DragonWhale
It's not a misplay, it's RNG manipulation
No, but people tend to use pokemon that high ladder people use.Are you that high on the ladder ?
No, but people tend to use pokemon that high ladder people use.Are you that high on the ladder ?
Hypnosis sounds pretty good with the Hex set, since it still gives the Hex boost while also preventing your opponent from breaking your Substitute. It also lets you have the stronger Hex against Fire-types so you can actually trap Heatrans now. 60 accuracy is just terrible though, I don't know if I could ever get myself to use that.Hypnosis Gengars are becoming a trend right now. Not liking the sound of that.
It's pretty much super high-risk-high-return, and usually sent out on a favorable matchup to hypnosis on the switch and get another if Gengar's faster, giving it a 84% success rate. With Destiny Bond, it's either a 1 for 1 if hypnosis fails, or you get even more opportunities to hypnotize if the opponent doesn't attack. If hypnosis succeeds, you're looking at a 2 for 1 or even a sweep if you're lucky enough.Hypnosis sounds pretty good with the Hex set, since it still gives the Hex boost while also preventing your opponent from breaking your Substitute. It also lets you have the stronger Hex against Fire-types so you can actually trap Heatrans now. 60 accuracy is just terrible though, I don't know if I could ever get myself to use that.
Yeah i also see hypnosis gengar more frequently. I in particular dont like it cause my team has low speed, and its worse than spore from breloom in some cases cause some items and abilities and of course grass typing is immune to it. I wear safety goggles on my florges for it, lol xd. I know its weird but thats also because i have sand and hail inducers on my team and i already have leftovers on another pokemon.It's pretty much super high-risk-high-return, and usually sent out on a favorable matchup to hypnosis on the switch and get another if Gengar's faster, giving it a 84% success rate. With Destiny Bond, it's either a 1 for 1 if hypnosis fails, or you get even more opportunities to hypnotize if the opponent doesn't attack. If hypnosis succeeds, you're looking at a 2 for 1 or even a sweep if you're lucky enough.
I remember when we were working on the P2 Pokemon of the Week Facebook post and I tried to explain that Download was good and Analytic would also work for a more consistent boost, but nah you wanted to post a defensive Trace set :P I mean, you can think of Analytic as being able to hold a Life Orb while also getting the supreme bulk from Evilolite. Sure, the power isn't as good as a +1 from Download, but now that like you said; people are starting to EV to specifically avoid it, I think Analytic deserves a try! (not to mention that it warrants a Quiet nature with 0 speed, which speed ties Aegislash, meaning you then have a chance to underspeed it and OHKO with Shadow Ball!)So since offensive Porygon2 has been going up lately, quite a few Pokemon such as Aegislash have started to put their extra EV points into Special Defense to screw with Download.
Because of this, I'm starting to get tempted to try out Analytic Porygon2 (whenever I can breed Offensive Porygon2 that is). Download is better when you KNOW you can get the boost, but Analytic sounds nice because Porygon2 is pretty slow anyways, and it does still work on the switch!
Of course, I'm not going to bother trying Analytic on Trick Room Porygon2!
Keep in mind that some of them run Frost Breath instead of Sheer Cold (or even both, with Frost Breath in the last slot), so even Sturdy doesn't help sometimes. Also, it cuts through opposing Calm Minders and other defensive boosters.Another thing that is annoyingly catching on is Glalie. Not even Mega Glalie, just regular Glalie. The set is Moody with Sub / Protect / Sheer Cold / Something else. Unfortunately for me, he was able to get a sharp accuracy boost and OHKO my Tyranitar. I won in the end thankfully, but this set seems like it can be absolutely devastating to an unprepared team. Sturdy Pokemon do completely counter it though. Skarmory can get a Whirlwind off no matter how many evasion boosts it gets, and Avalugg shouldn't mind anything it does either.
Some those combos are really interesting. I myself have never seen Gyarados + Lanturn and Mega Lop + Gothitelle. Also, some of the second section combos don't seem that gimmicky to me, like M-Hera + Thundurus or Cress. I feel like it should be in the first section. According to the third section, it seems like boosting sweepers are becoming more of a trend then they already were in Battle Spot, if what Jibaku claims it might be is true. Makes me think about bringing more phazers along on my team.http://youpoke.hatenablog.com/entry/2015/04/02/202131?_ga=1.151274879.730595452.1427350459
This appears to be about common Pokemon combinations
First section is for standard stuff
Second section is more gimmicky stuff
Not sure what the third section is for. I'm guessing trending cycles.
Mega Hera plus Thundurus sounds like an interesting combination I'd want to add to my already long list of teams I wanna use. I haven't used Thundurus much (I did but never really used it well) and I just bred a Heracross so I've been wanting to use that too. How does this combo work? Guessing the Thunder Wave support lets Mega Heracross sorta sweep. Thundurus can also take Flying moves, and take down Flying-types like Skarmory. Although, I wonder what advantage it has defensively over Zapdos. Cress can take pretty much anything too, especially Psychic attacks, which admittedly are not all that common.Some those combos are really interesting. I myself have never seen Gyarados + Lanturn and Mega Lop + Gothitelle. Also, some of the second section combos don't seem that gimmicky to me, like M-Hera + Thundurus or Cress. I feel like it should be in the first section. According to the third section, it seems like boosting sweepers are becoming more of a trend then they already were in Battle Spot, if what Jibaku claims it might be is true. Makes me think about bringing more phazers along on my team.
Total theory but Celebi, Breloom and Amoongus could be a start. Maybe M-Aggron?Double posting~
I got wrecked last night by a Lopunny and Rotom-W combo, it's pretty good. Rotom can switch in on Lopunny's main checks which are Talonflame and Blaziken (more so Talonflame than Blaziken) and on Thunder Waves. Lopunny obviously outspeeds pretty much everything and kills it, and Sashes don't work thanks to Fake Out. Any tips on how to beat this core?
This one's tough because a lot of physically bulky Rocky Helmet Pokémon that could be used to check Lopunny are knocked around a bit by Rotom-W (I'm thinking along the lines of Hippo, Slowbro, Suicune etc) - stall mons in general struggle with Rotom due to the threat of Will-o-Wisp. Cresselia seems like a decent bet as it can switch in on anything Lopunny wants to do and just sit there; it has a fairly neutral matchup to Rotom as well as long as it isn't a mono-attacking Ice Beam set. SubProtect Gliscor obviously walls non-Ice Punch Lopunny into the ground and can Toxic stall Rotom, but that's a pretty slow and annoying solution. Physically Defensive Mega Venusaur also tears this core apart but it isn't as viable as it once was, what with the advent of Mega Salamence and the continued popularity of Pokémon like Cress and Talonflame. On the niche side of things, Energy Ball Mega Alakazam could be fun to try out - beating Aegislash with Scrappy Focus Blast sounds like a good time :]Double posting~
I got wrecked last night by a Lopunny and Rotom-W combo, it's pretty good. Rotom can switch in on Lopunny's main checks which are Talonflame and Blaziken (more so Talonflame than Blaziken) and on Thunder Waves. Lopunny obviously outspeeds pretty much everything and kills it, and Sashes don't work thanks to Fake Out. Any tips on how to beat this core?