1 Atk)
Type: Electric/Bug
Abilities:
1) Compound Eyes: (Innate)
2) Unnerve: (Innate)
H) Swarm: (UNLOCKED) (Innate)
Stats:
HP: 100
Atk: Rank 2 (-)
Def: Rank 2
SpA: Rank 4
SpD: Rank 2
Spe: 125 (+)
Size Class: 2
Weight Class: 2
EC: 6/6
MC: 1
AC: 5/5
Attacks:
Sticky Web
String Shot
Leech Life
Spider Web
Thunder Wave
Screech
Fury Cutter
Electroweb
Bug Bite
Gastro Acid
Bug Buzz
Discharge
Agility
Electro Ball
Cross Poison
Faint Attack
Pin Missile
Disable
Pursuit
Volt Switch
Energy Ball
Light Screen
Charge Beam
Toxic
Thunderbolt
Thunder
Hidden Power Rock
Magneton [Frike] (Genderless)
Nature: Modest (+1 Rank in Special Attack, -1 Rank in Attack)
Type: Electric/Steel
Abilities:
1) Magnet Pull: (Toggled)
2) Sturdy: (Innate)
H) Analytic: (Hidden - UNLOCKED!) Passive
Stats:
HP: 90
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 6 (+)
SpD: Rank 3
Spe: 70
Size Class: 1
Weight Class: 1
Base Rank Total: 13
EC: 6/9
MC: 0
AC: 5/5
Attacks:
Metal Sound
Tackle
Tri-Attack
Supersonic
Thunder Shock
Sonic Boom
Thunder Wave
Magnet Bomb
Spark
Mirror Shot
Lock-On
Zap Cannon
Electric Terrain
(N.B.: Move Tutor Moves on account of it being a Strange Genderless Blob-Thingy)
Swift
Electroweb
Signal Beam
Iron Defence
Magic Coat
Volt Switch
Flash Cannon
Rain Dance
Thunder
Toxic
Rest
Sleep Talk
Reflect
Substitute
Double Team
Geodude6 sends out and equips his first pokemon
Colourcodedchaos sends out, equips, and orders
Geodude6 orders
ref
Training items
Infinite recovers/chills
3 subs
3-day DQ
All Abilities
Switch=OK
Arena: HMS Tesla (aka Electric gym)
Arena: HMS Tesla
Field Type: Electric, Water
Complexity: Moderate
Format: Doubles
It had always been interesting, the way in which Gyms come and go. Indeed, it was only 10 years ago when it would've been odd for anyone to consider Castelia City hosting the Electric Gym, but it was now. The HMS Tesla stands proudly in the port, although it normally sails a mile away from the port for the purpose of battles. The ship is a fairly standard ship, from the Falklands era. It has been fitted to accommodate battles, and notably on the main deck you can see what appears to be a giant crown - 4 golden arches curve around to support a giant gemstone above the deck.
Entering the ship, you immediately enter what appears to be a relatively fancy restaurant, quite busy. Looking around, there appears to be a window viewing the arena directly, as well as several plasma screens showing the currently empty arena. As you look around, you're greeted by a man in yellow and black attire.
"Hello there, welcome aboard the HMS Tesla. Are you here for the restaurant or the gym? The Gym? Well, this is special, the guests tonight will get a lovely show. We'll probably be ready to battle in about half an hour or so, so until then feel free to sit down and order a coffee."
Indeed, the ship does get rather full, and as the sun sets the ship begins to move out to sea. As you finish your coffee, the man returns - at this stage, you're fairly certain this is the gym leader. You're beckoned outside, and see the arena is stationed below the crown shape. However, you can't take in the beauty before the leader speaks again...
"Emolga, give us some light will ya!"
An Emolga pops out of the leader's Pokéball, and sends a small shot of lighting at the gem in the centre of the crown. It absorbs the electricity and lights up, revealing itself to actually be a giant ThunderStone. Impressive...
"Now then, a few things before we begin. Whenever you send out a Pokémon this giant rock will zap the item. Don't worry about it, it'll be perfectly safe. It just prevents it from being a drag for when your team is moving around. We also have plants and grass available on the arena as you should see, not to mention the small amount of water that surrounds this ship. You'll also note that this ship, whilst much of it has been replaced and altered, is still of British origin and has brought the weather along with it..."
The leader clicks his fingers, and on cue a light rain smothers the arena.
"Finally, good luck, and make sure you provide a good show!"
All Pokémon who benefit from the item ThunderStone instantly gain the effect.
No Pokémon is treated as holding an item for the sake of Acrobatics BAP.
During "Clear" weather, a light rain falls, which acts as normal rain, except with only ±1 BAP on Water/Fire Moves
There is no restriction on natural substances (Natural water, Grass, Rocks, etc.) to attack with.
Field Type: Electric, Water
Complexity: Moderate
Format: Doubles
It had always been interesting, the way in which Gyms come and go. Indeed, it was only 10 years ago when it would've been odd for anyone to consider Castelia City hosting the Electric Gym, but it was now. The HMS Tesla stands proudly in the port, although it normally sails a mile away from the port for the purpose of battles. The ship is a fairly standard ship, from the Falklands era. It has been fitted to accommodate battles, and notably on the main deck you can see what appears to be a giant crown - 4 golden arches curve around to support a giant gemstone above the deck.
Entering the ship, you immediately enter what appears to be a relatively fancy restaurant, quite busy. Looking around, there appears to be a window viewing the arena directly, as well as several plasma screens showing the currently empty arena. As you look around, you're greeted by a man in yellow and black attire.
"Hello there, welcome aboard the HMS Tesla. Are you here for the restaurant or the gym? The Gym? Well, this is special, the guests tonight will get a lovely show. We'll probably be ready to battle in about half an hour or so, so until then feel free to sit down and order a coffee."
Indeed, the ship does get rather full, and as the sun sets the ship begins to move out to sea. As you finish your coffee, the man returns - at this stage, you're fairly certain this is the gym leader. You're beckoned outside, and see the arena is stationed below the crown shape. However, you can't take in the beauty before the leader speaks again...
"Emolga, give us some light will ya!"
An Emolga pops out of the leader's Pokéball, and sends a small shot of lighting at the gem in the centre of the crown. It absorbs the electricity and lights up, revealing itself to actually be a giant ThunderStone. Impressive...
"Now then, a few things before we begin. Whenever you send out a Pokémon this giant rock will zap the item. Don't worry about it, it'll be perfectly safe. It just prevents it from being a drag for when your team is moving around. We also have plants and grass available on the arena as you should see, not to mention the small amount of water that surrounds this ship. You'll also note that this ship, whilst much of it has been replaced and altered, is still of British origin and has brought the weather along with it..."
The leader clicks his fingers, and on cue a light rain smothers the arena.
"Finally, good luck, and make sure you provide a good show!"
All Pokémon who benefit from the item ThunderStone instantly gain the effect.
No Pokémon is treated as holding an item for the sake of Acrobatics BAP.
During "Clear" weather, a light rain falls, which acts as normal rain, except with only ±1 BAP on Water/Fire Moves
There is no restriction on natural substances (Natural water, Grass, Rocks, etc.) to attack with.
Geodude6
Bai [Absol] (F)
Nature: Mild
Type:
Abilities:
Pressure: (Passive) This Pokemon's presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.
Super Luck: (Passive) This Pokemon's natural skill increases its critical hit levels one stage above other Pokemon, making its normal moves inflict critical hits 12.5% of the time and its high critical hit moves inflict critical hits 25% of the time.
Justified:
Stats:
HP: 100
Atk: Rank 5
Def: Rank 1-
SpA: Rank 4+
SpD: Rank 2
Spe: 75
Size Class: 3
Weight Class: 3
Base Rank Total: 18
Bai [Mega Absol] (F)
Nature: Mild
Type:
Mega Ability:
Magic Bounce: (Passive) This Pokemon has a Psychic sense that allows it to ward off non-damaging attacks as soon as they are launched, directing them back at the user.
Stats:
HP: 100
Atk: Rank 6
Def: Rank 1-
SpA: Rank 5+
SpD: Rank 2
Spe: 115
Size Class: 3
Weight Class: 3
Base Rank Total: 21
EC: N/A
MC: 0
AC: 0/5
Attacks:
Perish Song
Me First
Razor Wind
Detect
Taunt
Scratch
Feint
Leer
Quick Attack
Pursuit
Bite
Double Team
Swords Dance
Hex
Magic Coat
Megahorn
Play Rough
Sucker Punch
Hyper Beam
Ice Beam
Thunderbolt
Flamethrower
Will-O-Wisp
Bli [Gligar] (M)
Nature: Jolly (+15% Spe, +22% Acc, -1 SpA)
Type:
Abilities:
Hyper Cutter: (Passive) This Pokemon always keeps its claws/teeth/pincers extremely sharp, and thus cannot have its attack reduced.
Sand Veil: (Passive) This Pokemon is used to reacting in desert conditions and gets a 20% evasion boost during Sandstorms. Pokemon with this ability are immune to Sandstorm damage.
Immunity:
Stats:
HP: 100
Atk: Rank 3
Def: Rank 4
SpA: Rank 1-
SpD: Rank 3
Spe: 98+
Size Class: 2
Weight Class: 4
Base Rank Total: 18
EC: 4/6
MC: 0
DC: 3/5
Moves:
Poison Sting
Sand Attack
Harden
Knock Off
Quick Attack
Fury Cutter
Feint Attack
Acrobatics
U-Turn
Sky Uppercut
Agility
Counter
Double-Edge
Feint
Night Slash
Sand Tomb
Toxic
Earthquake
Dig
Aerial Ace
Torment
Stone Edge
Heavy [Snorlax] (M)
Nature: Quiet (+1 SpA, -15% Spe, -10% Acc)
Type:
"<WHO TOUCHED MY GUN?!!>"
Abilities:
Immunity: (Passive) This Pokemon's body has an immensely strong immune response to venom and does not take poison damage when Poisoned. Toxic Poisoning will not do damage; however, it will continue to grow more severe.
Thick Fat: (Passive) This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire- and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)
Gluttony: (Passive) This Pokemon devours healing and stat increasing berries at 50% health (flat) instead of 25% health (flat). It also regains two (2) HP per action when holding Leftovers.
Stats:
HP: 130
Atk: Rank 4
Def: Rank 3
SpA: Rank 4+
SpD: Rank 4
Spe: 25-
Size Class: 4
Weight Class: 9
Base Rank Total: 23
EC: 6/6
MC: 2
AC: 5/5
Moves:
Last Resort
Lick
Metronome
Odor Sleuth
Snatch
Tackle
Defense Curl
Amnesia
Yawn
Chip Away
Recycle
Screech
Rollout
Body Slam
Rest
Sleep Talk
Block
Crunch
Heavy Slam
Giga Impact
Counter
Double-Edge
Fissure
Pursuit
Self-Destruct
Whirlwind
Ice Beam
Blizzard
Protect
Solar Beam
Thunderbolt
Thunder
Earthquake
Psychic
Shadow Ball
Brick Break
Double Team
Flamethrower
Fire Blast
Bide
Rock Slide
Gunk Shot
colourcodedchaos
Eelektross [The Dastardly Dr. thereof] (Male)
Nature: Quiet (+1 Rank in Special Attack, -15% Speed, -10% Evasion)
Type:
Electric
Abilities:
Levitate
Stats:
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 43 (-)
Size Class: 4
Weight Class: 4
Base Rank Total: 19
EC: 9/9
MC: 1
Attacks:
Ion Deluge
Tackle
Headbutt
Thunder Wave
Charge Beam
Spark
Bind
Acid
Crush Claw
Crunch
Thunderbolt
Coil
Wild Charge
Zap Cannon
Acid Spray
Dragon Claw
Thunderbolt
Thunder
Flamethrower
Acrobatics
Grass Knot
Aqua Tail
Drain Punch
Giga Drain
Iron Tail
Knock Off
Magnet Rise
<Galvantula> [The Calculating Dr. thereof] (Female)
Nature: Timid (+15% Speed, +18% Accuracy, -1 Atk)
Type: Electric/Bug
Abilities:
1) Compound Eyes: (Innate)
2) Unnerve: (Innate)
H) Swarm: (UNLOCKED) (Innate)
Stats:
HP: 100
Atk: Rank 2 (-)
Def: Rank 2
SpA: Rank 4
SpD: Rank 2
Spe: 125 (+)
Size Class: 2
Weight Class: 2
EC: 6/6
MC: 1
AC: 5/5
Attacks:
Sticky Web
String Shot
Leech Life
Spider Web
Thunder Wave
Screech
Fury Cutter
Electroweb
Bug Bite
Gastro Acid
Bug Buzz
Discharge
Agility
Electro Ball
Cross Poison
Faint Attack
Pin Missile
Disable
Pursuit
Volt Switch
Energy Ball
Light Screen
Charge Beam
Toxic
Thunderbolt
Thunder
Hidden Power Rock
Magneton [Frike] (Genderless)
Nature: Modest (+1 Rank in Special Attack, -1 Rank in Attack)
Type: Electric/Steel
Abilities:
1) Magnet Pull: (Toggled)
2) Sturdy: (Innate)
H) Analytic: (Hidden - UNLOCKED!) Passive
Stats:
HP: 90
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 6 (+)
SpD: Rank 3
Spe: 70
Size Class: 1
Weight Class: 1
Base Rank Total: 13
EC: 6/9
MC: 0
AC: 5/5
Attacks:
Metal Sound
Tackle
Tri-Attack
Supersonic
Thunder Shock
Sonic Boom
Thunder Wave
Magnet Bomb
Spark
Mirror Shot
Lock-On
Zap Cannon
Electric Terrain
(N.B.: Move Tutor Moves on account of it being a Strange Genderless Blob-Thingy)
Swift
Electroweb
Signal Beam
Iron Defence
Magic Coat
Volt Switch
Flash Cannon
Rain Dance
Thunder
Toxic
Rest
Sleep Talk
Reflect
Substitute
Double Team
Geodude6 sends out and equips his first pokemon
Colourcodedchaos sends out, equips, and orders
Geodude6 orders
ref