Axmaster's Mudkip (Move your mouse to reveal the content) Axmaster's Mudkip (open) Axmaster's Mudkip (close) Protect has been excluded, as it has not seen approval yet. Mudkip [Wotter] (Male) Nature: Relaxed (+1 Def, -15% Speed, -10% Evasion) Type: Water Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious. Abilities: Ability 1: Torrent(Innate) When this Pokemon’s HP is lower than 33%, the Base Attack Power of any water attack is increased by two (2). (eg Water Pulse goes from 6 to 8, Hydro Pump from 12 to 14) Ability 2: Damp (DW-Locked) This Pokemon releases a damp mist upon entry into battle that short circuits the opponent’s ability to use Selfdestruct or Explosion. Stats: HP: 90 Atk: Rank 3 Def: Rank 3 (+) SpA: Rank 2 SpD: Rank 2 Spe: 34 (-) Size Class: 1 Weight Class: 1 Base Rank Total: 13 EC: 2/9 MC: 1 DC: 1/5 Attacks (13): Tackle(*) Growl(*) Mud-Slap(*) Water Gun(*) Bide(*) Foresight(*) Mud Sport(*) Curse(*) Counter(*) Avanlanche(*) Waterfall(*) Rock Slide(*) Dig(*) Axmaster's Rebble (Move your mouse to reveal the content) Axmaster's Rebble (open) Axmaster's Rebble (close) Rebble [Professor] (Gender) Nature: Modest Type: Rock Rock STAB; Take 2 less damage from all special attacks during Sandstorm. Able to use Sand Tomb without losing focus. Abilities: Ability 1:Levitate: (Innate) This Pokemon naturally floats above the earth when released or easily takes flight, evading Ground moves like Earthquake, Bulldoze, and Magnitude. Other Ground moves can still hit. Ability 2: Technician: (Innate) This Pokemon is more skilled at performing weaker moves, causing any of their attacks that normally deal 6 or below base damage to have their base damage multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) damage, and the Energy Cost for multi-hit attacks is increased by two (2). Ability 3:Mold Breaker (DW-Locked): Whenever this Pokemon attacks, it emits an invisible, blindingly quick pulse preceding the attack that disables the opponents natural abilities (e.g. Levitators plummet towards the ground before Earthquake hits, Volt Absorb will not absorb electric attacks, Clear Body does not prevent stat-drops, etc.) Stats: HP: 90 Atk: Rank 1(-) Def: Rank 2 SpA: Rank 4(+) SpD: Rank 2 Spe: 90 Size Class: 1 Weight Class: 2 Base Rank Total: 14 EC:0/9 MC:0 DC:0/5 Attacks: Tackle(*) Defense Curl(*) Rollout(*) Rock Blast(*) Disable(*) Acupressure(*) Mud Shot(*) Power Gem(*) Earth Power(*) Heat Wave(*) Ominous Wind(*) Energy Ball(*) Flamethrower(*) Volt Switch(*) Total Attacks:14 Axmaster's Magnemite (Move your mouse to reveal the content) Axmaster's Magnemite (open) Axmaster's Magnemite (close) <Magnimite> [Shocky] (Gender) Nature: Timid(Speed *1.15, +8% Accuracy, Attack -1) Type: Electric/Steel Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments. Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories. Abilities: Ability 1:Magnet Pull: (Can be Activated) This Pokemon has the ability to generate a magnetic field that can attract or repulse Steel-type Pokemon. When attracted by Magnet Pull, Steel-types cannot move out of the immediate proximity without great difficulty, and can be pulled along by the Magnet Pull Pokemon. When repulsed, the Steel type is thrust violently away and contact attacks have immense difficulty striking the Magnet Pull Pokemon. The effect of both commands lasts for the following three (3) actions. Ability 2:Sturdy: (Innate) This Pokemon’s body is solidly constructed, reducing damage from an opponents attacks by one (1) damage. The effect is amplified on OHKO Moves, which are reduced by ten (10) damage. Ability 3:Analyze (DW-Locked): If this Pokemon attacks second during an action, its attack has +5% (flat) more accuracy do two (2) more damage. However, the opponents attacks have +10% (flat) accuracy. Stats: HP: 80 Atk: Rank 1(-) Def: Rank 3 SpA: Rank 3 SpD: Rank 2 Spe: 52(+) Size Class: 1 Weight Class: 1 Base Rank Total: 13 EC:0/9 MC:0 DC:0/5 Attacks: Metal Sound(*) Tackle(*) Thundershock(*) Supersonic(*) Sonicboom(*) Tunder Wave(*) Spark(*) Signal Beam(*) Rollout(*) Swift(*) Thunderbolt(*) Substitute(*) Hidden Power(Fire 7)(*) Total Attacks:13 WaterWarrior's Snivy (Move your mouse to reveal the content) WaterWarrior's Snivy (open) WaterWarrior's Snivy (close) Snivy (Franziska) Female Nature: Serious Type: Grass Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus. Abilities: Overgrow: (Innate) When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any grass attack is increased by two (2). (eg Giga Drain goes from 8 to 10, Solarbeam from 12 to 14) Contrary (DW ability, LOCKED): (Can be Enabled) This Pokemon's unique structure reverses stat changes it receives in battle, both from its attacks and the opponents. At the end of the round, stat changes will still increase/decrease toward 0. Stats: HP: 90 Atk: Rank 2 Def: Rank 2 SpA: Rank 2 SpD: Rank 2 Spe: 63 Size Class: 1 Weight Class: 1 Base Rank Total: 13 EC: 0/9 MC: 0 DC: 0/5 Attacks: Tackle Leer VINE WHIP Wrap Growth Leaf Tornado Leech Seed Mega Drain Slam Glare Iron Tail Magical Leaf Double Team Attract Energy Ball Hidden Power (Fire- 7) Total moves: 15 WaterWarrior's Riolu (Move your mouse to reveal the content) WaterWarrior's Riolu (open) WaterWarrior's Riolu (close) Nature: Hasty Type: Fighting Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters. Abilities: Steadfast: (Innate) If this Pokemon is flinched, it becomes aware of the speed difference and increases Speed by one (1) stage to make up the difference. This Speed boost is maintained at the end of each round. Inner Focus: (Innate) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates. Prankster (DW ability, LOCKED): (Innate) The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks an increase in priority level. Stats: Riolu HP: 90 Atk: Rank 3 Def: Rank 1 (-) SpA: Rank 2 SpD: Rank 2 Spe: 69- get your mind out of the gutter (60x1.15) 11% boost to Acc/ Dodge (69^2/435) Size Class: 1 Weight Class: 2 Base Rank Total: 13 EC: 0/6 MC: 0 DC: 0/5 Moves: Quick Attack Foresight Endure Counter Force Palm Feint Reversal Screech Hi Jump Kick Crunch Vacuum Wave Substitute Shadow Claw Work Up Total moves: 14 WaterWarrior's Nidoran♀ (Move your mouse to reveal the content) WaterWarrior's Nidoran♀ (open) WaterWarrior's Nidoran♀ (close) Nidoran-F (Victoria) Female Nature: Modest Type: Poison Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings. Abilities: Poison Point: (Can be Disabled) This Pokemon’s spikes/quills/thorns are coated in poison, and there is a 30% chance of poisoning any foe that uses a contact attack on this Pokemon. When disabled, all of this Pokemon's attacks that inflict regular poison will inflict Toxic poison (with the same chance of effect). Rivalry: (Innate) This Pokemon has a primal response to competition and mating, increasing the Base Attack Power of all its attacks by two (2) when it attacks an opponent of the same gender in the same Egg Group, and decreasing the power of all its attacks by two (2) when it faces an opponent of the opposite gender in the same Egg Group (Monster/Ground are used for Nidorina/Nidoqueen). Hustle: (Can be Enabled) This Pokemon puts immense force and speed in its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal. Stats: HP: 90 Atk: Rank 1 (-) Def: Rank 2 SpA: Rank 3 (+) SpD: Rank 2 Spe: 41 Size Class: 1 Weight Class: 1 Base Rank Total: 12 EC: 0/9 MC: 0 DC: 0/5 Attacks: Growl Scratch Tail Whip Double Kick Poison Sting Fury Swipes Bite Helping Hand Disable Charm Skull Bash Sludge Bomb Thunderbolt Ice Beam Total moves: 14 Alright, here's how this will go down. You will tell me who you want restrictions from. I will PM them asking for your rules. I will post the rules they give me in this thread. You will then give orders and proceed normally under the granted rules and the rules of the arena.