Completed 3v3 Strongmon Triples! EM vs CMFP!

Discussion in 'ASB' started by Mr.L, Feb 13, 2012.

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  1. Mr.L

    Mr.L

    Joined:
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    Messages:
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    Posting opening flavor is so drab, boring, and something any sane person would do under normal conditions. I'm insane and tired as hell, so just do without it. If you ask nicely, though, I MIGHT just come back and actually edit an entrance in.

    To the Left, C$FP with his team:

    Brains the Metagross (open)
    [​IMG]
    Metagross [Brains] (Genderless)
    Nature: Careful (Adds One (1) Rank to Special Defense; Substracts One (1) Rank from Special Attack)
    Type: Steel/Psychic
    Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.
    Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic attacks regardless of weight difference. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

    Abilities:
    Ability 1: Clear Body
    Type: Innate
    This Pokemon’s body structure makes it immune to status lowering moves used by opponents. (e.g. Intimidate, Growl, Screech etc.)

    Ability 2: Light Metal (DW) [unlocked]
    Type: Innate
    The Pokemon's body is made of a lightweight but extremely strong alloy. It weighs half as much as other members of the species, but is equally sturdy. The Pokemon executes weak attacks much more effectively, adding +1 priority to all their attacks with 6 or less Base Attack Power (after other ability adjustments). Priority is applied to the summed Base Attack Power of a multi-hit move (e.g. Double Kick has priority at 6 BAP, Skill Link Bullet Seed doesn't at 15 BAP.)

    Stats:

    HP: 100
    Atk: Rank 5
    Def: Rank 5
    SpA: Rank 2 (-)
    SpD: Rank 4 (+)
    Spe: 70
    Size Class: 4
    Weight Class: 9 (550 kg)
    Base Rank Total: 22

    EC: 9/9
    MC:
    0
    DC:
    5/5

    Attacks:

    Take Down
    Magnet Rise
    Metal Claw
    Confusion
    Scary Face
    Bullet Punch
    Meteor Mash
    Hammer Arm
    Psychic
    Agility

    Iron Defense
    Iron Head
    Zen Headbutt
    Headbutt
    Ice Punch
    Thunder Punch

    Earthquake
    Giga Impact
    Double Team
    Reflect
    Light Screen
    Rock Slide
    Endure
    Brick Break

    Moves: 24
    Iron Giant the Registeel (open)
    [​IMG]
    Registeel [Iron Giant] (Genderless)
    Nature: Brave (+ to Attack; - 15% from Speed; -10% flat evasion)
    Type: Steel
    Steel: Steel STAB; immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.

    Abilities:
    Ability 1: Clear Body
    Type: Innate
    This Pokemon’s body structure makes it immune to status lowering moves used by opponents. (e.g. Intimidate, Growl, Screech etc.)

    Ability 2 (DW) [unlocked]: Light Metal
    Type: Innate
    The Pokemon's body is made of a lightweight but extremely strong alloy. It weighs half as much as other members of the species, but is equally sturdy. The Pokemon executes weak attacks much more effectively, adding +1 priority to all their attacks with 6 or less Base Attack Power (after other ability adjustments). Priority is applied to the summed Base Attack Power of a multi-hit move (e.g. Double Kick has priority at 6 BAP, Skill Link Bullet Seed doesn't at 15 BAP.)

    Stats:

    HP: 100
    Atk: Rank 4 (+)
    Def: Rank 6
    SpA: Rank 3
    SpD: Rank 6
    Spe: 43 [50/1.15=43.478] (-)
    Size Class: 3
    Weight Class: 6 (205 kg)
    Base Rank Total: 23

    EC: N/A
    MC: 0
    DC: 5/5

    Attacks:
    Explosion
    Stomp
    Metal Claw
    Curse
    Superpower
    Hammer Arm
    Hyper Beam
    Iron Head
    Lock-On
    Zap Cannon
    Flash Cannon
    Hyper Beam

    Counter
    Ice Punch
    Thunder Punch

    Earthquake
    Rock Slide
    Thunder Wave
    Focus Punch
    Hone Claws
    Focus Blast
    Toxic
    Thunderbolt
    Protect
    Substitute
    Endure
    Shadow Claw
    Brick Break
    Rest
    Rock Polish

    Moves: 30
    Pimplup the Empoleon (open)
    [​IMG]
    Empoleon [Pimplup] (Male)
    Nature: Modest (+ to Attack; - from Special Attack)
    Type: Water/Steel
    Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
    Steel: Steel STAB; immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.

    Abilities:
    Ability 1: Torrent
    Type: Innate
    When this Pokemon’s HP is lower than 33%, the Base Attack Power of any water attack is increased by two (2). (eg Water Pulse goes from 6 to 8, Hydro Pump from 12 to 14)

    Ability 2 (DW) [unlocked]: Defiant
    Type: Innate
    The Pokemon has a deep sense of honor, and whenever one of its stats are decreased by an opponent's Attack or Ability, its Attack increases by two (2) stages. Attack Boosts gained this way are not subject to deterioration that round.

    Stats:

    HP: 100
    Atk: Rank 2 (-)
    Def: Rank 3
    SpA: Rank 5 (+)
    SpD: Rank 4
    Spe: 60
    Size Class: 3
    Weight Class: 4
    Base Rank Total: 19

    EC: 9/9
    MC: 0
    DC: 5/5

    Attacks:
    Pound
    Growl
    Bubble
    Water Sport
    Peck
    Bide
    Bubblebeam
    Fury Attack
    Brine
    Hydro Pump
    Metal Claw
    Swords Dance
    Tackle
    Swagger

    Agility
    Icy Wind
    Yawn

    Ice Beam
    Scald
    Surf
    Double Team
    Protect
    Rain Dance
    Substitute
    Grass Knot

    Moves: 25

    And to my right, Elevator_Music with their team:

    Mirokarosu (Milotic) (open)

    [​IMG]
    Milotic(*) [Mirokarosu] (F)
    Nature: Bold (+1 Def, -1 Atk)
    Type: Water
    Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

    Abilities:
    Marvel Scale: (Innate) This Pokemon’s coat shimmers when afflicted with a status condition, reducing the Base Attack Power of incoming physical attacks by two (2).
    Cute Charm (DW): (Innate) This Pokemon’s natural cuteness causes Pokemon of the opposite gender in the same egg group to be attracted to it 30% of the time after striking with a contact move.

    Stats:

    HP: 100
    Atk: Rank 1 (-)
    Def: Rank 4 (+)
    SpA: Rank 4
    SpD: Rank 5
    Spe: 81
    Size Class: 5
    Weight Class: 5
    Base Rank Total: 20
    Total Moves: 34

    EC: 6/6
    MC: 0
    DC: 5/5

    Attacks:
    Splash(*)
    Tackle(*)
    Water Gun
    Wrap
    Water Sport
    Refresh
    Water Pulse
    Twister
    Recover
    Captivate
    Rain Dance
    Hydro Pump
    Safeguard
    Aqua Ring

    Mirror Coat(*)
    Hypnosis(*)
    Confuse Ray(*)
    Brine
    Dragon Pulse
    DragonBreath
    Haze

    Endure
    Ice Beam(*)
    Double Team(*)
    Scald(*)
    Protect
    Dragon Tail
    Toxic
    Light Screen
    Rest
    Hidden Power (Electric, 7)
    Substitute

    Mud-Slap
    Icy Wind
    (Revenankh) (open)

    [​IMG]
    Revenankh [] M
    Nature: Relaxed (+1 Def, -15% Speed, -10% Evasion)
    Type: Ghost/Fighting
    Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.
    Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.

    Abilities:
    Shed Skin: (Innate) This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
    Air Lock: (Innate) This Pokemon releases immense barometric pressure, clearing the weather in the arena and preventing the effect of weather moves and abilities from taking place.
    Infiltrator (DW): (Innate) Through a combination of speed and cunning, this Pokemon easily circumvents the effects of Light Screen, Mist, Reflect, and Safeguard with all of its attacks.

    Stats:

    HP: 100
    Atk: Rank 4
    Def: Rank 4 (+)
    SpA: Rank 3
    SpD: Rank 4
    Spe: 56 (65 /1.15) (-)
    Size Class: 3
    Weight Class: 3
    Base Rank Total: 20
    Total Moves: 31

    MC: 1
    DC: 5/5

    Attacks:

    Wrap
    Bide
    Sand Tomb
    Wring Out
    Rock Tomb
    Arm Thrust
    Mean Look
    Glare
    Shadow Punch
    Revenge
    Power Whip
    Hammer Arm
    Moonlight
    Superpower
    Vital Throw

    Shadow Sneak
    Curse
    Drain Punch
    Counter
    Mach Punch
    Wide Guard

    Toxic
    Protect
    Rest
    Bulk Up
    Torment
    Rock Slide
    Earthquake

    Pain Split
    Ice Punch
    Focus Punch
    Ariadosu (Ariados) (open)

    [​IMG]
    Ariados [Ariadosu] (M)
    Nature: Adamant (+1 Atk, -1 SpA)
    Type: Bug/Poison
    Bug: Bug STAB; more mobility in dense brush or forest conditions. Gains an extra guaranteed attack on multi-hit moves.
    Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

    Abilities:
    Swarm:
    (Innate) When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, X-Scissor from 8 to 10).
    Insomnia: (Innate) This Pokemon is immune to sleep induced by other Pokemon. It's normal state of sleeplessness makes it take 1 less damage and energy/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker it will wake up the next action. If a Pokemon with Insomnia also has Vital Spirit, its accuracy is raised by one (1) stage permanently.
    Sniper (DW): (Innate) This Pokemon has deadly accuracy and strikes sensitive points, increasing its critical hit bonus from +3 to +5 on single attacks, +2 to +3 on two-hit attacks, and +1 to +2 on multi-hit attacks.

    Stats:

    HP: 100
    Atk: Rank 4 (+)
    Def: Rank 3
    SpA: Rank 1 (-)
    SpD: Rank 2
    Spe: 40
    Size Class: 2
    Weight Class: 3
    Base Rank Total: 15
    Total Moves: 32

    EC: 6/6
    MC: 1
    DC: 5/5

    Attacks:
    Poison Sting
    String Shot
    Scary Face
    Constrict
    Leech Life
    Night Shade
    Shadow Sneak
    Fury Swipes
    Sucker Punch
    Spider Web
    Agility
    Pin Missile
    Poison Jab
    Bug Bite
    Cross Poison

    Disable
    Toxic Spikes
    Twineedle
    Electroweb
    Baton Pass
    Night Slash
    Rage Powder
    Pursuit

    Endure
    Hone Claws
    Protect
    Dig
    Double Team
    Struggle Bug
    Flash
    Substitute

    Bounce

    Here's the order for this match:

    Elevator_Music issues orders
    C$FP issues orders
    I ref
    C$FP issues orders
    Elevator_Music issues orders
    I ref

    I could speak english, but I don't want to, so here's how I'll start..

    Gong Yi Tempai!
  2. Elevator Music

    Elevator Music
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    Hmm, this will be tricky, and ordering first is never easy...

    Milotic: Safeguard ~ Hydro Pump (Registeel)
    Revenankh: Vital Throw (Registeel) ~ Drain Punch (Registeel)
    Ariados: Night Shade (Registeel) ~ Hone Claws
  3. C$FP

    C$FP

    Joined:
    May 6, 2011
    Messages:
    4,638
    Pimplup: Scald (Ariados), Brine (Ariados)

    Brains: Zen Headbutt (Ariados) * 2

    Iron Giant: Iron Head (Ariados), Flash Cannon (Ariados)

    for all: IF Ariados faints, THEN target Revenankh for remaining actions (and if Empoleon were to use Brine on Revenankh, it would use Hydro Pump instead)
  4. Mr.L

    Mr.L

    Joined:
    Jan 19, 2009
    Messages:
    1,253
    Pre-Round 1 (open)
    [​IMG][​IMG][​IMG]
    Brains / Iron Giant / Pimplup
    HP: 100 / 100 / 100
    Ene: 100 / 100 / 100
    Spe: 70 / 43 / 60
    Other: N/a / N/a / N/a​

    [​IMG][​IMG][​IMG]
    Milotic / Revenankh / Ariados
    HP: 100 / 100 / 100
    Ene: 100 / 100 / 100
    Spe: 81 / 56 / 40
    Other: N/a / N/a / N/a​


    After i finish all the matches i have to ref, I'll come back and add flavor...promise.

    Post-Round 1 (open)
    [​IMG][​IMG][​IMG]
    Brains / Iron Giant / Pimplup
    HP: 100 / 46 / 100
    Ene: 86 / 90 / 88
    Spe: 70 / 43 / 60
    Other: N/a / N/a / N/a​

    [​IMG][​IMG][​IMG]
    Milotic / Revenankh / Ariados
    HP: 100 / 100 / 18
    Ene: 83 / 85 / 95
    Spe: 81 / 56 / 40
    Other: N/a / N/a / N/a​


    Calcs (open)
    Safeguard (Milotic -> Milotic/Revenankh/Ariados)
    Elevator_Music's team is surrounded in a veil! ; -10 energy

    Zen Headbutt (Metagross -> Ariados)
    RNG to hit [<=9000]: 9598 (No)
    The attack missed! ; -5 energy

    Scald (Empoleon -> Ariados)
    RNG to crit [<=625]: 1983 (No)
    RNG for effect [<=3000]: 3499 (No)
    Damage: 15.5 Damage ; -5 energy

    Iron Head (Registeel -> Ariados)
    RNG for crit [<=625]: 4035 (No)
    RNG for effect [<=3000]: 7304 (No)
    Damage: 12.5 Damage ; -5 energy

    Night Shade (Ariados -> Registeel)
    Damage: 10 Damage ; -5 energy

    Vital Throw (Revenankh -> Registeel)
    RNG to crit [<=625]: 355 (Yes)
    Damage: 18.75 Damage ; -4 energy

    ---

    Hydro Pump (Milotic -> Registeel)
    RNG to hit [<=9000]: 6658 (Yes)
    RNG to crit [<=625]: 7836 (No)
    Damage: 12.5 Damage ; -7 energy

    Zen Headbutt (Metagross -> Araidos)
    RNG to hit [<=9000]: 1940 (Yes)
    RNG to crit [<=625]: 1415 (No)
    RNG to flinch [<=2000]: 801 (Yes)
    Damage: 21 Damage ; -9 energy

    Brine (Empoleon -> Ariados)
    RNG to crit [<=625]: 3372 (No)
    Damage: 20.5 Damage ; -7 energy

    Drain Punch (Revenankh -> Registeel)
    RNG for crit [<=625]: 3814 (No)
    Damage: 12.75 Damage ; -11 energy

    Flash Cannon (Registeel -> Ariados)
    RNG to crit [<=625]: 1025 (No)
    RNG for effect [<=1000]: 4102 (No)
    Damage: 12.5 Damage ; -5 energy

    Hone Claws (Ariados)
    Ariados Flinched!

    Total Numbers:
    Elevator_Music:
    Ariados: -82 HP ; -5 energy
    Milotic: -0 HP ; -17 energy
    Revenankh: -0 HP ; -15 energy

    C$FP:
    Registeel: -54 HP ; -10 energy
    Empoleon: -0 HP ; -12 energy
    Metagross: -0 HP ; -14 energy
  5. C$FP

    C$FP

    Joined:
    May 6, 2011
    Messages:
    4,638
    Iron Giant: Rock Slide * 2
    IF Revenankh successfully uses Wide Guard, THEN use Iron Head (Ariados)
    IF Ariados faints, THEN make remaining actions: Thunder (Milotic)

    Pimplup: Icy Wind * 2
    IF Revenankh successfully uses Wide Guard, THEN use Hydro Pump (Ariados)
    IF Ariados faints, THEN make remaining actions: Hydro Pump (Revenankh)

    Brains: Rock Slide * 2
    IF Revenankh successfully uses Wide Guard, THEN use Iron Head (Ariados)
    IF Ariados faints, THEN make remaining actions: Zen Headbutt (Revenankh)
  6. Elevator Music

    Elevator Music
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    Hmmmm....

    Milotic: Brine (Registeel) ~ Hydro Pump (Registeel)
    IF (Registeel faints) THEN (target Metagross instead)
    Revenankh: Hammer Arm (Registeel) ~ Drain Punch (Registeel)
    IF (Registeel faints) THEN (target Metagross instead)
    Ariados: Endure ~ Bug Bite (Metagross)
  7. Mr.L

    Mr.L

    Joined:
    Jan 19, 2009
    Messages:
    1,253
    Pre-Round 2 (open)
    [​IMG][​IMG][​IMG]
    Brains / Iron Giant / Pimplup
    HP: 100 / 46 / 100
    Ene: 86 / 90 / 88
    Spe: 70 / 43 / 60
    Other: N/a / N/a / N/a​

    [​IMG][​IMG][​IMG]
    Milotic / Revenankh / Ariados
    HP: 100 / 100 / 18
    Ene: 83 / 85 / 95
    Spe: 81 / 56 / 40
    Other: N/a / N/a / N/a
    Team: Safeguard (3A)​


    I'm Hungry.

    Post-Round 2 (open)
    [​IMG][​IMG][​IMG]
    Brains / Iron Giant / Pimplup
    HP: 100 / 7 / 100
    Ene: 70 / 74 / 74
    Spe: 70 / 43 / 60
    Other: N/a / N/a / N/a​

    [​IMG][​IMG][​IMG]
    Milotic / Revenankh / Ariados
    HP: 67 / 73 / 1
    Ene: 69 / 74 / 80
    Spe: 81 / 56 / 40
    Other: -2 Spe / -3 Spe / -1 Spe​


    Calcs (open)
    Endure (Ariados)
    Ariados braced itself! ; -15 energy

    Brine (Milotic -> Registeel)
    RNG for crit [<=625]: 3496 (No)
    Damage: (13+3+6-8.5)=13.5 Damage ; -7 energy

    Rock Slide (Metagross -> Milotic/Revenankh/Ariados)
    RNG to hit [<=9000]: 3648/Irr/1025 (Yes/Yes/Yes)
    RNG to crit [<=625]: 2914/9209/9231 (No/No/No)
    RNG to flinch [<=3000]: Irr/848/Irr (No/Yes/No)
    Damage:
    Milotic: 8*.75+7.5-6=7.5 Damage
    Revenankh: (8*.75+7.5-6)*.67=5.025 Damage
    Ariados: (8*.75+7.5-4.5)*1.5=13.5 Damage ; -6 energy

    Icy Wind (Empoleon -> Milotic/Revenankh/Ariados)
    RNG to hit [<=9500]: 2918/Irr/9618 (Yes/Yes/No)
    RNG to crit [<=625]: 1540/2/Irr (No/Yes/Irr)
    Damage:
    Milotic: (6*.75+7.5-7.5)*.67=3.015 Damage
    Revenankh: 6*.75+7.5-6+3=9 Damage
    Ariados: Missed ; -5 energy ; Milotic/Revenankh's Speed fell

    Hammer Arm (Revenankh -> Registeel)
    Revenankh Flinched!

    Rock Slide (Registeel -> Milotic/Revenankh/Ariados)
    RNG to hit [<=9000]: 7223/6580/6783 (Yes/Yes/Yes)
    RNG to crit [<=625]: 5345/7280/5227 (No/No/No)
    RNG to flinch [<=3000]: Irr/Irr/Irr (No/No/No)
    Damage:
    Milotic: 8*.75+6-6=6 Damage
    Revenankh: (8*.75+6-6)*.67=4.02 Damage
    Ariados: (8*.75+6-4.5)*1.5=11.25 Damage ; Ariados endured the attack ; -6 energy

    ---

    Rock Slide (Metagross -> Milotic/Ariados/Revenankh)
    RNG to hit [<=9000]: 8560/2886/Irr (Yes/Yes/Yes)
    RNG to crit [<=625]: 4398/184/5035 (No/Yes/No)
    RNG to flinch [<=3000]: 7094/9395/8731 (No/No/No)
    Damage:
    Milotic: 8*.75+7.5-6=7.5 Damage
    Ariados: (8*.75+7.5-4.5+3)*1.5=18 Damage ; Ariados endured the attack
    Revenankh: (8*.75+7.5-6)*.67=5.025 Damage ; -10 energy

    Icy Wind (Empoleon -> Milotic/Ariados/Revenankh)
    RNG to hit [<=9500]: 4963/5013/Irr (Yes/Yes/Yes)
    RNG to crit [<=625]: 7768/2103/1223 (No/No/No)
    Damage:
    Milotic: (6*.75+7.5-7.5)*.67=3.015 Damage
    Ariados: 6*1.5+7.5-3=9 Damage ; Ariados endured the attack
    Revenankh: 6*.75+7.5-6=6 Damage ; -9 energy ; Milotic/Ariados/Revenankh's Speed fell

    Hydro Pump (Milotic -> Registeel)
    RNG to hit [<=9500]: 1835 (Yes)
    RNG to crit [<=625]: 2855 (No)
    Damage: 12+3+6-8.5=12.5 Damage ; -7 energy

    Rock Slide (Registeel -> Milotic/Ariados/Revenankh)
    RNG to hit [<=9000]: 4189/2363/Irr (Yes/Yes/Yes)
    RNG to crit [<=625]: 9904/124/831 (No/Yes/No)
    RNG to flinch [<=3000]: Irr/882/3958 (No/Yes/No)
    Damage:
    Milotic: 8*.75+6-6=6 Damage
    Ariados: (8*.75+6-4.5+3)*1.5=15.75 Damage ; Ariados endured the attack
    Revenankh: (8*.75+6-6)*.67=4.02 Damage ; -10 energy

    Bug Bite (Ariados -> Metagross)
    Ariados Flinched!

    Drain Punch (Revenankh -> Registeel)
    RNG to crit [<=625]: 8376 (No)
    Damage: (8+3+6-8.5)*1.5=12.75 Damage ; -11 energy


    Totals:
    Elevator_Music:
    Ariados: -17 Damage ; -15 energy
    Revenankh: -26.715 (27) Damage ; -11 energy
    Milotic: 33.03 (33) Damage ; -14 energy

    C$FP:
    Registeel: 38.75 (39) Damage ; -16 energy
    Empoleon: -0 Damage ; -14 energy
    Metagross: -0 Damage ; -16 energy
  8. Elevator Music

    Elevator Music
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    Oh. Sorry hehehee, I didn't realize I was up

    Milotic: Scald (Metagross) ~ Hydro Pump (Metagross)
    Revenankh: Mach Punch (Registeel) ~ Drain Punch (Registeel)
    IF (Registeel uses Protect) THEN (target Metagross instead)
    IF (Registeel faints) THEN (target Metagross instead)
    Ariados: Shadow Sneak (Metagross) ~ Bug Bite (Metagross)
  9. C$FP

    C$FP

    Joined:
    May 6, 2011
    Messages:
    4,638
    My Steel mons are unstoppable! (except when they're stoppable)

    Iron Giant: Metal Claw (Ariados) [yay for Light Metal!], Iron Head (Revenankh)

    Pimplup: Scald (Revenankh), Brine (Revenankh)

    Brains: Zen Headbutt (Revenankh) * 2
  10. Mr.L

    Mr.L

    Joined:
    Jan 19, 2009
    Messages:
    1,253
    Pre-Round 1 (open)
    [​IMG][​IMG][​IMG]
    Brains / Iron Giant / Pimplup
    HP: 100 / 7 / 100
    Ene: 70 / 74 / 74
    Spe: 70 / 43 / 60
    Other: N/a / N/a / N/a​

    [​IMG][​IMG][​IMG]
    Milotic / Revenankh / Ariados
    HP: 67 / 73 / 1
    Ene: 69 / 74 / 80
    Spe: 81 / 56 / 40
    Other: -2 Spe / -3 Spe / -1 Spe​


    I'm Tired. Please post if i made any mistake.

    Post-Round 3 (open)
    [​IMG][​IMG][​IMG]
    Brains / Iron Giant / Pimplup
    HP: 64 / KO / 100
    Ene: 56 / KO / 62
    Spe: 70 / 43 / 60
    Other: N/a / N/a / N/a​

    [​IMG][​IMG][​IMG]
    Milotic / Revenankh / Ariados
    HP: 67 / 10 / KO
    Ene: 57 / 60 / KO
    Spe: 81 / 56 / 40
    Other: -1 Spe / -1 Spe / N/a​


    Calcs (open)
    Metal Claw (Registeel -> Ariados)
    RNG to hit [<=9500]: 7529 (Yes)
    RNG to crit [<=625]: 349 (Yes)
    RNG for effect [<=1000]: 5563 (No)
    Damage: 5+3+6-4.5=9.5 Damage ; -3 energy ; Ariados fainted!

    Mach Punch (Revenankh -> Registeel)
    RNG for crit [<=625]: 307 (Yes)
    Damage: (4+3+3+6-8.5)*1.5=11.25 Damage ; -3 energy ; Registeel fainted!

    Zen Headbutt (Metagross -> Revenankh)
    RNG to hit [<=9000]: Irr (Yes)
    RNG for crit [<=625]: 4426 (No)
    RNG for flinch [<=2000]: Irr (No)
    Damage: (8+3+7.5-6)*1.5=18.75 Damage ; -5 energy

    Scald (Empoleon -> Revenankh)
    RNG to crit [<=625]: 8254 (No)
    RNG to burn [<=3000]: 8832 (No)
    Damage: 8+3+7.5-6=12.5 Damage ; -5 energy

    Scald (Milotic -> Metagross)
    RNG to crit [<=625]:6774 (No)
    RNG to burn [<=3000]: 4681 (No)
    Damage: 8+3+6-6=11 Damage ; -5 energy

    ---

    Zen Headbutt (Metagross -> Revenankh)
    RNG to hit [<=9000]: Irr (Yes)
    RNG for crit [<=625]: 6601 (No)
    RNG for flinch [<=2000]: 3926 (No)
    Damage: (8+3+7.5-6)*1.5=18.75 Damage ; -9 energy

    Brine (Empoleon -> Revenankh)
    RNG to crit [<=625]: 8829 (No)
    Damage: 13+3+7.5-6=17.5 Damage ; -7 energy

    Hydro Pump (Milotic -> Metagross)
    RNG for hit [<=8500]: 5800 (Yes)
    RNG for crit [<=625]: 1912 (No)
    Damage: 12+3+6-6=15 Damage ; -7 energy

    Drain Punch (Revenankh -> Metagross)
    RNG to crit [<=625]: 3795 (No)
    Damage: 8+3+6-7.5=9.5 Damage ; -11 energy ; +4.75HP (Revenankh)

    ---

    Totals:
    Elevator_Music:
    Ariados: KO'd
    Milotic: -0 Damage ; -12 energy
    Revenankh: -67.5+4.75 (63) Damage ; -14 energy

    C$FP:
    Registeel: KO'd
    Metagross: 35.5 (36) Damage ; -14 energy
    Empoleon: -0 Damage ; -12 energy
  11. C$FP

    C$FP

    Joined:
    May 6, 2011
    Messages:
    4,638
    Keep it up, guys!

    Brains: Iron Head (Revenankh), Zen Headbutt (Revenankh)
    IF Revenankh faints, THEN make remaining actions Thunder Punch (Milotic)
    IF Revenankh successfully uses Protect, THEN use Thunder Punch (Milotic) and push actions back

    Pimplup: Scald (Revenankh), Brine (Revenankh)
    IF Revenankh faints, THEN use Grass Knot (Milotic)
    IF Revenankh successfully uses Protect, THEN use Grass Knot (Milotic) and push actions back
  12. Elevator Music

    Elevator Music
    is a Forum Moderatoris a Tiering Contributoris a Contributor to Smogonis a Site Staff Alumnusis a CAP Contributor Alumnus
    Moderator

    Joined:
    Jan 25, 2008
    Messages:
    7,315
    Hmmmm, apparently Grass Knot can activate Cute Charm?? We'll have to hope for a little bit of hax I think.... ;)

    Milotic: Scald (Metagross) ~ Confuse Ray (Metagross)
    Revenankh: Mach Punch+Drain Punch (Empoleon)
  13. Mr.L

    Mr.L

    Joined:
    Jan 19, 2009
    Messages:
    1,253
    Pre-Round 4 (open)
    [​IMG][​IMG][​IMG]
    Brains / Iron Giant / Pimplup
    HP: 64 / KO / 100
    Ene: 56 / KO / 62
    Spe: 70 / 43 / 60
    Other: N/a / N/a / N/a​

    [​IMG][​IMG][​IMG]
    Milotic / Revenankh / Ariados
    HP: 67 / 10 / KO
    Ene: 57 / 60 / KO
    Spe: 81 / 56 / 40
    Other: -1 Spe / -1 Spe / N/a​


    I'm Tired. Please post if i made any mistake.

    Post-Round 4 (open)
    [​IMG][​IMG][​IMG]
    Brains / Iron Giant / Pimplup
    HP: 53 / KO / 78
    Ene: 45 / KO / 50
    Spe: 70 / 43 / 60
    Other: Confused (3A) / N/a / N/a​

    [​IMG][​IMG][​IMG]
    Milotic / Revenankh / Ariados
    HP: 38 / KO / KO
    Ene: 47 / KO / KO
    Spe: 81 / 56 / 40
    Other: N/a / N/a / N/a​


    Calcs (open)
    Drain Swiftpunch (Revenankh -> Empoleon)
    RNG to crit [<=625]: 5604 (No)
    Damage: (8+2+3+6-4.5)*1.5=21.75 Damage ; -21.5 energy ; +10.875HP (Revenankh)

    Iron Head (Metagross -> Revenankh)
    RNG for crit [<=625]: 3167 (No)
    RNG for effect [<=3000]: Irr (No)
    Damage: 8+3+7.5-6=9.5 Damage ; -5 energy

    Scald (Empoleon - Revenankh)
    RNG to crit [<=625]: 3416 (No)
    RNG to burn [<=3000]: 2352 (Yes)
    Damage: 8+3+7.5-6=12.5 Damage ; -5 energy

    Revenankh Fainted!

    Scald (Milotic -> Metagross)
    RNG to crit [<=625]: 4087 (No)
    RNG to burn [<=3000]: 5992 (No)
    Damage: 8+3+6-6=11 Damage ; -5 energy

    Milotic's Speed restored to normal!

    ---

    Confuse Ray (Milotic -> Metagross)
    Metagross is confused (4 Turns)! ; -5 energy

    Thunderpunch (Metagross -> Milotic)
    RNG to attack [<=5000]: 2299 (Yes)
    RNG to crit [<=625]: 6569 (No)
    RNG to paralyze [<=1000]: 8703 (No)
    Damage: (8+7.5-6)*1.5=14.25 Damage ;

    Grass Knot (Empoleon -> Milotic)
    RNG to crit [<=625]: 5777 (No)
    Damage: (10+7.5-7.5)*1.5=15 Damage ; -6.5 energy
    RNG for Cute Charm [<=3000]: 4058 (No)

    ---
    Totals:
    Elevator_Music:
    Milotic: -29.25 (29) Damage ; -10 energy
    Revenankh: KO'd

    C$FP:
    Metagross: -11 Damage ; -11 energy
    Empoleon: -21.75 (22) Damage ; -11.5 (12) energy
  14. Elevator Music

    Elevator Music
    is a Forum Moderatoris a Tiering Contributoris a Contributor to Smogonis a Site Staff Alumnusis a CAP Contributor Alumnus
    Moderator

    Joined:
    Jan 25, 2008
    Messages:
    7,315
    Ummm... I'm a noob. I keep forgetting to update my profile so I forget about this match >> Shouldn't Empoleon have taken damage though?

    Milotic: Confuse Ray (Empoleon) ~ Scald Metagross)
  15. C$FP

    C$FP

    Joined:
    May 6, 2011
    Messages:
    4,638
    Brains: Zen Headbutt, Thunderpunch

    Pimplup: Brine, Grass Knot
  16. Mr.L

    Mr.L

    Joined:
    Jan 19, 2009
    Messages:
    1,253
    Yes, that is my fault EM. Sorry about that. Editing as I type, and am reffing the match now.
  17. Mr.L

    Mr.L

    Joined:
    Jan 19, 2009
    Messages:
    1,253
    Pre-Round 5 (open)
    [​IMG][​IMG][​IMG]
    Brains / Iron Giant / Pimplup
    HP: 53 / KO / 78
    Ene: 45 / KO / 50
    Spe: 70 / 43 / 60
    Other: Confused (3A) / N/a / N/a​

    [​IMG][​IMG][​IMG]
    Milotic / Revenankh / Ariados
    HP: 38 / KO / KO
    Ene: 47 / KO / KO
    Spe: 81 / 56 / 40
    Other: N/a / N/a / N/a​


    It's just not your lucky day, EM. Your efforts for confusion failed.

    Post-Round 5 (open)
    [​IMG][​IMG][​IMG]
    Brains / Iron Giant / Pimplup
    HP: 42 / KO / 78
    Ene: 34 / KO / 36
    Spe: 70 / 43 / 60
    Other: Confused (1A) / N/a / Confused (1A)​

    [​IMG][​IMG][​IMG]
    Milotic / Revenankh / Ariados
    HP: KO / KO / KO
    Ene: KO / KO / KO
    Spe: 81 / 56 / 40
    Other: N/a / N/a / N/a​


    Calcs (open)
    Confuse Ray (Milotic -> Empoleon)
    Empoleon is confused (2A) ; -9 energy

    Zen Headbutt (Metagross -> Milotic)
    (Confusion dropped to 2A)
    RNG for confusion [<=5000]: 9225 (No)
    RNG to hit [<=9000]: 7022 (Yes)
    RNG to crit [<=625]: 1777 (No)
    Damage: 8+3+7.5-6=12.5 Damage ; -5 energy

    Brine (Empoleon -> Milotic)
    (Confusion dropped to 1A)
    RNG for confusion [<=5000]: 5409 (No)
    RNG to crit [<=625]: 3229 (No)
    Damage: (13+3+7.5-7.5)/1.5=10.67 Damage ; -7 energy

    ---

    Scald (Milotic -> Metagross)
    RNG to crit [<=625]: 8123 (No)
    RNG to burn [<=3000]: 6485 (No)
    Damage: 8+3+6-6=11 Damage ; -5 energy

    Thunderpunch (Metagross -> Milotic)
    (Confusion dropped to 1A)
    RNG for confusion [<=5000]: 8613 (Yes)
    RNG to crit [<=625]: 4911 (No)
    RNG to paralyze [<=1000]: 9010 (No)
    Damage: (8+7.5-6)*1.5=14.25 Damage ; -6 energy

    Grass Knot (Empoleon -> Milotic)
    RNG to crit [<=625]: 5662 (No)
    Damage: (10+7.5-7.5)*1.5=15 Damage ; -6.5 energy
    RNG for Cute Charm [<=3000]: 6620 (No)

    Milotic is Knocked Out!

    ---
    Totals:

    Elevator_Music:
    Milotic: KO'd

    C$FP:
    Metagross: -11 Damage ; -11 energy
    Empoleon: -0 Damage ; -13.5 (14) energy


    Congratz C$FP on your victory! Better luck next time Elevator_Music.

    Rewards:

    C$FP: 2CC
    Iron Giant: 3MC/1KOC
    Pimpoleon: 3MC/2KOC
    Brains: 3MC

    Elevator_Music: 2CC
    Milotic: 3MC
    Ariados: 3MC
    Revenankh: 3MC/1KOC

    And I get 7UC. C'Yall Later!
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