Completed 3v3 Phony Tourney Battle! DA vs P3!

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Flora

Yep, that tasted purple!
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#1
Is that an open challenge Darkamber? (the 3v3) If so I'll do it

no switching, one ability, no items

Tangela: Pastafarian (M)
Nature: Docile
Type: Grass
Grass: Grass STAB; Immunity to Leech Seed, Growth, Moonlight, Morning Sun, Nature Power, Sunny Day, Sweet Scent, and Swords Dance have have Energy Cost reduced by one (1).

Stats:
HP: 100
Atk: **
Def: ****
SpA: ****
SpD: **
Spe: 60

EC: 0/6
MC: 0
DC: 0/5

Abilities:
Chlorophyll (innate): During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed
Leaf Guard (innate): In bright sunlight the Pokemon is surrounded by a faint green glow. The glow protects it from all permanent and temporary status conditions
Regenerator (innate) (DW): When this Pokemon is switched out during a switch battle, it reacts to the energy in the Pokeball and 10 HP is restored

Attacks:
Ingrain
Constrict
Sleep Powder
Absorb
Growth
PoisonPowder
Vine Whip
Bind

Giga Drain
Amnesia
Leaf Storm

Sunny Day
Protect
Reflect


Joltik(*) Australia (M)
Nature: Timid (A 15% increase (rounded up) in Base Speed and a +5% increase in accuracy (e.g. 85 becomes 90) on this Pokemon's attacks; Subtracts * from Attack)

Type: Bug/Electric
Bug: Bug STAB; Anger Powder, Poison Powder, Sleep Powder, Solarbeam, Spore, Stun Spore, Roost have Energy Cost reduced by one (1).
Electric: Summary: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain.

Stats:

HP 90
Atk * (-1)
Def **
SpA ***
SpD **
Speed 75 (65 x 1.15^)

EC: 4/6
MC: 1
DC: 2/5

Abilities:
Compoundeyes (innate): This Pokemon’s complex eyes give it a comprehensive view of the field, making its attack 30% (x1.3) more accurate.
Unnerve (innate): The Pokemon's presense causes immense tension in the opponent, preventing them from eating a held Berry. Natural Gift may still be used.
Swarm (DW) (innate): When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, Scissor Cross from 8 to 10)

Attacks:
String Shot (*)
Leech Life (*)
Spider Web (*)
Thunder Wave (*)
Screech (*)
Fury Cutter (*)
Electric Net (*)
Bug Bite (*)
Gastro Acid (*)
Bug Buzz

Disable (*)
Rock Climb (*)
Pin Missile (*)

Volt Change (*)
Flash (*)
Charge Beam (*)


Murkrow: Donald (M)
Nature: Naughty

Type: Dark/Flying
Dark: Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use more devious Dark-type attacks while attracted. Revenge and Vengeance have Energy Cost reduced by one (1).
Flying: Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon, Heat Wave, Icy Wind, Ominous Wind, Silver Wind, Twister, Whirlwind have have Energy Cost reduced by one (1).


Stats:
HP: 90
Atk: **** (+)
Def: **
SpA: ***
SpD: * (-)
Spe: 91

EC: 0/6
MC: 0
DC: 0/5

Abilities:
Insomnia (innate): This Pokemon is immune to sleep induced by other Pokemon. It's normal state of sleeplessness makes it take 1 less damage/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker it will wake up the next action
Super Luck (innate): This Pokemon’s natural skill doubles (x2) its critical hit levels above other Pokemon, making its normal moves inflict critical hits 12.5% of the time and its high critical hit moves inflict critical hits 1/3rd of the time.
Prankster (innate)(DW): The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks an increase in priority level.


Attacks:
Peck
Astonish
Pursuit
Haze
Wing Attack
Night Shade
Assurance

Brave Bird
Featherdance
Roost

Snarl
Protect
Dark Pulse



Paras [Leeps] Female
Nature: Adamant (Adds * to Attack, Subtracts * from Special Attack)

Type: Grass/Bug

Grass: Grass STAB; Immunity to Leech Seed, Growth, Moonlight, Morning Sun, Nature Power, Sunny Day, Sweet Scent, and Swords Dance have have Energy Cost reduced by one (1).

Bug Bug STAB; Anger Powder, Poison Powder, Sleep Powder, Solarbeam, Spore, Stun Spore, Roost have Energy Cost reduced by one (1)


Stats:

Paras
HP: 90
Atk: **** (+1)
Def: **
SpA: * (-1)
SpD: **
Spe: 25

x1.15 To Speed, -1 to Special Defense

EC: 2/6
MC: 0
DC: 1/5

Abilities:

Dry Skin: (Innate) This Pokemon has spongy, yet sensitive skin, causing it to burn in bright sunlight for damage but absorb water and heal damaged tissues in rain. This effect results in dealing 2 damage/action to this Pokemon in sunlight and recovering 2 HP/action in rain. It also makes the Pokemon weak to fire, but it absorbs the damage of water attacks and recovers HP when struck instead.

Effect Spore: (Can be Disabled) This Pokemon has a stockpile of defensive spores which it realeases on opponents who strike with contact attacks. There is a 10% chance each of poison, paralysis, and sleep. When disabled, the Pokemon's Powder attacks are 10% more accurate.

Damp: (DW, not activated) (Innate) This Pokemon releases a damp mist upon entry into battle that short circuits the opponent’s ability to use Selfdestruct or Explosion.

Attacks:

Scratch
Stun Spore
Poisonpowder
Leech Life
Fury Cutter
Spore
Aromatherepy

Bug Bite
Leech Seed
Spore

Protect
Bullet Seed
Toxic


Poliwag [Buff] (Male)

Nature: Adamant (+1 to Attack, -1 Special Attack)

Type: Water

Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious. Splash and Ice Moves have Energy Cost reduced by one (1).

Stats:

HP: 90
Atk: *** (+1)
Def: **
SpA: * (-1)
SpD: **
Spe: 90

(+1 to Attack, -1 to Special Attack)

EC: 2/9
MC: 1
DC: 1/5

Abilities

Water Absorb: (Innate) This Pokemon absorbs water attacks and instead of taking damage from them, recovering 50% of the damage the water attack would have done. A Pokemon that attacks itself with water to heal only recieves 25% of the damage that attack would do to itself.

Damp: (Innate) This Pokemon releases a damp mist upon entry into battle that short circuits the opponent’s ability to use Selfdestruct or Explosion.

Swift Swim: (DW, not activated) (Innate) The Pokemon with this ability moves extremely fast is slick, rainy conditions, doubling (x2) its speed in the rain.

Attacks

Water Sport
Bubble
Hypnosis
Water Gun
DoubleSlap
Rain Dance
Bubblebeam
Belly Drum

Refresh
Encore
Mud Shot

Waterfall
Return
Toxic


Rampardos [Tim] (M)

Nature: Rash (+1 SpA -1 SpD)

Type: Rock

Rock: Rock STAB; Take 2 less damage from all special attacks during Sandstorm, Earth Power, Earthquake and Magnitude have Energy Cost reduced by one (1).

Stats

HP: 110
Atk: ***** (+2)
Def: ***
SpA: **** (+)
SpD: * (-)
Spe: 58

(+1 SpA -1 SpD)

EC: 6/6
MC: 0
DC: 5/5

Abilities

Mold Breaker: Innate Whenever this Pokemon attacks, it emits an invisible, blindingly quick pulse preceding the attack that disables the opponents natural abilities (e.g. Levitators plummet towards the ground before Earthquake hits, Volt Absorb will not absorb electric attacks, Clear Body does not prevent stat-drops, etc

Sheer Force (DW, activated): (Can be Enabled) This Pokemon can energize all its attacks with secondary effect chances less than 100%. When Enabled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), but they will never have a secondary effect.

Attacks

Headbutt *
Leer *
Focus Energy *
Pursuit *
Take Down *
Scary Face *
Assurance *
Zen Headbutt
Head Smash

Hammer Arm *
Iron Head *
Leer *

Earthquake *
Stone Edge *
Ice Beam *
Flamethrower
Thunderbolt


Tim's always there.

DA sends out first mon and its ability, then P3 does the same with actions, then DA does actions!!!

(just noticed this is like a "rematch" or something huh)
 
#2
Huh, is it?

Also, I totally called the three members he was gonna use. Too bad I didn't capitalize on my prediction.

Cautiousness. :/

Anyway.

TIM IS ALWAYS THERE

CRUSH THE BUG, THE NOODLES, AND THE BIRD WITH A HAT

KILL

MAIM

BURN

SLAUGHTER

ps I hope this can actually KILL tangela :/

FLORAEDIT: Okay, Sheer Force it is!
 
#3
Thanks for the VM Flora, I never saw the thread.

Go, Pastafarian! The ability will be Leaf Guard

Start off by Ingraining yourself to heal some HP longterm, you'll definitely need it against this beast! He'll probably hit you with Flamethrower or Ice Beam next, but I want you to forget about it with Amnesia. Finish with a big Giga Drain

Ingrain - Amnesia - Giga Drain


edit: Flora I just now noticed that for some reason my Joltik has *** for Special Defense here (and in my registration post) despite only have a base stat of 50. I don't know what the cause of this was (did the Data Audit thread have it at 3 stars at some point? It has equal defenses so I'm not even sure how this could have happened at all) but I just fixed it in my registration post, if you could fix that here that would be good too.

FLORAEDIT: good catch, edited.
 
#4
Oh, damn, I thought we could use all of them :/

Flamethrower ~ Stone Edge~ Flamethrower the Giga Drain to cancel it

SMASH TIM SMASH

Oh, uh, Flora, y'know, Tim has some weird thingies happening to his stats too. He really should have only 58 speed.

Sorry bout that.

FLORAEDIT: good catch, edited.
 

Flora

Yep, that tasted purple!
is a Site Staff Alumnusis a Forum Moderator Alumnusis a Researcher Alumnusis a Contributor Alumnusis a Smogon Media Contributor Alumnus
#5

Pastafarian (M)
HP: 100
Energy:
100
Boosts/Drops:
Others:

Actions: Ingrain - Amnesia - Giga Drain
Nature: Docile
Grass: Grass STAB; Immunity to Leech Seed, Growth, Moonlight, Morning Sun, Nature Power, Sunny Day, Sweet Scent, and Swords Dance have have Energy Cost reduced by one (1).
Leaf Guard (innate): In bright sunlight the Pokemon is surrounded by a faint green glow. The glow protects it from all permanent and temporary status conditions.
Atk: **
Def: ****
SpA: ****
SpD: **
Spe: 60


Tim (M)
HP: 110
Energy:
100
Boosts/Drops:
Others:

Actions: Flamethrower - Stone Edge - Flamethrower (cancel Giga Drain?)
Nature: Rash (+1 SpA -1 SpD)
Rock: Rock STAB; Take 2 less damage from all special attacks during Sandstorm, Earth Power, Earthquake and Magnitude have Energy Cost reduced by one (1).
Sheer Force (DW, activated): (Can be Enabled) This Pokemon can energize all its attacks with secondary effect chances less than 100%. When Enabled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), but they will never have a secondary effect.
Atk: ***** (+2)
Def: ***
SpA: **** (+)
SpD: * (-)
Spe: 58


---------------------------------------------------------
Round 1: BEGIN!

Welcome to the holy stadium of ASB, everyone! Let's rock!

Since somehow he's faster, Pastafarian begins the round by being a slacker and Ingraining his roots (?) or... bootlegs onto the ground! And now, he's a sitting target for dinoshots! Tim laughs, advances a bit, and breaths a lethal Flamethrower in the air toward Pastafarian, frying him like cooked spaghetti!

That wasn't a good experience for our small pasta friend! He attempts to forget all about being incinerated by using Amnesia... uhh... yeah... kinda forgot what I wanted to say here. ANYWAY, Tim's coming for you PASTAFARIAN! There he goes in close combat, stabbing Pastafarian with a sharp Stone Edge! Blood can be seen viciously oozing out of the pastas! Yuck!

Since Tim's all close up, he's in no position to retreat or cancel out an attack! Immediately Pastafarian gigas teh Drains within Tim and sucks his rocky life out of him! They become yummy minerals for Pastafarian's body to use, but it's only until now that Tim backs up and blasts another Flamethrower at the pasta's face, turning him more blacker than a revealed Jynx!

---------------------------------------------------------


Pastafarian (M)
HP: 68
Energy:
78
Boosts/Drops: +2 SpD
Others:
Ingrain (heals 3 HP per action for 3 more actions)
Nature: Docile
Grass: Grass STAB; Immunity to Leech Seed, Growth, Moonlight, Morning Sun, Nature Power, Sunny Day, Sweet Scent, and Swords Dance have have Energy Cost reduced by one (1).
Leaf Guard (innate): In bright sunlight the Pokemon is surrounded by a faint green glow. The glow protects it from all permanent and temporary status conditions.
Atk: **
Def: ****
SpA: ****
SpD: **
Spe: 60


Tim (M)
HP: 87
Energy:
79
Boosts/Drops:
Others:

Nature: Rash (+1 SpA -1 SpD)
Rock: Rock STAB; Take 2 less damage from all special attacks during Sandstorm, Earth Power, Earthquake and Magnitude have Energy Cost reduced by one (1).
Sheer Force (DW, activated): (Can be Enabled) This Pokemon can energize all its attacks with secondary effect chances less than 100%. When Enabled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), but they will never have a secondary effect.
Atk: ***** (+2)
Def: ***
SpA: **** (+)
SpD: * (-)
Spe: 58



Pasta

A1: Ingrain > [8 Energy]
+3 HP
A2: Amnesia > [7 Energy]
+3 HP
A3: Giga Drain > 8 + 3 + (4-1 x 1.5) x 1.5 = [23 Damage, 12 HP Healed] [7 Energy]
+3 HP

Tim
A1: Flamethrower > 10 + (4-2 x 1.5) x 1.5 = [20 Damage] [7 Energy]
A2: Stone Edge > 10 + 3 + (5-4 x 1.5) + (2-0 x 1.5) = [18 Damage] [7 Energy]
A3: Flamethrower > 10 + (4-2 x 1.5) + (0-2 x 1.5) x 1.5 = [15 Damage] [7 Energy]


might as well use flame wheel to counter everything pastafarian uses! ^_^

DA's actions! maybe you wanna enable sheer force today?
 
#6
SHIT I FORGOT

I thought it started enabled :/

Enable, Flamethrower ~ Ice Beam ~ Flamethrower. If it Amnesias again, start spamming Stone Edge. If it reflects and amnesias, just do what it says at the start.

Ugh.
 
#7
oof sorry, thought I posted here earlier

Start off with a Giga Drain, then try to put him asleep with Sleep Powder! Then Giga Drain again, or Amnesia if he's asleep
 
#8
A. I meant Enable, "Flamethrower ~ Ice Beam ~ Flamethrower. If it Amnesias again, start spamming Stone Edge. If it reflects and amnesias, just do what it says at the start."

B. I meant start spamming Stone Edge AFTER the Amnesia.

Sorry for confusion...and bad format.
 

Flora

Yep, that tasted purple!
is a Site Staff Alumnusis a Forum Moderator Alumnusis a Researcher Alumnusis a Contributor Alumnusis a Smogon Media Contributor Alumnus
#9
That's okay DA!

Pastafarian (M)
HP: 68
Energy:
78
Boosts/Drops: +2 SpD
Others:
Ingrain (heals 3 HP per action for 3 more actions)
Actions: Giga Drain - Sleep Powder - Giga Drain/Amnesia if he's sleeping
Nature: Docile
Grass: Grass STAB; Immunity to Leech Seed, Growth, Moonlight, Morning Sun, Nature Power, Sunny Day, Sweet Scent, and Swords Dance have have Energy Cost reduced by one (1).
Leaf Guard (innate): In bright sunlight the Pokemon is surrounded by a faint green glow. The glow protects it from all permanent and temporary status conditions.
Atk: **
Def: ****
SpA: ****
SpD: **
Spe: 60


Tim (M)
HP: 87
Energy:
79
Boosts/Drops:
Others:

Actions: hits self in confusion (Flamethrower - Ice Beam - Flamethrower/Stone Edge)
Nature: Rash (+1 SpA -1 SpD)
Rock: Rock STAB; Take 2 less damage from all special attacks during Sandstorm, Earth Power, Earthquake and Magnitude have Energy Cost reduced by one (1).
Sheer Force (DW, activated): (Can be Enabled) This Pokemon can energize all its attacks with secondary effect chances less than 100%. When Enabled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), but they will never have a secondary effect.
Atk: ***** (+2)
Def: ***
SpA: **** (+)
SpD: * (-)
Spe: 58


---------------------------------------------------------

Round 2: BEGIN!

Let the Sheer Force activate!

Pastafarian hasn't been getting much exercise lately so he attempts to get some nutrients sucked out of Tim to make up for his laziness. The Giga Drain happens to be a success and oh poor Tim! He's sucked! And he's mad! Like a dragon, he breaths fire! A Flamethrower! IT BURNS THE SPAGHETTI! But not really burn burn, but burn. Because it can't burn!

Seeing how being burnt alive isn't fun, Pastafarian sprays off some Sleep Powder at the dead dino's way... but they miss because Pastafarian sucks at aiming. Tim laughs because he always does and shoots out a direct Ice Beam at the pasta's black face! Is this cooking class or something? I didn't know we freeze pasta. Well too bad there wasn't any freezing - Tim needs to learn how to freeze better.

Sadly, Sleep Powder missed, so Pastafarian goes with another approach... or the same approach, which is Giga Draining! Pastafarian is very hungry for more rock stuff from Tim! AND HE GETS IT. Tim's staggering! He still has faith in himself though. See, he's maning up and sending another Flamethrower at the sitting Pastafarian! Now that's cookin'!

The Flamethrower seems to have reacted badly toward Pastafarian. It's as if he's on chili hot fire! He leaps out immediately from his Ingraining spot, but it was finished anyway. Didn't know pastas can be so excited!

---------------------------------------------------------


Pastafarian (M)
HP: 47
Energy:
58
Boosts/Drops: +1 SpD
Others:

Nature: Docile
Grass: Grass STAB; Immunity to Leech Seed, Growth, Moonlight, Morning Sun, Nature Power, Sunny Day, Sweet Scent, and Swords Dance have have Energy Cost reduced by one (1).
Leaf Guard (innate): In bright sunlight the Pokemon is surrounded by a faint green glow. The glow protects it from all permanent and temporary status conditions.
Atk: **
Def: ****
SpA: ****
SpD: **
Spe: 60


Tim (M)
HP: 41
Energy:
58
Boosts/Drops:
Others:
Sheer Force
Nature: Rash (+1 SpA -1 SpD)
Rock: Rock STAB; Take 2 less damage from all special attacks during Sandstorm, Earth Power, Earthquake and Magnitude have Energy Cost reduced by one (1).
Sheer Force (DW, activated): (Can be Enabled) This Pokemon can energize all its attacks with secondary effect chances less than 100%. When Enabled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), but they will never have a secondary effect.
Atk: ***** (+2)
Def: ***
SpA: **** (+)
SpD: * (-)
Spe: 58



Pasta

A1: Giga Drain > 8 + 3 + (4-1 x 1.5) x 1.5 = [23 Damage, 12 HP Healed] [7 Energy]
+3 HP
A2: Sleep Miss > [6 Energy]
+3 HP
A3: Giga Drain > 8 + 3 + (4-1 x 1.5) x 1.5 = [23 Damage, 12 HP Healed] [7 Energy]
+3 HP

Tim
A1: Flamethrower > 10 + 2 + (4-2 x 1.5) + (0-2 x 1.5) x 1.5 = [18 Damage] [7 Energy]
A2: Ice Beam > 10 + 2 + (4-2 x 1.5) + (0-2 x 1.5) x 1.5 = [18 Damage] [7 Energy]
A3: Flamethrower > 10 + 2 + (4-2 x 1.5) + (0-2 x 1.5) x 1.5 = [18 Damage] [7 Energy]


P3's actions!
 
#11
Flamethrower, then use Earthquake to create a barrier between you and the attacks! (FYI Himalayas formed by earthquakes, two faults pushing against each other make fuckin' huge mountains, and if Earthquake can make huge trenches, it can make a god damn lump-shield of earth to block some wimpy beams of suckiness), and finish with another Flamethrower!
 

Flora

Yep, that tasted purple!
is a Site Staff Alumnusis a Forum Moderator Alumnusis a Researcher Alumnusis a Contributor Alumnusis a Smogon Media Contributor Alumnus
#12

Pastafarian (M)
HP: 47
Energy:
58
Boosts/Drops: +1 SpD
Others:

Actions: Giga Drain - Ingrain - Giga Drain
Nature: Docile
Grass: Grass STAB; Immunity to Leech Seed, Growth, Moonlight, Morning Sun, Nature Power, Sunny Day, Sweet Scent, and Swords Dance have have Energy Cost reduced by one (1).
Leaf Guard (innate): In bright sunlight the Pokemon is surrounded by a faint green glow. The glow protects it from all permanent and temporary status conditions.
Atk: **
Def: ****
SpA: ****
SpD: **
Spe: 60


Tim (M)
HP: 41
Energy:
58
Boosts/Drops:
Others:
Sheer Force
Actions: Flamethrower - Earthquake barrier thing - Flamethrower
Nature: Rash (+1 SpA -1 SpD)
Rock: Rock STAB; Take 2 less damage from all special attacks during Sandstorm, Earth Power, Earthquake and Magnitude have Energy Cost reduced by one (1).
Sheer Force (DW, activated): (Can be Enabled) This Pokemon can energize all its attacks with secondary effect chances less than 100%. When Enabled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), but they will never have a secondary effect.
Atk: ***** (+2)
Def: ***
SpA: **** (+)
SpD: * (-)
Spe: 58


---------------------------------------------------------

Round 3: START KILLING YOURSELVES!

Despite all the flames he's been consuming, it seems like Pastafarian is still in great condition! With his free boots, he jumps forward toward Tim and Giga Drains his big blue thing on his forehead for massive major UNBELIEVABLE HIGH DAMAGE! Tim's full of confidence today, though, and he ignores the pain suffered from the attack and torches Pastafarian with a smelting Flamethrower! Kinda random, but there should be an attack that's just like Flamethrower but with blue flames! WoW is for noobs.

As Pastafarian relaxes, settles himself in, and Ingrains a new piece of ground, Tim takes this time to do his own set-up, Earthquake-style! He doesn't use it for attacking Pastafarian, however. Look, there goes a huge crash in between Tim and Pastafarian! It's as if a new hill has been formed! And it's pretty big too!

Pastafarian... stares. Yes, he just stares. He can't move or anything. Still, he attempts to Giga Drain whatever the heck is in front of him! Aha, look at the dirt hill draining away! Looks like its minerals are of GREAT substances in it - perfect for Pastafarian! This... was kinda bad. See, the hill has been drained of minerals and all that's left is dirt. Look on top... it's Tim's oh god FACE! He smiles at the little pasta and fires a blue Flamethrower of coolness over to his area. Why blue? IDK. But it's still a toasty Flamethrower!

So there's a dirt hill in the middle, with Tim's head sticking out. He can barely fit behind the hill though if he crouches/ducks!

---------------------------------------------------------


Pastafarian (M)
HP: 29
Energy:
36
Boosts/Drops:
Others:
Ingrain (4 more actions)
Nature: Docile
Grass: Grass STAB; Immunity to Leech Seed, Growth, Moonlight, Morning Sun, Nature Power, Sunny Day, Sweet Scent, and Swords Dance have have Energy Cost reduced by one (1).
Leaf Guard (innate): In bright sunlight the Pokemon is surrounded by a faint green glow. The glow protects it from all permanent and temporary status conditions.
Atk: **
Def: ****
SpA: ****
SpD: **
Spe: 60


Tim (M)
HP: 18
Energy:
38
Boosts/Drops:
Others:
Sheer Force
Nature: Rash (+1 SpA -1 SpD)
Rock: Rock STAB; Take 2 less damage from all special attacks during Sandstorm, Earth Power, Earthquake and Magnitude have Energy Cost reduced by one (1).
Sheer Force (DW, activated): (Can be Enabled) This Pokemon can energize all its attacks with secondary effect chances less than 100%. When Enabled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), but they will never have a secondary effect.
Atk: ***** (+2)
Def: ***
SpA: **** (+)
SpD: * (-)
Spe: 58



Pasta

A1: Giga Drain > 8 + 3 + (4-1 x 1.5) x 1.5 = [23 Damage, 12 HP Healed] [7 Energy]
A2: Ingrain > [8 Energy]
+3 HP
A3: Giga Drain > [4 HP Healed because minerals suck and don't have enough stuff to drain] [7 Energy]
+3 HP

Tim
A1: Flamethrower > 10 + 2 + (4-2 x 1.5) + (0-1 x 1.5) x 1.5 = [20 Damage] [7 Energy]
A2: Earthquake > [6 Energy]
A3: Flamethrower > 10 + 2 + (4-2 x 1.5) + (0-1 x 1.5) x 1.5 = [20 Damage] [7 Energy]


these mons are smokin' hawt

DA's actions!
 
#13
I have the high ground, this adds +2 Power and +44 crit

=YOU LOSE SON

CANCEL ALL HIS ATTACKS WITH FLAMETHROWER

YES

ALL OF THEM

GIGA DRAIN, FIRE'D

VINE WHIP, FIRE'D

CHILL, FIRE'D

THIS IS THE END OF THE LINE
 
#14
Cancel all his Flamethrowers with Giga Drains!

If the last Giga Drain would drop me to 0 energy, replace it with a Chill instead.


(sorry I'm late, didn't see this and then was away for a few days)
 

Flora

Yep, that tasted purple!
is a Site Staff Alumnusis a Forum Moderator Alumnusis a Researcher Alumnusis a Contributor Alumnusis a Smogon Media Contributor Alumnus
#15

Pastafarian (M)
HP: 29
Energy:
36
Boosts/Drops:
Others:
Ingrain (4 more actions)
Actions: Giga Drain spam cancel flamethrower?
Nature: Docile
Grass: Grass STAB; Immunity to Leech Seed, Growth, Moonlight, Morning Sun, Nature Power, Sunny Day, Sweet Scent, and Swords Dance have have Energy Cost reduced by one (1).
Leaf Guard (innate): In bright sunlight the Pokemon is surrounded by a faint green glow. The glow protects it from all permanent and temporary status conditions.
Atk: **
Def: ****
SpA: ****
SpD: **
Spe: 60


Tim (M)
HP: 18
Energy:
38
Boosts/Drops:
Others:
Sheer Force
Actions: Flamethrower spam cancel giga drain?
Nature: Rash (+1 SpA -1 SpD)
Rock: Rock STAB; Take 2 less damage from all special attacks during Sandstorm, Earth Power, Earthquake and Magnitude have Energy Cost reduced by one (1).
Sheer Force (DW, activated): (Can be Enabled) This Pokemon can energize all its attacks with secondary effect chances less than 100%. When Enabled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), but they will never have a secondary effect.
Atk: ***** (+2)
Def: ***
SpA: **** (+)
SpD: * (-)
Spe: 58


---------------------------------------------------------

Round 4: CANCEL EVERYTHING

I know what's gonna happen next.

So when Pastafarian attempts to Giga Drain x3, Tim uses Flamethrower x3. GUESS WHAT THEY ALL CANCELED OUT! Well, mostly because that's all the Pokemon were focused on.

Oh wait, I think some of the flame flames touched Pasta! It was only like a little each time though.

---------------------------------------------------------


Pastafarian (M)
HP: 20
Energy:
3
Boosts/Drops:
Others:
Ingrain (1 more action)
Nature: Docile
Grass: Grass STAB; Immunity to Leech Seed, Growth, Moonlight, Morning Sun, Nature Power, Sunny Day, Sweet Scent, and Swords Dance have have Energy Cost reduced by one (1).
Leaf Guard (innate): In bright sunlight the Pokemon is surrounded by a faint green glow. The glow protects it from all permanent and temporary status conditions.
Atk: **
Def: ****
SpA: ****
SpD: **
Spe: 60


Tim (M)
HP: 18
Energy:
5
Boosts/Drops:
Others:
Sheer Force
Nature: Rash (+1 SpA -1 SpD)
Rock: Rock STAB; Take 2 less damage from all special attacks during Sandstorm, Earth Power, Earthquake and Magnitude have Energy Cost reduced by one (1).
Sheer Force (DW, activated): (Can be Enabled) This Pokemon can energize all its attacks with secondary effect chances less than 100%. When Enabled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), but they will never have a secondary effect.
Atk: ***** (+2)
Def: ***
SpA: **** (+)
SpD: * (-)
Spe: 58



Pasta

A1: Giga Drain > 8 + 3 + (4-1 x 1.5) x 1.5 = [23 Damage, 12 HP Healed] [7 Energy]
+3 HP
A2: Giga Drain > 8 + 3 + (4-1 x 1.5) x 1.5 = [23 Damage, 12 HP Healed] [11 Energy]
+3 HP
A3: Giga Drain > 8 + 3 + (4-1 x 1.5) x 1.5 = [23 Damage, 12 HP Healed] [15 Energy]
+3 HP

Tim
A1: Flamethrower > 10 + 2 + (4-2 x 1.5) x 1.5 x .25 = [6 Damage] [7 Energy]
A2: Flamethrower > 10 + 2 + (4-2 x 1.5) x 1.5 x .25 = [6 Damage] [11 Energy]
A3: Flamethrower > 10 + 2 + (4-2 x 1.5) x 1.5 x .25 = [6 Damage] [15 Energy]




Pastafarian (M)
HP: 29
Energy:
36
Boosts/Drops:
Others:
Ingrain (4 more actions)
Actions: Giga Drain spam cancel flamethrower?

Tim (M)
HP: 18
Energy:
38
Boosts/Drops:
Others:
Sheer Force
Actions: Flamethrower spam cancel giga drain?

---------------------------------------------------------

Round 4: KILL TIM

I know what's gonna happen next.

PASTAFARIAN USES GIGA DRAIN AND SUCKS THE LIFE OUT OF TIMWRECKS. PASTAFARIAN GOT 9 MORE LIFE BACK PLUS AN ACTION OF INGRAIN REGENERATION, WOOT WOOT!

---------------------------------------------------------


Pastafarian (M)
HP: 41
Energy:
29
Boosts/Drops:
Others:
Ingrain (3 more actions)

Tim (M)
HP: GRARARABLAH
Energy:
0
Boosts/Drops:
Others:
Sheer Force

cALCS
Pasta

A1: Giga Drain > 8 + 3 + (4-1 x 1.5) x 1.5 = [23 Damage, 9 HP Healed] [7 Energy]
+3 HP

Tim
A1: Flamethrower > 10 + 2 + (4-2 x 1.5) x 1.5 = [23 Damage] [7 Energy]


GO DA PICK A NEW MON AND ITS ABILITY THEN P3 ORDERS THEN DA ORDERS!

edit for below: that was a result of playing around with numbers too much (the shown scenario is fake anyway lol)
 
#17
Why is my post not here, I'm positive I posted here two days ago :\

Chill - Sleep Powder - Chill


edit: oh lol, how did I miss the spoiler and somehow notice that it died

disregard the above then, and use Sleep Powder - Bind - Reflect. If Paras would knock Tangela out within its first two actions, switch Reflect and Bind
 

Flora

Yep, that tasted purple!
is a Site Staff Alumnusis a Forum Moderator Alumnusis a Researcher Alumnusis a Contributor Alumnusis a Smogon Media Contributor Alumnus
#18
Oh P3, I made a dumb error. Pasta has 29 energy, so feel free to edit your post.

Okay, that's all fine and dandy now. DA's actions!
 

Flora

Yep, that tasted purple!
is a Site Staff Alumnusis a Forum Moderator Alumnusis a Researcher Alumnusis a Contributor Alumnusis a Smogon Media Contributor Alumnus
#20

Pastafarian (M)
HP: 41
Energy:
29
Boosts/Drops:
Others:
Ingrain (3 more actions)
Actions: Sleep Powder - Bind - Reflect
Nature: Docile
Grass: Grass STAB; Immunity to Leech Seed, Growth, Moonlight, Morning Sun, Nature Power, Sunny Day, Sweet Scent, and Swords Dance have have Energy Cost reduced by one (1).
Leaf Guard (innate): In bright sunlight the Pokemon is surrounded by a faint green glow. The glow protects it from all permanent and temporary status conditions.
Atk: **
Def: ****
SpA: ****
SpD: **
Spe: 60


Leeps (F)
HP: 90
Energy:
100
Boosts/Drops:
Others:

Actions: Protect - Spore - Bug Bite
Nature: Adamant (Adds * to Attack, Subtracts * from Special Attack)
Grass: Grass STAB; Immunity to Leech Seed, Growth, Moonlight, Morning Sun, Nature Power, Sunny Day, Sweet Scent, and Swords Dance have have Energy Cost reduced by one (1).
Bug Bug STAB; Anger Powder, Poison Powder, Sleep Powder, Solarbeam, Spore, Stun Spore, Roost have Energy Cost reduced by one (1)
Effect Spore: (Can be Disabled) This Pokemon has a stockpile of defensive spores which it releases on opponents who strike with contact attacks. There is a 10% chance each of poison, paralysis, and sleep. When disabled, the Pokemon's Powder attacks are 10% more accurate.
Atk: **** (+1)
Def: **
SpA: * (-1)
SpD: **
Spe: 25


---------------------------------------------------------

Round 5: Grassy

Woot go Leeps! Kill that pasta freak!

Hmm, Pasta + Sleep Powder = no good. Leeps seems to know this though, gladly! She Protects just as the spores approach her mushrooms with awesome skill and then attempts to retaliate with a Spore of her own! Pastafarian gets in a Bind right around Leeps despite the shower of spores in the air, which seems to be doing some damage... but at the cost of falling into a deep asleep. Oops! This causes Pastafarian to release his bind! Leeps then takes advantage of the free action to get some Bug Bites in. MUNCH MUNCH MUNCH *PASTA* MUNCH MUNCH MUNCH

Oh, and it seems like Pastafarian's Ingrain has finally finished mining the ingredients out!

---------------------------------------------------------


Pastafarian (M)
HP: 36
Energy:
20
Boosts/Drops:
Others: Sleep (1 more action)

Nature: Docile
Grass: Grass STAB; Immunity to Leech Seed, Growth, Moonlight, Morning Sun, Nature Power, Sunny Day, Sweet Scent, and Swords Dance have have Energy Cost reduced by one (1).
Leaf Guard (innate): In bright sunlight the Pokemon is surrounded by a faint green glow. The glow protects it from all permanent and temporary status conditions.
Atk: **
Def: ****
SpA: ****
SpD: **
Spe: 60


Leeps (F)
HP: 85
Energy:
83
Boosts/Drops:
Others:

Nature: Adamant (Adds * to Attack, Subtracts * from Special Attack)
Grass: Grass STAB; Immunity to Leech Seed, Growth, Moonlight, Morning Sun, Nature Power, Sunny Day, Sweet Scent, and Swords Dance have have Energy Cost reduced by one (1).
Bug Bug STAB; Anger Powder, Poison Powder, Sleep Powder, Solarbeam, Spore, Stun Spore, Roost have Energy Cost reduced by one (1)
Effect Spore: (Can be Disabled) This Pokemon has a stockpile of defensive spores which it releases on opponents who strike with contact attacks. There is a 10% chance each of poison, paralysis, and sleep. When disabled, the Pokemon's Powder attacks are 10% more accurate.
Atk: **** (+1)
Def: **
SpA: * (-1)
SpD: **
Spe: 25



Pasta

A1: Sleep Powder > [6 Energy]
+3 HP
A2: Bind > 3 + (2-2 x 1.5) = [3 Damage] [3 Energy]
2 extra damage on Leeps
spore causes Bind to stop
+3 HP
A3: Reflect > NOPE
+3 HP

Leeps
A1: Protect > [7 Energy]
A2: Spore > [7 Energy]
A3: Bug Bite > 6 + 3 + (4-4 x 1.5) x 1.5 = [14 Damage] [3 Energy]


DA's actions!
 
#22
Oof he's not playing very fairly

start with a Reflect whenever you wake up, and then if you somehow aren't asleep using a Sleep Powder. I don't think you will possibly get a third action but if so just use Bind again.
 

Flora

Yep, that tasted purple!
is a Site Staff Alumnusis a Forum Moderator Alumnusis a Researcher Alumnusis a Contributor Alumnusis a Smogon Media Contributor Alumnus
#23

Pastafarian (M)
HP: 36
Energy:
20
Boosts/Drops:
Others: Sleep (1 more action)

Actions: zzz - Reflect - Sleep Powder
Nature: Docile
Grass: Grass STAB; Immunity to Leech Seed, Growth, Moonlight, Morning Sun, Nature Power, Sunny Day, Sweet Scent, and Swords Dance have have Energy Cost reduced by one (1).
Leaf Guard (innate): In bright sunlight the Pokemon is surrounded by a faint green glow. The glow protects it from all permanent and temporary status conditions.
Atk: **
Def: ****
SpA: ****
SpD: **
Spe: 60


Leeps (F)
HP: 85
Energy:
83
Boosts/Drops:
Others:

Actions: Bug Bite - Spore - Bug Bite
Nature: Adamant (Adds * to Attack, Subtracts * from Special Attack)
Grass: Grass STAB; Immunity to Leech Seed, Growth, Moonlight, Morning Sun, Nature Power, Sunny Day, Sweet Scent, and Swords Dance have have Energy Cost reduced by one (1).
Bug Bug STAB; Anger Powder, Poison Powder, Sleep Powder, Solarbeam, Spore, Stun Spore, Roost have Energy Cost reduced by one (1)
Effect Spore: (Can be Disabled) This Pokemon has a stockpile of defensive spores which it releases on opponents who strike with contact attacks. There is a 10% chance each of poison, paralysis, and sleep. When disabled, the Pokemon's Powder attacks are 10% more accurate.
Atk: **** (+1)
Def: **
SpA: * (-1)
SpD: **
Spe: 25


---------------------------------------------------------

Round 6: Tasty Pasta

PASTA! EAT THE PASTA!

So Pasta's sleeping. I have no idea how pasta sleeps but he's sleeping. Leeps continues her MUNCH MUNCH MUNCH buggy bites from before, and it seems this one was more delicious with a critical hit! After the attack, Pasta's eyes turn white into the black and immediately commands his own body to put up a Reflect! It's kinda shiny, like a new car, but it's not stopping Leeps's Spore! What say you, a intense sleep? Sure, sure. After that, it looks like Leeps is going to keep eating that pasta! Bug Bite! Gosh, don't you wish Leeps had Megahorn or something?

---------------------------------------------------------


Pastafarian (M)
HP: 9
Energy:
12
Boosts/Drops:
Others: Sleep (2 more actions), Reflect (4 more actions)

Nature: Docile
Grass: Grass STAB; Immunity to Leech Seed, Growth, Moonlight, Morning Sun, Nature Power, Sunny Day, Sweet Scent, and Swords Dance have have Energy Cost reduced by one (1).
Leaf Guard (innate): In bright sunlight the Pokemon is surrounded by a faint green glow. The glow protects it from all permanent and temporary status conditions.
Atk: **
Def: ****
SpA: ****
SpD: **
Spe: 60


Leeps (F)
HP: 85
Energy:
70
Boosts/Drops:
Others:

Nature: Adamant (Adds * to Attack, Subtracts * from Special Attack)
Grass: Grass STAB; Immunity to Leech Seed, Growth, Moonlight, Morning Sun, Nature Power, Sunny Day, Sweet Scent, and Swords Dance have have Energy Cost reduced by one (1).
Bug Bug STAB; Anger Powder, Poison Powder, Sleep Powder, Solarbeam, Spore, Stun Spore, Roost have Energy Cost reduced by one (1)
Effect Spore: (Can be Disabled) This Pokemon has a stockpile of defensive spores which it releases on opponents who strike with contact attacks. There is a 10% chance each of poison, paralysis, and sleep. When disabled, the Pokemon's Powder attacks are 10% more accurate.
Atk: **** (+1)
Def: **
SpA: * (-1)
SpD: **
Spe: 25



Pasta

A1: ban paras
A2: Reflect > [8 Energy]
A3: i hate paras oh wait i'm not dead yet

Leeps
A1: Bug Bite > 6 + 3 + 3 + (4-4 x 1.5) x 1.5 = [18 Damage] [3 Energy]
A2: Spore > [7 Energy]
A3: Bug Bite > 6 + 3 + (4-4 x 1.5) x 1.5 = 14 - 5 = [9 Damage] [3 Energy]


porygon3's actions!
 
#24
If you somehow survive long enough to get an action in, use Sleep Powder

Otherwise, I guess you won't notice anything and will die asleep right there as you are now :(
 
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