3v3 Triples of Insane Pace, Korski vs. ToastTyrant

Sorry for the delay in getting this up, I've been working on my own gym aspirations.

I'd start with flavor but I wont.

The Rules said:
3 vs 3 Triples
1 Day DQ (For Ref, too)
Arena: ASB Areana for simplicity
Abilities=ALL
Items=OFF
Switch=N/A
Team Korski:


Honchkrow Big Brass (M)

Type: Dark/Flying
  • Dark: Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
  • Flying: Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.
Abilities: Insomnia, Super Luck, Moxie
  • Insomnia: (Innate) This Pokemon is immune to sleep induced by other Pokemon. It's normal state of sleeplessness makes it take 1 less damage/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker it will wake up the next action.
  • Super Luck: (Innate) This Pokemon’s natural skill increases its critical hit levels one stage above other Pokemon, making its normal moves inflict critical hits 12.5% of the time and its high critical hit moves inflict critical hits 25% of the time.
  • Moxie (DW): (Innate) This Pokemon gets psyched after it earns a KO on an opposing Pokemon, increasing its attack by one (1) stage. This boost is maintained at the end of each round.
Nature: Brave (+1 Atk, -15% Spe, -10% Evasion)

Stats:

HP: 110
Atk: Rank 6 (+)
Def: Rank 2
SpA: Rank 4
SpD: Rank 2
Spe: 61 (-)

Size Class: 2
Weight Class: 3
Base Rank Total: 20

EC: 6/6
MC: 0
DC: 5/5

Attacks (42):

Peck
Astonish
Pursuit
Haze
Wing Attack
Night Shade
Assurance
Taunt
Faint Attack
Nasty Plot
Mean Look
Foul Play
Tailwind
Sucker Punch
Night Slash
Quash
Dark Pulse

Brave Bird
Confuse Ray
Drill Peck
Mirror Move
Quick Attack
Perish Song
Psycho Shift
Roost
Sky Attack

Endure
Heat Wave
Superpower

Toxic
Hidden Power-Ground (7)
Icy Wind
Hyper Beam
Protect
Psychic
Torment
Rest
Snatch
Payback
Thunder Wave
Substitute
Fly

Sableye Evol (F)

Type: Dark/Ghost
  • Dark: Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
  • Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.
Abilities: Keen Eye, Stall, Prankster
  • Keen Eye: (Innate) This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). Its attacks are still affected by an opponent’s evasion and the Pokemon's own accuracy.
  • Stall: (Innate) This Pokemon has a watchful eye and immense patience. It can be ordered to attack last on any action regardless of ordinary attack priority. If an opponent orders their Pokemon to attack after Sableye, that attack will fail. Against another Sableye, the trainer who issues attacks first has precedence and the opponent's attack will fail.
  • Prankster (DW): (Innate) The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks an increase in priority level.
Nature: Brave (+1 Atk, -15% Speed, -10% Evasion)

Stats:

HP: 90
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 43 (-)

Size Class: 1
Weight Class: 2
Base Rank Total: 16

MC: 0
DC: 5/5

Attacks (59):

Leer
Scratch
Foresight
Night Shade
Astonish
Fury Swipes
Fake Out
Detect
Shadow Sneak
Knock Off
Shadow Claw
Confuse Ray
Foul Play
Zen Headbutt
Shadow Ball

Feint
Metal Burst
Moonlight
Recover
Sucker Punch
Trick

Counter
Double-edge
DynamicPunch
Endure
Fire Punch
Gravity
Ice Punch
Icy Wind
Low Kick
Metronome
Pain Split
Role Play
Spite
ThunderPunch

Focus Punch
Toxic
Hidden Power-Grass (7)
Sunny Day
Taunt
Protect
Rain Dance
Telekinesis
Dig
Psychic
Brick Break
Double Team
Shock Wave
Torment
Rest
Attract
Snatch
Will-o-Wisp
Payback
Dark Pulse
Sleep Talk
Poison Jab
Substitute
Snarl

Metagross Mecha

Type: Steel/Psychic
  • Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.
  • Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Abilities: Clear Body
  • Clear Body: (Innate) This Pokemon’s body structure makes it immune to status lowering moves used by opponents (e.g. Intimidate, Growl, Screech etc.).
  • Light Metal (LOCKED): (Innate) The Pokemon's body is made of a lightweight but extremely strong alloy. It weighs half as much as other members of the species, but is equally sturdy. The Pokemon executes weak attacks much more effectively, adding +1 priority to all their attacks with 6 or less Base Attack Power (after other ability adjustments). Priority is applied to the summed Base Attack Power of a multi-hit move (e.g. Double Kick has priority at 6 BAP, Skill Link Bullet Seed doesn't at 15 BAP).
Nature: Quiet (+1 SpA, -15% Speed, -10% Evasion)

Stats:

HP: 100
Atk: Rank 5
Def: Rank 5
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 60 (-)

Size Class: 4
Weight Class: 9
Base Rank Total: 22

EC: 9/9
MC: 0
DC: 2/5

Attacks (12):

Magnet Rise
Take Down
Metal Claw
Confusion
Scary Face
Bullet Punch
Psychic
Hammer Arm
Meteor Mash

Iron Defense
Iron Head
Zen Headbutt


Team ToastTyrant

Arghonaut(*)
Aquatious(M)

Nature: Brave (+1 Rank to Attack, -15% speed, 10 point decrease in evasion, effectively adding 10 accuracy to the opponent's attacks directed at this pokemon)
Type: Water/Fighting
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.

Abilities: Unaware
Unaware: (Innate) When this Pokemon is released, a light aura enshrouds the opponent, nullifying all stat boosts or reductions other than Speed, it remains while this Pokemon is active.
Iron Fist (DW): (Innate) The Base Attack Power of this Pokemon’s “Punch” attacks is increased by two (2). (Known attacks effected: Bullet Punch, Comet Punch, Dizzy Punch, Drain Punch, Dynamicpunch, Fire Punch, Focus Punch, Hammer Arm, Ice Punch, Mach Punch, Mega Punch, Meteor Mash, Shadow Punch, Sky Uppercut, Thunderpunch)

Stats
HP: 110
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 3
SpD: Rank 4
Spe: 66 (75/1.15^) (-)
Size Class: 3
Weight Class: 5
Base Rank Total: 21

EC: 6/6
MC: 0
DC: 5/5



Attacks
Bubble
Smokescreen
Yawn
Wrap
Arm Thrust

Drain Punch
Recover
Ice Punch

Waterfall
Rock Slide
Earthquake
~~~~
Aqua Jet
Revenge
Taunt
Focus Punch
Sludge Wave
Hidden Power Grass 7

Total Moves: 17

Toxicroak(*)
Vennon (M)

Nature: Quiet (+1 Rank to Special Attack; Divides Base Speed by 1.15 and gives a flat 10 point decrease in evasion, effectively adding 10 accuracy (e.g. 85 becomes 95)
Type: Poison / Fighting
Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.
Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.

Abilities: Anticipation, Dry Skin
Anticipation: (Innate)This Pokemon is better at sensing dangerous attacks, and reduced the Base Attack Power from super-effective attacks, Selfdestruct, and Explosion by two (2).
Dry Skin: (Innate) This Pokemon has spongy, yet sensitive skin, causing it to burn in bright sunlight for damage but absorb water and heal damaged tissues in rain. This effect results in dealing 2 damage/action to this Pokemon in sunlight and recovering 2 HP/action in rain. In addition, the dry skin is very vulnerable to flames and the Base Attack Power of incoming Fire attacks is increased by 2. The Pokemon absorbs the damage of water attacks and recovers 25% of HP the damage that would have been inflicted.
Poison Touch: (Dream World) (Can be Disabled) This Pokemon's body is covered with a film of poison. Whenever it hits an opponent with a contact attack, that opponent has a 30% chance of being Poisoned. When disabled, all of this Pokemon's attacks that inflict regular poison will inflict Toxic poison (with the same chance of effect).

Stats:

HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 73 (85/1.15^) (-)
Size Class: 3
Weight Class: 3
Base Rank Total: 19

EC: 6/6
MC: 0
DC: 5/5

Attacks
Astonish
Mud Slap
Poison Sting
Taunt
Pursuit
Faint Attack
Revenge
Swagger

Toxic
Rock Slide
Hidden Power Ice 7

Drain Punch
Me First
Counter
~~~~~~~~~~
Poison Jab
Sucker Punch
Venoshock
Sludge Bomb
Earthquake
Vaccum Wave
Shadow Ball
Focus Blast
Substitute
Thunderpunch
Fake Out
Magic Coat
Nasty Plot

Heracross(*)
Entorios (M)

Nature: Jolly [+11%(98*/870^) Accuracy; add 15% to speed, subtract one rank from Special Attack]
Type: Bug / Fighting
Bug: Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.
Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.


Guts: (Innate) This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.
Swarm: (Innate) When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, X-Scissor from 8 to 10)
Moxie: (Innate) This Pokemon gets psyched after it earns a KO on an opposing Pokemon, increasing its attack by one (1) stage. This boost is maintained at the end of each round.

Stats
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 98 (85*1.15^)
Size Class: 3
Weight Class: 4
Base Rank Total: 19

MC: 4
DC: 2/5

Attacks
Night Slash
Tackle
Leer
Horn Attack
Endure
Fury Attack
Aerial Ace
Brick Break
Counter

Focus Punch
Megahorn
Flail

Earthquake
Stone Edge
Substitute


Turn Order:
Korski orders
ToastTyrant13 orders
I ref, hopefully
 

Korski

Distilled, 80 proof
is a CAP Contributoris a Forum Moderator Alumnus
Well this certainly should be fun! I really hate ordering fist in such short matches, but oh well! I'll keep it simple.

Honchkrow: Sky Attack [Heracross]~Drill Peck [Heracross]
IF Heracross is ordered to use Counter, THEN redirect your attack to Arghonaut.

Sableye: Fake Out [Arghonaut]~Fake Out [Toxicroak]
IF Toxicroak uses Fake Out on Honchkrow on A1, THEN use Psychic [Toxicroak] on that Action.

Metagross: Zen Headbutt [Toxicroak]~Psychic [Toxicroak]
IF Toxicroak is ordered to use Counter, THEN use Psychic [Toxicroak] on that Action.
 
Arghonaut: Aqua Jet Sableye -> Focus Punch Honchkrow

Toxicroak: Fake Out Metagross -> Fake Out Honchkrow

Heracross: 15 HP Substitute -> Focus Punch Honchkrow
 

Engineer Pikachu

Good morning, you bastards!
is a Contributor Alumnus
|
|

Big Brass (M) | Evol (F) | Mecha (U)
HP: 110 | HP: 90 | HP: 100
En: 100 | En: 100 | En: 100
Spe: 61 (-10) | Spe: 43 (-10) | Spe: 60 (-10)
6 / 2 / 4 / 2 | 4 / 3 / 3 / 3 | 5 / 5 / 4 / 3
SC:2 WC:3 | SC:1 WC:2 | SC:4 WC:9
Insomnia | Keen Eye | Clear Body
Super Luck | Stall | None
Moxie | Prankster | None
|
|

Aquatious (M) | Vennon (M) | Entorios (M)
HP: 110 | HP: 100 | HP: 100
En: 100 | En: 100 | En: 100
Spe: 66 (-10) | Spe: 73 (-10) | Spe: 98 (+15)
5 / 3 / 3 / 4 | 4 / 3 / 4 / 3 | 5 / 3 / 1 / 3
SC:3 WC:5 | SC:3 WC:3 | SC:3 WC:4
Unaware | Anticipation | Guts
Iron Fist | Dry Skin | Swarm
None | Poison Touch | None

BEGIN ROUND ONE

ToastTyrant seems to have been able to bring Big Brass down to about half health in this hax-free round; will he be able to keep it up when ordering first or will Korski take the lead and defeat Vennon? It seems like an even matchup right now, but it could easily tilt in the favor of one player in a matter of actions!

END ROUND ONE

Action One:
Vennon Fake Out v Mecha: 2 damage, -4 energy
Evol Fake Out v Aquatious: 6 damage, -4 energy
Entorios' Substitute: -15 HP, -12 energy, Sub created.
Aquatious flinches!
Big Brass' Sky Attack v Heracross: Breaks the Sub, -8 energy
Mecha flinches!

Action Two:
Entorios is focusing!
Aquatious is focusing!
Vennon Fake Out v Honchkrow: 7 damage, -8 energy
Evol Fake Out v Toxicroak: 6 damage, -8 energy
Big Brass flinches!
Mecha's Psychic v Toxicroak: 26 damage, -6 energy
Entorios' Focus Punch v Honchkrow: 23 damage, -9 energy
Aquatious Focus Punch v Honchkrow: 25 damage, -9 energy
|
|

Big Brass (M) | Evol (F) | Mecha (U)
HP: 55 | HP: 90 | HP: 98
En: 92 | En: 88 | En: 94
Spe: 61 (-10) | Spe: 43 (-10) | Spe: 60 (-10)
6 / 2 / 4 / 2 | 4 / 3 / 3 / 3 | 5 / 5 / 4 / 3
SC:2 WC:3 | SC:1 WC:2 | SC:4 WC:9
Insomnia | Keen Eye | Clear Body
Super Luck | Stall | None
Moxie | Prankster | None
|
|

Aquatious (M) | Vennon (M) | Entorios (M)
HP: 104 | HP: 68 | HP: 85
En: 91 | En: 88 | En: 79
Spe: 66 (-10) | Spe: 73 (-10) | Spe: 98 (+15)
5 / 3 / 3 / 4 | 4 / 3 / 4 / 3 | 5 / 3 / 1 / 3
SC:3 WC:5 | SC:3 WC:3 | SC:3 WC:4
Unaware | Anticipation | Guts
Iron Fist | Dry Skin | Swarm
None | Poison Touch | None

 
WELL THEN....hmm.....

Rock Slide (Sableye+Honchkrow) -> Ice Punch (Honchkrow)
IF he Honchkrow Fly Action 2 THEN replace Ice Punch with Waterfall on Sableye.
Rock Slide (Sabley+Honchkrow) -> HP Ice (Honhkrow)
IF Honchkrow uses Fly Action 2 THEN replace HP Ice with Sludge Bomb on Sableye.
Megahorn Sableye -> Stone Edge Sableye

IF Sableye uses Detect THEN direct your action to Honchkrow
 

Korski

Distilled, 80 proof
is a CAP Contributoris a Forum Moderator Alumnus
Okay let's try this.

Honchkrow: Endure~Sky Attack [Heracross]

Sableye: Zen Headbutt [Toxicroak]~Zen Headbutt [Heracross]
IF you are flinched A1, THEN push Actions back.

Metagross: Psychic x2 Combo [Toxicroak]~Cooldown
IF the combo is unacceptable to the ref, THEN use Zen Headbutt twice in a row on Toxicroak.
 

Engineer Pikachu

Good morning, you bastards!
is a Contributor Alumnus
Note: If there are multiple enemies, you cannot use a move to hit only a few of those enemies afaik.

|
|

Big Brass (M) | Evol (F) | Mecha (U)
HP: 55 | HP: 90 | HP: 98
En: 92 | En: 88 | En: 94
Spe: 61 (-10) | Spe: 43 (-10) | Spe: 60 (-10)
6 / 2 / 4 / 2 | 4 / 3 / 3 / 3 | 5 / 5 / 4 / 3
SC:2 WC:3 | SC:1 WC:2 | SC:4 WC:9
Insomnia | Keen Eye | Clear Body
Super Luck | Stall | None
Moxie | Prankster | None
|
|

Aquatious (M) | Vennon (M) | Entorios (M)
HP: 104 | HP: 68 | HP: 85
En: 91 | En: 88 | En: 79
Spe: 66 (-10) | Spe: 73 (-10) | Spe: 98 (+15)
5 / 3 / 3 / 4 | 4 / 3 / 4 / 3 | 5 / 3 / 1 / 3
SC:3 WC:5 | SC:3 WC:3 | SC:3 WC:4
Unaware | Anticipation | Guts
Iron Fist | Dry Skin | Swarm
None | Poison Touch | None

BEGIN ROUND TWO

Things have suddenly taken a bad turn for ToastTyrant... will he be able to overcome the defeat of one of his Pokemon?

END ROUND TWO

Action One:
Big Brass' Endure: Big Brass braced itself, -15 energy
Entorios' Megahorn v Sableye: 18 damage, -7 energy
Vennon's Rock Slide v Big Brass: 14 damage, -6 energy
Vennon's Rock Slide v Evol: 9 damage
Vennon's Rock Slide v Mecha: 3 damage
Aquatious' Rock Slide v Big Brass: 14 damage, -6 energy
Aquatious' Rock Slide v Evol: 9 damage
Aquatious' Rock Slide v Mecha: 3 damage
Evol's Zen Headbutt v Vennon: 17 damage, -6 energy
Mecha's Mega Psychic v Vennon: 51 damage, -51 energy

Action Two:
Big Brass is glowing brightly!
Entorios' Stone Edge v Evol: 13 damage, -8 energy
Aquatious' Ice Punch v Big Brass: 22 damage, -6 energy
Mecha must recharge!
Evol's Zen Headbutt v Entorios: 14 damage, -10 energy
Big Brass' Sky Attack v Entorios: 47 damage, -8 energy
|
|

Big Brass (M) | Evol (F) | Mecha (U)
HP: 5 | HP: 41 | HP: 92
En: 69 | En: 72 | En: 43
Spe: 61 (-10) | Spe: 43 (-10) | Spe: 60 (-10)
6 / 2 / 4 / 2 | 4 / 3 / 3 / 3 | 5 / 5 / 4 / 3
SC:2 WC:3 | SC:1 WC:2 | SC:4 WC:9
Insomnia | Keen Eye | Clear Body
Super Luck | Stall | None
Moxie | Prankster | None
|
|

Aquatious (M) | Vennon (M) | Entorios (M)
HP: 104 | HP: KO | HP: 24
En: 79 | En: 82 | En: 64
Spe: 66 (-10) | Spe: 73 (-10) | Spe: 98 (+15)
5 / 3 / 3 / 4 | 4 / 3 / 4 / 3 | 5 / 3 / 1 / 3
SC:3 WC:5 | SC:3 WC:3 | SC:3 WC:4
Unaware | Anticipation | Guts
Iron Fist | Dry Skin | Swarm
None | Poison Touch | None
 

Korski

Distilled, 80 proof
is a CAP Contributoris a Forum Moderator Alumnus
Honchkrow: Quick Attack x2 Combo [Heracross]~Quick Attack [Heracross]
IF the Combo is unacceptable, THEN just use a regular Quick Attack [Heracross] on A1.

Sableye: Shadow Sneak [Heracross]~Psychic [Arghonaut]
IF Heracross uses Endure, THEN use Confuse Ray [Arghonaut] on A1.

Metagross: Bullet Punch [Heracross]~Zen Headbutt [Arghonaut]
IF Heracross uses Endure, THEN use Zen Headbutt [Heracross] on A1.
 

Engineer Pikachu

Good morning, you bastards!
is a Contributor Alumnus
|
|

Big Brass (M) | Evol (F) | Mecha (U)
HP: 5 | HP: 41 | HP: 92
En: 69 | En: 72 | En: 43
Spe: 61 (-10) | Spe: 43 (-10) | Spe: 60 (-10)
6 / 2 / 4 / 2 | 4 / 3 / 3 / 3 | 5 / 5 / 4 / 3
SC:2 WC:3 | SC:1 WC:2 | SC:4 WC:9
Insomnia | Keen Eye | Clear Body
Super Luck | Stall | None
Moxie | Prankster | None
|
|

Aquatious (M) | Vennon (M) | Entorios (M)
HP: 104 | HP: KO | HP: 24
En: 79 | En: 82 | En: 64
Spe: 66 (-10) | Spe: 73 (-10) | Spe: 98 (+15)
5 / 3 / 3 / 4 | 4 / 3 / 4 / 3 | 5 / 3 / 1 / 3
SC:3 WC:5 | SC:3 WC:3 | SC:3 WC:4
Unaware | Anticipation | Guts
Iron Fist | Dry Skin | Swarm
None | Poison Touch | None

BEGIN ROUND THREE

And suddenly, it seems that Toast is back into the game! With priority attacking moves on both sides, it seems to be a race to see who can kill off the weakened member of the other team first! This match seems to be becoming closer and closer as each round progresses!

END ROUND THREE

Action One:
Aquatious' Mega Aqua Jet v Big Brass: More than 5 damage, -19 energy
Mecha's Bullet Punch v Entorios: 10 damage, -3 energy
Evol's Shadow Sneak v Entorios: 9 damage, -3 energy
Entorios' Megahorn v Sableye: 18 damage, -7 energy

Action Two:
Aquatious must recharge!
Entorios' Megahorn v Sableye: 18 damage, -11 energy
Mecha's Psychic v Aquatious: 18 damage, -6 energy
Evol's Zen Headbutt v Aquatious: 14 damage, -6 energy

|
|

Big Brass (M) | Evol (F) | Mecha (U)
HP: KO | HP: 5 | HP: 92
En: 69 | En: 63 | En: 34
Spe: 61 (-10) | Spe: 43 (-10) | Spe: 60 (-10)
6 / 2 / 4 / 2 | 4 / 3 / 3 / 3 | 5 / 5 / 4 / 3
SC:2 WC:3 | SC:1 WC:2 | SC:4 WC:9
Insomnia | Keen Eye | Clear Body
Super Luck | Stall | None
Moxie | Prankster | None
|
|

Aquatious (M) | Vennon (M) | Entorios (M)
HP: 72 | HP: KO | HP: 5
En: 60 | En: 82 | En: 46
Spe: 66 (-10) | Spe: 73 (-10) | Spe: 98 (+15)
5 / 3 / 3 / 4 | 4 / 3 / 4 / 3 | 5 / 3 / 1 / 3
SC:3 WC:5 | SC:3 WC:3 | SC:3 WC:4
Unaware | Anticipation | Guts
Iron Fist | Dry Skin | Swarm
None | Poison Touch | None
 

Korski

Distilled, 80 proof
is a CAP Contributoris a Forum Moderator Alumnus
Sableye: Protect~Zen Headbutt [Arghonaut]

Metagross: Bullet Punch [Heracross]~Zen Headbutt [Arghonaut]
 

Engineer Pikachu

Good morning, you bastards!
is a Contributor Alumnus
|
|

Big Brass (M) | Evol (F) | Mecha (U)
HP: KO | HP: 5 | HP: 92
En: 69 | En: 63 | En: 34
Spe: 61 (-10) | Spe: 43 (-10) | Spe: 60 (-10)
6 / 2 / 4 / 2 | 4 / 3 / 3 / 3 | 5 / 5 / 4 / 3
SC:2 WC:3 | SC:1 WC:2 | SC:4 WC:9
Insomnia | Keen Eye | Clear Body
Super Luck | Stall | None
Moxie | Prankster | None
|
|

Aquatious (M) | Vennon (M) | Entorios (M)
HP: 72 | HP: KO | HP: 5
En: 60 | En: 82 | En: 46
Spe: 66 (-10) | Spe: 73 (-10) | Spe: 98 (+15)
5 / 3 / 3 / 4 | 4 / 3 / 4 / 3 | 5 / 3 / 1 / 3
SC:3 WC:5 | SC:3 WC:3 | SC:3 WC:4
Unaware | Anticipation | Guts
Iron Fist | Dry Skin | Swarm
None | Poison Touch | None

BEGIN ROUND FOUR

And it looks like Korski is in shape to win now!

END ROUND FOUR

Action One:

Evol's Protect: 7 energy
Aquatious' Aqua Jet v Evol: Blocked, -2 energy, -3 energy (Evol)
Mecha's Bullet Punch v Heracross: >5 damage, -2 energy

Action Two:
Aquatious' Waterfall v Mecha: 11 damage, -5 energy
Mecha flinched!
Evol's Zen Headbutt v Aquatious: 14 damage, -6 energy

|
|

Big Brass (M) | Evol (F) | Mecha (U)
HP: KO | HP: 5 | HP: 81
En: 69 | En: 47 | En: 32
Spe: 61 (-10) | Spe: 43 (-10) | Spe: 60 (-10)
6 / 2 / 4 / 2 | 4 / 3 / 3 / 3 | 5 / 5 / 4 / 3
SC:2 WC:3 | SC:1 WC:2 | SC:4 WC:9
Insomnia | Keen Eye | Clear Body
Super Luck | Stall | None
Moxie | Prankster | None
|
|

Aquatious (M) | Vennon (M) | Entorios (M)
HP: 58 | HP: KO | HP: KO
En: 53 | En: 82 | En: 46
Spe: 66 (-10) | Spe: 73 (-10) | Spe: 98 (+15)
5 / 3 / 3 / 4 | 4 / 3 / 4 / 3 | 5 / 3 / 1 / 3
SC:3 WC:5 | SC:3 WC:3 | SC:3 WC:4
Unaware | Anticipation | Guts
Iron Fist | Dry Skin | Swarm
None | Poison Touch | None

You can order three actions now.
 

Korski

Distilled, 80 proof
is a CAP Contributoris a Forum Moderator Alumnus
Well let's not see any more of those flinches, huh.

Sableye: Taunt [Arghonaut]~Zen Headbutt [Arghonaut]~Psychic [Arghonaut]
IF Arghonaut uses Aqua Jet in any way AND is targeting you, THEN use Protect and push Actions back

Metagross: Psychic [Arghonaut]~Zen Headbutt [Arghonaut]~Psychic [Arghonaut]
 

Engineer Pikachu

Good morning, you bastards!
is a Contributor Alumnus
|
|

Big Brass (M) | Evol (F) | Mecha (U)
HP: KO | HP: 5 | HP: 81
En: 69 | En: 47 | En: 32
Spe: 61 (-10) | Spe: 43 (-10) | Spe: 60 (-10)
6 / 2 / 4 / 2 | 4 / 3 / 3 / 3 | 5 / 5 / 4 / 3
SC:2 WC:3 | SC:1 WC:2 | SC:4 WC:9
Insomnia | Keen Eye | Clear Body
Super Luck | Stall | None
Moxie | Prankster | None
|
|

Aquatious (M) | Vennon (M) | Entorios (M)
HP: 58 | HP: KO | HP: KO
En: 53 | En: 82 | En: 46
Spe: 66 (-10) | Spe: 73 (-10) | Spe: 98 (+15)
5 / 3 / 3 / 4 | 4 / 3 / 4 / 3 | 5 / 3 / 1 / 3
SC:3 WC:5 | SC:3 WC:3 | SC:3 WC:4
Unaware | Anticipation | Guts
Iron Fist | Dry Skin | Swarm
None | Poison Touch | None

BEGIN ROUND FIVE

Can Aquatious even do anything?

END ROUND FIVE

Action One:
Aquatious' Rock Slide v Evol: 9 damage, -6 energy
Aquatious' Rock Slide v Mecha: 4 damage
Mecha's Psychic v Arghonaut: 18 damage, -6 energy

Action Two:
Mecha's Zen Headbutt: 21 damage, -5 energy
Aquatious' Mega Waterfall: 21 damage, -35 energy

Action Three:
Aquatious is recharging.
Mecha's Psychic v Arghonaut: 18 damage, -6 energy
|
|

Big Brass (M) | Evol (F) | Mecha (U)
HP: KO | HP: KO | HP: 56
En: 69 | En: 47 | En: 15
Spe: 61 (-10) | Spe: 43 (-10) | Spe: 60 (-10)
6 / 2 / 4 / 2 | 4 / 3 / 3 / 3 | 5 / 5 / 4 / 3
SC:2 WC:3 | SC:1 WC:2 | SC:4 WC:9
Insomnia | Keen Eye | Clear Body
Super Luck | Stall | None
Moxie | Prankster | None
|
|

Aquatious (M) | Vennon (M) | Entorios (M)
HP: 1 | HP: KO | HP: KO
En: 12 | En: 82 | En: 46
Spe: 66 (-10) | Spe: 73 (-10) | Spe: 98 (+15)
5 / 3 / 3 / 4 | 4 / 3 / 4 / 3 | 5 / 3 / 1 / 3
SC:3 WC:5 | SC:3 WC:3 | SC:3 WC:4
Unaware | Anticipation | Guts
Iron Fist | Dry Skin | Swarm
None | Poison Touch | None
 

Engineer Pikachu

Good morning, you bastards!
is a Contributor Alumnus
|
|

Big Brass (M) | Evol (F) | Mecha (U)
HP: KO | HP: KO | HP: 56
En: 69 | En: 47 | En: 15
Spe: 61 (-10) | Spe: 43 (-10) | Spe: 60 (-10)
6 / 2 / 4 / 2 | 4 / 3 / 3 / 3 | 5 / 5 / 4 / 3
SC:2 WC:3 | SC:1 WC:2 | SC:4 WC:9
Insomnia | Keen Eye | Clear Body
Super Luck | Stall | None
Moxie | Prankster | None
|
|

Aquatious (M) | Vennon (M) | Entorios (M)
HP: 1 | HP: KO | HP: KO
En: 12 | En: 82 | En: 46
Spe: 66 (-10) | Spe: 73 (-10) | Spe: 98 (+15)
5 / 3 / 3 / 4 | 4 / 3 / 4 / 3 | 5 / 3 / 1 / 3
SC:3 WC:5 | SC:3 WC:3 | SC:3 WC:4
Unaware | Anticipation | Guts
Iron Fist | Dry Skin | Swarm
None | Poison Touch | None

BEGIN ROUND SIX

Before Mecha can launch a super-fast punch, Aquatious zooms forward with a super fast tackle, dealing some pitiful damage to the large metal behemoth. It seems that the energy needed to perform the attack is just too much for Aquatious as he slides to the ground, unconscious!

END ROUND SIX
|
|

Big Brass (M) | Evol (F) | Mecha (U)
HP: KO | HP: KO | HP: 44
En: 69 | En: 47 | En: 15
Spe: 61 (-10) | Spe: 43 (-10) | Spe: 60 (-10)
6 / 2 / 4 / 2 | 4 / 3 / 3 / 3 | 5 / 5 / 4 / 3
SC:2 WC:3 | SC:1 WC:2 | SC:4 WC:9
Insomnia | Keen Eye | Clear Body
Super Luck | Stall | None
Moxie | Prankster | None
|
|

Aquatious (M) | Vennon (M) | Entorios (M)
HP: 1 | HP: KO | HP: KO
En: KO | En: 82 | En: 46
Spe: 66 (-10) | Spe: 73 (-10) | Spe: 98 (+15)
5 / 3 / 3 / 4 | 4 / 3 / 4 / 3 | 5 / 3 / 1 / 3
SC:3 WC:5 | SC:3 WC:3 | SC:3 WC:4
Unaware | Anticipation | Guts
Iron Fist | Dry Skin | Swarm
None | Poison Touch | None

Korski is the winner!

Each trainer gets 2 TC.
Each Pokemon gets either 1 EC/2 MC/1 DC or 3 MC
Aquatious gets 2 KOC; Mecha gets 3 KOC.

I get 6 RC.

Great game, guys!
 

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